llvm-for-llvmta/tools/clang/lib/Analysis/ThreadSafety.cpp

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//===- ThreadSafety.cpp ---------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// A intra-procedural analysis for thread safety (e.g. deadlocks and race
// conditions), based off of an annotation system.
//
// See http://clang.llvm.org/docs/ThreadSafetyAnalysis.html
// for more information.
//
//===----------------------------------------------------------------------===//
#include "clang/Analysis/Analyses/ThreadSafety.h"
#include "clang/AST/Attr.h"
#include "clang/AST/Decl.h"
#include "clang/AST/DeclCXX.h"
#include "clang/AST/DeclGroup.h"
#include "clang/AST/Expr.h"
#include "clang/AST/ExprCXX.h"
#include "clang/AST/OperationKinds.h"
#include "clang/AST/Stmt.h"
#include "clang/AST/StmtVisitor.h"
#include "clang/AST/Type.h"
#include "clang/Analysis/Analyses/PostOrderCFGView.h"
#include "clang/Analysis/Analyses/ThreadSafetyCommon.h"
#include "clang/Analysis/Analyses/ThreadSafetyTIL.h"
#include "clang/Analysis/Analyses/ThreadSafetyTraverse.h"
#include "clang/Analysis/Analyses/ThreadSafetyUtil.h"
#include "clang/Analysis/AnalysisDeclContext.h"
#include "clang/Analysis/CFG.h"
#include "clang/Basic/Builtins.h"
#include "clang/Basic/LLVM.h"
#include "clang/Basic/OperatorKinds.h"
#include "clang/Basic/SourceLocation.h"
#include "clang/Basic/Specifiers.h"
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/ImmutableMap.h"
#include "llvm/ADT/Optional.h"
#include "llvm/ADT/PointerIntPair.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include <algorithm>
#include <cassert>
#include <functional>
#include <iterator>
#include <memory>
#include <string>
#include <type_traits>
#include <utility>
#include <vector>
using namespace clang;
using namespace threadSafety;
// Key method definition
ThreadSafetyHandler::~ThreadSafetyHandler() = default;
/// Issue a warning about an invalid lock expression
static void warnInvalidLock(ThreadSafetyHandler &Handler,
const Expr *MutexExp, const NamedDecl *D,
const Expr *DeclExp, StringRef Kind) {
SourceLocation Loc;
if (DeclExp)
Loc = DeclExp->getExprLoc();
// FIXME: add a note about the attribute location in MutexExp or D
if (Loc.isValid())
Handler.handleInvalidLockExp(Kind, Loc);
}
namespace {
/// A set of CapabilityExpr objects, which are compiled from thread safety
/// attributes on a function.
class CapExprSet : public SmallVector<CapabilityExpr, 4> {
public:
/// Push M onto list, but discard duplicates.
void push_back_nodup(const CapabilityExpr &CapE) {
iterator It = std::find_if(begin(), end(),
[=](const CapabilityExpr &CapE2) {
return CapE.equals(CapE2);
});
if (It == end())
push_back(CapE);
}
};
class FactManager;
class FactSet;
/// This is a helper class that stores a fact that is known at a
/// particular point in program execution. Currently, a fact is a capability,
/// along with additional information, such as where it was acquired, whether
/// it is exclusive or shared, etc.
///
/// FIXME: this analysis does not currently support re-entrant locking.
class FactEntry : public CapabilityExpr {
private:
/// Exclusive or shared.
LockKind LKind;
/// Where it was acquired.
SourceLocation AcquireLoc;
/// True if the lock was asserted.
bool Asserted;
/// True if the lock was declared.
bool Declared;
public:
FactEntry(const CapabilityExpr &CE, LockKind LK, SourceLocation Loc,
bool Asrt, bool Declrd = false)
: CapabilityExpr(CE), LKind(LK), AcquireLoc(Loc), Asserted(Asrt),
Declared(Declrd) {}
virtual ~FactEntry() = default;
LockKind kind() const { return LKind; }
SourceLocation loc() const { return AcquireLoc; }
bool asserted() const { return Asserted; }
bool declared() const { return Declared; }
void setDeclared(bool D) { Declared = D; }
virtual void
handleRemovalFromIntersection(const FactSet &FSet, FactManager &FactMan,
SourceLocation JoinLoc, LockErrorKind LEK,
ThreadSafetyHandler &Handler) const = 0;
virtual void handleLock(FactSet &FSet, FactManager &FactMan,
const FactEntry &entry, ThreadSafetyHandler &Handler,
StringRef DiagKind) const = 0;
virtual void handleUnlock(FactSet &FSet, FactManager &FactMan,
const CapabilityExpr &Cp, SourceLocation UnlockLoc,
bool FullyRemove, ThreadSafetyHandler &Handler,
StringRef DiagKind) const = 0;
// Return true if LKind >= LK, where exclusive > shared
bool isAtLeast(LockKind LK) const {
return (LKind == LK_Exclusive) || (LK == LK_Shared);
}
};
using FactID = unsigned short;
/// FactManager manages the memory for all facts that are created during
/// the analysis of a single routine.
class FactManager {
private:
std::vector<std::unique_ptr<const FactEntry>> Facts;
public:
FactID newFact(std::unique_ptr<FactEntry> Entry) {
Facts.push_back(std::move(Entry));
return static_cast<unsigned short>(Facts.size() - 1);
}
const FactEntry &operator[](FactID F) const { return *Facts[F]; }
};
/// A FactSet is the set of facts that are known to be true at a
/// particular program point. FactSets must be small, because they are
/// frequently copied, and are thus implemented as a set of indices into a
/// table maintained by a FactManager. A typical FactSet only holds 1 or 2
/// locks, so we can get away with doing a linear search for lookup. Note
/// that a hashtable or map is inappropriate in this case, because lookups
/// may involve partial pattern matches, rather than exact matches.
class FactSet {
private:
using FactVec = SmallVector<FactID, 4>;
FactVec FactIDs;
public:
using iterator = FactVec::iterator;
using const_iterator = FactVec::const_iterator;
iterator begin() { return FactIDs.begin(); }
const_iterator begin() const { return FactIDs.begin(); }
iterator end() { return FactIDs.end(); }
const_iterator end() const { return FactIDs.end(); }
bool isEmpty() const { return FactIDs.size() == 0; }
// Return true if the set contains only negative facts
bool isEmpty(FactManager &FactMan) const {
for (const auto FID : *this) {
if (!FactMan[FID].negative())
return false;
}
return true;
}
void addLockByID(FactID ID) { FactIDs.push_back(ID); }
FactID addLock(FactManager &FM, std::unique_ptr<FactEntry> Entry) {
FactID F = FM.newFact(std::move(Entry));
FactIDs.push_back(F);
return F;
}
bool removeLock(FactManager& FM, const CapabilityExpr &CapE) {
unsigned n = FactIDs.size();
if (n == 0)
return false;
for (unsigned i = 0; i < n-1; ++i) {
if (FM[FactIDs[i]].matches(CapE)) {
FactIDs[i] = FactIDs[n-1];
FactIDs.pop_back();
return true;
}
}
if (FM[FactIDs[n-1]].matches(CapE)) {
FactIDs.pop_back();
return true;
}
return false;
}
iterator findLockIter(FactManager &FM, const CapabilityExpr &CapE) {
return std::find_if(begin(), end(), [&](FactID ID) {
return FM[ID].matches(CapE);
});
}
const FactEntry *findLock(FactManager &FM, const CapabilityExpr &CapE) const {
auto I = std::find_if(begin(), end(), [&](FactID ID) {
return FM[ID].matches(CapE);
});
return I != end() ? &FM[*I] : nullptr;
}
const FactEntry *findLockUniv(FactManager &FM,
const CapabilityExpr &CapE) const {
auto I = std::find_if(begin(), end(), [&](FactID ID) -> bool {
return FM[ID].matchesUniv(CapE);
});
return I != end() ? &FM[*I] : nullptr;
}
const FactEntry *findPartialMatch(FactManager &FM,
const CapabilityExpr &CapE) const {
auto I = std::find_if(begin(), end(), [&](FactID ID) -> bool {
return FM[ID].partiallyMatches(CapE);
});
return I != end() ? &FM[*I] : nullptr;
}
bool containsMutexDecl(FactManager &FM, const ValueDecl* Vd) const {
auto I = std::find_if(begin(), end(), [&](FactID ID) -> bool {
return FM[ID].valueDecl() == Vd;
});
return I != end();
}
};
class ThreadSafetyAnalyzer;
} // namespace
namespace clang {
namespace threadSafety {
class BeforeSet {
private:
using BeforeVect = SmallVector<const ValueDecl *, 4>;
struct BeforeInfo {
BeforeVect Vect;
int Visited = 0;
BeforeInfo() = default;
BeforeInfo(BeforeInfo &&) = default;
};
using BeforeMap =
llvm::DenseMap<const ValueDecl *, std::unique_ptr<BeforeInfo>>;
using CycleMap = llvm::DenseMap<const ValueDecl *, bool>;
public:
BeforeSet() = default;
BeforeInfo* insertAttrExprs(const ValueDecl* Vd,
ThreadSafetyAnalyzer& Analyzer);
BeforeInfo *getBeforeInfoForDecl(const ValueDecl *Vd,
ThreadSafetyAnalyzer &Analyzer);
void checkBeforeAfter(const ValueDecl* Vd,
const FactSet& FSet,
ThreadSafetyAnalyzer& Analyzer,
SourceLocation Loc, StringRef CapKind);
private:
BeforeMap BMap;
CycleMap CycMap;
};
} // namespace threadSafety
} // namespace clang
namespace {
class LocalVariableMap;
using LocalVarContext = llvm::ImmutableMap<const NamedDecl *, unsigned>;
/// A side (entry or exit) of a CFG node.
enum CFGBlockSide { CBS_Entry, CBS_Exit };
/// CFGBlockInfo is a struct which contains all the information that is
/// maintained for each block in the CFG. See LocalVariableMap for more
/// information about the contexts.
struct CFGBlockInfo {
// Lockset held at entry to block
FactSet EntrySet;
// Lockset held at exit from block
FactSet ExitSet;
// Context held at entry to block
LocalVarContext EntryContext;
// Context held at exit from block
LocalVarContext ExitContext;
// Location of first statement in block
SourceLocation EntryLoc;
// Location of last statement in block.
SourceLocation ExitLoc;
// Used to replay contexts later
unsigned EntryIndex;
// Is this block reachable?
bool Reachable = false;
const FactSet &getSet(CFGBlockSide Side) const {
return Side == CBS_Entry ? EntrySet : ExitSet;
}
SourceLocation getLocation(CFGBlockSide Side) const {
return Side == CBS_Entry ? EntryLoc : ExitLoc;
}
private:
CFGBlockInfo(LocalVarContext EmptyCtx)
: EntryContext(EmptyCtx), ExitContext(EmptyCtx) {}
public:
static CFGBlockInfo getEmptyBlockInfo(LocalVariableMap &M);
};
// A LocalVariableMap maintains a map from local variables to their currently
// valid definitions. It provides SSA-like functionality when traversing the
// CFG. Like SSA, each definition or assignment to a variable is assigned a
// unique name (an integer), which acts as the SSA name for that definition.
// The total set of names is shared among all CFG basic blocks.
// Unlike SSA, we do not rewrite expressions to replace local variables declrefs
// with their SSA-names. Instead, we compute a Context for each point in the
// code, which maps local variables to the appropriate SSA-name. This map
// changes with each assignment.
//
// The map is computed in a single pass over the CFG. Subsequent analyses can
// then query the map to find the appropriate Context for a statement, and use
// that Context to look up the definitions of variables.
class LocalVariableMap {
public:
using Context = LocalVarContext;
/// A VarDefinition consists of an expression, representing the value of the
/// variable, along with the context in which that expression should be
/// interpreted. A reference VarDefinition does not itself contain this
/// information, but instead contains a pointer to a previous VarDefinition.
struct VarDefinition {
public:
friend class LocalVariableMap;
// The original declaration for this variable.
const NamedDecl *Dec;
// The expression for this variable, OR
const Expr *Exp = nullptr;
// Reference to another VarDefinition
unsigned Ref = 0;
// The map with which Exp should be interpreted.
Context Ctx;
bool isReference() { return !Exp; }
private:
// Create ordinary variable definition
VarDefinition(const NamedDecl *D, const Expr *E, Context C)
: Dec(D), Exp(E), Ctx(C) {}
// Create reference to previous definition
VarDefinition(const NamedDecl *D, unsigned R, Context C)
: Dec(D), Ref(R), Ctx(C) {}
};
private:
Context::Factory ContextFactory;
std::vector<VarDefinition> VarDefinitions;
std::vector<unsigned> CtxIndices;
std::vector<std::pair<const Stmt *, Context>> SavedContexts;
public:
LocalVariableMap() {
// index 0 is a placeholder for undefined variables (aka phi-nodes).
VarDefinitions.push_back(VarDefinition(nullptr, 0u, getEmptyContext()));
}
/// Look up a definition, within the given context.
const VarDefinition* lookup(const NamedDecl *D, Context Ctx) {
const unsigned *i = Ctx.lookup(D);
if (!i)
return nullptr;
assert(*i < VarDefinitions.size());
return &VarDefinitions[*i];
}
/// Look up the definition for D within the given context. Returns
/// NULL if the expression is not statically known. If successful, also
/// modifies Ctx to hold the context of the return Expr.
const Expr* lookupExpr(const NamedDecl *D, Context &Ctx) {
const unsigned *P = Ctx.lookup(D);
if (!P)
return nullptr;
unsigned i = *P;
while (i > 0) {
if (VarDefinitions[i].Exp) {
Ctx = VarDefinitions[i].Ctx;
return VarDefinitions[i].Exp;
}
i = VarDefinitions[i].Ref;
}
return nullptr;
}
Context getEmptyContext() { return ContextFactory.getEmptyMap(); }
/// Return the next context after processing S. This function is used by
/// clients of the class to get the appropriate context when traversing the
/// CFG. It must be called for every assignment or DeclStmt.
Context getNextContext(unsigned &CtxIndex, const Stmt *S, Context C) {
if (SavedContexts[CtxIndex+1].first == S) {
CtxIndex++;
Context Result = SavedContexts[CtxIndex].second;
return Result;
}
return C;
}
void dumpVarDefinitionName(unsigned i) {
if (i == 0) {
llvm::errs() << "Undefined";
return;
}
const NamedDecl *Dec = VarDefinitions[i].Dec;
if (!Dec) {
llvm::errs() << "<<NULL>>";
return;
}
Dec->printName(llvm::errs());
llvm::errs() << "." << i << " " << ((const void*) Dec);
}
/// Dumps an ASCII representation of the variable map to llvm::errs()
void dump() {
for (unsigned i = 1, e = VarDefinitions.size(); i < e; ++i) {
const Expr *Exp = VarDefinitions[i].Exp;
unsigned Ref = VarDefinitions[i].Ref;
dumpVarDefinitionName(i);
llvm::errs() << " = ";
if (Exp) Exp->dump();
else {
dumpVarDefinitionName(Ref);
llvm::errs() << "\n";
}
}
}
/// Dumps an ASCII representation of a Context to llvm::errs()
void dumpContext(Context C) {
for (Context::iterator I = C.begin(), E = C.end(); I != E; ++I) {
const NamedDecl *D = I.getKey();
D->printName(llvm::errs());
const unsigned *i = C.lookup(D);
llvm::errs() << " -> ";
dumpVarDefinitionName(*i);
llvm::errs() << "\n";
}
}
/// Builds the variable map.
void traverseCFG(CFG *CFGraph, const PostOrderCFGView *SortedGraph,
std::vector<CFGBlockInfo> &BlockInfo);
protected:
friend class VarMapBuilder;
// Get the current context index
unsigned getContextIndex() { return SavedContexts.size()-1; }
// Save the current context for later replay
void saveContext(const Stmt *S, Context C) {
SavedContexts.push_back(std::make_pair(S, C));
}
// Adds a new definition to the given context, and returns a new context.
// This method should be called when declaring a new variable.
Context addDefinition(const NamedDecl *D, const Expr *Exp, Context Ctx) {
assert(!Ctx.contains(D));
unsigned newID = VarDefinitions.size();
Context NewCtx = ContextFactory.add(Ctx, D, newID);
VarDefinitions.push_back(VarDefinition(D, Exp, Ctx));
return NewCtx;
}
// Add a new reference to an existing definition.
Context addReference(const NamedDecl *D, unsigned i, Context Ctx) {
unsigned newID = VarDefinitions.size();
Context NewCtx = ContextFactory.add(Ctx, D, newID);
VarDefinitions.push_back(VarDefinition(D, i, Ctx));
return NewCtx;
}
// Updates a definition only if that definition is already in the map.
// This method should be called when assigning to an existing variable.
Context updateDefinition(const NamedDecl *D, Expr *Exp, Context Ctx) {
if (Ctx.contains(D)) {
unsigned newID = VarDefinitions.size();
Context NewCtx = ContextFactory.remove(Ctx, D);
NewCtx = ContextFactory.add(NewCtx, D, newID);
VarDefinitions.push_back(VarDefinition(D, Exp, Ctx));
return NewCtx;
}
return Ctx;
}
// Removes a definition from the context, but keeps the variable name
// as a valid variable. The index 0 is a placeholder for cleared definitions.
Context clearDefinition(const NamedDecl *D, Context Ctx) {
Context NewCtx = Ctx;
if (NewCtx.contains(D)) {
NewCtx = ContextFactory.remove(NewCtx, D);
NewCtx = ContextFactory.add(NewCtx, D, 0);
}
return NewCtx;
}
// Remove a definition entirely frmo the context.
Context removeDefinition(const NamedDecl *D, Context Ctx) {
Context NewCtx = Ctx;
if (NewCtx.contains(D)) {
NewCtx = ContextFactory.remove(NewCtx, D);
}
return NewCtx;
}
Context intersectContexts(Context C1, Context C2);
Context createReferenceContext(Context C);
void intersectBackEdge(Context C1, Context C2);
};
} // namespace
// This has to be defined after LocalVariableMap.
CFGBlockInfo CFGBlockInfo::getEmptyBlockInfo(LocalVariableMap &M) {
return CFGBlockInfo(M.getEmptyContext());
}
namespace {
/// Visitor which builds a LocalVariableMap
class VarMapBuilder : public ConstStmtVisitor<VarMapBuilder> {
public:
LocalVariableMap* VMap;
LocalVariableMap::Context Ctx;
VarMapBuilder(LocalVariableMap *VM, LocalVariableMap::Context C)
: VMap(VM), Ctx(C) {}
void VisitDeclStmt(const DeclStmt *S);
void VisitBinaryOperator(const BinaryOperator *BO);
};
} // namespace
// Add new local variables to the variable map
void VarMapBuilder::VisitDeclStmt(const DeclStmt *S) {
bool modifiedCtx = false;
const DeclGroupRef DGrp = S->getDeclGroup();
for (const auto *D : DGrp) {
if (const auto *VD = dyn_cast_or_null<VarDecl>(D)) {
const Expr *E = VD->getInit();
// Add local variables with trivial type to the variable map
QualType T = VD->getType();
if (T.isTrivialType(VD->getASTContext())) {
Ctx = VMap->addDefinition(VD, E, Ctx);
modifiedCtx = true;
}
}
}
if (modifiedCtx)
VMap->saveContext(S, Ctx);
}
// Update local variable definitions in variable map
void VarMapBuilder::VisitBinaryOperator(const BinaryOperator *BO) {
if (!BO->isAssignmentOp())
return;
Expr *LHSExp = BO->getLHS()->IgnoreParenCasts();
// Update the variable map and current context.
if (const auto *DRE = dyn_cast<DeclRefExpr>(LHSExp)) {
const ValueDecl *VDec = DRE->getDecl();
if (Ctx.lookup(VDec)) {
if (BO->getOpcode() == BO_Assign)
Ctx = VMap->updateDefinition(VDec, BO->getRHS(), Ctx);
else
// FIXME -- handle compound assignment operators
Ctx = VMap->clearDefinition(VDec, Ctx);
VMap->saveContext(BO, Ctx);
}
}
}
// Computes the intersection of two contexts. The intersection is the
// set of variables which have the same definition in both contexts;
// variables with different definitions are discarded.
LocalVariableMap::Context
LocalVariableMap::intersectContexts(Context C1, Context C2) {
Context Result = C1;
for (const auto &P : C1) {
const NamedDecl *Dec = P.first;
const unsigned *i2 = C2.lookup(Dec);
if (!i2) // variable doesn't exist on second path
Result = removeDefinition(Dec, Result);
else if (*i2 != P.second) // variable exists, but has different definition
Result = clearDefinition(Dec, Result);
}
return Result;
}
// For every variable in C, create a new variable that refers to the
// definition in C. Return a new context that contains these new variables.
// (We use this for a naive implementation of SSA on loop back-edges.)
LocalVariableMap::Context LocalVariableMap::createReferenceContext(Context C) {
Context Result = getEmptyContext();
for (const auto &P : C)
Result = addReference(P.first, P.second, Result);
return Result;
}
// This routine also takes the intersection of C1 and C2, but it does so by
// altering the VarDefinitions. C1 must be the result of an earlier call to
// createReferenceContext.
void LocalVariableMap::intersectBackEdge(Context C1, Context C2) {
for (const auto &P : C1) {
unsigned i1 = P.second;
VarDefinition *VDef = &VarDefinitions[i1];
assert(VDef->isReference());
const unsigned *i2 = C2.lookup(P.first);
if (!i2 || (*i2 != i1))
VDef->Ref = 0; // Mark this variable as undefined
}
}
// Traverse the CFG in topological order, so all predecessors of a block
// (excluding back-edges) are visited before the block itself. At
// each point in the code, we calculate a Context, which holds the set of
// variable definitions which are visible at that point in execution.
// Visible variables are mapped to their definitions using an array that
// contains all definitions.
//
// At join points in the CFG, the set is computed as the intersection of
// the incoming sets along each edge, E.g.
//
// { Context | VarDefinitions }
// int x = 0; { x -> x1 | x1 = 0 }
// int y = 0; { x -> x1, y -> y1 | y1 = 0, x1 = 0 }
// if (b) x = 1; { x -> x2, y -> y1 | x2 = 1, y1 = 0, ... }
// else x = 2; { x -> x3, y -> y1 | x3 = 2, x2 = 1, ... }
// ... { y -> y1 (x is unknown) | x3 = 2, x2 = 1, ... }
//
// This is essentially a simpler and more naive version of the standard SSA
// algorithm. Those definitions that remain in the intersection are from blocks
// that strictly dominate the current block. We do not bother to insert proper
// phi nodes, because they are not used in our analysis; instead, wherever
// a phi node would be required, we simply remove that definition from the
// context (E.g. x above).
//
// The initial traversal does not capture back-edges, so those need to be
// handled on a separate pass. Whenever the first pass encounters an
// incoming back edge, it duplicates the context, creating new definitions
// that refer back to the originals. (These correspond to places where SSA
// might have to insert a phi node.) On the second pass, these definitions are
// set to NULL if the variable has changed on the back-edge (i.e. a phi
// node was actually required.) E.g.
//
// { Context | VarDefinitions }
// int x = 0, y = 0; { x -> x1, y -> y1 | y1 = 0, x1 = 0 }
// while (b) { x -> x2, y -> y1 | [1st:] x2=x1; [2nd:] x2=NULL; }
// x = x+1; { x -> x3, y -> y1 | x3 = x2 + 1, ... }
// ... { y -> y1 | x3 = 2, x2 = 1, ... }
void LocalVariableMap::traverseCFG(CFG *CFGraph,
const PostOrderCFGView *SortedGraph,
std::vector<CFGBlockInfo> &BlockInfo) {
PostOrderCFGView::CFGBlockSet VisitedBlocks(CFGraph);
CtxIndices.resize(CFGraph->getNumBlockIDs());
for (const auto *CurrBlock : *SortedGraph) {
unsigned CurrBlockID = CurrBlock->getBlockID();
CFGBlockInfo *CurrBlockInfo = &BlockInfo[CurrBlockID];
VisitedBlocks.insert(CurrBlock);
// Calculate the entry context for the current block
bool HasBackEdges = false;
bool CtxInit = true;
for (CFGBlock::const_pred_iterator PI = CurrBlock->pred_begin(),
PE = CurrBlock->pred_end(); PI != PE; ++PI) {
// if *PI -> CurrBlock is a back edge, so skip it
if (*PI == nullptr || !VisitedBlocks.alreadySet(*PI)) {
HasBackEdges = true;
continue;
}
unsigned PrevBlockID = (*PI)->getBlockID();
CFGBlockInfo *PrevBlockInfo = &BlockInfo[PrevBlockID];
if (CtxInit) {
CurrBlockInfo->EntryContext = PrevBlockInfo->ExitContext;
CtxInit = false;
}
else {
CurrBlockInfo->EntryContext =
intersectContexts(CurrBlockInfo->EntryContext,
PrevBlockInfo->ExitContext);
}
}
// Duplicate the context if we have back-edges, so we can call
// intersectBackEdges later.
if (HasBackEdges)
CurrBlockInfo->EntryContext =
createReferenceContext(CurrBlockInfo->EntryContext);
// Create a starting context index for the current block
saveContext(nullptr, CurrBlockInfo->EntryContext);
CurrBlockInfo->EntryIndex = getContextIndex();
// Visit all the statements in the basic block.
VarMapBuilder VMapBuilder(this, CurrBlockInfo->EntryContext);
for (const auto &BI : *CurrBlock) {
switch (BI.getKind()) {
case CFGElement::Statement: {
CFGStmt CS = BI.castAs<CFGStmt>();
VMapBuilder.Visit(CS.getStmt());
break;
}
default:
break;
}
}
CurrBlockInfo->ExitContext = VMapBuilder.Ctx;
// Mark variables on back edges as "unknown" if they've been changed.
for (CFGBlock::const_succ_iterator SI = CurrBlock->succ_begin(),
SE = CurrBlock->succ_end(); SI != SE; ++SI) {
// if CurrBlock -> *SI is *not* a back edge
if (*SI == nullptr || !VisitedBlocks.alreadySet(*SI))
continue;
CFGBlock *FirstLoopBlock = *SI;
Context LoopBegin = BlockInfo[FirstLoopBlock->getBlockID()].EntryContext;
Context LoopEnd = CurrBlockInfo->ExitContext;
intersectBackEdge(LoopBegin, LoopEnd);
}
}
// Put an extra entry at the end of the indexed context array
unsigned exitID = CFGraph->getExit().getBlockID();
saveContext(nullptr, BlockInfo[exitID].ExitContext);
}
/// Find the appropriate source locations to use when producing diagnostics for
/// each block in the CFG.
static void findBlockLocations(CFG *CFGraph,
const PostOrderCFGView *SortedGraph,
std::vector<CFGBlockInfo> &BlockInfo) {
for (const auto *CurrBlock : *SortedGraph) {
CFGBlockInfo *CurrBlockInfo = &BlockInfo[CurrBlock->getBlockID()];
// Find the source location of the last statement in the block, if the
// block is not empty.
if (const Stmt *S = CurrBlock->getTerminatorStmt()) {
CurrBlockInfo->EntryLoc = CurrBlockInfo->ExitLoc = S->getBeginLoc();
} else {
for (CFGBlock::const_reverse_iterator BI = CurrBlock->rbegin(),
BE = CurrBlock->rend(); BI != BE; ++BI) {
// FIXME: Handle other CFGElement kinds.
if (Optional<CFGStmt> CS = BI->getAs<CFGStmt>()) {
CurrBlockInfo->ExitLoc = CS->getStmt()->getBeginLoc();
break;
}
}
}
if (CurrBlockInfo->ExitLoc.isValid()) {
// This block contains at least one statement. Find the source location
// of the first statement in the block.
for (const auto &BI : *CurrBlock) {
// FIXME: Handle other CFGElement kinds.
if (Optional<CFGStmt> CS = BI.getAs<CFGStmt>()) {
CurrBlockInfo->EntryLoc = CS->getStmt()->getBeginLoc();
break;
}
}
} else if (CurrBlock->pred_size() == 1 && *CurrBlock->pred_begin() &&
CurrBlock != &CFGraph->getExit()) {
// The block is empty, and has a single predecessor. Use its exit
// location.
CurrBlockInfo->EntryLoc = CurrBlockInfo->ExitLoc =
BlockInfo[(*CurrBlock->pred_begin())->getBlockID()].ExitLoc;
}
}
}
namespace {
class LockableFactEntry : public FactEntry {
private:
/// managed by ScopedLockable object
bool Managed;
public:
LockableFactEntry(const CapabilityExpr &CE, LockKind LK, SourceLocation Loc,
bool Mng = false, bool Asrt = false)
: FactEntry(CE, LK, Loc, Asrt), Managed(Mng) {}
void
handleRemovalFromIntersection(const FactSet &FSet, FactManager &FactMan,
SourceLocation JoinLoc, LockErrorKind LEK,
ThreadSafetyHandler &Handler) const override {
if (!Managed && !asserted() && !negative() && !isUniversal()) {
Handler.handleMutexHeldEndOfScope("mutex", toString(), loc(), JoinLoc,
LEK);
}
}
void handleLock(FactSet &FSet, FactManager &FactMan, const FactEntry &entry,
ThreadSafetyHandler &Handler,
StringRef DiagKind) const override {
Handler.handleDoubleLock(DiagKind, entry.toString(), loc(), entry.loc());
}
void handleUnlock(FactSet &FSet, FactManager &FactMan,
const CapabilityExpr &Cp, SourceLocation UnlockLoc,
bool FullyRemove, ThreadSafetyHandler &Handler,
StringRef DiagKind) const override {
FSet.removeLock(FactMan, Cp);
if (!Cp.negative()) {
FSet.addLock(FactMan, std::make_unique<LockableFactEntry>(
!Cp, LK_Exclusive, UnlockLoc));
}
}
};
class ScopedLockableFactEntry : public FactEntry {
private:
enum UnderlyingCapabilityKind {
UCK_Acquired, ///< Any kind of acquired capability.
UCK_ReleasedShared, ///< Shared capability that was released.
UCK_ReleasedExclusive, ///< Exclusive capability that was released.
};
using UnderlyingCapability =
llvm::PointerIntPair<const til::SExpr *, 2, UnderlyingCapabilityKind>;
SmallVector<UnderlyingCapability, 4> UnderlyingMutexes;
public:
ScopedLockableFactEntry(const CapabilityExpr &CE, SourceLocation Loc)
: FactEntry(CE, LK_Exclusive, Loc, false) {}
void addLock(const CapabilityExpr &M) {
UnderlyingMutexes.emplace_back(M.sexpr(), UCK_Acquired);
}
void addExclusiveUnlock(const CapabilityExpr &M) {
UnderlyingMutexes.emplace_back(M.sexpr(), UCK_ReleasedExclusive);
}
void addSharedUnlock(const CapabilityExpr &M) {
UnderlyingMutexes.emplace_back(M.sexpr(), UCK_ReleasedShared);
}
void
handleRemovalFromIntersection(const FactSet &FSet, FactManager &FactMan,
SourceLocation JoinLoc, LockErrorKind LEK,
ThreadSafetyHandler &Handler) const override {
for (const auto &UnderlyingMutex : UnderlyingMutexes) {
const auto *Entry = FSet.findLock(
FactMan, CapabilityExpr(UnderlyingMutex.getPointer(), false));
if ((UnderlyingMutex.getInt() == UCK_Acquired && Entry) ||
(UnderlyingMutex.getInt() != UCK_Acquired && !Entry)) {
// If this scoped lock manages another mutex, and if the underlying
// mutex is still/not held, then warn about the underlying mutex.
Handler.handleMutexHeldEndOfScope(
"mutex", sx::toString(UnderlyingMutex.getPointer()), loc(), JoinLoc,
LEK);
}
}
}
void handleLock(FactSet &FSet, FactManager &FactMan, const FactEntry &entry,
ThreadSafetyHandler &Handler,
StringRef DiagKind) const override {
for (const auto &UnderlyingMutex : UnderlyingMutexes) {
CapabilityExpr UnderCp(UnderlyingMutex.getPointer(), false);
if (UnderlyingMutex.getInt() == UCK_Acquired)
lock(FSet, FactMan, UnderCp, entry.kind(), entry.loc(), &Handler,
DiagKind);
else
unlock(FSet, FactMan, UnderCp, entry.loc(), &Handler, DiagKind);
}
}
void handleUnlock(FactSet &FSet, FactManager &FactMan,
const CapabilityExpr &Cp, SourceLocation UnlockLoc,
bool FullyRemove, ThreadSafetyHandler &Handler,
StringRef DiagKind) const override {
assert(!Cp.negative() && "Managing object cannot be negative.");
for (const auto &UnderlyingMutex : UnderlyingMutexes) {
CapabilityExpr UnderCp(UnderlyingMutex.getPointer(), false);
// Remove/lock the underlying mutex if it exists/is still unlocked; warn
// on double unlocking/locking if we're not destroying the scoped object.
ThreadSafetyHandler *TSHandler = FullyRemove ? nullptr : &Handler;
if (UnderlyingMutex.getInt() == UCK_Acquired) {
unlock(FSet, FactMan, UnderCp, UnlockLoc, TSHandler, DiagKind);
} else {
LockKind kind = UnderlyingMutex.getInt() == UCK_ReleasedShared
? LK_Shared
: LK_Exclusive;
lock(FSet, FactMan, UnderCp, kind, UnlockLoc, TSHandler, DiagKind);
}
}
if (FullyRemove)
FSet.removeLock(FactMan, Cp);
}
private:
void lock(FactSet &FSet, FactManager &FactMan, const CapabilityExpr &Cp,
LockKind kind, SourceLocation loc, ThreadSafetyHandler *Handler,
StringRef DiagKind) const {
if (const FactEntry *Fact = FSet.findLock(FactMan, Cp)) {
if (Handler)
Handler->handleDoubleLock(DiagKind, Cp.toString(), Fact->loc(), loc);
} else {
FSet.removeLock(FactMan, !Cp);
FSet.addLock(FactMan,
std::make_unique<LockableFactEntry>(Cp, kind, loc));
}
}
void unlock(FactSet &FSet, FactManager &FactMan, const CapabilityExpr &Cp,
SourceLocation loc, ThreadSafetyHandler *Handler,
StringRef DiagKind) const {
if (FSet.findLock(FactMan, Cp)) {
FSet.removeLock(FactMan, Cp);
FSet.addLock(FactMan, std::make_unique<LockableFactEntry>(
!Cp, LK_Exclusive, loc));
} else if (Handler) {
SourceLocation PrevLoc;
if (const FactEntry *Neg = FSet.findLock(FactMan, !Cp))
PrevLoc = Neg->loc();
Handler->handleUnmatchedUnlock(DiagKind, Cp.toString(), loc, PrevLoc);
}
}
};
/// Class which implements the core thread safety analysis routines.
class ThreadSafetyAnalyzer {
friend class BuildLockset;
friend class threadSafety::BeforeSet;
llvm::BumpPtrAllocator Bpa;
threadSafety::til::MemRegionRef Arena;
threadSafety::SExprBuilder SxBuilder;
ThreadSafetyHandler &Handler;
const CXXMethodDecl *CurrentMethod;
LocalVariableMap LocalVarMap;
FactManager FactMan;
std::vector<CFGBlockInfo> BlockInfo;
BeforeSet *GlobalBeforeSet;
public:
ThreadSafetyAnalyzer(ThreadSafetyHandler &H, BeforeSet* Bset)
: Arena(&Bpa), SxBuilder(Arena), Handler(H), GlobalBeforeSet(Bset) {}
bool inCurrentScope(const CapabilityExpr &CapE);
void addLock(FactSet &FSet, std::unique_ptr<FactEntry> Entry,
StringRef DiagKind, bool ReqAttr = false);
void removeLock(FactSet &FSet, const CapabilityExpr &CapE,
SourceLocation UnlockLoc, bool FullyRemove, LockKind Kind,
StringRef DiagKind);
template <typename AttrType>
void getMutexIDs(CapExprSet &Mtxs, AttrType *Attr, const Expr *Exp,
const NamedDecl *D, VarDecl *SelfDecl = nullptr);
template <class AttrType>
void getMutexIDs(CapExprSet &Mtxs, AttrType *Attr, const Expr *Exp,
const NamedDecl *D,
const CFGBlock *PredBlock, const CFGBlock *CurrBlock,
Expr *BrE, bool Neg);
const CallExpr* getTrylockCallExpr(const Stmt *Cond, LocalVarContext C,
bool &Negate);
void getEdgeLockset(FactSet &Result, const FactSet &ExitSet,
const CFGBlock* PredBlock,
const CFGBlock *CurrBlock);
void intersectAndWarn(FactSet &FSet1, const FactSet &FSet2,
SourceLocation JoinLoc,
LockErrorKind LEK1, LockErrorKind LEK2,
bool Modify=true);
void intersectAndWarn(FactSet &FSet1, const FactSet &FSet2,
SourceLocation JoinLoc, LockErrorKind LEK1,
bool Modify=true) {
intersectAndWarn(FSet1, FSet2, JoinLoc, LEK1, LEK1, Modify);
}
void runAnalysis(AnalysisDeclContext &AC);
};
} // namespace
/// Process acquired_before and acquired_after attributes on Vd.
BeforeSet::BeforeInfo* BeforeSet::insertAttrExprs(const ValueDecl* Vd,
ThreadSafetyAnalyzer& Analyzer) {
// Create a new entry for Vd.
BeforeInfo *Info = nullptr;
{
// Keep InfoPtr in its own scope in case BMap is modified later and the
// reference becomes invalid.
std::unique_ptr<BeforeInfo> &InfoPtr = BMap[Vd];
if (!InfoPtr)
InfoPtr.reset(new BeforeInfo());
Info = InfoPtr.get();
}
for (const auto *At : Vd->attrs()) {
switch (At->getKind()) {
case attr::AcquiredBefore: {
const auto *A = cast<AcquiredBeforeAttr>(At);
// Read exprs from the attribute, and add them to BeforeVect.
for (const auto *Arg : A->args()) {
CapabilityExpr Cp =
Analyzer.SxBuilder.translateAttrExpr(Arg, nullptr);
if (const ValueDecl *Cpvd = Cp.valueDecl()) {
Info->Vect.push_back(Cpvd);
const auto It = BMap.find(Cpvd);
if (It == BMap.end())
insertAttrExprs(Cpvd, Analyzer);
}
}
break;
}
case attr::AcquiredAfter: {
const auto *A = cast<AcquiredAfterAttr>(At);
// Read exprs from the attribute, and add them to BeforeVect.
for (const auto *Arg : A->args()) {
CapabilityExpr Cp =
Analyzer.SxBuilder.translateAttrExpr(Arg, nullptr);
if (const ValueDecl *ArgVd = Cp.valueDecl()) {
// Get entry for mutex listed in attribute
BeforeInfo *ArgInfo = getBeforeInfoForDecl(ArgVd, Analyzer);
ArgInfo->Vect.push_back(Vd);
}
}
break;
}
default:
break;
}
}
return Info;
}
BeforeSet::BeforeInfo *
BeforeSet::getBeforeInfoForDecl(const ValueDecl *Vd,
ThreadSafetyAnalyzer &Analyzer) {
auto It = BMap.find(Vd);
BeforeInfo *Info = nullptr;
if (It == BMap.end())
Info = insertAttrExprs(Vd, Analyzer);
else
Info = It->second.get();
assert(Info && "BMap contained nullptr?");
return Info;
}
/// Return true if any mutexes in FSet are in the acquired_before set of Vd.
void BeforeSet::checkBeforeAfter(const ValueDecl* StartVd,
const FactSet& FSet,
ThreadSafetyAnalyzer& Analyzer,
SourceLocation Loc, StringRef CapKind) {
SmallVector<BeforeInfo*, 8> InfoVect;
// Do a depth-first traversal of Vd.
// Return true if there are cycles.
std::function<bool (const ValueDecl*)> traverse = [&](const ValueDecl* Vd) {
if (!Vd)
return false;
BeforeSet::BeforeInfo *Info = getBeforeInfoForDecl(Vd, Analyzer);
if (Info->Visited == 1)
return true;
if (Info->Visited == 2)
return false;
if (Info->Vect.empty())
return false;
InfoVect.push_back(Info);
Info->Visited = 1;
for (const auto *Vdb : Info->Vect) {
// Exclude mutexes in our immediate before set.
if (FSet.containsMutexDecl(Analyzer.FactMan, Vdb)) {
StringRef L1 = StartVd->getName();
StringRef L2 = Vdb->getName();
Analyzer.Handler.handleLockAcquiredBefore(CapKind, L1, L2, Loc);
}
// Transitively search other before sets, and warn on cycles.
if (traverse(Vdb)) {
if (CycMap.find(Vd) == CycMap.end()) {
CycMap.insert(std::make_pair(Vd, true));
StringRef L1 = Vd->getName();
Analyzer.Handler.handleBeforeAfterCycle(L1, Vd->getLocation());
}
}
}
Info->Visited = 2;
return false;
};
traverse(StartVd);
for (auto *Info : InfoVect)
Info->Visited = 0;
}
/// Gets the value decl pointer from DeclRefExprs or MemberExprs.
static const ValueDecl *getValueDecl(const Expr *Exp) {
if (const auto *CE = dyn_cast<ImplicitCastExpr>(Exp))
return getValueDecl(CE->getSubExpr());
if (const auto *DR = dyn_cast<DeclRefExpr>(Exp))
return DR->getDecl();
if (const auto *ME = dyn_cast<MemberExpr>(Exp))
return ME->getMemberDecl();
return nullptr;
}
namespace {
template <typename Ty>
class has_arg_iterator_range {
using yes = char[1];
using no = char[2];
template <typename Inner>
static yes& test(Inner *I, decltype(I->args()) * = nullptr);
template <typename>
static no& test(...);
public:
static const bool value = sizeof(test<Ty>(nullptr)) == sizeof(yes);
};
} // namespace
static StringRef ClassifyDiagnostic(const CapabilityAttr *A) {
return A->getName();
}
static StringRef ClassifyDiagnostic(QualType VDT) {
// We need to look at the declaration of the type of the value to determine
// which it is. The type should either be a record or a typedef, or a pointer
// or reference thereof.
if (const auto *RT = VDT->getAs<RecordType>()) {
if (const auto *RD = RT->getDecl())
if (const auto *CA = RD->getAttr<CapabilityAttr>())
return ClassifyDiagnostic(CA);
} else if (const auto *TT = VDT->getAs<TypedefType>()) {
if (const auto *TD = TT->getDecl())
if (const auto *CA = TD->getAttr<CapabilityAttr>())
return ClassifyDiagnostic(CA);
} else if (VDT->isPointerType() || VDT->isReferenceType())
return ClassifyDiagnostic(VDT->getPointeeType());
return "mutex";
}
static StringRef ClassifyDiagnostic(const ValueDecl *VD) {
assert(VD && "No ValueDecl passed");
// The ValueDecl is the declaration of a mutex or role (hopefully).
return ClassifyDiagnostic(VD->getType());
}
template <typename AttrTy>
static std::enable_if_t<!has_arg_iterator_range<AttrTy>::value, StringRef>
ClassifyDiagnostic(const AttrTy *A) {
if (const ValueDecl *VD = getValueDecl(A->getArg()))
return ClassifyDiagnostic(VD);
return "mutex";
}
template <typename AttrTy>
static std::enable_if_t<has_arg_iterator_range<AttrTy>::value, StringRef>
ClassifyDiagnostic(const AttrTy *A) {
for (const auto *Arg : A->args()) {
if (const ValueDecl *VD = getValueDecl(Arg))
return ClassifyDiagnostic(VD);
}
return "mutex";
}
bool ThreadSafetyAnalyzer::inCurrentScope(const CapabilityExpr &CapE) {
const threadSafety::til::SExpr *SExp = CapE.sexpr();
assert(SExp && "Null expressions should be ignored");
if (const auto *LP = dyn_cast<til::LiteralPtr>(SExp)) {
const ValueDecl *VD = LP->clangDecl();
// Variables defined in a function are always inaccessible.
if (!VD->isDefinedOutsideFunctionOrMethod())
return false;
// For now we consider static class members to be inaccessible.
if (isa<CXXRecordDecl>(VD->getDeclContext()))
return false;
// Global variables are always in scope.
return true;
}
// Members are in scope from methods of the same class.
if (const auto *P = dyn_cast<til::Project>(SExp)) {
if (!CurrentMethod)
return false;
const ValueDecl *VD = P->clangDecl();
return VD->getDeclContext() == CurrentMethod->getDeclContext();
}
return false;
}
/// Add a new lock to the lockset, warning if the lock is already there.
/// \param ReqAttr -- true if this is part of an initial Requires attribute.
void ThreadSafetyAnalyzer::addLock(FactSet &FSet,
std::unique_ptr<FactEntry> Entry,
StringRef DiagKind, bool ReqAttr) {
if (Entry->shouldIgnore())
return;
if (!ReqAttr && !Entry->negative()) {
// look for the negative capability, and remove it from the fact set.
CapabilityExpr NegC = !*Entry;
const FactEntry *Nen = FSet.findLock(FactMan, NegC);
if (Nen) {
FSet.removeLock(FactMan, NegC);
}
else {
if (inCurrentScope(*Entry) && !Entry->asserted())
Handler.handleNegativeNotHeld(DiagKind, Entry->toString(),
NegC.toString(), Entry->loc());
}
}
// Check before/after constraints
if (Handler.issueBetaWarnings() &&
!Entry->asserted() && !Entry->declared()) {
GlobalBeforeSet->checkBeforeAfter(Entry->valueDecl(), FSet, *this,
Entry->loc(), DiagKind);
}
// FIXME: Don't always warn when we have support for reentrant locks.
if (const FactEntry *Cp = FSet.findLock(FactMan, *Entry)) {
if (!Entry->asserted())
Cp->handleLock(FSet, FactMan, *Entry, Handler, DiagKind);
} else {
FSet.addLock(FactMan, std::move(Entry));
}
}
/// Remove a lock from the lockset, warning if the lock is not there.
/// \param UnlockLoc The source location of the unlock (only used in error msg)
void ThreadSafetyAnalyzer::removeLock(FactSet &FSet, const CapabilityExpr &Cp,
SourceLocation UnlockLoc,
bool FullyRemove, LockKind ReceivedKind,
StringRef DiagKind) {
if (Cp.shouldIgnore())
return;
const FactEntry *LDat = FSet.findLock(FactMan, Cp);
if (!LDat) {
SourceLocation PrevLoc;
if (const FactEntry *Neg = FSet.findLock(FactMan, !Cp))
PrevLoc = Neg->loc();
Handler.handleUnmatchedUnlock(DiagKind, Cp.toString(), UnlockLoc, PrevLoc);
return;
}
// Generic lock removal doesn't care about lock kind mismatches, but
// otherwise diagnose when the lock kinds are mismatched.
if (ReceivedKind != LK_Generic && LDat->kind() != ReceivedKind) {
Handler.handleIncorrectUnlockKind(DiagKind, Cp.toString(), LDat->kind(),
ReceivedKind, LDat->loc(), UnlockLoc);
}
LDat->handleUnlock(FSet, FactMan, Cp, UnlockLoc, FullyRemove, Handler,
DiagKind);
}
/// Extract the list of mutexIDs from the attribute on an expression,
/// and push them onto Mtxs, discarding any duplicates.
template <typename AttrType>
void ThreadSafetyAnalyzer::getMutexIDs(CapExprSet &Mtxs, AttrType *Attr,
const Expr *Exp, const NamedDecl *D,
VarDecl *SelfDecl) {
if (Attr->args_size() == 0) {
// The mutex held is the "this" object.
CapabilityExpr Cp = SxBuilder.translateAttrExpr(nullptr, D, Exp, SelfDecl);
if (Cp.isInvalid()) {
warnInvalidLock(Handler, nullptr, D, Exp, ClassifyDiagnostic(Attr));
return;
}
//else
if (!Cp.shouldIgnore())
Mtxs.push_back_nodup(Cp);
return;
}
for (const auto *Arg : Attr->args()) {
CapabilityExpr Cp = SxBuilder.translateAttrExpr(Arg, D, Exp, SelfDecl);
if (Cp.isInvalid()) {
warnInvalidLock(Handler, nullptr, D, Exp, ClassifyDiagnostic(Attr));
continue;
}
//else
if (!Cp.shouldIgnore())
Mtxs.push_back_nodup(Cp);
}
}
/// Extract the list of mutexIDs from a trylock attribute. If the
/// trylock applies to the given edge, then push them onto Mtxs, discarding
/// any duplicates.
template <class AttrType>
void ThreadSafetyAnalyzer::getMutexIDs(CapExprSet &Mtxs, AttrType *Attr,
const Expr *Exp, const NamedDecl *D,
const CFGBlock *PredBlock,
const CFGBlock *CurrBlock,
Expr *BrE, bool Neg) {
// Find out which branch has the lock
bool branch = false;
if (const auto *BLE = dyn_cast_or_null<CXXBoolLiteralExpr>(BrE))
branch = BLE->getValue();
else if (const auto *ILE = dyn_cast_or_null<IntegerLiteral>(BrE))
branch = ILE->getValue().getBoolValue();
int branchnum = branch ? 0 : 1;
if (Neg)
branchnum = !branchnum;
// If we've taken the trylock branch, then add the lock
int i = 0;
for (CFGBlock::const_succ_iterator SI = PredBlock->succ_begin(),
SE = PredBlock->succ_end(); SI != SE && i < 2; ++SI, ++i) {
if (*SI == CurrBlock && i == branchnum)
getMutexIDs(Mtxs, Attr, Exp, D);
}
}
static bool getStaticBooleanValue(Expr *E, bool &TCond) {
if (isa<CXXNullPtrLiteralExpr>(E) || isa<GNUNullExpr>(E)) {
TCond = false;
return true;
} else if (const auto *BLE = dyn_cast<CXXBoolLiteralExpr>(E)) {
TCond = BLE->getValue();
return true;
} else if (const auto *ILE = dyn_cast<IntegerLiteral>(E)) {
TCond = ILE->getValue().getBoolValue();
return true;
} else if (auto *CE = dyn_cast<ImplicitCastExpr>(E))
return getStaticBooleanValue(CE->getSubExpr(), TCond);
return false;
}
// If Cond can be traced back to a function call, return the call expression.
// The negate variable should be called with false, and will be set to true
// if the function call is negated, e.g. if (!mu.tryLock(...))
const CallExpr* ThreadSafetyAnalyzer::getTrylockCallExpr(const Stmt *Cond,
LocalVarContext C,
bool &Negate) {
if (!Cond)
return nullptr;
if (const auto *CallExp = dyn_cast<CallExpr>(Cond)) {
if (CallExp->getBuiltinCallee() == Builtin::BI__builtin_expect)
return getTrylockCallExpr(CallExp->getArg(0), C, Negate);
return CallExp;
}
else if (const auto *PE = dyn_cast<ParenExpr>(Cond))
return getTrylockCallExpr(PE->getSubExpr(), C, Negate);
else if (const auto *CE = dyn_cast<ImplicitCastExpr>(Cond))
return getTrylockCallExpr(CE->getSubExpr(), C, Negate);
else if (const auto *FE = dyn_cast<FullExpr>(Cond))
return getTrylockCallExpr(FE->getSubExpr(), C, Negate);
else if (const auto *DRE = dyn_cast<DeclRefExpr>(Cond)) {
const Expr *E = LocalVarMap.lookupExpr(DRE->getDecl(), C);
return getTrylockCallExpr(E, C, Negate);
}
else if (const auto *UOP = dyn_cast<UnaryOperator>(Cond)) {
if (UOP->getOpcode() == UO_LNot) {
Negate = !Negate;
return getTrylockCallExpr(UOP->getSubExpr(), C, Negate);
}
return nullptr;
}
else if (const auto *BOP = dyn_cast<BinaryOperator>(Cond)) {
if (BOP->getOpcode() == BO_EQ || BOP->getOpcode() == BO_NE) {
if (BOP->getOpcode() == BO_NE)
Negate = !Negate;
bool TCond = false;
if (getStaticBooleanValue(BOP->getRHS(), TCond)) {
if (!TCond) Negate = !Negate;
return getTrylockCallExpr(BOP->getLHS(), C, Negate);
}
TCond = false;
if (getStaticBooleanValue(BOP->getLHS(), TCond)) {
if (!TCond) Negate = !Negate;
return getTrylockCallExpr(BOP->getRHS(), C, Negate);
}
return nullptr;
}
if (BOP->getOpcode() == BO_LAnd) {
// LHS must have been evaluated in a different block.
return getTrylockCallExpr(BOP->getRHS(), C, Negate);
}
if (BOP->getOpcode() == BO_LOr)
return getTrylockCallExpr(BOP->getRHS(), C, Negate);
return nullptr;
} else if (const auto *COP = dyn_cast<ConditionalOperator>(Cond)) {
bool TCond, FCond;
if (getStaticBooleanValue(COP->getTrueExpr(), TCond) &&
getStaticBooleanValue(COP->getFalseExpr(), FCond)) {
if (TCond && !FCond)
return getTrylockCallExpr(COP->getCond(), C, Negate);
if (!TCond && FCond) {
Negate = !Negate;
return getTrylockCallExpr(COP->getCond(), C, Negate);
}
}
}
return nullptr;
}
/// Find the lockset that holds on the edge between PredBlock
/// and CurrBlock. The edge set is the exit set of PredBlock (passed
/// as the ExitSet parameter) plus any trylocks, which are conditionally held.
void ThreadSafetyAnalyzer::getEdgeLockset(FactSet& Result,
const FactSet &ExitSet,
const CFGBlock *PredBlock,
const CFGBlock *CurrBlock) {
Result = ExitSet;
const Stmt *Cond = PredBlock->getTerminatorCondition();
// We don't acquire try-locks on ?: branches, only when its result is used.
if (!Cond || isa<ConditionalOperator>(PredBlock->getTerminatorStmt()))
return;
bool Negate = false;
const CFGBlockInfo *PredBlockInfo = &BlockInfo[PredBlock->getBlockID()];
const LocalVarContext &LVarCtx = PredBlockInfo->ExitContext;
StringRef CapDiagKind = "mutex";
const auto *Exp = getTrylockCallExpr(Cond, LVarCtx, Negate);
if (!Exp)
return;
auto *FunDecl = dyn_cast_or_null<NamedDecl>(Exp->getCalleeDecl());
if(!FunDecl || !FunDecl->hasAttrs())
return;
CapExprSet ExclusiveLocksToAdd;
CapExprSet SharedLocksToAdd;
// If the condition is a call to a Trylock function, then grab the attributes
for (const auto *Attr : FunDecl->attrs()) {
switch (Attr->getKind()) {
case attr::TryAcquireCapability: {
auto *A = cast<TryAcquireCapabilityAttr>(Attr);
getMutexIDs(A->isShared() ? SharedLocksToAdd : ExclusiveLocksToAdd, A,
Exp, FunDecl, PredBlock, CurrBlock, A->getSuccessValue(),
Negate);
CapDiagKind = ClassifyDiagnostic(A);
break;
};
case attr::ExclusiveTrylockFunction: {
const auto *A = cast<ExclusiveTrylockFunctionAttr>(Attr);
getMutexIDs(ExclusiveLocksToAdd, A, Exp, FunDecl,
PredBlock, CurrBlock, A->getSuccessValue(), Negate);
CapDiagKind = ClassifyDiagnostic(A);
break;
}
case attr::SharedTrylockFunction: {
const auto *A = cast<SharedTrylockFunctionAttr>(Attr);
getMutexIDs(SharedLocksToAdd, A, Exp, FunDecl,
PredBlock, CurrBlock, A->getSuccessValue(), Negate);
CapDiagKind = ClassifyDiagnostic(A);
break;
}
default:
break;
}
}
// Add and remove locks.
SourceLocation Loc = Exp->getExprLoc();
for (const auto &ExclusiveLockToAdd : ExclusiveLocksToAdd)
addLock(Result, std::make_unique<LockableFactEntry>(ExclusiveLockToAdd,
LK_Exclusive, Loc),
CapDiagKind);
for (const auto &SharedLockToAdd : SharedLocksToAdd)
addLock(Result, std::make_unique<LockableFactEntry>(SharedLockToAdd,
LK_Shared, Loc),
CapDiagKind);
}
namespace {
/// We use this class to visit different types of expressions in
/// CFGBlocks, and build up the lockset.
/// An expression may cause us to add or remove locks from the lockset, or else
/// output error messages related to missing locks.
/// FIXME: In future, we may be able to not inherit from a visitor.
class BuildLockset : public ConstStmtVisitor<BuildLockset> {
friend class ThreadSafetyAnalyzer;
ThreadSafetyAnalyzer *Analyzer;
FactSet FSet;
LocalVariableMap::Context LVarCtx;
unsigned CtxIndex;
// helper functions
void warnIfMutexNotHeld(const NamedDecl *D, const Expr *Exp, AccessKind AK,
Expr *MutexExp, ProtectedOperationKind POK,
StringRef DiagKind, SourceLocation Loc);
void warnIfMutexHeld(const NamedDecl *D, const Expr *Exp, Expr *MutexExp,
StringRef DiagKind);
void checkAccess(const Expr *Exp, AccessKind AK,
ProtectedOperationKind POK = POK_VarAccess);
void checkPtAccess(const Expr *Exp, AccessKind AK,
ProtectedOperationKind POK = POK_VarAccess);
void handleCall(const Expr *Exp, const NamedDecl *D, VarDecl *VD = nullptr);
void examineArguments(const FunctionDecl *FD,
CallExpr::const_arg_iterator ArgBegin,
CallExpr::const_arg_iterator ArgEnd,
bool SkipFirstParam = false);
public:
BuildLockset(ThreadSafetyAnalyzer *Anlzr, CFGBlockInfo &Info)
: ConstStmtVisitor<BuildLockset>(), Analyzer(Anlzr), FSet(Info.EntrySet),
LVarCtx(Info.EntryContext), CtxIndex(Info.EntryIndex) {}
void VisitUnaryOperator(const UnaryOperator *UO);
void VisitBinaryOperator(const BinaryOperator *BO);
void VisitCastExpr(const CastExpr *CE);
void VisitCallExpr(const CallExpr *Exp);
void VisitCXXConstructExpr(const CXXConstructExpr *Exp);
void VisitDeclStmt(const DeclStmt *S);
};
} // namespace
/// Warn if the LSet does not contain a lock sufficient to protect access
/// of at least the passed in AccessKind.
void BuildLockset::warnIfMutexNotHeld(const NamedDecl *D, const Expr *Exp,
AccessKind AK, Expr *MutexExp,
ProtectedOperationKind POK,
StringRef DiagKind, SourceLocation Loc) {
LockKind LK = getLockKindFromAccessKind(AK);
CapabilityExpr Cp = Analyzer->SxBuilder.translateAttrExpr(MutexExp, D, Exp);
if (Cp.isInvalid()) {
warnInvalidLock(Analyzer->Handler, MutexExp, D, Exp, DiagKind);
return;
} else if (Cp.shouldIgnore()) {
return;
}
if (Cp.negative()) {
// Negative capabilities act like locks excluded
const FactEntry *LDat = FSet.findLock(Analyzer->FactMan, !Cp);
if (LDat) {
Analyzer->Handler.handleFunExcludesLock(
DiagKind, D->getNameAsString(), (!Cp).toString(), Loc);
return;
}
// If this does not refer to a negative capability in the same class,
// then stop here.
if (!Analyzer->inCurrentScope(Cp))
return;
// Otherwise the negative requirement must be propagated to the caller.
LDat = FSet.findLock(Analyzer->FactMan, Cp);
if (!LDat) {
Analyzer->Handler.handleNegativeNotHeld(D, Cp.toString(), Loc);
}
return;
}
const FactEntry *LDat = FSet.findLockUniv(Analyzer->FactMan, Cp);
bool NoError = true;
if (!LDat) {
// No exact match found. Look for a partial match.
LDat = FSet.findPartialMatch(Analyzer->FactMan, Cp);
if (LDat) {
// Warn that there's no precise match.
std::string PartMatchStr = LDat->toString();
StringRef PartMatchName(PartMatchStr);
Analyzer->Handler.handleMutexNotHeld(DiagKind, D, POK, Cp.toString(),
LK, Loc, &PartMatchName);
} else {
// Warn that there's no match at all.
Analyzer->Handler.handleMutexNotHeld(DiagKind, D, POK, Cp.toString(),
LK, Loc);
}
NoError = false;
}
// Make sure the mutex we found is the right kind.
if (NoError && LDat && !LDat->isAtLeast(LK)) {
Analyzer->Handler.handleMutexNotHeld(DiagKind, D, POK, Cp.toString(),
LK, Loc);
}
}
/// Warn if the LSet contains the given lock.
void BuildLockset::warnIfMutexHeld(const NamedDecl *D, const Expr *Exp,
Expr *MutexExp, StringRef DiagKind) {
CapabilityExpr Cp = Analyzer->SxBuilder.translateAttrExpr(MutexExp, D, Exp);
if (Cp.isInvalid()) {
warnInvalidLock(Analyzer->Handler, MutexExp, D, Exp, DiagKind);
return;
} else if (Cp.shouldIgnore()) {
return;
}
const FactEntry *LDat = FSet.findLock(Analyzer->FactMan, Cp);
if (LDat) {
Analyzer->Handler.handleFunExcludesLock(
DiagKind, D->getNameAsString(), Cp.toString(), Exp->getExprLoc());
}
}
/// Checks guarded_by and pt_guarded_by attributes.
/// Whenever we identify an access (read or write) to a DeclRefExpr that is
/// marked with guarded_by, we must ensure the appropriate mutexes are held.
/// Similarly, we check if the access is to an expression that dereferences
/// a pointer marked with pt_guarded_by.
void BuildLockset::checkAccess(const Expr *Exp, AccessKind AK,
ProtectedOperationKind POK) {
Exp = Exp->IgnoreImplicit()->IgnoreParenCasts();
SourceLocation Loc = Exp->getExprLoc();
// Local variables of reference type cannot be re-assigned;
// map them to their initializer.
while (const auto *DRE = dyn_cast<DeclRefExpr>(Exp)) {
const auto *VD = dyn_cast<VarDecl>(DRE->getDecl()->getCanonicalDecl());
if (VD && VD->isLocalVarDecl() && VD->getType()->isReferenceType()) {
if (const auto *E = VD->getInit()) {
// Guard against self-initialization. e.g., int &i = i;
if (E == Exp)
break;
Exp = E;
continue;
}
}
break;
}
if (const auto *UO = dyn_cast<UnaryOperator>(Exp)) {
// For dereferences
if (UO->getOpcode() == UO_Deref)
checkPtAccess(UO->getSubExpr(), AK, POK);
return;
}
if (const auto *AE = dyn_cast<ArraySubscriptExpr>(Exp)) {
checkPtAccess(AE->getLHS(), AK, POK);
return;
}
if (const auto *ME = dyn_cast<MemberExpr>(Exp)) {
if (ME->isArrow())
checkPtAccess(ME->getBase(), AK, POK);
else
checkAccess(ME->getBase(), AK, POK);
}
const ValueDecl *D = getValueDecl(Exp);
if (!D || !D->hasAttrs())
return;
if (D->hasAttr<GuardedVarAttr>() && FSet.isEmpty(Analyzer->FactMan)) {
Analyzer->Handler.handleNoMutexHeld("mutex", D, POK, AK, Loc);
}
for (const auto *I : D->specific_attrs<GuardedByAttr>())
warnIfMutexNotHeld(D, Exp, AK, I->getArg(), POK,
ClassifyDiagnostic(I), Loc);
}
/// Checks pt_guarded_by and pt_guarded_var attributes.
/// POK is the same operationKind that was passed to checkAccess.
void BuildLockset::checkPtAccess(const Expr *Exp, AccessKind AK,
ProtectedOperationKind POK) {
while (true) {
if (const auto *PE = dyn_cast<ParenExpr>(Exp)) {
Exp = PE->getSubExpr();
continue;
}
if (const auto *CE = dyn_cast<CastExpr>(Exp)) {
if (CE->getCastKind() == CK_ArrayToPointerDecay) {
// If it's an actual array, and not a pointer, then it's elements
// are protected by GUARDED_BY, not PT_GUARDED_BY;
checkAccess(CE->getSubExpr(), AK, POK);
return;
}
Exp = CE->getSubExpr();
continue;
}
break;
}
// Pass by reference warnings are under a different flag.
ProtectedOperationKind PtPOK = POK_VarDereference;
if (POK == POK_PassByRef) PtPOK = POK_PtPassByRef;
const ValueDecl *D = getValueDecl(Exp);
if (!D || !D->hasAttrs())
return;
if (D->hasAttr<PtGuardedVarAttr>() && FSet.isEmpty(Analyzer->FactMan))
Analyzer->Handler.handleNoMutexHeld("mutex", D, PtPOK, AK,
Exp->getExprLoc());
for (auto const *I : D->specific_attrs<PtGuardedByAttr>())
warnIfMutexNotHeld(D, Exp, AK, I->getArg(), PtPOK,
ClassifyDiagnostic(I), Exp->getExprLoc());
}
/// Process a function call, method call, constructor call,
/// or destructor call. This involves looking at the attributes on the
/// corresponding function/method/constructor/destructor, issuing warnings,
/// and updating the locksets accordingly.
///
/// FIXME: For classes annotated with one of the guarded annotations, we need
/// to treat const method calls as reads and non-const method calls as writes,
/// and check that the appropriate locks are held. Non-const method calls with
/// the same signature as const method calls can be also treated as reads.
///
void BuildLockset::handleCall(const Expr *Exp, const NamedDecl *D,
VarDecl *VD) {
SourceLocation Loc = Exp->getExprLoc();
CapExprSet ExclusiveLocksToAdd, SharedLocksToAdd;
CapExprSet ExclusiveLocksToRemove, SharedLocksToRemove, GenericLocksToRemove;
CapExprSet ScopedReqsAndExcludes;
StringRef CapDiagKind = "mutex";
// Figure out if we're constructing an object of scoped lockable class
bool isScopedVar = false;
if (VD) {
if (const auto *CD = dyn_cast<const CXXConstructorDecl>(D)) {
const CXXRecordDecl* PD = CD->getParent();
if (PD && PD->hasAttr<ScopedLockableAttr>())
isScopedVar = true;
}
}
for(const Attr *At : D->attrs()) {
switch (At->getKind()) {
// When we encounter a lock function, we need to add the lock to our
// lockset.
case attr::AcquireCapability: {
const auto *A = cast<AcquireCapabilityAttr>(At);
Analyzer->getMutexIDs(A->isShared() ? SharedLocksToAdd
: ExclusiveLocksToAdd,
A, Exp, D, VD);
CapDiagKind = ClassifyDiagnostic(A);
break;
}
// An assert will add a lock to the lockset, but will not generate
// a warning if it is already there, and will not generate a warning
// if it is not removed.
case attr::AssertExclusiveLock: {
const auto *A = cast<AssertExclusiveLockAttr>(At);
CapExprSet AssertLocks;
Analyzer->getMutexIDs(AssertLocks, A, Exp, D, VD);
for (const auto &AssertLock : AssertLocks)
Analyzer->addLock(FSet,
std::make_unique<LockableFactEntry>(
AssertLock, LK_Exclusive, Loc, false, true),
ClassifyDiagnostic(A));
break;
}
case attr::AssertSharedLock: {
const auto *A = cast<AssertSharedLockAttr>(At);
CapExprSet AssertLocks;
Analyzer->getMutexIDs(AssertLocks, A, Exp, D, VD);
for (const auto &AssertLock : AssertLocks)
Analyzer->addLock(FSet,
std::make_unique<LockableFactEntry>(
AssertLock, LK_Shared, Loc, false, true),
ClassifyDiagnostic(A));
break;
}
case attr::AssertCapability: {
const auto *A = cast<AssertCapabilityAttr>(At);
CapExprSet AssertLocks;
Analyzer->getMutexIDs(AssertLocks, A, Exp, D, VD);
for (const auto &AssertLock : AssertLocks)
Analyzer->addLock(FSet,
std::make_unique<LockableFactEntry>(
AssertLock,
A->isShared() ? LK_Shared : LK_Exclusive, Loc,
false, true),
ClassifyDiagnostic(A));
break;
}
// When we encounter an unlock function, we need to remove unlocked
// mutexes from the lockset, and flag a warning if they are not there.
case attr::ReleaseCapability: {
const auto *A = cast<ReleaseCapabilityAttr>(At);
if (A->isGeneric())
Analyzer->getMutexIDs(GenericLocksToRemove, A, Exp, D, VD);
else if (A->isShared())
Analyzer->getMutexIDs(SharedLocksToRemove, A, Exp, D, VD);
else
Analyzer->getMutexIDs(ExclusiveLocksToRemove, A, Exp, D, VD);
CapDiagKind = ClassifyDiagnostic(A);
break;
}
case attr::RequiresCapability: {
const auto *A = cast<RequiresCapabilityAttr>(At);
for (auto *Arg : A->args()) {
warnIfMutexNotHeld(D, Exp, A->isShared() ? AK_Read : AK_Written, Arg,
POK_FunctionCall, ClassifyDiagnostic(A),
Exp->getExprLoc());
// use for adopting a lock
if (isScopedVar)
Analyzer->getMutexIDs(ScopedReqsAndExcludes, A, Exp, D, VD);
}
break;
}
case attr::LocksExcluded: {
const auto *A = cast<LocksExcludedAttr>(At);
for (auto *Arg : A->args()) {
warnIfMutexHeld(D, Exp, Arg, ClassifyDiagnostic(A));
// use for deferring a lock
if (isScopedVar)
Analyzer->getMutexIDs(ScopedReqsAndExcludes, A, Exp, D, VD);
}
break;
}
// Ignore attributes unrelated to thread-safety
default:
break;
}
}
// Remove locks first to allow lock upgrading/downgrading.
// FIXME -- should only fully remove if the attribute refers to 'this'.
bool Dtor = isa<CXXDestructorDecl>(D);
for (const auto &M : ExclusiveLocksToRemove)
Analyzer->removeLock(FSet, M, Loc, Dtor, LK_Exclusive, CapDiagKind);
for (const auto &M : SharedLocksToRemove)
Analyzer->removeLock(FSet, M, Loc, Dtor, LK_Shared, CapDiagKind);
for (const auto &M : GenericLocksToRemove)
Analyzer->removeLock(FSet, M, Loc, Dtor, LK_Generic, CapDiagKind);
// Add locks.
for (const auto &M : ExclusiveLocksToAdd)
Analyzer->addLock(FSet, std::make_unique<LockableFactEntry>(
M, LK_Exclusive, Loc, isScopedVar),
CapDiagKind);
for (const auto &M : SharedLocksToAdd)
Analyzer->addLock(FSet, std::make_unique<LockableFactEntry>(
M, LK_Shared, Loc, isScopedVar),
CapDiagKind);
if (isScopedVar) {
// Add the managing object as a dummy mutex, mapped to the underlying mutex.
SourceLocation MLoc = VD->getLocation();
DeclRefExpr DRE(VD->getASTContext(), VD, false, VD->getType(), VK_LValue,
VD->getLocation());
// FIXME: does this store a pointer to DRE?
CapabilityExpr Scp = Analyzer->SxBuilder.translateAttrExpr(&DRE, nullptr);
auto ScopedEntry = std::make_unique<ScopedLockableFactEntry>(Scp, MLoc);
for (const auto &M : ExclusiveLocksToAdd)
ScopedEntry->addLock(M);
for (const auto &M : SharedLocksToAdd)
ScopedEntry->addLock(M);
for (const auto &M : ScopedReqsAndExcludes)
ScopedEntry->addLock(M);
for (const auto &M : ExclusiveLocksToRemove)
ScopedEntry->addExclusiveUnlock(M);
for (const auto &M : SharedLocksToRemove)
ScopedEntry->addSharedUnlock(M);
Analyzer->addLock(FSet, std::move(ScopedEntry), CapDiagKind);
}
}
/// For unary operations which read and write a variable, we need to
/// check whether we hold any required mutexes. Reads are checked in
/// VisitCastExpr.
void BuildLockset::VisitUnaryOperator(const UnaryOperator *UO) {
switch (UO->getOpcode()) {
case UO_PostDec:
case UO_PostInc:
case UO_PreDec:
case UO_PreInc:
checkAccess(UO->getSubExpr(), AK_Written);
break;
default:
break;
}
}
/// For binary operations which assign to a variable (writes), we need to check
/// whether we hold any required mutexes.
/// FIXME: Deal with non-primitive types.
void BuildLockset::VisitBinaryOperator(const BinaryOperator *BO) {
if (!BO->isAssignmentOp())
return;
// adjust the context
LVarCtx = Analyzer->LocalVarMap.getNextContext(CtxIndex, BO, LVarCtx);
checkAccess(BO->getLHS(), AK_Written);
}
/// Whenever we do an LValue to Rvalue cast, we are reading a variable and
/// need to ensure we hold any required mutexes.
/// FIXME: Deal with non-primitive types.
void BuildLockset::VisitCastExpr(const CastExpr *CE) {
if (CE->getCastKind() != CK_LValueToRValue)
return;
checkAccess(CE->getSubExpr(), AK_Read);
}
void BuildLockset::examineArguments(const FunctionDecl *FD,
CallExpr::const_arg_iterator ArgBegin,
CallExpr::const_arg_iterator ArgEnd,
bool SkipFirstParam) {
// Currently we can't do anything if we don't know the function declaration.
if (!FD)
return;
// NO_THREAD_SAFETY_ANALYSIS does double duty here. Normally it
// only turns off checking within the body of a function, but we also
// use it to turn off checking in arguments to the function. This
// could result in some false negatives, but the alternative is to
// create yet another attribute.
if (FD->hasAttr<NoThreadSafetyAnalysisAttr>())
return;
const ArrayRef<ParmVarDecl *> Params = FD->parameters();
auto Param = Params.begin();
if (SkipFirstParam)
++Param;
// There can be default arguments, so we stop when one iterator is at end().
for (auto Arg = ArgBegin; Param != Params.end() && Arg != ArgEnd;
++Param, ++Arg) {
QualType Qt = (*Param)->getType();
if (Qt->isReferenceType())
checkAccess(*Arg, AK_Read, POK_PassByRef);
}
}
void BuildLockset::VisitCallExpr(const CallExpr *Exp) {
if (const auto *CE = dyn_cast<CXXMemberCallExpr>(Exp)) {
const auto *ME = dyn_cast<MemberExpr>(CE->getCallee());
// ME can be null when calling a method pointer
const CXXMethodDecl *MD = CE->getMethodDecl();
if (ME && MD) {
if (ME->isArrow()) {
if (MD->isConst())
checkPtAccess(CE->getImplicitObjectArgument(), AK_Read);
else // FIXME -- should be AK_Written
checkPtAccess(CE->getImplicitObjectArgument(), AK_Read);
} else {
if (MD->isConst())
checkAccess(CE->getImplicitObjectArgument(), AK_Read);
else // FIXME -- should be AK_Written
checkAccess(CE->getImplicitObjectArgument(), AK_Read);
}
}
examineArguments(CE->getDirectCallee(), CE->arg_begin(), CE->arg_end());
} else if (const auto *OE = dyn_cast<CXXOperatorCallExpr>(Exp)) {
auto OEop = OE->getOperator();
switch (OEop) {
case OO_Equal: {
const Expr *Target = OE->getArg(0);
const Expr *Source = OE->getArg(1);
checkAccess(Target, AK_Written);
checkAccess(Source, AK_Read);
break;
}
case OO_Star:
case OO_Arrow:
case OO_Subscript:
if (!(OEop == OO_Star && OE->getNumArgs() > 1)) {
// Grrr. operator* can be multiplication...
checkPtAccess(OE->getArg(0), AK_Read);
}
LLVM_FALLTHROUGH;
default: {
// TODO: get rid of this, and rely on pass-by-ref instead.
const Expr *Obj = OE->getArg(0);
checkAccess(Obj, AK_Read);
// Check the remaining arguments. For method operators, the first
// argument is the implicit self argument, and doesn't appear in the
// FunctionDecl, but for non-methods it does.
const FunctionDecl *FD = OE->getDirectCallee();
examineArguments(FD, std::next(OE->arg_begin()), OE->arg_end(),
/*SkipFirstParam*/ !isa<CXXMethodDecl>(FD));
break;
}
}
} else {
examineArguments(Exp->getDirectCallee(), Exp->arg_begin(), Exp->arg_end());
}
auto *D = dyn_cast_or_null<NamedDecl>(Exp->getCalleeDecl());
if(!D || !D->hasAttrs())
return;
handleCall(Exp, D);
}
void BuildLockset::VisitCXXConstructExpr(const CXXConstructExpr *Exp) {
const CXXConstructorDecl *D = Exp->getConstructor();
if (D && D->isCopyConstructor()) {
const Expr* Source = Exp->getArg(0);
checkAccess(Source, AK_Read);
} else {
examineArguments(D, Exp->arg_begin(), Exp->arg_end());
}
}
static CXXConstructorDecl *
findConstructorForByValueReturn(const CXXRecordDecl *RD) {
// Prefer a move constructor over a copy constructor. If there's more than
// one copy constructor or more than one move constructor, we arbitrarily
// pick the first declared such constructor rather than trying to guess which
// one is more appropriate.
CXXConstructorDecl *CopyCtor = nullptr;
for (auto *Ctor : RD->ctors()) {
if (Ctor->isDeleted())
continue;
if (Ctor->isMoveConstructor())
return Ctor;
if (!CopyCtor && Ctor->isCopyConstructor())
CopyCtor = Ctor;
}
return CopyCtor;
}
static Expr *buildFakeCtorCall(CXXConstructorDecl *CD, ArrayRef<Expr *> Args,
SourceLocation Loc) {
ASTContext &Ctx = CD->getASTContext();
return CXXConstructExpr::Create(Ctx, Ctx.getRecordType(CD->getParent()), Loc,
CD, true, Args, false, false, false, false,
CXXConstructExpr::CK_Complete,
SourceRange(Loc, Loc));
}
void BuildLockset::VisitDeclStmt(const DeclStmt *S) {
// adjust the context
LVarCtx = Analyzer->LocalVarMap.getNextContext(CtxIndex, S, LVarCtx);
for (auto *D : S->getDeclGroup()) {
if (auto *VD = dyn_cast_or_null<VarDecl>(D)) {
Expr *E = VD->getInit();
if (!E)
continue;
E = E->IgnoreParens();
// handle constructors that involve temporaries
if (auto *EWC = dyn_cast<ExprWithCleanups>(E))
E = EWC->getSubExpr()->IgnoreParens();
if (auto *CE = dyn_cast<CastExpr>(E))
if (CE->getCastKind() == CK_NoOp ||
CE->getCastKind() == CK_ConstructorConversion ||
CE->getCastKind() == CK_UserDefinedConversion)
E = CE->getSubExpr()->IgnoreParens();
if (auto *BTE = dyn_cast<CXXBindTemporaryExpr>(E))
E = BTE->getSubExpr()->IgnoreParens();
if (const auto *CE = dyn_cast<CXXConstructExpr>(E)) {
const auto *CtorD = dyn_cast_or_null<NamedDecl>(CE->getConstructor());
if (!CtorD || !CtorD->hasAttrs())
continue;
handleCall(E, CtorD, VD);
} else if (isa<CallExpr>(E) && E->isRValue()) {
// If the object is initialized by a function call that returns a
// scoped lockable by value, use the attributes on the copy or move
// constructor to figure out what effect that should have on the
// lockset.
// FIXME: Is this really the best way to handle this situation?
auto *RD = E->getType()->getAsCXXRecordDecl();
if (!RD || !RD->hasAttr<ScopedLockableAttr>())
continue;
CXXConstructorDecl *CtorD = findConstructorForByValueReturn(RD);
if (!CtorD || !CtorD->hasAttrs())
continue;
handleCall(buildFakeCtorCall(CtorD, {E}, E->getBeginLoc()), CtorD, VD);
}
}
}
}
/// Compute the intersection of two locksets and issue warnings for any
/// locks in the symmetric difference.
///
/// This function is used at a merge point in the CFG when comparing the lockset
/// of each branch being merged. For example, given the following sequence:
/// A; if () then B; else C; D; we need to check that the lockset after B and C
/// are the same. In the event of a difference, we use the intersection of these
/// two locksets at the start of D.
///
/// \param FSet1 The first lockset.
/// \param FSet2 The second lockset.
/// \param JoinLoc The location of the join point for error reporting
/// \param LEK1 The error message to report if a mutex is missing from LSet1
/// \param LEK2 The error message to report if a mutex is missing from Lset2
void ThreadSafetyAnalyzer::intersectAndWarn(FactSet &FSet1,
const FactSet &FSet2,
SourceLocation JoinLoc,
LockErrorKind LEK1,
LockErrorKind LEK2,
bool Modify) {
FactSet FSet1Orig = FSet1;
// Find locks in FSet2 that conflict or are not in FSet1, and warn.
for (const auto &Fact : FSet2) {
const FactEntry *LDat1 = nullptr;
const FactEntry *LDat2 = &FactMan[Fact];
FactSet::iterator Iter1 = FSet1.findLockIter(FactMan, *LDat2);
if (Iter1 != FSet1.end()) LDat1 = &FactMan[*Iter1];
if (LDat1) {
if (LDat1->kind() != LDat2->kind()) {
Handler.handleExclusiveAndShared("mutex", LDat2->toString(),
LDat2->loc(), LDat1->loc());
if (Modify && LDat1->kind() != LK_Exclusive) {
// Take the exclusive lock, which is the one in FSet2.
*Iter1 = Fact;
}
}
else if (Modify && LDat1->asserted() && !LDat2->asserted()) {
// The non-asserted lock in FSet2 is the one we want to track.
*Iter1 = Fact;
}
} else {
LDat2->handleRemovalFromIntersection(FSet2, FactMan, JoinLoc, LEK1,
Handler);
}
}
// Find locks in FSet1 that are not in FSet2, and remove them.
for (const auto &Fact : FSet1Orig) {
const FactEntry *LDat1 = &FactMan[Fact];
const FactEntry *LDat2 = FSet2.findLock(FactMan, *LDat1);
if (!LDat2) {
LDat1->handleRemovalFromIntersection(FSet1Orig, FactMan, JoinLoc, LEK2,
Handler);
if (Modify)
FSet1.removeLock(FactMan, *LDat1);
}
}
}
// Return true if block B never continues to its successors.
static bool neverReturns(const CFGBlock *B) {
if (B->hasNoReturnElement())
return true;
if (B->empty())
return false;
CFGElement Last = B->back();
if (Optional<CFGStmt> S = Last.getAs<CFGStmt>()) {
if (isa<CXXThrowExpr>(S->getStmt()))
return true;
}
return false;
}
/// Check a function's CFG for thread-safety violations.
///
/// We traverse the blocks in the CFG, compute the set of mutexes that are held
/// at the end of each block, and issue warnings for thread safety violations.
/// Each block in the CFG is traversed exactly once.
void ThreadSafetyAnalyzer::runAnalysis(AnalysisDeclContext &AC) {
// TODO: this whole function needs be rewritten as a visitor for CFGWalker.
// For now, we just use the walker to set things up.
threadSafety::CFGWalker walker;
if (!walker.init(AC))
return;
// AC.dumpCFG(true);
// threadSafety::printSCFG(walker);
CFG *CFGraph = walker.getGraph();
const NamedDecl *D = walker.getDecl();
const auto *CurrentFunction = dyn_cast<FunctionDecl>(D);
CurrentMethod = dyn_cast<CXXMethodDecl>(D);
if (D->hasAttr<NoThreadSafetyAnalysisAttr>())
return;
// FIXME: Do something a bit more intelligent inside constructor and
// destructor code. Constructors and destructors must assume unique access
// to 'this', so checks on member variable access is disabled, but we should
// still enable checks on other objects.
if (isa<CXXConstructorDecl>(D))
return; // Don't check inside constructors.
if (isa<CXXDestructorDecl>(D))
return; // Don't check inside destructors.
Handler.enterFunction(CurrentFunction);
BlockInfo.resize(CFGraph->getNumBlockIDs(),
CFGBlockInfo::getEmptyBlockInfo(LocalVarMap));
// We need to explore the CFG via a "topological" ordering.
// That way, we will be guaranteed to have information about required
// predecessor locksets when exploring a new block.
const PostOrderCFGView *SortedGraph = walker.getSortedGraph();
PostOrderCFGView::CFGBlockSet VisitedBlocks(CFGraph);
// Mark entry block as reachable
BlockInfo[CFGraph->getEntry().getBlockID()].Reachable = true;
// Compute SSA names for local variables
LocalVarMap.traverseCFG(CFGraph, SortedGraph, BlockInfo);
// Fill in source locations for all CFGBlocks.
findBlockLocations(CFGraph, SortedGraph, BlockInfo);
CapExprSet ExclusiveLocksAcquired;
CapExprSet SharedLocksAcquired;
CapExprSet LocksReleased;
// Add locks from exclusive_locks_required and shared_locks_required
// to initial lockset. Also turn off checking for lock and unlock functions.
// FIXME: is there a more intelligent way to check lock/unlock functions?
if (!SortedGraph->empty() && D->hasAttrs()) {
const CFGBlock *FirstBlock = *SortedGraph->begin();
FactSet &InitialLockset = BlockInfo[FirstBlock->getBlockID()].EntrySet;
CapExprSet ExclusiveLocksToAdd;
CapExprSet SharedLocksToAdd;
StringRef CapDiagKind = "mutex";
SourceLocation Loc = D->getLocation();
for (const auto *Attr : D->attrs()) {
Loc = Attr->getLocation();
if (const auto *A = dyn_cast<RequiresCapabilityAttr>(Attr)) {
getMutexIDs(A->isShared() ? SharedLocksToAdd : ExclusiveLocksToAdd, A,
nullptr, D);
CapDiagKind = ClassifyDiagnostic(A);
} else if (const auto *A = dyn_cast<ReleaseCapabilityAttr>(Attr)) {
// UNLOCK_FUNCTION() is used to hide the underlying lock implementation.
// We must ignore such methods.
if (A->args_size() == 0)
return;
getMutexIDs(A->isShared() ? SharedLocksToAdd : ExclusiveLocksToAdd, A,
nullptr, D);
getMutexIDs(LocksReleased, A, nullptr, D);
CapDiagKind = ClassifyDiagnostic(A);
} else if (const auto *A = dyn_cast<AcquireCapabilityAttr>(Attr)) {
if (A->args_size() == 0)
return;
getMutexIDs(A->isShared() ? SharedLocksAcquired
: ExclusiveLocksAcquired,
A, nullptr, D);
CapDiagKind = ClassifyDiagnostic(A);
} else if (isa<ExclusiveTrylockFunctionAttr>(Attr)) {
// Don't try to check trylock functions for now.
return;
} else if (isa<SharedTrylockFunctionAttr>(Attr)) {
// Don't try to check trylock functions for now.
return;
} else if (isa<TryAcquireCapabilityAttr>(Attr)) {
// Don't try to check trylock functions for now.
return;
}
}
// FIXME -- Loc can be wrong here.
for (const auto &Mu : ExclusiveLocksToAdd) {
auto Entry = std::make_unique<LockableFactEntry>(Mu, LK_Exclusive, Loc);
Entry->setDeclared(true);
addLock(InitialLockset, std::move(Entry), CapDiagKind, true);
}
for (const auto &Mu : SharedLocksToAdd) {
auto Entry = std::make_unique<LockableFactEntry>(Mu, LK_Shared, Loc);
Entry->setDeclared(true);
addLock(InitialLockset, std::move(Entry), CapDiagKind, true);
}
}
for (const auto *CurrBlock : *SortedGraph) {
unsigned CurrBlockID = CurrBlock->getBlockID();
CFGBlockInfo *CurrBlockInfo = &BlockInfo[CurrBlockID];
// Use the default initial lockset in case there are no predecessors.
VisitedBlocks.insert(CurrBlock);
// Iterate through the predecessor blocks and warn if the lockset for all
// predecessors is not the same. We take the entry lockset of the current
// block to be the intersection of all previous locksets.
// FIXME: By keeping the intersection, we may output more errors in future
// for a lock which is not in the intersection, but was in the union. We
// may want to also keep the union in future. As an example, let's say
// the intersection contains Mutex L, and the union contains L and M.
// Later we unlock M. At this point, we would output an error because we
// never locked M; although the real error is probably that we forgot to
// lock M on all code paths. Conversely, let's say that later we lock M.
// In this case, we should compare against the intersection instead of the
// union because the real error is probably that we forgot to unlock M on
// all code paths.
bool LocksetInitialized = false;
SmallVector<CFGBlock *, 8> SpecialBlocks;
for (CFGBlock::const_pred_iterator PI = CurrBlock->pred_begin(),
PE = CurrBlock->pred_end(); PI != PE; ++PI) {
// if *PI -> CurrBlock is a back edge
if (*PI == nullptr || !VisitedBlocks.alreadySet(*PI))
continue;
unsigned PrevBlockID = (*PI)->getBlockID();
CFGBlockInfo *PrevBlockInfo = &BlockInfo[PrevBlockID];
// Ignore edges from blocks that can't return.
if (neverReturns(*PI) || !PrevBlockInfo->Reachable)
continue;
// Okay, we can reach this block from the entry.
CurrBlockInfo->Reachable = true;
// If the previous block ended in a 'continue' or 'break' statement, then
// a difference in locksets is probably due to a bug in that block, rather
// than in some other predecessor. In that case, keep the other
// predecessor's lockset.
if (const Stmt *Terminator = (*PI)->getTerminatorStmt()) {
if (isa<ContinueStmt>(Terminator) || isa<BreakStmt>(Terminator)) {
SpecialBlocks.push_back(*PI);
continue;
}
}
FactSet PrevLockset;
getEdgeLockset(PrevLockset, PrevBlockInfo->ExitSet, *PI, CurrBlock);
if (!LocksetInitialized) {
CurrBlockInfo->EntrySet = PrevLockset;
LocksetInitialized = true;
} else {
intersectAndWarn(CurrBlockInfo->EntrySet, PrevLockset,
CurrBlockInfo->EntryLoc,
LEK_LockedSomePredecessors);
}
}
// Skip rest of block if it's not reachable.
if (!CurrBlockInfo->Reachable)
continue;
// Process continue and break blocks. Assume that the lockset for the
// resulting block is unaffected by any discrepancies in them.
for (const auto *PrevBlock : SpecialBlocks) {
unsigned PrevBlockID = PrevBlock->getBlockID();
CFGBlockInfo *PrevBlockInfo = &BlockInfo[PrevBlockID];
if (!LocksetInitialized) {
CurrBlockInfo->EntrySet = PrevBlockInfo->ExitSet;
LocksetInitialized = true;
} else {
// Determine whether this edge is a loop terminator for diagnostic
// purposes. FIXME: A 'break' statement might be a loop terminator, but
// it might also be part of a switch. Also, a subsequent destructor
// might add to the lockset, in which case the real issue might be a
// double lock on the other path.
const Stmt *Terminator = PrevBlock->getTerminatorStmt();
bool IsLoop = Terminator && isa<ContinueStmt>(Terminator);
FactSet PrevLockset;
getEdgeLockset(PrevLockset, PrevBlockInfo->ExitSet,
PrevBlock, CurrBlock);
// Do not update EntrySet.
intersectAndWarn(CurrBlockInfo->EntrySet, PrevLockset,
PrevBlockInfo->ExitLoc,
IsLoop ? LEK_LockedSomeLoopIterations
: LEK_LockedSomePredecessors,
false);
}
}
BuildLockset LocksetBuilder(this, *CurrBlockInfo);
// Visit all the statements in the basic block.
for (const auto &BI : *CurrBlock) {
switch (BI.getKind()) {
case CFGElement::Statement: {
CFGStmt CS = BI.castAs<CFGStmt>();
LocksetBuilder.Visit(CS.getStmt());
break;
}
// Ignore BaseDtor, MemberDtor, and TemporaryDtor for now.
case CFGElement::AutomaticObjectDtor: {
CFGAutomaticObjDtor AD = BI.castAs<CFGAutomaticObjDtor>();
const auto *DD = AD.getDestructorDecl(AC.getASTContext());
if (!DD->hasAttrs())
break;
// Create a dummy expression,
auto *VD = const_cast<VarDecl *>(AD.getVarDecl());
DeclRefExpr DRE(VD->getASTContext(), VD, false,
VD->getType().getNonReferenceType(), VK_LValue,
AD.getTriggerStmt()->getEndLoc());
LocksetBuilder.handleCall(&DRE, DD);
break;
}
default:
break;
}
}
CurrBlockInfo->ExitSet = LocksetBuilder.FSet;
// For every back edge from CurrBlock (the end of the loop) to another block
// (FirstLoopBlock) we need to check that the Lockset of Block is equal to
// the one held at the beginning of FirstLoopBlock. We can look up the
// Lockset held at the beginning of FirstLoopBlock in the EntryLockSets map.
for (CFGBlock::const_succ_iterator SI = CurrBlock->succ_begin(),
SE = CurrBlock->succ_end(); SI != SE; ++SI) {
// if CurrBlock -> *SI is *not* a back edge
if (*SI == nullptr || !VisitedBlocks.alreadySet(*SI))
continue;
CFGBlock *FirstLoopBlock = *SI;
CFGBlockInfo *PreLoop = &BlockInfo[FirstLoopBlock->getBlockID()];
CFGBlockInfo *LoopEnd = &BlockInfo[CurrBlockID];
intersectAndWarn(LoopEnd->ExitSet, PreLoop->EntrySet,
PreLoop->EntryLoc,
LEK_LockedSomeLoopIterations,
false);
}
}
CFGBlockInfo *Initial = &BlockInfo[CFGraph->getEntry().getBlockID()];
CFGBlockInfo *Final = &BlockInfo[CFGraph->getExit().getBlockID()];
// Skip the final check if the exit block is unreachable.
if (!Final->Reachable)
return;
// By default, we expect all locks held on entry to be held on exit.
FactSet ExpectedExitSet = Initial->EntrySet;
// Adjust the expected exit set by adding or removing locks, as declared
// by *-LOCK_FUNCTION and UNLOCK_FUNCTION. The intersect below will then
// issue the appropriate warning.
// FIXME: the location here is not quite right.
for (const auto &Lock : ExclusiveLocksAcquired)
ExpectedExitSet.addLock(FactMan, std::make_unique<LockableFactEntry>(
Lock, LK_Exclusive, D->getLocation()));
for (const auto &Lock : SharedLocksAcquired)
ExpectedExitSet.addLock(FactMan, std::make_unique<LockableFactEntry>(
Lock, LK_Shared, D->getLocation()));
for (const auto &Lock : LocksReleased)
ExpectedExitSet.removeLock(FactMan, Lock);
// FIXME: Should we call this function for all blocks which exit the function?
intersectAndWarn(ExpectedExitSet, Final->ExitSet,
Final->ExitLoc,
LEK_LockedAtEndOfFunction,
LEK_NotLockedAtEndOfFunction,
false);
Handler.leaveFunction(CurrentFunction);
}
/// Check a function's CFG for thread-safety violations.
///
/// We traverse the blocks in the CFG, compute the set of mutexes that are held
/// at the end of each block, and issue warnings for thread safety violations.
/// Each block in the CFG is traversed exactly once.
void threadSafety::runThreadSafetyAnalysis(AnalysisDeclContext &AC,
ThreadSafetyHandler &Handler,
BeforeSet **BSet) {
if (!*BSet)
*BSet = new BeforeSet;
ThreadSafetyAnalyzer Analyzer(Handler, *BSet);
Analyzer.runAnalysis(AC);
}
void threadSafety::threadSafetyCleanup(BeforeSet *Cache) { delete Cache; }
/// Helper function that returns a LockKind required for the given level
/// of access.
LockKind threadSafety::getLockKindFromAccessKind(AccessKind AK) {
switch (AK) {
case AK_Read :
return LK_Shared;
case AK_Written :
return LK_Exclusive;
}
llvm_unreachable("Unknown AccessKind");
}