184 lines
8.5 KiB
ReStructuredText
184 lines
8.5 KiB
ReStructuredText
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============
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Region Store
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============
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The analyzer "Store" represents the contents of memory regions. It is an opaque
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functional data structure stored in each ``ProgramState``; the only class that
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can modify the store is its associated StoreManager.
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Currently (Feb. 2013), the only StoreManager implementation being used is
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``RegionStoreManager``. This store records bindings to memory regions using a
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"base region + offset" key. (This allows ``*p`` and ``p[0]`` to map to the same
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location, among other benefits.)
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Regions are grouped into "clusters", which roughly correspond to "regions with
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the same base region". This allows certain operations to be more efficient,
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such as invalidation.
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Regions that do not have a known offset use a special "symbolic" offset. These
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keys store both the original region, and the "concrete offset region" -- the
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last region whose offset is entirely concrete. (For example, in the expression
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``foo.bar[1][i].baz``, the concrete offset region is the array ``foo.bar[1]``,
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since that has a known offset from the start of the top-level ``foo`` struct.)
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Binding Invalidation
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--------------------
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Supporting both concrete and symbolic offsets makes things a bit tricky. Here's
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an example:
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.. code-block:: cpp
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foo[0] = 0;
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foo[1] = 1;
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foo[i] = i;
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After the third assignment, nothing can be said about the value of ``foo[0]``,
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because ``foo[i]`` may have overwritten it! Thus, *binding to a region with a
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symbolic offset invalidates the entire concrete offset region.* We know
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``foo[i]`` is somewhere within ``foo``, so we don't have to invalidate
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anything else, but we do have to be conservative about all other bindings within
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``foo``.
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Continuing the example:
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.. code-block:: cpp
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foo[i] = i;
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foo[0] = 0;
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After this latest assignment, nothing can be said about the value of ``foo[i]``,
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because ``foo[0]`` may have overwritten it! *Binding to a region R with a
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concrete offset invalidates any symbolic offset bindings whose concrete offset
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region is a super-region **or** sub-region of R.* All we know about ``foo[i]``
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is that it is somewhere within ``foo``, so changing *anything* within ``foo``
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might change ``foo[i]``, and changing *all* of ``foo`` (or its base region) will
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*definitely* change ``foo[i]``.
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This logic could be improved by using the current constraints on ``i``, at the
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cost of speed. The latter case could also be improved by matching region kinds,
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i.e. changing ``foo[0].a`` is unlikely to affect ``foo[i].b``, no matter what
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``i`` is.
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For more detail, read through ``RegionStoreManager::removeSubRegionBindings`` in
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RegionStore.cpp.
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ObjCIvarRegions
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---------------
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Objective-C instance variables require a bit of special handling. Like struct
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fields, they are not base regions, and when their parent object region is
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invalidated, all the instance variables must be invalidated as well. However,
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they have no concrete compile-time offsets (in the modern, "non-fragile"
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runtime), and so cannot easily be represented as an offset from the start of
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the object in the analyzer. Moreover, this means that invalidating a single
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instance variable should *not* invalidate the rest of the object, since unlike
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struct fields or array elements there is no way to perform pointer arithmetic
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to access another instance variable.
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Consequently, although the base region of an ObjCIvarRegion is the entire
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object, RegionStore offsets are computed from the start of the instance
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variable. Thus it is not valid to assume that all bindings with non-symbolic
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offsets start from the base region!
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Region Invalidation
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-------------------
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Unlike binding invalidation, region invalidation occurs when the entire
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contents of a region may have changed---say, because it has been passed to a
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function the analyzer can model, like memcpy, or because its address has
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escaped, usually as an argument to an opaque function call. In these cases we
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need to throw away not just all bindings within the region itself, but within
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its entire cluster, since neighboring regions may be accessed via pointer
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arithmetic.
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Region invalidation typically does even more than this, however. Because it
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usually represents the complete escape of a region from the analyzer's model,
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its *contents* must also be transitively invalidated. (For example, if a region
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``p`` of type ``int **`` is invalidated, the contents of ``*p`` and ``**p`` may
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have changed as well.) The algorithm that traverses this transitive closure of
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accessible regions is known as ClusterAnalysis, and is also used for finding
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all live bindings in the store (in order to throw away the dead ones). The name
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"ClusterAnalysis" predates the cluster-based organization of bindings, but
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refers to the same concept: during invalidation and liveness analysis, all
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bindings within a cluster must be treated in the same way for a conservative
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model of program behavior.
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Default Bindings
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----------------
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Most bindings in RegionStore are simple scalar values -- integers and pointers.
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These are known as "Direct" bindings. However, RegionStore supports a second
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type of binding called a "Default" binding. These are used to provide values to
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all the elements of an aggregate type (struct or array) without having to
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explicitly specify a binding for each individual element.
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When there is no Direct binding for a particular region, the store manager
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looks at each super-region in turn to see if there is a Default binding. If so,
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this value is used as the value of the original region. The search ends when
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the base region is reached, at which point the RegionStore will pick an
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appropriate default value for the region (usually a symbolic value, but
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sometimes zero, for static data, or "uninitialized", for stack variables).
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.. code-block:: cpp
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int manyInts[10];
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manyInts[1] = 42; // Creates a Direct binding for manyInts[1].
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print(manyInts[1]); // Retrieves the Direct binding for manyInts[1];
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print(manyInts[0]); // There is no Direct binding for manyInts[0].
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// Is there a Default binding for the entire array?
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// There is not, but it is a stack variable, so we use
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// "uninitialized" as the default value (and emit a
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// diagnostic!).
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NOTE: The fact that bindings are stored as a base region plus an offset limits
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the Default Binding strategy, because in C aggregates can contain other
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aggregates. In the current implementation of RegionStore, there is no way to
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distinguish a Default binding for an entire aggregate from a Default binding
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for the sub-aggregate at offset 0.
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Lazy Bindings (LazyCompoundVal)
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-------------------------------
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RegionStore implements an optimization for copying aggregates (structs and
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arrays) called "lazy bindings", implemented using a special SVal called
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LazyCompoundVal. When the store is asked for the "binding" for an entire
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aggregate (i.e. for an lvalue-to-rvalue conversion), it returns a
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LazyCompoundVal instead. When this value is then stored into a variable, it is
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bound as a Default value. This makes copying arrays and structs much cheaper
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than if they had required memberwise access.
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Under the hood, a LazyCompoundVal is implemented as a uniqued pair of (region,
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store), representing "the value of the region during this 'snapshot' of the
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store". This has important implications for any sort of liveness or
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reachability analysis, which must take the bindings in the old store into
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account.
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Retrieving a value from a lazy binding happens in the same way as any other
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Default binding: since there is no direct binding, the store manager falls back
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to super-regions to look for an appropriate default binding. LazyCompoundVal
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differs from a normal default binding, however, in that it contains several
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different values, instead of one value that will appear several times. Because
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of this, the store manager has to reconstruct the subregion chain on top of the
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LazyCompoundVal region, and look up *that* region in the previous store.
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Here's a concrete example:
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.. code-block:: cpp
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CGPoint p;
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p.x = 42; // A Direct binding is made to the FieldRegion 'p.x'.
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CGPoint p2 = p; // A LazyCompoundVal is created for 'p', along with a
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// snapshot of the current store state. This value is then
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// used as a Default binding for the VarRegion 'p2'.
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return p2.x; // The binding for FieldRegion 'p2.x' is requested.
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// There is no Direct binding, so we look for a Default
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// binding to 'p2' and find the LCV.
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// Because it's a LCV, we look at our requested region
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// and see that it's the '.x' field. We ask for the value
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// of 'p.x' within the snapshot, and get back 42.
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