159 lines
7.2 KiB
ArmAsm
159 lines
7.2 KiB
ArmAsm
|
// RUN: not llvm-mc -triple=aarch64 -show-encoding -mattr=+sve 2>&1 < %s| FileCheck %s
|
||
|
|
||
|
// --------------------------------------------------------------------------//
|
||
|
// Invalid predicate suffix
|
||
|
fmov z0.h, p0/z, #0.0
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: invalid operand for instruction
|
||
|
// CHECK-NEXT: fmov z0.h, p0/z, #0.0
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.s, p0/z, #0.0
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: invalid operand for instruction
|
||
|
// CHECK-NEXT: fmov z0.s, p0/z, #0.0
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.d, p0/z, #0.0
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: invalid operand for instruction
|
||
|
// CHECK-NEXT: fmov z0.d, p0/z, #0.0
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
|
||
|
// --------------------------------------------------------------------------//
|
||
|
// Invalid immediates
|
||
|
|
||
|
fmov z0.h, #-0.05859375 // r = -4, n = 15
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.h, #-0.05859375 // r = -4, n = 15
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.s, #-0.05859375 // r = -4, n = 15
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.s, #-0.05859375 // r = -4, n = 15
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.d, #-0.05859375 // r = -4, n = 15
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.d, #-0.05859375 // r = -4, n = 15
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.h, #-64.00000000 // r = 5, n = 32
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.h, #-64.00000000 // r = 5, n = 32
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.s, #-64.00000000 // r = 5, n = 32
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.s, #-64.00000000 // r = 5, n = 32
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.d, #-64.00000000 // r = 5, n = 32
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.d, #-64.00000000 // r = 5, n = 32
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.h, #0.05859375 // r = -4, n = 15
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.h, #0.05859375 // r = -4, n = 15
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.s, #0.05859375 // r = -4, n = 15
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.s, #0.05859375 // r = -4, n = 15
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.d, #0.05859375 // r = -4, n = 15
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.d, #0.05859375 // r = -4, n = 15
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.h, #64.00000000 // r = 5, n = 32
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.h, #64.00000000 // r = 5, n = 32
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.s, #64.00000000 // r = 5, n = 32
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.s, #64.00000000 // r = 5, n = 32
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.d, #64.00000000 // r = 5, n = 32
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.d, #64.00000000 // r = 5, n = 32
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.h, p0/m, #-0.05859375 // r = -4, n = 15
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.h, p0/m, #-0.05859375 // r = -4, n = 15
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.s, p0/m, #-0.05859375 // r = -4, n = 15
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.s, p0/m, #-0.05859375 // r = -4, n = 15
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.d, p0/m, #-0.05859375 // r = -4, n = 15
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.d, p0/m, #-0.05859375 // r = -4, n = 15
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.h, p0/m, #-64.00000000 // r = 5, n = 32
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.h, p0/m, #-64.00000000 // r = 5, n = 32
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.s, p0/m, #-64.00000000 // r = 5, n = 32
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.s, p0/m, #-64.00000000 // r = 5, n = 32
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.d, p0/m, #-64.00000000 // r = 5, n = 32
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.d, p0/m, #-64.00000000 // r = 5, n = 32
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.h, p0/m, #0.05859375 // r = -4, n = 15
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.h, p0/m, #0.05859375 // r = -4, n = 15
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.s, p0/m, #0.05859375 // r = -4, n = 15
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.s, p0/m, #0.05859375 // r = -4, n = 15
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.d, p0/m, #0.05859375 // r = -4, n = 15
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.d, p0/m, #0.05859375 // r = -4, n = 15
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.h, p0/m, #64.00000000 // r = 5, n = 32
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.h, p0/m, #64.00000000 // r = 5, n = 32
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.s, p0/m, #64.00000000 // r = 5, n = 32
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.s, p0/m, #64.00000000 // r = 5, n = 32
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
fmov z0.d, p0/m, #64.00000000 // r = 5, n = 32
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: expected compatible register or floating-point constant
|
||
|
// CHECK-NEXT: fmov z0.d, p0/m, #64.00000000 // r = 5, n = 32
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
|
||
|
// --------------------------------------------------------------------------//
|
||
|
// Negative tests for instructions that are incompatible with movprfx
|
||
|
|
||
|
movprfx z0.d, p0/z, z7.d
|
||
|
fmov z0.d, #31.00000000
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: instruction is unpredictable when following a movprfx, suggest replacing movprfx with mov
|
||
|
// CHECK-NEXT: fmov z0.d, #31.00000000
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|
||
|
|
||
|
movprfx z0, z7
|
||
|
fmov z0.d, #31.00000000
|
||
|
// CHECK: [[@LINE-1]]:{{[0-9]+}}: error: instruction is unpredictable when following a movprfx, suggest replacing movprfx with mov
|
||
|
// CHECK-NEXT: fmov z0.d, #31.00000000
|
||
|
// CHECK-NOT: [[@LINE-1]]:{{[0-9]+}}:
|