llvm-for-llvmta/include/llvm/IR/Use.h

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//===- llvm/Use.h - Definition of the Use class -----------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
/// \file
///
/// This defines the Use class. The Use class represents the operand of an
/// instruction or some other User instance which refers to a Value. The Use
/// class keeps the "use list" of the referenced value up to date.
///
/// Pointer tagging is used to efficiently find the User corresponding to a Use
/// without having to store a User pointer in every Use. A User is preceded in
/// memory by all the Uses corresponding to its operands, and the low bits of
/// one of the fields (Prev) of the Use class are used to encode offsets to be
/// able to find that User given a pointer to any Use. For details, see:
///
/// http://www.llvm.org/docs/ProgrammersManual.html#UserLayout
///
//===----------------------------------------------------------------------===//
#ifndef LLVM_IR_USE_H
#define LLVM_IR_USE_H
#include "llvm-c/Types.h"
#include "llvm/ADT/PointerIntPair.h"
#include "llvm/Support/CBindingWrapping.h"
#include "llvm/Support/Compiler.h"
namespace llvm {
template <typename> struct simplify_type;
class User;
class Value;
/// A Use represents the edge between a Value definition and its users.
///
/// This is notionally a two-dimensional linked list. It supports traversing
/// all of the uses for a particular value definition. It also supports jumping
/// directly to the used value when we arrive from the User's operands, and
/// jumping directly to the User when we arrive from the Value's uses.
class Use {
public:
Use(const Use &U) = delete;
/// Provide a fast substitute to std::swap<Use>
/// that also works with less standard-compliant compilers
void swap(Use &RHS);
private:
/// Destructor - Only for zap()
~Use() {
if (Val)
removeFromList();
}
/// Constructor
Use(User *Parent) : Parent(Parent) {}
public:
friend class Value;
friend class User;
operator Value *() const { return Val; }
Value *get() const { return Val; }
/// Returns the User that contains this Use.
///
/// For an instruction operand, for example, this will return the
/// instruction.
User *getUser() const { return Parent; };
inline void set(Value *Val);
inline Value *operator=(Value *RHS);
inline const Use &operator=(const Use &RHS);
Value *operator->() { return Val; }
const Value *operator->() const { return Val; }
Use *getNext() const { return Next; }
/// Return the operand # of this use in its User.
unsigned getOperandNo() const;
/// Destroys Use operands when the number of operands of
/// a User changes.
static void zap(Use *Start, const Use *Stop, bool del = false);
private:
Value *Val = nullptr;
Use *Next = nullptr;
Use **Prev = nullptr;
User *Parent = nullptr;
void addToList(Use **List) {
Next = *List;
if (Next)
Next->Prev = &Next;
Prev = List;
*Prev = this;
}
void removeFromList() {
*Prev = Next;
if (Next)
Next->Prev = Prev;
}
};
/// Allow clients to treat uses just like values when using
/// casting operators.
template <> struct simplify_type<Use> {
using SimpleType = Value *;
static SimpleType getSimplifiedValue(Use &Val) { return Val.get(); }
};
template <> struct simplify_type<const Use> {
using SimpleType = /*const*/ Value *;
static SimpleType getSimplifiedValue(const Use &Val) { return Val.get(); }
};
// Create wrappers for C Binding types (see CBindingWrapping.h).
DEFINE_SIMPLE_CONVERSION_FUNCTIONS(Use, LLVMUseRef)
} // end namespace llvm
#endif // LLVM_IR_USE_H