466 lines
19 KiB
C
466 lines
19 KiB
C
|
//===- BranchProbabilityInfo.h - Branch Probability Analysis ----*- C++ -*-===//
|
||
|
//
|
||
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
||
|
// See https://llvm.org/LICENSE.txt for license information.
|
||
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
||
|
//
|
||
|
//===----------------------------------------------------------------------===//
|
||
|
//
|
||
|
// This pass is used to evaluate branch probabilties.
|
||
|
//
|
||
|
//===----------------------------------------------------------------------===//
|
||
|
|
||
|
#ifndef LLVM_ANALYSIS_BRANCHPROBABILITYINFO_H
|
||
|
#define LLVM_ANALYSIS_BRANCHPROBABILITYINFO_H
|
||
|
|
||
|
#include "llvm/ADT/DenseMap.h"
|
||
|
#include "llvm/ADT/DenseMapInfo.h"
|
||
|
#include "llvm/ADT/DenseSet.h"
|
||
|
#include "llvm/ADT/SmallPtrSet.h"
|
||
|
#include "llvm/IR/BasicBlock.h"
|
||
|
#include "llvm/IR/CFG.h"
|
||
|
#include "llvm/IR/PassManager.h"
|
||
|
#include "llvm/IR/ValueHandle.h"
|
||
|
#include "llvm/Pass.h"
|
||
|
#include "llvm/Support/BranchProbability.h"
|
||
|
#include "llvm/Support/Casting.h"
|
||
|
#include <algorithm>
|
||
|
#include <cassert>
|
||
|
#include <cstdint>
|
||
|
#include <memory>
|
||
|
#include <utility>
|
||
|
|
||
|
namespace llvm {
|
||
|
|
||
|
class Function;
|
||
|
class Loop;
|
||
|
class LoopInfo;
|
||
|
class raw_ostream;
|
||
|
class DominatorTree;
|
||
|
class PostDominatorTree;
|
||
|
class TargetLibraryInfo;
|
||
|
class Value;
|
||
|
|
||
|
/// Analysis providing branch probability information.
|
||
|
///
|
||
|
/// This is a function analysis which provides information on the relative
|
||
|
/// probabilities of each "edge" in the function's CFG where such an edge is
|
||
|
/// defined by a pair (PredBlock and an index in the successors). The
|
||
|
/// probability of an edge from one block is always relative to the
|
||
|
/// probabilities of other edges from the block. The probabilites of all edges
|
||
|
/// from a block sum to exactly one (100%).
|
||
|
/// We use a pair (PredBlock and an index in the successors) to uniquely
|
||
|
/// identify an edge, since we can have multiple edges from Src to Dst.
|
||
|
/// As an example, we can have a switch which jumps to Dst with value 0 and
|
||
|
/// value 10.
|
||
|
///
|
||
|
/// Process of computing branch probabilities can be logically viewed as three
|
||
|
/// step process:
|
||
|
///
|
||
|
/// First, if there is a profile information associated with the branch then
|
||
|
/// it is trivially translated to branch probabilities. There is one exception
|
||
|
/// from this rule though. Probabilities for edges leading to "unreachable"
|
||
|
/// blocks (blocks with the estimated weight not greater than
|
||
|
/// UNREACHABLE_WEIGHT) are evaluated according to static estimation and
|
||
|
/// override profile information. If no branch probabilities were calculated
|
||
|
/// on this step then take the next one.
|
||
|
///
|
||
|
/// Second, estimate absolute execution weights for each block based on
|
||
|
/// statically known information. Roots of such information are "cold",
|
||
|
/// "unreachable", "noreturn" and "unwind" blocks. Those blocks get their
|
||
|
/// weights set to BlockExecWeight::COLD, BlockExecWeight::UNREACHABLE,
|
||
|
/// BlockExecWeight::NORETURN and BlockExecWeight::UNWIND respectively. Then the
|
||
|
/// weights are propagated to the other blocks up the domination line. In
|
||
|
/// addition, if all successors have estimated weights set then maximum of these
|
||
|
/// weights assigned to the block itself (while this is not ideal heuristic in
|
||
|
/// theory it's simple and works reasonably well in most cases) and the process
|
||
|
/// repeats. Once the process of weights propagation converges branch
|
||
|
/// probabilities are set for all such branches that have at least one successor
|
||
|
/// with the weight set. Default execution weight (BlockExecWeight::DEFAULT) is
|
||
|
/// used for any successors which doesn't have its weight set. For loop back
|
||
|
/// branches we use their weights scaled by loop trip count equal to
|
||
|
/// 'LBH_TAKEN_WEIGHT/LBH_NOTTAKEN_WEIGHT'.
|
||
|
///
|
||
|
/// Here is a simple example demonstrating how the described algorithm works.
|
||
|
///
|
||
|
/// BB1
|
||
|
/// / \
|
||
|
/// v v
|
||
|
/// BB2 BB3
|
||
|
/// / \
|
||
|
/// v v
|
||
|
/// ColdBB UnreachBB
|
||
|
///
|
||
|
/// Initially, ColdBB is associated with COLD_WEIGHT and UnreachBB with
|
||
|
/// UNREACHABLE_WEIGHT. COLD_WEIGHT is set to BB2 as maximum between its
|
||
|
/// successors. BB1 and BB3 has no explicit estimated weights and assumed to
|
||
|
/// have DEFAULT_WEIGHT. Based on assigned weights branches will have the
|
||
|
/// following probabilities:
|
||
|
/// P(BB1->BB2) = COLD_WEIGHT/(COLD_WEIGHT + DEFAULT_WEIGHT) =
|
||
|
/// 0xffff / (0xffff + 0xfffff) = 0.0588(5.9%)
|
||
|
/// P(BB1->BB3) = DEFAULT_WEIGHT_WEIGHT/(COLD_WEIGHT + DEFAULT_WEIGHT) =
|
||
|
/// 0xfffff / (0xffff + 0xfffff) = 0.941(94.1%)
|
||
|
/// P(BB2->ColdBB) = COLD_WEIGHT/(COLD_WEIGHT + UNREACHABLE_WEIGHT) = 1(100%)
|
||
|
/// P(BB2->UnreachBB) =
|
||
|
/// UNREACHABLE_WEIGHT/(COLD_WEIGHT+UNREACHABLE_WEIGHT) = 0(0%)
|
||
|
///
|
||
|
/// If no branch probabilities were calculated on this step then take the next
|
||
|
/// one.
|
||
|
///
|
||
|
/// Third, apply different kinds of local heuristics for each individual
|
||
|
/// branch until first match. For example probability of a pointer to be null is
|
||
|
/// estimated as PH_TAKEN_WEIGHT/(PH_TAKEN_WEIGHT + PH_NONTAKEN_WEIGHT). If
|
||
|
/// no local heuristic has been matched then branch is left with no explicit
|
||
|
/// probability set and assumed to have default probability.
|
||
|
class BranchProbabilityInfo {
|
||
|
public:
|
||
|
BranchProbabilityInfo() = default;
|
||
|
|
||
|
BranchProbabilityInfo(const Function &F, const LoopInfo &LI,
|
||
|
const TargetLibraryInfo *TLI = nullptr,
|
||
|
DominatorTree *DT = nullptr,
|
||
|
PostDominatorTree *PDT = nullptr) {
|
||
|
calculate(F, LI, TLI, DT, PDT);
|
||
|
}
|
||
|
|
||
|
BranchProbabilityInfo(BranchProbabilityInfo &&Arg)
|
||
|
: Probs(std::move(Arg.Probs)), LastF(Arg.LastF),
|
||
|
EstimatedBlockWeight(std::move(Arg.EstimatedBlockWeight)) {}
|
||
|
|
||
|
BranchProbabilityInfo(const BranchProbabilityInfo &) = delete;
|
||
|
BranchProbabilityInfo &operator=(const BranchProbabilityInfo &) = delete;
|
||
|
|
||
|
BranchProbabilityInfo &operator=(BranchProbabilityInfo &&RHS) {
|
||
|
releaseMemory();
|
||
|
Probs = std::move(RHS.Probs);
|
||
|
EstimatedBlockWeight = std::move(RHS.EstimatedBlockWeight);
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
bool invalidate(Function &, const PreservedAnalyses &PA,
|
||
|
FunctionAnalysisManager::Invalidator &);
|
||
|
|
||
|
void releaseMemory();
|
||
|
|
||
|
void print(raw_ostream &OS) const;
|
||
|
|
||
|
/// Get an edge's probability, relative to other out-edges of the Src.
|
||
|
///
|
||
|
/// This routine provides access to the fractional probability between zero
|
||
|
/// (0%) and one (100%) of this edge executing, relative to other edges
|
||
|
/// leaving the 'Src' block. The returned probability is never zero, and can
|
||
|
/// only be one if the source block has only one successor.
|
||
|
BranchProbability getEdgeProbability(const BasicBlock *Src,
|
||
|
unsigned IndexInSuccessors) const;
|
||
|
|
||
|
/// Get the probability of going from Src to Dst.
|
||
|
///
|
||
|
/// It returns the sum of all probabilities for edges from Src to Dst.
|
||
|
BranchProbability getEdgeProbability(const BasicBlock *Src,
|
||
|
const BasicBlock *Dst) const;
|
||
|
|
||
|
BranchProbability getEdgeProbability(const BasicBlock *Src,
|
||
|
const_succ_iterator Dst) const;
|
||
|
|
||
|
/// Test if an edge is hot relative to other out-edges of the Src.
|
||
|
///
|
||
|
/// Check whether this edge out of the source block is 'hot'. We define hot
|
||
|
/// as having a relative probability >= 80%.
|
||
|
bool isEdgeHot(const BasicBlock *Src, const BasicBlock *Dst) const;
|
||
|
|
||
|
/// Retrieve the hot successor of a block if one exists.
|
||
|
///
|
||
|
/// Given a basic block, look through its successors and if one exists for
|
||
|
/// which \see isEdgeHot would return true, return that successor block.
|
||
|
const BasicBlock *getHotSucc(const BasicBlock *BB) const;
|
||
|
|
||
|
/// Print an edge's probability.
|
||
|
///
|
||
|
/// Retrieves an edge's probability similarly to \see getEdgeProbability, but
|
||
|
/// then prints that probability to the provided stream. That stream is then
|
||
|
/// returned.
|
||
|
raw_ostream &printEdgeProbability(raw_ostream &OS, const BasicBlock *Src,
|
||
|
const BasicBlock *Dst) const;
|
||
|
|
||
|
public:
|
||
|
/// Set the raw probabilities for all edges from the given block.
|
||
|
///
|
||
|
/// This allows a pass to explicitly set edge probabilities for a block. It
|
||
|
/// can be used when updating the CFG to update the branch probability
|
||
|
/// information.
|
||
|
void setEdgeProbability(const BasicBlock *Src,
|
||
|
const SmallVectorImpl<BranchProbability> &Probs);
|
||
|
|
||
|
/// Copy outgoing edge probabilities from \p Src to \p Dst.
|
||
|
///
|
||
|
/// This allows to keep probabilities unset for the destination if they were
|
||
|
/// unset for source.
|
||
|
void copyEdgeProbabilities(BasicBlock *Src, BasicBlock *Dst);
|
||
|
|
||
|
static BranchProbability getBranchProbStackProtector(bool IsLikely) {
|
||
|
static const BranchProbability LikelyProb((1u << 20) - 1, 1u << 20);
|
||
|
return IsLikely ? LikelyProb : LikelyProb.getCompl();
|
||
|
}
|
||
|
|
||
|
void calculate(const Function &F, const LoopInfo &LI,
|
||
|
const TargetLibraryInfo *TLI, DominatorTree *DT,
|
||
|
PostDominatorTree *PDT);
|
||
|
|
||
|
/// Forget analysis results for the given basic block.
|
||
|
void eraseBlock(const BasicBlock *BB);
|
||
|
|
||
|
// Data structure to track SCCs for handling irreducible loops.
|
||
|
class SccInfo {
|
||
|
// Enum of types to classify basic blocks in SCC. Basic block belonging to
|
||
|
// SCC is 'Inner' until it is either 'Header' or 'Exiting'. Note that a
|
||
|
// basic block can be 'Header' and 'Exiting' at the same time.
|
||
|
enum SccBlockType {
|
||
|
Inner = 0x0,
|
||
|
Header = 0x1,
|
||
|
Exiting = 0x2,
|
||
|
};
|
||
|
// Map of basic blocks to SCC IDs they belong to. If basic block doesn't
|
||
|
// belong to any SCC it is not in the map.
|
||
|
using SccMap = DenseMap<const BasicBlock *, int>;
|
||
|
// Each basic block in SCC is attributed with one or several types from
|
||
|
// SccBlockType. Map value has uint32_t type (instead of SccBlockType)
|
||
|
// since basic block may be for example "Header" and "Exiting" at the same
|
||
|
// time and we need to be able to keep more than one value from
|
||
|
// SccBlockType.
|
||
|
using SccBlockTypeMap = DenseMap<const BasicBlock *, uint32_t>;
|
||
|
// Vector containing classification of basic blocks for all SCCs where i'th
|
||
|
// vector element corresponds to SCC with ID equal to i.
|
||
|
using SccBlockTypeMaps = std::vector<SccBlockTypeMap>;
|
||
|
|
||
|
SccMap SccNums;
|
||
|
SccBlockTypeMaps SccBlocks;
|
||
|
|
||
|
public:
|
||
|
explicit SccInfo(const Function &F);
|
||
|
|
||
|
/// If \p BB belongs to some SCC then ID of that SCC is returned, otherwise
|
||
|
/// -1 is returned. If \p BB belongs to more than one SCC at the same time
|
||
|
/// result is undefined.
|
||
|
int getSCCNum(const BasicBlock *BB) const;
|
||
|
/// Returns true if \p BB is a 'header' block in SCC with \p SccNum ID,
|
||
|
/// false otherwise.
|
||
|
bool isSCCHeader(const BasicBlock *BB, int SccNum) const {
|
||
|
return getSccBlockType(BB, SccNum) & Header;
|
||
|
}
|
||
|
/// Returns true if \p BB is an 'exiting' block in SCC with \p SccNum ID,
|
||
|
/// false otherwise.
|
||
|
bool isSCCExitingBlock(const BasicBlock *BB, int SccNum) const {
|
||
|
return getSccBlockType(BB, SccNum) & Exiting;
|
||
|
}
|
||
|
/// Fills in \p Enters vector with all such blocks that don't belong to
|
||
|
/// SCC with \p SccNum ID but there is an edge to a block belonging to the
|
||
|
/// SCC.
|
||
|
void getSccEnterBlocks(int SccNum,
|
||
|
SmallVectorImpl<BasicBlock *> &Enters) const;
|
||
|
/// Fills in \p Exits vector with all such blocks that don't belong to
|
||
|
/// SCC with \p SccNum ID but there is an edge from a block belonging to the
|
||
|
/// SCC.
|
||
|
void getSccExitBlocks(int SccNum,
|
||
|
SmallVectorImpl<BasicBlock *> &Exits) const;
|
||
|
|
||
|
private:
|
||
|
/// Returns \p BB's type according to classification given by SccBlockType
|
||
|
/// enum. Please note that \p BB must belong to SSC with \p SccNum ID.
|
||
|
uint32_t getSccBlockType(const BasicBlock *BB, int SccNum) const;
|
||
|
/// Calculates \p BB's type and stores it in internal data structures for
|
||
|
/// future use. Please note that \p BB must belong to SSC with \p SccNum ID.
|
||
|
void calculateSccBlockType(const BasicBlock *BB, int SccNum);
|
||
|
};
|
||
|
|
||
|
private:
|
||
|
// We need to store CallbackVH's in order to correctly handle basic block
|
||
|
// removal.
|
||
|
class BasicBlockCallbackVH final : public CallbackVH {
|
||
|
BranchProbabilityInfo *BPI;
|
||
|
|
||
|
void deleted() override {
|
||
|
assert(BPI != nullptr);
|
||
|
BPI->eraseBlock(cast<BasicBlock>(getValPtr()));
|
||
|
}
|
||
|
|
||
|
public:
|
||
|
BasicBlockCallbackVH(const Value *V, BranchProbabilityInfo *BPI = nullptr)
|
||
|
: CallbackVH(const_cast<Value *>(V)), BPI(BPI) {}
|
||
|
};
|
||
|
|
||
|
/// Pair of Loop and SCC ID number. Used to unify handling of normal and
|
||
|
/// SCC based loop representations.
|
||
|
using LoopData = std::pair<Loop *, int>;
|
||
|
/// Helper class to keep basic block along with its loop data information.
|
||
|
class LoopBlock {
|
||
|
public:
|
||
|
explicit LoopBlock(const BasicBlock *BB, const LoopInfo &LI,
|
||
|
const SccInfo &SccI);
|
||
|
|
||
|
const BasicBlock *getBlock() const { return BB; }
|
||
|
BasicBlock *getBlock() { return const_cast<BasicBlock *>(BB); }
|
||
|
LoopData getLoopData() const { return LD; }
|
||
|
Loop *getLoop() const { return LD.first; }
|
||
|
int getSccNum() const { return LD.second; }
|
||
|
|
||
|
bool belongsToLoop() const { return getLoop() || getSccNum() != -1; }
|
||
|
bool belongsToSameLoop(const LoopBlock &LB) const {
|
||
|
return (LB.getLoop() && getLoop() == LB.getLoop()) ||
|
||
|
(LB.getSccNum() != -1 && getSccNum() == LB.getSccNum());
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
const BasicBlock *const BB = nullptr;
|
||
|
LoopData LD = {nullptr, -1};
|
||
|
};
|
||
|
|
||
|
// Pair of LoopBlocks representing an edge from first to second block.
|
||
|
using LoopEdge = std::pair<const LoopBlock &, const LoopBlock &>;
|
||
|
|
||
|
DenseSet<BasicBlockCallbackVH, DenseMapInfo<Value*>> Handles;
|
||
|
|
||
|
// Since we allow duplicate edges from one basic block to another, we use
|
||
|
// a pair (PredBlock and an index in the successors) to specify an edge.
|
||
|
using Edge = std::pair<const BasicBlock *, unsigned>;
|
||
|
|
||
|
DenseMap<Edge, BranchProbability> Probs;
|
||
|
|
||
|
/// Track the last function we run over for printing.
|
||
|
const Function *LastF = nullptr;
|
||
|
|
||
|
const LoopInfo *LI = nullptr;
|
||
|
|
||
|
/// Keeps information about all SCCs in a function.
|
||
|
std::unique_ptr<const SccInfo> SccI;
|
||
|
|
||
|
/// Keeps mapping of a basic block to its estimated weight.
|
||
|
SmallDenseMap<const BasicBlock *, uint32_t> EstimatedBlockWeight;
|
||
|
|
||
|
/// Keeps mapping of a loop to estimated weight to enter the loop.
|
||
|
SmallDenseMap<LoopData, uint32_t> EstimatedLoopWeight;
|
||
|
|
||
|
/// Helper to construct LoopBlock for \p BB.
|
||
|
LoopBlock getLoopBlock(const BasicBlock *BB) const {
|
||
|
return LoopBlock(BB, *LI, *SccI.get());
|
||
|
}
|
||
|
|
||
|
/// Returns true if destination block belongs to some loop and source block is
|
||
|
/// either doesn't belong to any loop or belongs to a loop which is not inner
|
||
|
/// relative to the destination block.
|
||
|
bool isLoopEnteringEdge(const LoopEdge &Edge) const;
|
||
|
/// Returns true if source block belongs to some loop and destination block is
|
||
|
/// either doesn't belong to any loop or belongs to a loop which is not inner
|
||
|
/// relative to the source block.
|
||
|
bool isLoopExitingEdge(const LoopEdge &Edge) const;
|
||
|
/// Returns true if \p Edge is either enters to or exits from some loop, false
|
||
|
/// in all other cases.
|
||
|
bool isLoopEnteringExitingEdge(const LoopEdge &Edge) const;
|
||
|
/// Returns true if source and destination blocks belongs to the same loop and
|
||
|
/// destination block is loop header.
|
||
|
bool isLoopBackEdge(const LoopEdge &Edge) const;
|
||
|
// Fills in \p Enters vector with all "enter" blocks to a loop \LB belongs to.
|
||
|
void getLoopEnterBlocks(const LoopBlock &LB,
|
||
|
SmallVectorImpl<BasicBlock *> &Enters) const;
|
||
|
// Fills in \p Exits vector with all "exit" blocks from a loop \LB belongs to.
|
||
|
void getLoopExitBlocks(const LoopBlock &LB,
|
||
|
SmallVectorImpl<BasicBlock *> &Exits) const;
|
||
|
|
||
|
/// Returns estimated weight for \p BB. None if \p BB has no estimated weight.
|
||
|
Optional<uint32_t> getEstimatedBlockWeight(const BasicBlock *BB) const;
|
||
|
|
||
|
/// Returns estimated weight to enter \p L. In other words it is weight of
|
||
|
/// loop's header block not scaled by trip count. Returns None if \p L has no
|
||
|
/// no estimated weight.
|
||
|
Optional<uint32_t> getEstimatedLoopWeight(const LoopData &L) const;
|
||
|
|
||
|
/// Return estimated weight for \p Edge. Returns None if estimated weight is
|
||
|
/// unknown.
|
||
|
Optional<uint32_t> getEstimatedEdgeWeight(const LoopEdge &Edge) const;
|
||
|
|
||
|
/// Iterates over all edges leading from \p SrcBB to \p Successors and
|
||
|
/// returns maximum of all estimated weights. If at least one edge has unknown
|
||
|
/// estimated weight None is returned.
|
||
|
template <class IterT>
|
||
|
Optional<uint32_t>
|
||
|
getMaxEstimatedEdgeWeight(const LoopBlock &SrcBB,
|
||
|
iterator_range<IterT> Successors) const;
|
||
|
|
||
|
/// If \p LoopBB has no estimated weight then set it to \p BBWeight and
|
||
|
/// return true. Otherwise \p BB's weight remains unchanged and false is
|
||
|
/// returned. In addition all blocks/loops that might need their weight to be
|
||
|
/// re-estimated are put into BlockWorkList/LoopWorkList.
|
||
|
bool updateEstimatedBlockWeight(LoopBlock &LoopBB, uint32_t BBWeight,
|
||
|
SmallVectorImpl<BasicBlock *> &BlockWorkList,
|
||
|
SmallVectorImpl<LoopBlock> &LoopWorkList);
|
||
|
|
||
|
/// Starting from \p LoopBB (including \p LoopBB itself) propagate \p BBWeight
|
||
|
/// up the domination tree.
|
||
|
void propagateEstimatedBlockWeight(const LoopBlock &LoopBB, DominatorTree *DT,
|
||
|
PostDominatorTree *PDT, uint32_t BBWeight,
|
||
|
SmallVectorImpl<BasicBlock *> &WorkList,
|
||
|
SmallVectorImpl<LoopBlock> &LoopWorkList);
|
||
|
|
||
|
/// Returns block's weight encoded in the IR.
|
||
|
Optional<uint32_t> getInitialEstimatedBlockWeight(const BasicBlock *BB);
|
||
|
|
||
|
// Computes estimated weights for all blocks in \p F.
|
||
|
void computeEestimateBlockWeight(const Function &F, DominatorTree *DT,
|
||
|
PostDominatorTree *PDT);
|
||
|
|
||
|
/// Based on computed weights by \p computeEstimatedBlockWeight set
|
||
|
/// probabilities on branches.
|
||
|
bool calcEstimatedHeuristics(const BasicBlock *BB);
|
||
|
bool calcMetadataWeights(const BasicBlock *BB);
|
||
|
bool calcPointerHeuristics(const BasicBlock *BB);
|
||
|
bool calcZeroHeuristics(const BasicBlock *BB, const TargetLibraryInfo *TLI);
|
||
|
bool calcFloatingPointHeuristics(const BasicBlock *BB);
|
||
|
};
|
||
|
|
||
|
/// Analysis pass which computes \c BranchProbabilityInfo.
|
||
|
class BranchProbabilityAnalysis
|
||
|
: public AnalysisInfoMixin<BranchProbabilityAnalysis> {
|
||
|
friend AnalysisInfoMixin<BranchProbabilityAnalysis>;
|
||
|
|
||
|
static AnalysisKey Key;
|
||
|
|
||
|
public:
|
||
|
/// Provide the result type for this analysis pass.
|
||
|
using Result = BranchProbabilityInfo;
|
||
|
|
||
|
/// Run the analysis pass over a function and produce BPI.
|
||
|
BranchProbabilityInfo run(Function &F, FunctionAnalysisManager &AM);
|
||
|
};
|
||
|
|
||
|
/// Printer pass for the \c BranchProbabilityAnalysis results.
|
||
|
class BranchProbabilityPrinterPass
|
||
|
: public PassInfoMixin<BranchProbabilityPrinterPass> {
|
||
|
raw_ostream &OS;
|
||
|
|
||
|
public:
|
||
|
explicit BranchProbabilityPrinterPass(raw_ostream &OS) : OS(OS) {}
|
||
|
|
||
|
PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
|
||
|
};
|
||
|
|
||
|
/// Legacy analysis pass which computes \c BranchProbabilityInfo.
|
||
|
class BranchProbabilityInfoWrapperPass : public FunctionPass {
|
||
|
BranchProbabilityInfo BPI;
|
||
|
|
||
|
public:
|
||
|
static char ID;
|
||
|
|
||
|
BranchProbabilityInfoWrapperPass();
|
||
|
|
||
|
BranchProbabilityInfo &getBPI() { return BPI; }
|
||
|
const BranchProbabilityInfo &getBPI() const { return BPI; }
|
||
|
|
||
|
void getAnalysisUsage(AnalysisUsage &AU) const override;
|
||
|
bool runOnFunction(Function &F) override;
|
||
|
void releaseMemory() override;
|
||
|
void print(raw_ostream &OS, const Module *M = nullptr) const override;
|
||
|
};
|
||
|
|
||
|
} // end namespace llvm
|
||
|
|
||
|
#endif // LLVM_ANALYSIS_BRANCHPROBABILITYINFO_H
|