tcg: Fix fallback from muls2_i64 to mulu2_i64
Brown Bag sez, don't put the fallback code into the wrong function. Also, check for muluh_i64 and use tcg_gen_mulu2_i64 instead of raw ops. Signed-off-by: Richard Henderson <rth@twiddle.net>
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38
tcg/tcg-op.h
38
tcg/tcg-op.h
@ -2520,26 +2520,6 @@ static inline void tcg_gen_mulu2_i64(TCGv_i64 rl, TCGv_i64 rh,
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tcg_gen_op3_i64(INDEX_op_muluh_i64, rh, arg1, arg2);
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tcg_gen_op3_i64(INDEX_op_muluh_i64, rh, arg1, arg2);
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tcg_gen_mov_i64(rl, t);
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tcg_gen_mov_i64(rl, t);
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tcg_temp_free_i64(t);
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tcg_temp_free_i64(t);
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} else if (TCG_TARGET_HAS_mulu2_i64) {
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TCGv_i64 t0 = tcg_temp_new_i64();
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TCGv_i64 t1 = tcg_temp_new_i64();
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TCGv_i64 t2 = tcg_temp_new_i64();
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TCGv_i64 t3 = tcg_temp_new_i64();
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tcg_gen_op4_i64(INDEX_op_mulu2_i64, t0, t1, arg1, arg2);
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/* Allow the optimizer room to replace mulu2 with two moves. */
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tcg_gen_op0(INDEX_op_nop);
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/* Adjust for negative inputs. */
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tcg_gen_sari_i64(t2, arg1, 63);
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tcg_gen_sari_i64(t3, arg2, 63);
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tcg_gen_and_i64(t2, t2, arg2);
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tcg_gen_and_i64(t3, t3, arg1);
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tcg_gen_sub_i64(rh, t1, t2);
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tcg_gen_sub_i64(rh, rh, t3);
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tcg_gen_mov_i64(rl, t0);
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tcg_temp_free_i64(t0);
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tcg_temp_free_i64(t1);
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tcg_temp_free_i64(t2);
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tcg_temp_free_i64(t3);
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} else {
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} else {
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TCGv_i64 t0 = tcg_temp_new_i64();
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TCGv_i64 t0 = tcg_temp_new_i64();
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int sizemask = 0;
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int sizemask = 0;
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@ -2567,6 +2547,24 @@ static inline void tcg_gen_muls2_i64(TCGv_i64 rl, TCGv_i64 rh,
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tcg_gen_op3_i64(INDEX_op_mulsh_i64, rh, arg1, arg2);
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tcg_gen_op3_i64(INDEX_op_mulsh_i64, rh, arg1, arg2);
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tcg_gen_mov_i64(rl, t);
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tcg_gen_mov_i64(rl, t);
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tcg_temp_free_i64(t);
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tcg_temp_free_i64(t);
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} else if (TCG_TARGET_HAS_mulu2_i64 || TCG_TARGET_HAS_muluh_i64) {
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TCGv_i64 t0 = tcg_temp_new_i64();
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TCGv_i64 t1 = tcg_temp_new_i64();
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TCGv_i64 t2 = tcg_temp_new_i64();
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TCGv_i64 t3 = tcg_temp_new_i64();
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tcg_gen_mulu2_i64(t0, t1, arg1, arg2);
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/* Adjust for negative inputs. */
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tcg_gen_sari_i64(t2, arg1, 63);
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tcg_gen_sari_i64(t3, arg2, 63);
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tcg_gen_and_i64(t2, t2, arg2);
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tcg_gen_and_i64(t3, t3, arg1);
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tcg_gen_sub_i64(rh, t1, t2);
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tcg_gen_sub_i64(rh, rh, t3);
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tcg_gen_mov_i64(rl, t0);
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tcg_temp_free_i64(t0);
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tcg_temp_free_i64(t1);
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tcg_temp_free_i64(t2);
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tcg_temp_free_i64(t3);
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} else {
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} else {
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TCGv_i64 t0 = tcg_temp_new_i64();
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TCGv_i64 t0 = tcg_temp_new_i64();
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int sizemask = 0;
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int sizemask = 0;
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