tcg: improve tcg_reg_alloc_movi()
Now that the liveness analysis might mark some output temps as dead, call temp_dead() if needed. Reviewed-by: Richard Henderson <rth@twiddle.net> Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
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@ -1705,6 +1705,9 @@ static void tcg_reg_alloc_movi(TCGContext *s, const TCGArg *args,
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if (NEED_SYNC_ARG(0)) {
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if (NEED_SYNC_ARG(0)) {
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temp_sync(s, args[0], s->reserved_regs);
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temp_sync(s, args[0], s->reserved_regs);
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}
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}
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if (IS_DEAD_ARG(0)) {
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temp_dead(s, args[0]);
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}
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}
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}
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static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
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static void tcg_reg_alloc_mov(TCGContext *s, const TCGOpDef *def,
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