This reverts commit 47281859f66bdab1974fb122cab2cbb4a1c9af7f. Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com> Reviewed-by: Emanuele Giuseppe Esposito <eesposit@redhat.com> Reviewed-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Paolo Bonzini <pbonzini@redhat.com> Message-Id: <20220819132756.74641-3-akihiko.odaki@gmail.com> Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
		
			
				
	
	
		
			382 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			382 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * QEMU System Emulator
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 *
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 * Copyright (c) 2003-2008 Fabrice Bellard
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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#ifndef QEMU_MAIN_LOOP_H
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#define QEMU_MAIN_LOOP_H
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#include "block/aio.h"
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#include "qom/object.h"
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#include "sysemu/event-loop-base.h"
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#define SIG_IPI SIGUSR1
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#define TYPE_MAIN_LOOP  "main-loop"
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OBJECT_DECLARE_TYPE(MainLoop, MainLoopClass, MAIN_LOOP)
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struct MainLoop {
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    EventLoopBase parent_obj;
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};
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typedef struct MainLoop MainLoop;
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/**
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 * qemu_init_main_loop: Set up the process so that it can run the main loop.
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 *
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 * This includes setting up signal handlers.  It should be called before
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 * any other threads are created.  In addition, threads other than the
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 * main one should block signals that are trapped by the main loop.
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 * For simplicity, you can consider these signals to be safe: SIGUSR1,
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 * SIGUSR2, thread signals (SIGFPE, SIGILL, SIGSEGV, SIGBUS) and real-time
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 * signals if available.  Remember that Windows in practice does not have
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 * signals, though.
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 *
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 * In the case of QEMU tools, this will also start/initialize timers.
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 */
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int qemu_init_main_loop(Error **errp);
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/**
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 * main_loop_wait: Run one iteration of the main loop.
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 *
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 * If @nonblocking is true, poll for events, otherwise suspend until
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 * one actually occurs.  The main loop usually consists of a loop that
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 * repeatedly calls main_loop_wait(false).
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 *
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 * Main loop services include file descriptor callbacks, bottom halves
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 * and timers (defined in qemu/timer.h).  Bottom halves are similar to timers
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 * that execute immediately, but have a lower overhead and scheduling them
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 * is wait-free, thread-safe and signal-safe.
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 *
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 * It is sometimes useful to put a whole program in a coroutine.  In this
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 * case, the coroutine actually should be started from within the main loop,
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 * so that the main loop can run whenever the coroutine yields.  To do this,
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 * you can use a bottom half to enter the coroutine as soon as the main loop
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 * starts:
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 *
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 *     void enter_co_bh(void *opaque) {
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 *         QEMUCoroutine *co = opaque;
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 *         qemu_coroutine_enter(co);
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 *     }
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 *
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 *     ...
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 *     QEMUCoroutine *co = qemu_coroutine_create(coroutine_entry, NULL);
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 *     QEMUBH *start_bh = qemu_bh_new(enter_co_bh, co);
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 *     qemu_bh_schedule(start_bh);
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 *     while (...) {
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 *         main_loop_wait(false);
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 *     }
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 *
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 * (In the future we may provide a wrapper for this).
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 *
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 * @nonblocking: Whether the caller should block until an event occurs.
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 */
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void main_loop_wait(int nonblocking);
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/**
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 * qemu_get_aio_context: Return the main loop's AioContext
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 */
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AioContext *qemu_get_aio_context(void);
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/**
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 * qemu_notify_event: Force processing of pending events.
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 *
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 * Similar to signaling a condition variable, qemu_notify_event forces
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 * main_loop_wait to look at pending events and exit.  The caller of
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 * main_loop_wait will usually call it again very soon, so qemu_notify_event
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 * also has the side effect of recalculating the sets of file descriptors
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 * that the main loop waits for.
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 *
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 * Calling qemu_notify_event is rarely necessary, because main loop
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 * services (bottom halves and timers) call it themselves.
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 */
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void qemu_notify_event(void);
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#ifdef _WIN32
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/* return TRUE if no sleep should be done afterwards */
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typedef int PollingFunc(void *opaque);
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/**
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 * qemu_add_polling_cb: Register a Windows-specific polling callback
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 *
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 * Currently, under Windows some events are polled rather than waited for.
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 * Polling callbacks do not ensure that @func is called timely, because
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 * the main loop might wait for an arbitrarily long time.  If possible,
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 * you should instead create a separate thread that does a blocking poll
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 * and set a Win32 event object.  The event can then be passed to
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 * qemu_add_wait_object.
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 *
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 * Polling callbacks really have nothing Windows specific in them, but
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 * as they are a hack and are currently not necessary under POSIX systems,
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 * they are only available when QEMU is running under Windows.
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 *
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 * @func: The function that does the polling, and returns 1 to force
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 * immediate completion of main_loop_wait.
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 * @opaque: A pointer-size value that is passed to @func.
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 */
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int qemu_add_polling_cb(PollingFunc *func, void *opaque);
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/**
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 * qemu_del_polling_cb: Unregister a Windows-specific polling callback
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 *
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 * This function removes a callback that was registered with
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 * qemu_add_polling_cb.
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 *
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 * @func: The function that was passed to qemu_add_polling_cb.
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 * @opaque: A pointer-size value that was passed to qemu_add_polling_cb.
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 */
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void qemu_del_polling_cb(PollingFunc *func, void *opaque);
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/* Wait objects handling */
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typedef void WaitObjectFunc(void *opaque);
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/**
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 * qemu_add_wait_object: Register a callback for a Windows handle
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 *
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 * Under Windows, the iohandler mechanism can only be used with sockets.
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 * QEMU must use the WaitForMultipleObjects API to wait on other handles.
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 * This function registers a #HANDLE with QEMU, so that it will be included
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 * in the main loop's calls to WaitForMultipleObjects.  When the handle
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 * is in a signaled state, QEMU will call @func.
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 *
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 * @handle: The Windows handle to be observed.
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 * @func: A function to be called when @handle is in a signaled state.
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 * @opaque: A pointer-size value that is passed to @func.
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 */
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int qemu_add_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
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/**
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 * qemu_del_wait_object: Unregister a callback for a Windows handle
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 *
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 * This function removes a callback that was registered with
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 * qemu_add_wait_object.
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 *
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 * @func: The function that was passed to qemu_add_wait_object.
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 * @opaque: A pointer-size value that was passed to qemu_add_wait_object.
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 */
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void qemu_del_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
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#endif
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/* async I/O support */
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typedef void IOReadHandler(void *opaque, const uint8_t *buf, int size);
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/**
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 * IOCanReadHandler: Return the number of bytes that #IOReadHandler can accept
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 *
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 * This function reports how many bytes #IOReadHandler is prepared to accept.
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 * #IOReadHandler may be invoked with up to this number of bytes.  If this
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 * function returns 0 then #IOReadHandler is not invoked.
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 *
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 * This function is typically called from an event loop.  If the number of
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 * bytes changes outside the event loop (e.g. because a vcpu thread drained the
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 * buffer), then it is necessary to kick the event loop so that this function
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 * is called again.  aio_notify() or qemu_notify_event() can be used to kick
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 * the event loop.
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 */
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typedef int IOCanReadHandler(void *opaque);
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/**
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 * qemu_set_fd_handler: Register a file descriptor with the main loop
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 *
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 * This function tells the main loop to wake up whenever one of the
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 * following conditions is true:
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 *
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 * 1) if @fd_write is not %NULL, when the file descriptor is writable;
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 *
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 * 2) if @fd_read is not %NULL, when the file descriptor is readable.
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 *
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 * The callbacks that are set up by qemu_set_fd_handler are level-triggered.
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 * If @fd_read does not read from @fd, or @fd_write does not write to @fd
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 * until its buffers are full, they will be called again on the next
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 * iteration.
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 *
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 * @fd: The file descriptor to be observed.  Under Windows it must be
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 * a #SOCKET.
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 *
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 * @fd_read: A level-triggered callback that is fired if @fd is readable
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 * at the beginning of a main loop iteration, or if it becomes readable
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 * during one.
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 *
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 * @fd_write: A level-triggered callback that is fired when @fd is writable
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 * at the beginning of a main loop iteration, or if it becomes writable
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 * during one.
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 *
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 * @opaque: A pointer-sized value that is passed to @fd_read and @fd_write.
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 */
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void qemu_set_fd_handler(int fd,
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                         IOHandler *fd_read,
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                         IOHandler *fd_write,
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                         void *opaque);
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/**
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 * event_notifier_set_handler: Register an EventNotifier with the main loop
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 *
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 * This function tells the main loop to wake up whenever the
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 * #EventNotifier was set.
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 *
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 * @e: The #EventNotifier to be observed.
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 *
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 * @handler: A level-triggered callback that is fired when @e
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 * has been set.  @e is passed to it as a parameter.
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 */
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void event_notifier_set_handler(EventNotifier *e,
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                                EventNotifierHandler *handler);
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GSource *iohandler_get_g_source(void);
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AioContext *iohandler_get_aio_context(void);
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/**
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 * qemu_mutex_iothread_locked: Return lock status of the main loop mutex.
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 *
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 * The main loop mutex is the coarsest lock in QEMU, and as such it
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 * must always be taken outside other locks.  This function helps
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 * functions take different paths depending on whether the current
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 * thread is running within the main loop mutex.
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 *
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 * This function should never be used in the block layer, because
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 * unit tests, block layer tools and qemu-storage-daemon do not
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 * have a BQL.
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 * Please instead refer to qemu_in_main_thread().
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 */
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bool qemu_mutex_iothread_locked(void);
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/**
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 * qemu_in_main_thread: return whether it's possible to safely access
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 * the global state of the block layer.
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 *
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 * Global state of the block layer is not accessible from I/O threads
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 * or worker threads; only from threads that "own" the default
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 * AioContext that qemu_get_aio_context() returns.  For tests, block
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 * layer tools and qemu-storage-daemon there is a designated thread that
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 * runs the event loop for qemu_get_aio_context(), and that is the
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 * main thread.
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 *
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 * For emulators, however, any thread that holds the BQL can act
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 * as the block layer main thread; this will be any of the actual
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 * main thread, the vCPU threads or the RCU thread.
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 *
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 * For clarity, do not use this function outside the block layer.
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 */
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bool qemu_in_main_thread(void);
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/*
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 * Mark and check that the function is part of the Global State API.
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 * Please refer to include/block/block-global-state.h for more
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 * information about GS API.
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 */
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#define GLOBAL_STATE_CODE()                                         \
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    do {                                                            \
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        assert(qemu_in_main_thread());                              \
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    } while (0)
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/*
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 * Mark and check that the function is part of the I/O API.
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 * Please refer to include/block/block-io.h for more
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 * information about IO API.
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 */
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#define IO_CODE()                                                   \
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    do {                                                            \
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        /* nop */                                                   \
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    } while (0)
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/*
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 * Mark and check that the function is part of the "I/O OR GS" API.
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 * Please refer to include/block/block-io.h for more
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 * information about "IO or GS" API.
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 */
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#define IO_OR_GS_CODE()                                             \
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    do {                                                            \
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        /* nop */                                                   \
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    } while (0)
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/**
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 * qemu_mutex_lock_iothread: Lock the main loop mutex.
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 *
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 * This function locks the main loop mutex.  The mutex is taken by
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 * main() in vl.c and always taken except while waiting on
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 * external events (such as with select).  The mutex should be taken
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 * by threads other than the main loop thread when calling
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 * qemu_bh_new(), qemu_set_fd_handler() and basically all other
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 * functions documented in this file.
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 *
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 * NOTE: tools currently are single-threaded and qemu_mutex_lock_iothread
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 * is a no-op there.
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 */
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#define qemu_mutex_lock_iothread()                      \
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    qemu_mutex_lock_iothread_impl(__FILE__, __LINE__)
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void qemu_mutex_lock_iothread_impl(const char *file, int line);
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/**
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 * qemu_mutex_unlock_iothread: Unlock the main loop mutex.
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 *
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 * This function unlocks the main loop mutex.  The mutex is taken by
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 * main() in vl.c and always taken except while waiting on
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 * external events (such as with select).  The mutex should be unlocked
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 * as soon as possible by threads other than the main loop thread,
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 * because it prevents the main loop from processing callbacks,
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 * including timers and bottom halves.
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 *
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 * NOTE: tools currently are single-threaded and qemu_mutex_unlock_iothread
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 * is a no-op there.
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 */
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void qemu_mutex_unlock_iothread(void);
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/*
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 * qemu_cond_wait_iothread: Wait on condition for the main loop mutex
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 *
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 * This function atomically releases the main loop mutex and causes
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 * the calling thread to block on the condition.
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 */
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void qemu_cond_wait_iothread(QemuCond *cond);
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/*
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 * qemu_cond_timedwait_iothread: like the previous, but with timeout
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 */
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void qemu_cond_timedwait_iothread(QemuCond *cond, int ms);
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/* internal interfaces */
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void qemu_fd_register(int fd);
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#define qemu_bh_new(cb, opaque) \
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    qemu_bh_new_full((cb), (opaque), (stringify(cb)))
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QEMUBH *qemu_bh_new_full(QEMUBHFunc *cb, void *opaque, const char *name);
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void qemu_bh_schedule_idle(QEMUBH *bh);
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enum {
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    MAIN_LOOP_POLL_FILL,
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    MAIN_LOOP_POLL_ERR,
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    MAIN_LOOP_POLL_OK,
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};
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typedef struct MainLoopPoll {
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    int state;
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    uint32_t timeout;
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    GArray *pollfds;
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} MainLoopPoll;
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void main_loop_poll_add_notifier(Notifier *notify);
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void main_loop_poll_remove_notifier(Notifier *notify);
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#endif
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