Reviewed-by: Juan Quintela <quintela@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org> Message-Id: <20231221031652.119827-72-richard.henderson@linaro.org>
		
			
				
	
	
		
			529 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
			
		
		
	
	
			529 lines
		
	
	
		
			21 KiB
		
	
	
	
		
			ReStructuredText
		
	
	
	
	
	
Modelling a clock tree in QEMU
 | 
						|
==============================
 | 
						|
 | 
						|
What are clocks?
 | 
						|
----------------
 | 
						|
 | 
						|
Clocks are QOM objects developed for the purpose of modelling the
 | 
						|
distribution of clocks in QEMU.
 | 
						|
 | 
						|
They allow us to model the clock distribution of a platform and detect
 | 
						|
configuration errors in the clock tree such as badly configured PLL, clock
 | 
						|
source selection or disabled clock.
 | 
						|
 | 
						|
The object is *Clock* and its QOM name is ``clock`` (in C code, the macro
 | 
						|
``TYPE_CLOCK``).
 | 
						|
 | 
						|
Clocks are typically used with devices where they are used to model inputs
 | 
						|
and outputs. They are created in a similar way to GPIOs. Inputs and outputs
 | 
						|
of different devices can be connected together.
 | 
						|
 | 
						|
In these cases a Clock object is a child of a Device object, but this
 | 
						|
is not a requirement. Clocks can be independent of devices. For
 | 
						|
example it is possible to create a clock outside of any device to
 | 
						|
model the main clock source of a machine.
 | 
						|
 | 
						|
Here is an example of clocks::
 | 
						|
 | 
						|
    +---------+      +----------------------+   +--------------+
 | 
						|
    | Clock 1 |      |       Device B       |   |   Device C   |
 | 
						|
    |         |      | +-------+  +-------+ |   | +-------+    |
 | 
						|
    |         |>>-+-->>|Clock 2|  |Clock 3|>>--->>|Clock 6|    |
 | 
						|
    +---------+   |  | | (in)  |  | (out) | |   | | (in)  |    |
 | 
						|
                  |  | +-------+  +-------+ |   | +-------+    |
 | 
						|
                  |  |            +-------+ |   +--------------+
 | 
						|
                  |  |            |Clock 4|>>
 | 
						|
                  |  |            | (out) | |   +--------------+
 | 
						|
                  |  |            +-------+ |   |   Device D   |
 | 
						|
                  |  |            +-------+ |   | +-------+    |
 | 
						|
                  |  |            |Clock 5|>>--->>|Clock 7|    |
 | 
						|
                  |  |            | (out) | |   | | (in)  |    |
 | 
						|
                  |  |            +-------+ |   | +-------+    |
 | 
						|
                  |  +----------------------+   |              |
 | 
						|
                  |                             | +-------+    |
 | 
						|
                  +----------------------------->>|Clock 8|    |
 | 
						|
                                                | | (in)  |    |
 | 
						|
                                                | +-------+    |
 | 
						|
                                                +--------------+
 | 
						|
 | 
						|
Clocks are defined in the ``include/hw/clock.h`` header and device
 | 
						|
related functions are defined in the ``include/hw/qdev-clock.h``
 | 
						|
header.
 | 
						|
 | 
						|
The clock state
 | 
						|
---------------
 | 
						|
 | 
						|
The state of a clock is its period; it is stored as an integer
 | 
						|
representing it in units of 2 :sup:`-32` ns. The special value of 0 is used to
 | 
						|
represent the clock being inactive or gated. The clocks do not model
 | 
						|
the signal itself (pin toggling) or other properties such as the duty
 | 
						|
cycle.
 | 
						|
 | 
						|
All clocks contain this state: outputs as well as inputs. This allows
 | 
						|
the current period of a clock to be fetched at any time. When a clock
 | 
						|
is updated, the value is immediately propagated to all connected
 | 
						|
clocks in the tree.
 | 
						|
 | 
						|
To ease interaction with clocks, helpers with a unit suffix are defined for
 | 
						|
every clock state setter or getter. The suffixes are:
 | 
						|
 | 
						|
- ``_ns`` for handling periods in nanoseconds
 | 
						|
- ``_hz`` for handling frequencies in hertz
 | 
						|
 | 
						|
The 0 period value is converted to 0 in hertz and vice versa. 0 always means
 | 
						|
that the clock is disabled.
 | 
						|
 | 
						|
Adding a new clock
 | 
						|
------------------
 | 
						|
 | 
						|
Adding clocks to a device must be done during the init method of the Device
 | 
						|
instance.
 | 
						|
 | 
						|
To add an input clock to a device, the function ``qdev_init_clock_in()``
 | 
						|
must be used.  It takes the name, a callback, an opaque parameter
 | 
						|
for the callback and a mask of events when the callback should be
 | 
						|
called (this will be explained in a following section).
 | 
						|
Output is simpler; only the name is required. Typically::
 | 
						|
 | 
						|
    qdev_init_clock_in(DEVICE(dev), "clk_in", clk_in_callback, dev, ClockUpdate);
 | 
						|
    qdev_init_clock_out(DEVICE(dev), "clk_out");
 | 
						|
 | 
						|
Both functions return the created Clock pointer, which should be saved in the
 | 
						|
device's state structure for further use.
 | 
						|
 | 
						|
These objects will be automatically deleted by the QOM reference mechanism.
 | 
						|
 | 
						|
Note that it is possible to create a static array describing clock inputs and
 | 
						|
outputs. The function ``qdev_init_clocks()`` must be called with the array as
 | 
						|
parameter to initialize the clocks: it has the same behaviour as calling the
 | 
						|
``qdev_init_clock_in/out()`` for each clock in the array. To ease the array
 | 
						|
construction, some macros are defined in ``include/hw/qdev-clock.h``.
 | 
						|
As an example, the following creates 2 clocks to a device: one input and one
 | 
						|
output.
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
    /* device structure containing pointers to the clock objects */
 | 
						|
    typedef struct MyDeviceState {
 | 
						|
        DeviceState parent_obj;
 | 
						|
        Clock *clk_in;
 | 
						|
        Clock *clk_out;
 | 
						|
    } MyDeviceState;
 | 
						|
 | 
						|
    /*
 | 
						|
     * callback for the input clock (see "Callback on input clock
 | 
						|
     * change" section below for more information).
 | 
						|
     */
 | 
						|
    static void clk_in_callback(void *opaque, ClockEvent event);
 | 
						|
 | 
						|
    /*
 | 
						|
     * static array describing clocks:
 | 
						|
     * + a clock input named "clk_in", whose pointer is stored in
 | 
						|
     *   the clk_in field of a MyDeviceState structure with callback
 | 
						|
     *   clk_in_callback.
 | 
						|
     * + a clock output named "clk_out" whose pointer is stored in
 | 
						|
     *   the clk_out field of a MyDeviceState structure.
 | 
						|
     */
 | 
						|
    static const ClockPortInitArray mydev_clocks = {
 | 
						|
        QDEV_CLOCK_IN(MyDeviceState, clk_in, clk_in_callback, ClockUpdate),
 | 
						|
        QDEV_CLOCK_OUT(MyDeviceState, clk_out),
 | 
						|
        QDEV_CLOCK_END
 | 
						|
    };
 | 
						|
 | 
						|
    /* device initialization function */
 | 
						|
    static void mydev_init(Object *obj)
 | 
						|
    {
 | 
						|
        /* cast to MyDeviceState */
 | 
						|
        MyDeviceState *mydev = MYDEVICE(obj);
 | 
						|
        /* create and fill the pointer fields in the MyDeviceState */
 | 
						|
        qdev_init_clocks(mydev, mydev_clocks);
 | 
						|
        [...]
 | 
						|
    }
 | 
						|
 | 
						|
An alternative way to create a clock is to simply call
 | 
						|
``object_new(TYPE_CLOCK)``. In that case the clock will neither be an
 | 
						|
input nor an output of a device. After the whole QOM hierarchy of the
 | 
						|
clock has been set ``clock_setup_canonical_path()`` should be called.
 | 
						|
 | 
						|
At creation, the period of the clock is 0: the clock is disabled. You can
 | 
						|
change it using ``clock_set_ns()`` or ``clock_set_hz()``.
 | 
						|
 | 
						|
Note that if you are creating a clock with a fixed period which will never
 | 
						|
change (for example the main clock source of a board), then you'll have
 | 
						|
nothing else to do. This value will be propagated to other clocks when
 | 
						|
connecting the clocks together and devices will fetch the right value during
 | 
						|
the first reset.
 | 
						|
 | 
						|
Clock callbacks
 | 
						|
---------------
 | 
						|
 | 
						|
You can give a clock a callback function in several ways:
 | 
						|
 | 
						|
 * by passing it as an argument to ``qdev_init_clock_in()``
 | 
						|
 * as an argument to the ``QDEV_CLOCK_IN()`` macro initializing an
 | 
						|
   array to be passed to ``qdev_init_clocks()``
 | 
						|
 * by directly calling the ``clock_set_callback()`` function
 | 
						|
 | 
						|
The callback function must be of this type:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
   typedef void ClockCallback(void *opaque, ClockEvent event);
 | 
						|
 | 
						|
The ``opaque`` argument is the pointer passed to ``qdev_init_clock_in()``
 | 
						|
or ``clock_set_callback()``; for ``qdev_init_clocks()`` it is the
 | 
						|
``dev`` device pointer.
 | 
						|
 | 
						|
The ``event`` argument specifies why the callback has been called.
 | 
						|
When you register the callback you specify a mask of ClockEvent values
 | 
						|
that you are interested in. The callback will only be called for those
 | 
						|
events.
 | 
						|
 | 
						|
The events currently supported are:
 | 
						|
 | 
						|
 * ``ClockPreUpdate`` : called when the input clock's period is about to
 | 
						|
   update. This is useful if the device needs to do some action for
 | 
						|
   which it needs to know the old value of the clock period. During
 | 
						|
   this callback, Clock API functions like ``clock_get()`` or
 | 
						|
   ``clock_ticks_to_ns()`` will use the old period.
 | 
						|
 * ``ClockUpdate`` : called after the input clock's period has changed.
 | 
						|
   During this callback, Clock API functions like ``clock_ticks_to_ns()``
 | 
						|
   will use the new period.
 | 
						|
 | 
						|
Note that a clock only has one callback: it is not possible to register
 | 
						|
different functions for different events. You must register a single
 | 
						|
callback which listens for all of the events you are interested in,
 | 
						|
and use the ``event`` argument to identify which event has happened.
 | 
						|
 | 
						|
Retrieving clocks from a device
 | 
						|
-------------------------------
 | 
						|
 | 
						|
``qdev_get_clock_in()`` and ``dev_get_clock_out()`` are available to
 | 
						|
get the clock inputs or outputs of a device. For example:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
   Clock *clk = qdev_get_clock_in(DEVICE(mydev), "clk_in");
 | 
						|
 | 
						|
or:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
   Clock *clk = qdev_get_clock_out(DEVICE(mydev), "clk_out");
 | 
						|
 | 
						|
Connecting two clocks together
 | 
						|
------------------------------
 | 
						|
 | 
						|
To connect two clocks together, use the ``clock_set_source()`` function.
 | 
						|
Given two clocks ``clk1``, and ``clk2``, ``clock_set_source(clk2, clk1);``
 | 
						|
configures ``clk2`` to follow the ``clk1`` period changes. Every time ``clk1``
 | 
						|
is updated, ``clk2`` will be updated too.
 | 
						|
 | 
						|
When connecting clock between devices, prefer using the
 | 
						|
``qdev_connect_clock_in()`` function to set the source of an input
 | 
						|
device clock.  For example, to connect the input clock ``clk2`` of
 | 
						|
``devB`` to the output clock ``clk1`` of ``devA``, do:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
    qdev_connect_clock_in(devB, "clk2", qdev_get_clock_out(devA, "clk1"))
 | 
						|
 | 
						|
We used ``qdev_get_clock_out()`` above, but any clock can drive an
 | 
						|
input clock, even another input clock. The following diagram shows
 | 
						|
some examples of connections. Note also that a clock can drive several
 | 
						|
other clocks.
 | 
						|
 | 
						|
::
 | 
						|
 | 
						|
  +------------+  +--------------------------------------------------+
 | 
						|
  |  Device A  |  |                   Device B                       |
 | 
						|
  |            |  |               +---------------------+            |
 | 
						|
  |            |  |               |       Device C      |            |
 | 
						|
  |  +-------+ |  | +-------+     | +-------+ +-------+ |  +-------+ |
 | 
						|
  |  |Clock 1|>>-->>|Clock 2|>>+-->>|Clock 3| |Clock 5|>>>>|Clock 6|>>
 | 
						|
  |  | (out) | |  | | (in)  |  |  | | (in)  | | (out) | |  | (out) | |
 | 
						|
  |  +-------+ |  | +-------+  |  | +-------+ +-------+ |  +-------+ |
 | 
						|
  +------------+  |            |  +---------------------+            |
 | 
						|
                  |            |                                     |
 | 
						|
                  |            |  +--------------+                   |
 | 
						|
                  |            |  |   Device D   |                   |
 | 
						|
                  |            |  | +-------+    |                   |
 | 
						|
                  |            +-->>|Clock 4|    |                   |
 | 
						|
                  |               | | (in)  |    |                   |
 | 
						|
                  |               | +-------+    |                   |
 | 
						|
                  |               +--------------+                   |
 | 
						|
                  +--------------------------------------------------+
 | 
						|
 | 
						|
In the above example, when *Clock 1* is updated by *Device A*, three
 | 
						|
clocks get the new clock period value: *Clock 2*, *Clock 3* and *Clock 4*.
 | 
						|
 | 
						|
It is not possible to disconnect a clock or to change the clock connection
 | 
						|
after it is connected.
 | 
						|
 | 
						|
Clock multiplier and divider settings
 | 
						|
-------------------------------------
 | 
						|
 | 
						|
By default, when clocks are connected together, the child
 | 
						|
clocks run with the same period as their source (parent) clock.
 | 
						|
The Clock API supports a built-in period multiplier/divider
 | 
						|
mechanism so you can configure a clock to make its children
 | 
						|
run at a different period from its own. If you call the
 | 
						|
``clock_set_mul_div()`` function you can specify the clock's
 | 
						|
multiplier and divider values. The children of that clock
 | 
						|
will all run with a period of ``parent_period * multiplier / divider``.
 | 
						|
For instance, if the clock has a frequency of 8MHz and you set its
 | 
						|
multiplier to 2 and its divider to 3, the child clocks will run
 | 
						|
at 12MHz.
 | 
						|
 | 
						|
You can change the multiplier and divider of a clock at runtime,
 | 
						|
so you can use this to model clock controller devices which
 | 
						|
have guest-programmable frequency multipliers or dividers.
 | 
						|
 | 
						|
Note that ``clock_set_mul_div()`` does not automatically call
 | 
						|
``clock_propagate()``. If you make a runtime change to the
 | 
						|
multiplier or divider you must call clock_propagate() yourself.
 | 
						|
 | 
						|
Unconnected input clocks
 | 
						|
------------------------
 | 
						|
 | 
						|
A newly created input clock is disabled (period of 0). This means the
 | 
						|
clock will be considered as disabled until the period is updated. If
 | 
						|
the clock remains unconnected it will always keep its initial value
 | 
						|
of 0. If this is not the desired behaviour, ``clock_set()``,
 | 
						|
``clock_set_ns()`` or ``clock_set_hz()`` should be called on the Clock
 | 
						|
object during device instance init. For example:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
    clk = qdev_init_clock_in(DEVICE(dev), "clk-in", clk_in_callback,
 | 
						|
                             dev, ClockUpdate);
 | 
						|
    /* set initial value to 10ns / 100MHz */
 | 
						|
    clock_set_ns(clk, 10);
 | 
						|
 | 
						|
To enforce that the clock is wired up by the board code, you can
 | 
						|
call ``clock_has_source()`` in your device's realize method:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
   if (!clock_has_source(s->clk)) {
 | 
						|
       error_setg(errp, "MyDevice: clk input must be connected");
 | 
						|
       return;
 | 
						|
   }
 | 
						|
 | 
						|
Note that this only checks that the clock has been wired up; it is
 | 
						|
still possible that the output clock connected to it is disabled
 | 
						|
or has not yet been configured, in which case the period will be
 | 
						|
zero. You should use the clock callback to find out when the clock
 | 
						|
period changes.
 | 
						|
 | 
						|
Fetching clock frequency/period
 | 
						|
-------------------------------
 | 
						|
 | 
						|
To get the current state of a clock, use the functions ``clock_get()``
 | 
						|
or ``clock_get_hz()``.
 | 
						|
 | 
						|
``clock_get()`` returns the period of the clock in its fully precise
 | 
						|
internal representation, as an unsigned 64-bit integer in units of
 | 
						|
2^-32 nanoseconds. (For many purposes ``clock_ticks_to_ns()`` will
 | 
						|
be more convenient; see the section below on expiry deadlines.)
 | 
						|
 | 
						|
``clock_get_hz()`` returns the frequency of the clock, rounded to the
 | 
						|
next lowest integer. This implies some inaccuracy due to the rounding,
 | 
						|
so be cautious about using it in calculations.
 | 
						|
 | 
						|
It is also possible to register a callback on clock frequency changes.
 | 
						|
Here is an example, which assumes that ``clock_callback`` has been
 | 
						|
specified as the callback for the ``ClockUpdate`` event:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
    void clock_callback(void *opaque, ClockEvent event) {
 | 
						|
        MyDeviceState *s = (MyDeviceState *) opaque;
 | 
						|
        /*
 | 
						|
         * 'opaque' is the argument passed to qdev_init_clock_in();
 | 
						|
         * usually this will be the device state pointer.
 | 
						|
         */
 | 
						|
 | 
						|
        /* do something with the new period */
 | 
						|
        fprintf(stdout, "device new period is %" PRIu64 "* 2^-32 ns\n",
 | 
						|
                        clock_get(dev->my_clk_input));
 | 
						|
    }
 | 
						|
 | 
						|
If you are only interested in the frequency for displaying it to
 | 
						|
humans (for instance in debugging), use ``clock_display_freq()``,
 | 
						|
which returns a prettified string-representation, e.g. "33.3 MHz".
 | 
						|
The caller must free the string with g_free() after use.
 | 
						|
 | 
						|
Calculating expiry deadlines
 | 
						|
----------------------------
 | 
						|
 | 
						|
A commonly required operation for a clock is to calculate how long
 | 
						|
it will take for the clock to tick N times; this can then be used
 | 
						|
to set a timer expiry deadline. Use the function ``clock_ticks_to_ns()``,
 | 
						|
which takes an unsigned 64-bit count of ticks and returns the length
 | 
						|
of time in nanoseconds required for the clock to tick that many times.
 | 
						|
 | 
						|
It is important not to try to calculate expiry deadlines using a
 | 
						|
shortcut like multiplying a "period of clock in nanoseconds" value
 | 
						|
by the tick count, because clocks can have periods which are not a
 | 
						|
whole number of nanoseconds, and the accumulated error in the
 | 
						|
multiplication can be significant.
 | 
						|
 | 
						|
For a clock with a very long period and a large number of ticks,
 | 
						|
the result of this function could in theory be too large to fit in
 | 
						|
a 64-bit value. To avoid overflow in this case, ``clock_ticks_to_ns()``
 | 
						|
saturates the result to INT64_MAX (because this is the largest valid
 | 
						|
input to the QEMUTimer APIs). Since INT64_MAX nanoseconds is almost
 | 
						|
300 years, anything with an expiry later than that is in the "will
 | 
						|
never happen" category. Callers of ``clock_ticks_to_ns()`` should
 | 
						|
therefore generally not special-case the possibility of a saturated
 | 
						|
result but just allow the timer to be set to that far-future value.
 | 
						|
(If you are performing further calculations on the returned value
 | 
						|
rather than simply passing it to a QEMUTimer function like
 | 
						|
``timer_mod_ns()`` then you should be careful to avoid overflow
 | 
						|
in those calculations, of course.)
 | 
						|
 | 
						|
Obtaining tick counts
 | 
						|
---------------------
 | 
						|
 | 
						|
For calculations where you need to know the number of ticks in
 | 
						|
a given duration, use ``clock_ns_to_ticks()``. This function handles
 | 
						|
possible non-whole-number-of-nanoseconds periods and avoids
 | 
						|
potential rounding errors. It will return '0' if the clock is stopped
 | 
						|
(i.e. it has period zero). If the inputs imply a tick count that
 | 
						|
overflows a 64-bit value (a very long duration for a clock with a
 | 
						|
very short period) the output value is truncated, so effectively
 | 
						|
the 64-bit output wraps around.
 | 
						|
 | 
						|
Changing a clock period
 | 
						|
-----------------------
 | 
						|
 | 
						|
A device can change its outputs using the ``clock_update()``,
 | 
						|
``clock_update_ns()`` or ``clock_update_hz()`` function. It will trigger
 | 
						|
updates on every connected input.
 | 
						|
 | 
						|
For example, let's say that we have an output clock *clkout* and we
 | 
						|
have a pointer to it in the device state because we did the following
 | 
						|
in init phase:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
   dev->clkout = qdev_init_clock_out(DEVICE(dev), "clkout");
 | 
						|
 | 
						|
Then at any time (apart from the cases listed below), it is possible to
 | 
						|
change the clock value by doing:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
   clock_update_hz(dev->clkout, 1000 * 1000 * 1000); /* 1GHz */
 | 
						|
 | 
						|
Because updating a clock may trigger any side effects through
 | 
						|
connected clocks and their callbacks, this operation must be done
 | 
						|
while holding the qemu io lock.
 | 
						|
 | 
						|
For the same reason, one can update clocks only when it is allowed to have
 | 
						|
side effects on other objects. In consequence, it is forbidden:
 | 
						|
 | 
						|
* during migration,
 | 
						|
* and in the enter phase of reset.
 | 
						|
 | 
						|
Note that calling ``clock_update[_ns|_hz]()`` is equivalent to calling
 | 
						|
``clock_set[_ns|_hz]()`` (with the same arguments) then
 | 
						|
``clock_propagate()`` on the clock. Thus, setting the clock value can
 | 
						|
be separated from triggering the side-effects. This is often required
 | 
						|
to factorize code to handle reset and migration in devices.
 | 
						|
 | 
						|
Aliasing clocks
 | 
						|
---------------
 | 
						|
 | 
						|
Sometimes, one needs to forward, or inherit, a clock from another
 | 
						|
device.  Typically, when doing device composition, a device might
 | 
						|
expose a sub-device's clock without interfering with it.  The function
 | 
						|
``qdev_alias_clock()`` can be used to achieve this behaviour. Note
 | 
						|
that it is possible to expose the clock under a different name.
 | 
						|
``qdev_alias_clock()`` works for both input and output clocks.
 | 
						|
 | 
						|
For example, if device B is a child of device A,
 | 
						|
``device_a_instance_init()`` may do something like this:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
    void device_a_instance_init(Object *obj)
 | 
						|
    {
 | 
						|
        AState *A = DEVICE_A(obj);
 | 
						|
        BState *B;
 | 
						|
        /* create object B as child of A */
 | 
						|
        [...]
 | 
						|
        qdev_alias_clock(B, "clk", A, "b_clk");
 | 
						|
        /*
 | 
						|
         * Now A has a clock "b_clk" which is an alias to
 | 
						|
         * the clock "clk" of its child B.
 | 
						|
         */
 | 
						|
    }
 | 
						|
 | 
						|
This function does not return any clock object. The new clock has the
 | 
						|
same direction (input or output) as the original one. This function
 | 
						|
only adds a link to the existing clock. In the above example, object B
 | 
						|
remains the only object allowed to use the clock and device A must not
 | 
						|
try to change the clock period or set a callback to the clock. This
 | 
						|
diagram describes the example with an input clock::
 | 
						|
 | 
						|
    +--------------------------+
 | 
						|
    |        Device A          |
 | 
						|
    |         +--------------+ |
 | 
						|
    |         |   Device B   | |
 | 
						|
    |         | +-------+    | |
 | 
						|
    >>"b_clk">>>| "clk" |    | |
 | 
						|
    |  (in)   | |  (in) |    | |
 | 
						|
    |         | +-------+    | |
 | 
						|
    |         +--------------+ |
 | 
						|
    +--------------------------+
 | 
						|
 | 
						|
Migration
 | 
						|
---------
 | 
						|
 | 
						|
Clock state is not migrated automatically. Every device must handle its
 | 
						|
clock migration. Alias clocks must not be migrated.
 | 
						|
 | 
						|
To ensure clock states are restored correctly during migration, there
 | 
						|
are two solutions.
 | 
						|
 | 
						|
Clock states can be migrated by adding an entry into the device
 | 
						|
vmstate description. You should use the ``VMSTATE_CLOCK`` macro for this.
 | 
						|
This is typically used to migrate an input clock state. For example:
 | 
						|
 | 
						|
.. code-block:: c
 | 
						|
 | 
						|
    MyDeviceState {
 | 
						|
        DeviceState parent_obj;
 | 
						|
        [...] /* some fields */
 | 
						|
        Clock *clk;
 | 
						|
    };
 | 
						|
 | 
						|
    VMStateDescription my_device_vmstate = {
 | 
						|
        .name = "my_device",
 | 
						|
        .fields = (const VMStateField[]) {
 | 
						|
            [...], /* other migrated fields */
 | 
						|
            VMSTATE_CLOCK(clk, MyDeviceState),
 | 
						|
            VMSTATE_END_OF_LIST()
 | 
						|
        }
 | 
						|
    };
 | 
						|
 | 
						|
The second solution is to restore the clock state using information already
 | 
						|
at our disposal. This can be used to restore output clock states using the
 | 
						|
device state. The functions ``clock_set[_ns|_hz]()`` can be used during the
 | 
						|
``post_load()`` migration callback.
 | 
						|
 | 
						|
When adding clock support to an existing device, if you care about
 | 
						|
migration compatibility you will need to be careful, as simply adding
 | 
						|
a ``VMSTATE_CLOCK()`` line will break compatibility. Instead, you can
 | 
						|
put the ``VMSTATE_CLOCK()`` line into a vmstate subsection with a
 | 
						|
suitable ``needed`` function, and use ``clock_set()`` in a
 | 
						|
``pre_load()`` function to set the default value that will be used if
 | 
						|
the source virtual machine in the migration does not send the clock
 | 
						|
state.
 | 
						|
 | 
						|
Care should be taken not to use ``clock_update[_ns|_hz]()`` or
 | 
						|
``clock_propagate()`` during the whole migration procedure because it
 | 
						|
will trigger side effects to other devices in an unknown state.
 |