Fix egl_fb_read() to use the (destination) surface size instead of the (source) framebuffer source for glReadPixels. Pass the DisplaySurface instead of the pixeldata pointer to egl_fb_read() to make this possible. With that in place framebuffer reads work fine even if the surface and framebuffer sizes don't match, so we can remove the guest-triggerable asserts in egl_scanout_flush(). Buglink: https://bugzilla.redhat.com//show_bug.cgi?id=1749659 Signed-off-by: Gerd Hoffmann <kraxel@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Message-id: 20190909073911.24787-1-kraxel@redhat.com
		
			
				
	
	
		
			473 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			473 lines
		
	
	
		
			14 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (C) 2015-2016 Gerd Hoffmann <kraxel@redhat.com>
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 *
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 * This library is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * This library is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
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 */
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#include "qemu/osdep.h"
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#include "qemu/drm.h"
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#include "qemu/error-report.h"
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#include "ui/console.h"
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#include "ui/egl-helpers.h"
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EGLDisplay *qemu_egl_display;
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EGLConfig qemu_egl_config;
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DisplayGLMode qemu_egl_mode;
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/* ------------------------------------------------------------------ */
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static void egl_fb_delete_texture(egl_fb *fb)
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{
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    if (!fb->delete_texture) {
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        return;
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    }
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    glDeleteTextures(1, &fb->texture);
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    fb->delete_texture = false;
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}
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void egl_fb_destroy(egl_fb *fb)
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{
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    if (!fb->framebuffer) {
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        return;
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    }
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    egl_fb_delete_texture(fb);
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    glDeleteFramebuffers(1, &fb->framebuffer);
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    fb->width = 0;
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    fb->height = 0;
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    fb->texture = 0;
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    fb->framebuffer = 0;
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}
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void egl_fb_setup_default(egl_fb *fb, int width, int height)
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{
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    fb->width = width;
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    fb->height = height;
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    fb->framebuffer = 0; /* default framebuffer */
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}
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void egl_fb_setup_for_tex(egl_fb *fb, int width, int height,
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                          GLuint texture, bool delete)
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{
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    egl_fb_delete_texture(fb);
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    fb->width = width;
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    fb->height = height;
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    fb->texture = texture;
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    fb->delete_texture = delete;
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    if (!fb->framebuffer) {
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        glGenFramebuffers(1, &fb->framebuffer);
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    }
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    glBindFramebuffer(GL_FRAMEBUFFER_EXT, fb->framebuffer);
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    glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
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                              GL_TEXTURE_2D, fb->texture, 0);
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}
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void egl_fb_setup_new_tex(egl_fb *fb, int width, int height)
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{
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    GLuint texture;
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    glGenTextures(1, &texture);
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    glBindTexture(GL_TEXTURE_2D, texture);
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    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height,
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                 0, GL_BGRA, GL_UNSIGNED_BYTE, 0);
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    egl_fb_setup_for_tex(fb, width, height, texture, true);
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}
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void egl_fb_blit(egl_fb *dst, egl_fb *src, bool flip)
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{
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    GLuint y1, y2;
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    glBindFramebuffer(GL_READ_FRAMEBUFFER, src->framebuffer);
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    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst->framebuffer);
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    glViewport(0, 0, dst->width, dst->height);
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    y1 = flip ? src->height : 0;
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    y2 = flip ? 0 : src->height;
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    glBlitFramebuffer(0, y1, src->width, y2,
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                      0, 0, dst->width, dst->height,
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                      GL_COLOR_BUFFER_BIT, GL_LINEAR);
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}
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void egl_fb_read(DisplaySurface *dst, egl_fb *src)
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{
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    glBindFramebuffer(GL_READ_FRAMEBUFFER, src->framebuffer);
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    glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
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    glReadPixels(0, 0, surface_width(dst), surface_height(dst),
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                 GL_BGRA, GL_UNSIGNED_BYTE, surface_data(dst));
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}
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void egl_texture_blit(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip)
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{
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    glBindFramebuffer(GL_FRAMEBUFFER_EXT, dst->framebuffer);
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    glViewport(0, 0, dst->width, dst->height);
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    glEnable(GL_TEXTURE_2D);
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    glBindTexture(GL_TEXTURE_2D, src->texture);
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    qemu_gl_run_texture_blit(gls, flip);
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}
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void egl_texture_blend(QemuGLShader *gls, egl_fb *dst, egl_fb *src, bool flip,
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                       int x, int y, double scale_x, double scale_y)
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{
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    glBindFramebuffer(GL_FRAMEBUFFER_EXT, dst->framebuffer);
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    int w = scale_x * src->width;
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    int h = scale_y * src->height;
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    if (flip) {
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        glViewport(x, y, w, h);
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    } else {
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        glViewport(x, dst->height - h - y, w, h);
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    }
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    glEnable(GL_TEXTURE_2D);
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    glBindTexture(GL_TEXTURE_2D, src->texture);
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    glEnable(GL_BLEND);
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    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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    qemu_gl_run_texture_blit(gls, flip);
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    glDisable(GL_BLEND);
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}
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/* ---------------------------------------------------------------------- */
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#ifdef CONFIG_OPENGL_DMABUF
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int qemu_egl_rn_fd;
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struct gbm_device *qemu_egl_rn_gbm_dev;
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EGLContext qemu_egl_rn_ctx;
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int egl_rendernode_init(const char *rendernode, DisplayGLMode mode)
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{
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    qemu_egl_rn_fd = -1;
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    int rc;
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    qemu_egl_rn_fd = qemu_drm_rendernode_open(rendernode);
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    if (qemu_egl_rn_fd == -1) {
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        error_report("egl: no drm render node available");
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        goto err;
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    }
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    qemu_egl_rn_gbm_dev = gbm_create_device(qemu_egl_rn_fd);
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    if (!qemu_egl_rn_gbm_dev) {
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        error_report("egl: gbm_create_device failed");
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        goto err;
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    }
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    rc = qemu_egl_init_dpy_mesa((EGLNativeDisplayType)qemu_egl_rn_gbm_dev,
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                                mode);
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    if (rc != 0) {
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        /* qemu_egl_init_dpy_mesa reports error */
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        goto err;
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    }
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    if (!epoxy_has_egl_extension(qemu_egl_display,
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                                 "EGL_KHR_surfaceless_context")) {
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        error_report("egl: EGL_KHR_surfaceless_context not supported");
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        goto err;
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    }
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    if (!epoxy_has_egl_extension(qemu_egl_display,
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                                 "EGL_MESA_image_dma_buf_export")) {
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        error_report("egl: EGL_MESA_image_dma_buf_export not supported");
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        goto err;
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    }
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    qemu_egl_rn_ctx = qemu_egl_init_ctx();
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    if (!qemu_egl_rn_ctx) {
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        error_report("egl: egl_init_ctx failed");
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        goto err;
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    }
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    return 0;
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err:
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    if (qemu_egl_rn_gbm_dev) {
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        gbm_device_destroy(qemu_egl_rn_gbm_dev);
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    }
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    if (qemu_egl_rn_fd != -1) {
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        close(qemu_egl_rn_fd);
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    }
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    return -1;
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}
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int egl_get_fd_for_texture(uint32_t tex_id, EGLint *stride, EGLint *fourcc,
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                           EGLuint64KHR *modifier)
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{
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    EGLImageKHR image;
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    EGLint num_planes, fd;
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    image = eglCreateImageKHR(qemu_egl_display, eglGetCurrentContext(),
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                              EGL_GL_TEXTURE_2D_KHR,
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                              (EGLClientBuffer)(unsigned long)tex_id,
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                              NULL);
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    if (!image) {
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        return -1;
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    }
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    eglExportDMABUFImageQueryMESA(qemu_egl_display, image, fourcc,
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                                  &num_planes, modifier);
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    if (num_planes != 1) {
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        eglDestroyImageKHR(qemu_egl_display, image);
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        return -1;
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    }
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    eglExportDMABUFImageMESA(qemu_egl_display, image, &fd, stride, NULL);
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    eglDestroyImageKHR(qemu_egl_display, image);
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    return fd;
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}
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void egl_dmabuf_import_texture(QemuDmaBuf *dmabuf)
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{
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    EGLImageKHR image = EGL_NO_IMAGE_KHR;
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    EGLint attrs[64];
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    int i = 0;
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    if (dmabuf->texture != 0) {
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        return;
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    }
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    attrs[i++] = EGL_WIDTH;
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    attrs[i++] = dmabuf->width;
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    attrs[i++] = EGL_HEIGHT;
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    attrs[i++] = dmabuf->height;
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    attrs[i++] = EGL_LINUX_DRM_FOURCC_EXT;
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    attrs[i++] = dmabuf->fourcc;
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    attrs[i++] = EGL_DMA_BUF_PLANE0_FD_EXT;
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    attrs[i++] = dmabuf->fd;
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    attrs[i++] = EGL_DMA_BUF_PLANE0_PITCH_EXT;
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    attrs[i++] = dmabuf->stride;
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    attrs[i++] = EGL_DMA_BUF_PLANE0_OFFSET_EXT;
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    attrs[i++] = 0;
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#ifdef EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT
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    if (dmabuf->modifier) {
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        attrs[i++] = EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT;
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        attrs[i++] = (dmabuf->modifier >>  0) & 0xffffffff;
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        attrs[i++] = EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT;
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        attrs[i++] = (dmabuf->modifier >> 32) & 0xffffffff;
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    }
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#endif
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    attrs[i++] = EGL_NONE;
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    image = eglCreateImageKHR(qemu_egl_display,
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                              EGL_NO_CONTEXT,
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                              EGL_LINUX_DMA_BUF_EXT,
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                              NULL, attrs);
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    if (image == EGL_NO_IMAGE_KHR) {
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        error_report("eglCreateImageKHR failed");
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        return;
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    }
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    glGenTextures(1, &dmabuf->texture);
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    glBindTexture(GL_TEXTURE_2D, dmabuf->texture);
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    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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    glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, (GLeglImageOES)image);
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    eglDestroyImageKHR(qemu_egl_display, image);
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}
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void egl_dmabuf_release_texture(QemuDmaBuf *dmabuf)
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{
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    if (dmabuf->texture == 0) {
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        return;
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    }
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    glDeleteTextures(1, &dmabuf->texture);
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    dmabuf->texture = 0;
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}
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#endif /* CONFIG_OPENGL_DMABUF */
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/* ---------------------------------------------------------------------- */
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EGLSurface qemu_egl_init_surface_x11(EGLContext ectx, EGLNativeWindowType win)
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{
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    EGLSurface esurface;
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    EGLBoolean b;
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    esurface = eglCreateWindowSurface(qemu_egl_display,
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                                      qemu_egl_config,
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                                      win, NULL);
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    if (esurface == EGL_NO_SURFACE) {
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        error_report("egl: eglCreateWindowSurface failed");
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        return NULL;
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    }
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    b = eglMakeCurrent(qemu_egl_display, esurface, esurface, ectx);
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    if (b == EGL_FALSE) {
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        error_report("egl: eglMakeCurrent failed");
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        return NULL;
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    }
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    return esurface;
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}
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/* ---------------------------------------------------------------------- */
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/*
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 * Taken from glamor_egl.h from the Xorg xserver, which is MIT licensed
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 *
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 * Create an EGLDisplay from a native display type. This is a little quirky
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 * for a few reasons.
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 *
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 * 1: GetPlatformDisplayEXT and GetPlatformDisplay are the API you want to
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 * use, but have different function signatures in the third argument; this
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 * happens not to matter for us, at the moment, but it means epoxy won't alias
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 * them together.
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 *
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 * 2: epoxy 1.3 and earlier don't understand EGL client extensions, which
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 * means you can't call "eglGetPlatformDisplayEXT" directly, as the resolver
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 * will crash.
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 *
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 * 3: You can't tell whether you have EGL 1.5 at this point, because
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 * eglQueryString(EGL_VERSION) is a property of the display, which we don't
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 * have yet. So you have to query for extensions no matter what. Fortunately
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 * epoxy_has_egl_extension _does_ let you query for client extensions, so
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 * we don't have to write our own extension string parsing.
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 *
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 * 4. There is no EGL_KHR_platform_base to complement the EXT one, thus one
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 * needs to know EGL 1.5 is supported in order to use the eglGetPlatformDisplay
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 * function pointer.
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 * We can workaround this (circular dependency) by probing for the EGL 1.5
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 * platform extensions (EGL_KHR_platform_gbm and friends) yet it doesn't seem
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 * like mesa will be able to advertise these (even though it can do EGL 1.5).
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 */
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static EGLDisplay qemu_egl_get_display(EGLNativeDisplayType native,
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                                       EGLenum platform)
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{
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    EGLDisplay dpy = EGL_NO_DISPLAY;
 | 
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    /* In practise any EGL 1.5 implementation would support the EXT extension */
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    if (epoxy_has_egl_extension(NULL, "EGL_EXT_platform_base")) {
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        PFNEGLGETPLATFORMDISPLAYEXTPROC getPlatformDisplayEXT =
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            (void *) eglGetProcAddress("eglGetPlatformDisplayEXT");
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						|
        if (getPlatformDisplayEXT && platform != 0) {
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            dpy = getPlatformDisplayEXT(platform, native, NULL);
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        }
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						|
    }
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						|
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						|
    if (dpy == EGL_NO_DISPLAY) {
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						|
        /* fallback */
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						|
        dpy = eglGetDisplay(native);
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    }
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						|
    return dpy;
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}
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static int qemu_egl_init_dpy(EGLNativeDisplayType dpy,
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                             EGLenum platform,
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                             DisplayGLMode mode)
 | 
						|
{
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						|
    static const EGLint conf_att_core[] = {
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						|
        EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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						|
        EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
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        EGL_RED_SIZE,   5,
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						|
        EGL_GREEN_SIZE, 5,
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						|
        EGL_BLUE_SIZE,  5,
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						|
        EGL_ALPHA_SIZE, 0,
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						|
        EGL_NONE,
 | 
						|
    };
 | 
						|
    static const EGLint conf_att_gles[] = {
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						|
        EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
 | 
						|
        EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
 | 
						|
        EGL_RED_SIZE,   5,
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						|
        EGL_GREEN_SIZE, 5,
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						|
        EGL_BLUE_SIZE,  5,
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						|
        EGL_ALPHA_SIZE, 0,
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						|
        EGL_NONE,
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						|
    };
 | 
						|
    EGLint major, minor;
 | 
						|
    EGLBoolean b;
 | 
						|
    EGLint n;
 | 
						|
    bool gles = (mode == DISPLAYGL_MODE_ES);
 | 
						|
 | 
						|
    qemu_egl_display = qemu_egl_get_display(dpy, platform);
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						|
    if (qemu_egl_display == EGL_NO_DISPLAY) {
 | 
						|
        error_report("egl: eglGetDisplay failed");
 | 
						|
        return -1;
 | 
						|
    }
 | 
						|
 | 
						|
    b = eglInitialize(qemu_egl_display, &major, &minor);
 | 
						|
    if (b == EGL_FALSE) {
 | 
						|
        error_report("egl: eglInitialize failed");
 | 
						|
        return -1;
 | 
						|
    }
 | 
						|
 | 
						|
    b = eglBindAPI(gles ?  EGL_OPENGL_ES_API : EGL_OPENGL_API);
 | 
						|
    if (b == EGL_FALSE) {
 | 
						|
        error_report("egl: eglBindAPI failed (%s mode)",
 | 
						|
                     gles ? "gles" : "core");
 | 
						|
        return -1;
 | 
						|
    }
 | 
						|
 | 
						|
    b = eglChooseConfig(qemu_egl_display,
 | 
						|
                        gles ? conf_att_gles : conf_att_core,
 | 
						|
                        &qemu_egl_config, 1, &n);
 | 
						|
    if (b == EGL_FALSE || n != 1) {
 | 
						|
        error_report("egl: eglChooseConfig failed (%s mode)",
 | 
						|
                     gles ? "gles" : "core");
 | 
						|
        return -1;
 | 
						|
    }
 | 
						|
 | 
						|
    qemu_egl_mode = gles ? DISPLAYGL_MODE_ES : DISPLAYGL_MODE_CORE;
 | 
						|
    return 0;
 | 
						|
}
 | 
						|
 | 
						|
int qemu_egl_init_dpy_x11(EGLNativeDisplayType dpy, DisplayGLMode mode)
 | 
						|
{
 | 
						|
#ifdef EGL_KHR_platform_x11
 | 
						|
    return qemu_egl_init_dpy(dpy, EGL_PLATFORM_X11_KHR, mode);
 | 
						|
#else
 | 
						|
    return qemu_egl_init_dpy(dpy, 0, mode);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
int qemu_egl_init_dpy_mesa(EGLNativeDisplayType dpy, DisplayGLMode mode)
 | 
						|
{
 | 
						|
#ifdef EGL_MESA_platform_gbm
 | 
						|
    return qemu_egl_init_dpy(dpy, EGL_PLATFORM_GBM_MESA, mode);
 | 
						|
#else
 | 
						|
    return qemu_egl_init_dpy(dpy, 0, mode);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
EGLContext qemu_egl_init_ctx(void)
 | 
						|
{
 | 
						|
    static const EGLint ctx_att_core[] = {
 | 
						|
        EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
 | 
						|
        EGL_NONE
 | 
						|
    };
 | 
						|
    static const EGLint ctx_att_gles[] = {
 | 
						|
        EGL_CONTEXT_CLIENT_VERSION, 2,
 | 
						|
        EGL_NONE
 | 
						|
    };
 | 
						|
    bool gles = (qemu_egl_mode == DISPLAYGL_MODE_ES);
 | 
						|
    EGLContext ectx;
 | 
						|
    EGLBoolean b;
 | 
						|
 | 
						|
    ectx = eglCreateContext(qemu_egl_display, qemu_egl_config, EGL_NO_CONTEXT,
 | 
						|
                            gles ? ctx_att_gles : ctx_att_core);
 | 
						|
    if (ectx == EGL_NO_CONTEXT) {
 | 
						|
        error_report("egl: eglCreateContext failed");
 | 
						|
        return NULL;
 | 
						|
    }
 | 
						|
 | 
						|
    b = eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, ectx);
 | 
						|
    if (b == EGL_FALSE) {
 | 
						|
        error_report("egl: eglMakeCurrent failed");
 | 
						|
        return NULL;
 | 
						|
    }
 | 
						|
 | 
						|
    return ectx;
 | 
						|
}
 |