Bitmaps with a granularity of 58 or above can be neither serialized nor deserialized (see the comment in the function added in this series for an explanation). This patch adds a function so that we can check whether a bitmap actually can be (de-)serialized at all, thus avoiding failing the necessary assertion in hbitmap_serialization_granularity(). Signed-off-by: Max Reitz <mreitz@redhat.com> Message-Id: <20161115225746.3590-2-mreitz@redhat.com> Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com> Signed-off-by: Fam Zheng <famz@redhat.com>
		
			
				
	
	
		
			692 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			692 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Hierarchical Bitmap Data Type
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 *
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 * Copyright Red Hat, Inc., 2012
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 *
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 * Author: Paolo Bonzini <pbonzini@redhat.com>
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 *
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 * This work is licensed under the terms of the GNU GPL, version 2 or
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 * later.  See the COPYING file in the top-level directory.
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 */
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#include "qemu/osdep.h"
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#include "qemu/hbitmap.h"
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#include "qemu/host-utils.h"
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#include "trace.h"
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/* HBitmaps provides an array of bits.  The bits are stored as usual in an
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 * array of unsigned longs, but HBitmap is also optimized to provide fast
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 * iteration over set bits; going from one bit to the next is O(logB n)
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 * worst case, with B = sizeof(long) * CHAR_BIT: the result is low enough
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 * that the number of levels is in fact fixed.
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 *
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 * In order to do this, it stacks multiple bitmaps with progressively coarser
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 * granularity; in all levels except the last, bit N is set iff the N-th
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 * unsigned long is nonzero in the immediately next level.  When iteration
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 * completes on the last level it can examine the 2nd-last level to quickly
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 * skip entire words, and even do so recursively to skip blocks of 64 words or
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 * powers thereof (32 on 32-bit machines).
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 *
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 * Given an index in the bitmap, it can be split in group of bits like
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 * this (for the 64-bit case):
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 *
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 *   bits 0-57 => word in the last bitmap     | bits 58-63 => bit in the word
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 *   bits 0-51 => word in the 2nd-last bitmap | bits 52-57 => bit in the word
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 *   bits 0-45 => word in the 3rd-last bitmap | bits 46-51 => bit in the word
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 *
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 * So it is easy to move up simply by shifting the index right by
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 * log2(BITS_PER_LONG) bits.  To move down, you shift the index left
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 * similarly, and add the word index within the group.  Iteration uses
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 * ffs (find first set bit) to find the next word to examine; this
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 * operation can be done in constant time in most current architectures.
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 *
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 * Setting or clearing a range of m bits on all levels, the work to perform
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 * is O(m + m/W + m/W^2 + ...), which is O(m) like on a regular bitmap.
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 *
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 * When iterating on a bitmap, each bit (on any level) is only visited
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 * once.  Hence, The total cost of visiting a bitmap with m bits in it is
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 * the number of bits that are set in all bitmaps.  Unless the bitmap is
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 * extremely sparse, this is also O(m + m/W + m/W^2 + ...), so the amortized
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 * cost of advancing from one bit to the next is usually constant (worst case
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 * O(logB n) as in the non-amortized complexity).
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 */
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struct HBitmap {
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    /* Number of total bits in the bottom level.  */
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    uint64_t size;
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    /* Number of set bits in the bottom level.  */
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    uint64_t count;
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    /* A scaling factor.  Given a granularity of G, each bit in the bitmap will
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     * will actually represent a group of 2^G elements.  Each operation on a
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     * range of bits first rounds the bits to determine which group they land
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     * in, and then affect the entire page; iteration will only visit the first
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     * bit of each group.  Here is an example of operations in a size-16,
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     * granularity-1 HBitmap:
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     *
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     *    initial state            00000000
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     *    set(start=0, count=9)    11111000 (iter: 0, 2, 4, 6, 8)
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     *    reset(start=1, count=3)  00111000 (iter: 4, 6, 8)
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     *    set(start=9, count=2)    00111100 (iter: 4, 6, 8, 10)
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     *    reset(start=5, count=5)  00000000
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     *
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     * From an implementation point of view, when setting or resetting bits,
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     * the bitmap will scale bit numbers right by this amount of bits.  When
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     * iterating, the bitmap will scale bit numbers left by this amount of
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     * bits.
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     */
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    int granularity;
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    /* A meta dirty bitmap to track the dirtiness of bits in this HBitmap. */
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    HBitmap *meta;
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    /* A number of progressively less coarse bitmaps (i.e. level 0 is the
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     * coarsest).  Each bit in level N represents a word in level N+1 that
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     * has a set bit, except the last level where each bit represents the
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     * actual bitmap.
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     *
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     * Note that all bitmaps have the same number of levels.  Even a 1-bit
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     * bitmap will still allocate HBITMAP_LEVELS arrays.
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     */
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    unsigned long *levels[HBITMAP_LEVELS];
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    /* The length of each levels[] array. */
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    uint64_t sizes[HBITMAP_LEVELS];
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};
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/* Advance hbi to the next nonzero word and return it.  hbi->pos
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 * is updated.  Returns zero if we reach the end of the bitmap.
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 */
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unsigned long hbitmap_iter_skip_words(HBitmapIter *hbi)
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{
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    size_t pos = hbi->pos;
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    const HBitmap *hb = hbi->hb;
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    unsigned i = HBITMAP_LEVELS - 1;
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    unsigned long cur;
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    do {
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        cur = hbi->cur[--i];
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        pos >>= BITS_PER_LEVEL;
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    } while (cur == 0);
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    /* Check for end of iteration.  We always use fewer than BITS_PER_LONG
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     * bits in the level 0 bitmap; thus we can repurpose the most significant
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     * bit as a sentinel.  The sentinel is set in hbitmap_alloc and ensures
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     * that the above loop ends even without an explicit check on i.
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     */
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    if (i == 0 && cur == (1UL << (BITS_PER_LONG - 1))) {
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        return 0;
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    }
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    for (; i < HBITMAP_LEVELS - 1; i++) {
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        /* Shift back pos to the left, matching the right shifts above.
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         * The index of this word's least significant set bit provides
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         * the low-order bits.
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         */
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        assert(cur);
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        pos = (pos << BITS_PER_LEVEL) + ctzl(cur);
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        hbi->cur[i] = cur & (cur - 1);
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        /* Set up next level for iteration.  */
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        cur = hb->levels[i + 1][pos];
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    }
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    hbi->pos = pos;
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    trace_hbitmap_iter_skip_words(hbi->hb, hbi, pos, cur);
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    assert(cur);
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    return cur;
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}
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void hbitmap_iter_init(HBitmapIter *hbi, const HBitmap *hb, uint64_t first)
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{
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    unsigned i, bit;
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    uint64_t pos;
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    hbi->hb = hb;
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    pos = first >> hb->granularity;
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    assert(pos < hb->size);
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    hbi->pos = pos >> BITS_PER_LEVEL;
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    hbi->granularity = hb->granularity;
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    for (i = HBITMAP_LEVELS; i-- > 0; ) {
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        bit = pos & (BITS_PER_LONG - 1);
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        pos >>= BITS_PER_LEVEL;
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        /* Drop bits representing items before first.  */
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        hbi->cur[i] = hb->levels[i][pos] & ~((1UL << bit) - 1);
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        /* We have already added level i+1, so the lowest set bit has
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         * been processed.  Clear it.
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         */
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        if (i != HBITMAP_LEVELS - 1) {
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            hbi->cur[i] &= ~(1UL << bit);
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        }
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    }
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}
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bool hbitmap_empty(const HBitmap *hb)
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{
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    return hb->count == 0;
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}
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int hbitmap_granularity(const HBitmap *hb)
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{
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    return hb->granularity;
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}
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uint64_t hbitmap_count(const HBitmap *hb)
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{
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    return hb->count << hb->granularity;
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}
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/* Count the number of set bits between start and end, not accounting for
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 * the granularity.  Also an example of how to use hbitmap_iter_next_word.
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 */
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static uint64_t hb_count_between(HBitmap *hb, uint64_t start, uint64_t last)
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{
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    HBitmapIter hbi;
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    uint64_t count = 0;
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    uint64_t end = last + 1;
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    unsigned long cur;
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    size_t pos;
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    hbitmap_iter_init(&hbi, hb, start << hb->granularity);
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    for (;;) {
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        pos = hbitmap_iter_next_word(&hbi, &cur);
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        if (pos >= (end >> BITS_PER_LEVEL)) {
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            break;
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        }
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        count += ctpopl(cur);
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    }
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    if (pos == (end >> BITS_PER_LEVEL)) {
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        /* Drop bits representing the END-th and subsequent items.  */
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        int bit = end & (BITS_PER_LONG - 1);
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        cur &= (1UL << bit) - 1;
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        count += ctpopl(cur);
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    }
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    return count;
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}
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/* Setting starts at the last layer and propagates up if an element
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 * changes.
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 */
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static inline bool hb_set_elem(unsigned long *elem, uint64_t start, uint64_t last)
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{
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    unsigned long mask;
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    unsigned long old;
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    assert((last >> BITS_PER_LEVEL) == (start >> BITS_PER_LEVEL));
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    assert(start <= last);
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    mask = 2UL << (last & (BITS_PER_LONG - 1));
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    mask -= 1UL << (start & (BITS_PER_LONG - 1));
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    old = *elem;
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    *elem |= mask;
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    return old != *elem;
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}
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/* The recursive workhorse (the depth is limited to HBITMAP_LEVELS)...
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 * Returns true if at least one bit is changed. */
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static bool hb_set_between(HBitmap *hb, int level, uint64_t start,
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                           uint64_t last)
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{
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    size_t pos = start >> BITS_PER_LEVEL;
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    size_t lastpos = last >> BITS_PER_LEVEL;
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    bool changed = false;
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    size_t i;
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    i = pos;
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    if (i < lastpos) {
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        uint64_t next = (start | (BITS_PER_LONG - 1)) + 1;
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        changed |= hb_set_elem(&hb->levels[level][i], start, next - 1);
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        for (;;) {
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            start = next;
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            next += BITS_PER_LONG;
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            if (++i == lastpos) {
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                break;
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            }
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            changed |= (hb->levels[level][i] == 0);
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            hb->levels[level][i] = ~0UL;
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        }
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    }
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    changed |= hb_set_elem(&hb->levels[level][i], start, last);
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    /* If there was any change in this layer, we may have to update
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     * the one above.
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     */
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    if (level > 0 && changed) {
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        hb_set_between(hb, level - 1, pos, lastpos);
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    }
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    return changed;
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}
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void hbitmap_set(HBitmap *hb, uint64_t start, uint64_t count)
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{
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    /* Compute range in the last layer.  */
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    uint64_t first, n;
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    uint64_t last = start + count - 1;
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    trace_hbitmap_set(hb, start, count,
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                      start >> hb->granularity, last >> hb->granularity);
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    first = start >> hb->granularity;
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    last >>= hb->granularity;
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    assert(last < hb->size);
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    n = last - first + 1;
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    hb->count += n - hb_count_between(hb, first, last);
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    if (hb_set_between(hb, HBITMAP_LEVELS - 1, first, last) &&
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        hb->meta) {
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        hbitmap_set(hb->meta, start, count);
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    }
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}
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/* Resetting works the other way round: propagate up if the new
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 * value is zero.
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 */
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static inline bool hb_reset_elem(unsigned long *elem, uint64_t start, uint64_t last)
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{
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    unsigned long mask;
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    bool blanked;
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    assert((last >> BITS_PER_LEVEL) == (start >> BITS_PER_LEVEL));
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    assert(start <= last);
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    mask = 2UL << (last & (BITS_PER_LONG - 1));
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    mask -= 1UL << (start & (BITS_PER_LONG - 1));
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    blanked = *elem != 0 && ((*elem & ~mask) == 0);
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    *elem &= ~mask;
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    return blanked;
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}
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/* The recursive workhorse (the depth is limited to HBITMAP_LEVELS)...
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 * Returns true if at least one bit is changed. */
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static bool hb_reset_between(HBitmap *hb, int level, uint64_t start,
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                             uint64_t last)
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{
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    size_t pos = start >> BITS_PER_LEVEL;
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    size_t lastpos = last >> BITS_PER_LEVEL;
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    bool changed = false;
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    size_t i;
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    i = pos;
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    if (i < lastpos) {
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        uint64_t next = (start | (BITS_PER_LONG - 1)) + 1;
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        /* Here we need a more complex test than when setting bits.  Even if
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         * something was changed, we must not blank bits in the upper level
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         * unless the lower-level word became entirely zero.  So, remove pos
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         * from the upper-level range if bits remain set.
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         */
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        if (hb_reset_elem(&hb->levels[level][i], start, next - 1)) {
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            changed = true;
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        } else {
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            pos++;
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        }
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        for (;;) {
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            start = next;
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            next += BITS_PER_LONG;
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            if (++i == lastpos) {
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                break;
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            }
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            changed |= (hb->levels[level][i] != 0);
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            hb->levels[level][i] = 0UL;
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        }
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    }
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    /* Same as above, this time for lastpos.  */
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    if (hb_reset_elem(&hb->levels[level][i], start, last)) {
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        changed = true;
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    } else {
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        lastpos--;
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    }
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    if (level > 0 && changed) {
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        hb_reset_between(hb, level - 1, pos, lastpos);
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    }
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    return changed;
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}
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void hbitmap_reset(HBitmap *hb, uint64_t start, uint64_t count)
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{
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    /* Compute range in the last layer.  */
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    uint64_t first;
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    uint64_t last = start + count - 1;
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    trace_hbitmap_reset(hb, start, count,
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                        start >> hb->granularity, last >> hb->granularity);
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    first = start >> hb->granularity;
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    last >>= hb->granularity;
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    assert(last < hb->size);
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    hb->count -= hb_count_between(hb, first, last);
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    if (hb_reset_between(hb, HBITMAP_LEVELS - 1, first, last) &&
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        hb->meta) {
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        hbitmap_set(hb->meta, start, count);
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    }
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}
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void hbitmap_reset_all(HBitmap *hb)
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{
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    unsigned int i;
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    /* Same as hbitmap_alloc() except for memset() instead of malloc() */
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    for (i = HBITMAP_LEVELS; --i >= 1; ) {
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        memset(hb->levels[i], 0, hb->sizes[i] * sizeof(unsigned long));
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    }
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    hb->levels[0][0] = 1UL << (BITS_PER_LONG - 1);
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    hb->count = 0;
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}
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bool hbitmap_is_serializable(const HBitmap *hb)
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{
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    /* Every serialized chunk must be aligned to 64 bits so that endianness
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     * requirements can be fulfilled on both 64 bit and 32 bit hosts.
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     * We have hbitmap_serialization_granularity() which converts this
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     * alignment requirement from bitmap bits to items covered (e.g. sectors).
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     * That value is:
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     *    64 << hb->granularity
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     * Since this value must not exceed UINT64_MAX, hb->granularity must be
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     * less than 58 (== 64 - 6, where 6 is ld(64), i.e. 1 << 6 == 64).
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     *
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     * In order for hbitmap_serialization_granularity() to always return a
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     * meaningful value, bitmaps that are to be serialized must have a
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     * granularity of less than 58. */
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    return hb->granularity < 58;
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}
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bool hbitmap_get(const HBitmap *hb, uint64_t item)
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{
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    /* Compute position and bit in the last layer.  */
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    uint64_t pos = item >> hb->granularity;
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    unsigned long bit = 1UL << (pos & (BITS_PER_LONG - 1));
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    assert(pos < hb->size);
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 | 
						|
    return (hb->levels[HBITMAP_LEVELS - 1][pos >> BITS_PER_LEVEL] & bit) != 0;
 | 
						|
}
 | 
						|
 | 
						|
uint64_t hbitmap_serialization_granularity(const HBitmap *hb)
 | 
						|
{
 | 
						|
    assert(hbitmap_is_serializable(hb));
 | 
						|
 | 
						|
    /* Require at least 64 bit granularity to be safe on both 64 bit and 32 bit
 | 
						|
     * hosts. */
 | 
						|
    return UINT64_C(64) << hb->granularity;
 | 
						|
}
 | 
						|
 | 
						|
/* Start should be aligned to serialization granularity, chunk size should be
 | 
						|
 * aligned to serialization granularity too, except for last chunk.
 | 
						|
 */
 | 
						|
static void serialization_chunk(const HBitmap *hb,
 | 
						|
                                uint64_t start, uint64_t count,
 | 
						|
                                unsigned long **first_el, uint64_t *el_count)
 | 
						|
{
 | 
						|
    uint64_t last = start + count - 1;
 | 
						|
    uint64_t gran = hbitmap_serialization_granularity(hb);
 | 
						|
 | 
						|
    assert((start & (gran - 1)) == 0);
 | 
						|
    assert((last >> hb->granularity) < hb->size);
 | 
						|
    if ((last >> hb->granularity) != hb->size - 1) {
 | 
						|
        assert((count & (gran - 1)) == 0);
 | 
						|
    }
 | 
						|
 | 
						|
    start = (start >> hb->granularity) >> BITS_PER_LEVEL;
 | 
						|
    last = (last >> hb->granularity) >> BITS_PER_LEVEL;
 | 
						|
 | 
						|
    *first_el = &hb->levels[HBITMAP_LEVELS - 1][start];
 | 
						|
    *el_count = last - start + 1;
 | 
						|
}
 | 
						|
 | 
						|
uint64_t hbitmap_serialization_size(const HBitmap *hb,
 | 
						|
                                    uint64_t start, uint64_t count)
 | 
						|
{
 | 
						|
    uint64_t el_count;
 | 
						|
    unsigned long *cur;
 | 
						|
 | 
						|
    if (!count) {
 | 
						|
        return 0;
 | 
						|
    }
 | 
						|
    serialization_chunk(hb, start, count, &cur, &el_count);
 | 
						|
 | 
						|
    return el_count * sizeof(unsigned long);
 | 
						|
}
 | 
						|
 | 
						|
void hbitmap_serialize_part(const HBitmap *hb, uint8_t *buf,
 | 
						|
                            uint64_t start, uint64_t count)
 | 
						|
{
 | 
						|
    uint64_t el_count;
 | 
						|
    unsigned long *cur, *end;
 | 
						|
 | 
						|
    if (!count) {
 | 
						|
        return;
 | 
						|
    }
 | 
						|
    serialization_chunk(hb, start, count, &cur, &el_count);
 | 
						|
    end = cur + el_count;
 | 
						|
 | 
						|
    while (cur != end) {
 | 
						|
        unsigned long el =
 | 
						|
            (BITS_PER_LONG == 32 ? cpu_to_le32(*cur) : cpu_to_le64(*cur));
 | 
						|
 | 
						|
        memcpy(buf, &el, sizeof(el));
 | 
						|
        buf += sizeof(el);
 | 
						|
        cur++;
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void hbitmap_deserialize_part(HBitmap *hb, uint8_t *buf,
 | 
						|
                              uint64_t start, uint64_t count,
 | 
						|
                              bool finish)
 | 
						|
{
 | 
						|
    uint64_t el_count;
 | 
						|
    unsigned long *cur, *end;
 | 
						|
 | 
						|
    if (!count) {
 | 
						|
        return;
 | 
						|
    }
 | 
						|
    serialization_chunk(hb, start, count, &cur, &el_count);
 | 
						|
    end = cur + el_count;
 | 
						|
 | 
						|
    while (cur != end) {
 | 
						|
        memcpy(cur, buf, sizeof(*cur));
 | 
						|
 | 
						|
        if (BITS_PER_LONG == 32) {
 | 
						|
            le32_to_cpus((uint32_t *)cur);
 | 
						|
        } else {
 | 
						|
            le64_to_cpus((uint64_t *)cur);
 | 
						|
        }
 | 
						|
 | 
						|
        buf += sizeof(unsigned long);
 | 
						|
        cur++;
 | 
						|
    }
 | 
						|
    if (finish) {
 | 
						|
        hbitmap_deserialize_finish(hb);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void hbitmap_deserialize_zeroes(HBitmap *hb, uint64_t start, uint64_t count,
 | 
						|
                                bool finish)
 | 
						|
{
 | 
						|
    uint64_t el_count;
 | 
						|
    unsigned long *first;
 | 
						|
 | 
						|
    if (!count) {
 | 
						|
        return;
 | 
						|
    }
 | 
						|
    serialization_chunk(hb, start, count, &first, &el_count);
 | 
						|
 | 
						|
    memset(first, 0, el_count * sizeof(unsigned long));
 | 
						|
    if (finish) {
 | 
						|
        hbitmap_deserialize_finish(hb);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void hbitmap_deserialize_finish(HBitmap *bitmap)
 | 
						|
{
 | 
						|
    int64_t i, size, prev_size;
 | 
						|
    int lev;
 | 
						|
 | 
						|
    /* restore levels starting from penultimate to zero level, assuming
 | 
						|
     * that the last level is ok */
 | 
						|
    size = MAX((bitmap->size + BITS_PER_LONG - 1) >> BITS_PER_LEVEL, 1);
 | 
						|
    for (lev = HBITMAP_LEVELS - 1; lev-- > 0; ) {
 | 
						|
        prev_size = size;
 | 
						|
        size = MAX((size + BITS_PER_LONG - 1) >> BITS_PER_LEVEL, 1);
 | 
						|
        memset(bitmap->levels[lev], 0, size * sizeof(unsigned long));
 | 
						|
 | 
						|
        for (i = 0; i < prev_size; ++i) {
 | 
						|
            if (bitmap->levels[lev + 1][i]) {
 | 
						|
                bitmap->levels[lev][i >> BITS_PER_LEVEL] |=
 | 
						|
                    1UL << (i & (BITS_PER_LONG - 1));
 | 
						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    bitmap->levels[0][0] |= 1UL << (BITS_PER_LONG - 1);
 | 
						|
}
 | 
						|
 | 
						|
void hbitmap_free(HBitmap *hb)
 | 
						|
{
 | 
						|
    unsigned i;
 | 
						|
    assert(!hb->meta);
 | 
						|
    for (i = HBITMAP_LEVELS; i-- > 0; ) {
 | 
						|
        g_free(hb->levels[i]);
 | 
						|
    }
 | 
						|
    g_free(hb);
 | 
						|
}
 | 
						|
 | 
						|
HBitmap *hbitmap_alloc(uint64_t size, int granularity)
 | 
						|
{
 | 
						|
    HBitmap *hb = g_new0(struct HBitmap, 1);
 | 
						|
    unsigned i;
 | 
						|
 | 
						|
    assert(granularity >= 0 && granularity < 64);
 | 
						|
    size = (size + (1ULL << granularity) - 1) >> granularity;
 | 
						|
    assert(size <= ((uint64_t)1 << HBITMAP_LOG_MAX_SIZE));
 | 
						|
 | 
						|
    hb->size = size;
 | 
						|
    hb->granularity = granularity;
 | 
						|
    for (i = HBITMAP_LEVELS; i-- > 0; ) {
 | 
						|
        size = MAX((size + BITS_PER_LONG - 1) >> BITS_PER_LEVEL, 1);
 | 
						|
        hb->sizes[i] = size;
 | 
						|
        hb->levels[i] = g_new0(unsigned long, size);
 | 
						|
    }
 | 
						|
 | 
						|
    /* We necessarily have free bits in level 0 due to the definition
 | 
						|
     * of HBITMAP_LEVELS, so use one for a sentinel.  This speeds up
 | 
						|
     * hbitmap_iter_skip_words.
 | 
						|
     */
 | 
						|
    assert(size == 1);
 | 
						|
    hb->levels[0][0] |= 1UL << (BITS_PER_LONG - 1);
 | 
						|
    return hb;
 | 
						|
}
 | 
						|
 | 
						|
void hbitmap_truncate(HBitmap *hb, uint64_t size)
 | 
						|
{
 | 
						|
    bool shrink;
 | 
						|
    unsigned i;
 | 
						|
    uint64_t num_elements = size;
 | 
						|
    uint64_t old;
 | 
						|
 | 
						|
    /* Size comes in as logical elements, adjust for granularity. */
 | 
						|
    size = (size + (1ULL << hb->granularity) - 1) >> hb->granularity;
 | 
						|
    assert(size <= ((uint64_t)1 << HBITMAP_LOG_MAX_SIZE));
 | 
						|
    shrink = size < hb->size;
 | 
						|
 | 
						|
    /* bit sizes are identical; nothing to do. */
 | 
						|
    if (size == hb->size) {
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    /* If we're losing bits, let's clear those bits before we invalidate all of
 | 
						|
     * our invariants. This helps keep the bitcount consistent, and will prevent
 | 
						|
     * us from carrying around garbage bits beyond the end of the map.
 | 
						|
     */
 | 
						|
    if (shrink) {
 | 
						|
        /* Don't clear partial granularity groups;
 | 
						|
         * start at the first full one. */
 | 
						|
        uint64_t start = ROUND_UP(num_elements, UINT64_C(1) << hb->granularity);
 | 
						|
        uint64_t fix_count = (hb->size << hb->granularity) - start;
 | 
						|
 | 
						|
        assert(fix_count);
 | 
						|
        hbitmap_reset(hb, start, fix_count);
 | 
						|
    }
 | 
						|
 | 
						|
    hb->size = size;
 | 
						|
    for (i = HBITMAP_LEVELS; i-- > 0; ) {
 | 
						|
        size = MAX(BITS_TO_LONGS(size), 1);
 | 
						|
        if (hb->sizes[i] == size) {
 | 
						|
            break;
 | 
						|
        }
 | 
						|
        old = hb->sizes[i];
 | 
						|
        hb->sizes[i] = size;
 | 
						|
        hb->levels[i] = g_realloc(hb->levels[i], size * sizeof(unsigned long));
 | 
						|
        if (!shrink) {
 | 
						|
            memset(&hb->levels[i][old], 0x00,
 | 
						|
                   (size - old) * sizeof(*hb->levels[i]));
 | 
						|
        }
 | 
						|
    }
 | 
						|
    if (hb->meta) {
 | 
						|
        hbitmap_truncate(hb->meta, hb->size << hb->granularity);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
 * Given HBitmaps A and B, let A := A (BITOR) B.
 | 
						|
 * Bitmap B will not be modified.
 | 
						|
 *
 | 
						|
 * @return true if the merge was successful,
 | 
						|
 *         false if it was not attempted.
 | 
						|
 */
 | 
						|
bool hbitmap_merge(HBitmap *a, const HBitmap *b)
 | 
						|
{
 | 
						|
    int i;
 | 
						|
    uint64_t j;
 | 
						|
 | 
						|
    if ((a->size != b->size) || (a->granularity != b->granularity)) {
 | 
						|
        return false;
 | 
						|
    }
 | 
						|
 | 
						|
    if (hbitmap_count(b) == 0) {
 | 
						|
        return true;
 | 
						|
    }
 | 
						|
 | 
						|
    /* This merge is O(size), as BITS_PER_LONG and HBITMAP_LEVELS are constant.
 | 
						|
     * It may be possible to improve running times for sparsely populated maps
 | 
						|
     * by using hbitmap_iter_next, but this is suboptimal for dense maps.
 | 
						|
     */
 | 
						|
    for (i = HBITMAP_LEVELS - 1; i >= 0; i--) {
 | 
						|
        for (j = 0; j < a->sizes[i]; j++) {
 | 
						|
            a->levels[i][j] |= b->levels[i][j];
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return true;
 | 
						|
}
 | 
						|
 | 
						|
HBitmap *hbitmap_create_meta(HBitmap *hb, int chunk_size)
 | 
						|
{
 | 
						|
    assert(!(chunk_size & (chunk_size - 1)));
 | 
						|
    assert(!hb->meta);
 | 
						|
    hb->meta = hbitmap_alloc(hb->size << hb->granularity,
 | 
						|
                             hb->granularity + ctz32(chunk_size));
 | 
						|
    return hb->meta;
 | 
						|
}
 | 
						|
 | 
						|
void hbitmap_free_meta(HBitmap *hb)
 | 
						|
{
 | 
						|
    assert(hb->meta);
 | 
						|
    hbitmap_free(hb->meta);
 | 
						|
    hb->meta = NULL;
 | 
						|
}
 |