 cac9b0fd08
			
		
	
	
		cac9b0fd08
		
	
	
	
	
		
			
			This finally paves the way for tcg/ to be built once per mode. Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org>
		
			
				
	
	
		
			905 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			905 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * Memory region management for Tiny Code Generator for QEMU
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|  *
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|  * Copyright (c) 2008 Fabrice Bellard
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a copy
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|  * of this software and associated documentation files (the "Software"), to deal
 | |
|  * in the Software without restriction, including without limitation the rights
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|  * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | |
|  * copies of the Software, and to permit persons to whom the Software is
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|  * furnished to do so, subject to the following conditions:
 | |
|  *
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|  * The above copyright notice and this permission notice shall be included in
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|  * all copies or substantial portions of the Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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|  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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|  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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|  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 | |
|  * THE SOFTWARE.
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|  */
 | |
| 
 | |
| #include "qemu/osdep.h"
 | |
| #include "qemu/units.h"
 | |
| #include "qemu/madvise.h"
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| #include "qemu/mprotect.h"
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| #include "qemu/memalign.h"
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| #include "qemu/cacheinfo.h"
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| #include "qemu/qtree.h"
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| #include "qapi/error.h"
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| #include "tcg/tcg.h"
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| #include "exec/translation-block.h"
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| #include "tcg-internal.h"
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| 
 | |
| 
 | |
| struct tcg_region_tree {
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|     QemuMutex lock;
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|     QTree *tree;
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|     /* padding to avoid false sharing is computed at run-time */
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| };
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| 
 | |
| /*
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|  * We divide code_gen_buffer into equally-sized "regions" that TCG threads
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|  * dynamically allocate from as demand dictates. Given appropriate region
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|  * sizing, this minimizes flushes even when some TCG threads generate a lot
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|  * more code than others.
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|  */
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| struct tcg_region_state {
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|     QemuMutex lock;
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| 
 | |
|     /* fields set at init time */
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|     void *start_aligned;
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|     void *after_prologue;
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|     size_t n;
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|     size_t size; /* size of one region */
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|     size_t stride; /* .size + guard size */
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|     size_t total_size; /* size of entire buffer, >= n * stride */
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| 
 | |
|     /* fields protected by the lock */
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|     size_t current; /* current region index */
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|     size_t agg_size_full; /* aggregate size of full regions */
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| };
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| 
 | |
| static struct tcg_region_state region;
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| 
 | |
| /*
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|  * This is an array of struct tcg_region_tree's, with padding.
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|  * We use void * to simplify the computation of region_trees[i]; each
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|  * struct is found every tree_size bytes.
 | |
|  */
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| static void *region_trees;
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| static size_t tree_size;
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| 
 | |
| bool in_code_gen_buffer(const void *p)
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| {
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|     /*
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|      * Much like it is valid to have a pointer to the byte past the
 | |
|      * end of an array (so long as you don't dereference it), allow
 | |
|      * a pointer to the byte past the end of the code gen buffer.
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|      */
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|     return (size_t)(p - region.start_aligned) <= region.total_size;
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| }
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| 
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| #ifdef CONFIG_DEBUG_TCG
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| const void *tcg_splitwx_to_rx(void *rw)
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| {
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|     /* Pass NULL pointers unchanged. */
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|     if (rw) {
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|         g_assert(in_code_gen_buffer(rw));
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|         rw += tcg_splitwx_diff;
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|     }
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|     return rw;
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| }
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| 
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| void *tcg_splitwx_to_rw(const void *rx)
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| {
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|     /* Pass NULL pointers unchanged. */
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|     if (rx) {
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|         rx -= tcg_splitwx_diff;
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|         /* Assert that we end with a pointer in the rw region. */
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|         g_assert(in_code_gen_buffer(rx));
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|     }
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|     return (void *)rx;
 | |
| }
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| #endif /* CONFIG_DEBUG_TCG */
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| 
 | |
| /* compare a pointer @ptr and a tb_tc @s */
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| static int ptr_cmp_tb_tc(const void *ptr, const struct tb_tc *s)
 | |
| {
 | |
|     if (ptr >= s->ptr + s->size) {
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|         return 1;
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|     } else if (ptr < s->ptr) {
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|         return -1;
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|     }
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|     return 0;
 | |
| }
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| 
 | |
| static gint tb_tc_cmp(gconstpointer ap, gconstpointer bp, gpointer userdata)
 | |
| {
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|     const struct tb_tc *a = ap;
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|     const struct tb_tc *b = bp;
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| 
 | |
|     /*
 | |
|      * When both sizes are set, we know this isn't a lookup.
 | |
|      * This is the most likely case: every TB must be inserted; lookups
 | |
|      * are a lot less frequent.
 | |
|      */
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|     if (likely(a->size && b->size)) {
 | |
|         if (a->ptr > b->ptr) {
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|             return 1;
 | |
|         } else if (a->ptr < b->ptr) {
 | |
|             return -1;
 | |
|         }
 | |
|         /* a->ptr == b->ptr should happen only on deletions */
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|         g_assert(a->size == b->size);
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|         return 0;
 | |
|     }
 | |
|     /*
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|      * All lookups have either .size field set to 0.
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|      * From the glib sources we see that @ap is always the lookup key. However
 | |
|      * the docs provide no guarantee, so we just mark this case as likely.
 | |
|      */
 | |
|     if (likely(a->size == 0)) {
 | |
|         return ptr_cmp_tb_tc(a->ptr, b);
 | |
|     }
 | |
|     return ptr_cmp_tb_tc(b->ptr, a);
 | |
| }
 | |
| 
 | |
| static void tb_destroy(gpointer value)
 | |
| {
 | |
|     TranslationBlock *tb = value;
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|     qemu_spin_destroy(&tb->jmp_lock);
 | |
| }
 | |
| 
 | |
| static void tcg_region_trees_init(void)
 | |
| {
 | |
|     size_t i;
 | |
| 
 | |
|     tree_size = ROUND_UP(sizeof(struct tcg_region_tree), qemu_dcache_linesize);
 | |
|     region_trees = qemu_memalign(qemu_dcache_linesize, region.n * tree_size);
 | |
|     for (i = 0; i < region.n; i++) {
 | |
|         struct tcg_region_tree *rt = region_trees + i * tree_size;
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| 
 | |
|         qemu_mutex_init(&rt->lock);
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|         rt->tree = q_tree_new_full(tb_tc_cmp, NULL, NULL, tb_destroy);
 | |
|     }
 | |
| }
 | |
| 
 | |
| static struct tcg_region_tree *tc_ptr_to_region_tree(const void *p)
 | |
| {
 | |
|     size_t region_idx;
 | |
| 
 | |
|     /*
 | |
|      * Like tcg_splitwx_to_rw, with no assert.  The pc may come from
 | |
|      * a signal handler over which the caller has no control.
 | |
|      */
 | |
|     if (!in_code_gen_buffer(p)) {
 | |
|         p -= tcg_splitwx_diff;
 | |
|         if (!in_code_gen_buffer(p)) {
 | |
|             return NULL;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     if (p < region.start_aligned) {
 | |
|         region_idx = 0;
 | |
|     } else {
 | |
|         ptrdiff_t offset = p - region.start_aligned;
 | |
| 
 | |
|         if (offset > region.stride * (region.n - 1)) {
 | |
|             region_idx = region.n - 1;
 | |
|         } else {
 | |
|             region_idx = offset / region.stride;
 | |
|         }
 | |
|     }
 | |
|     return region_trees + region_idx * tree_size;
 | |
| }
 | |
| 
 | |
| void tcg_tb_insert(TranslationBlock *tb)
 | |
| {
 | |
|     struct tcg_region_tree *rt = tc_ptr_to_region_tree(tb->tc.ptr);
 | |
| 
 | |
|     g_assert(rt != NULL);
 | |
|     qemu_mutex_lock(&rt->lock);
 | |
|     q_tree_insert(rt->tree, &tb->tc, tb);
 | |
|     qemu_mutex_unlock(&rt->lock);
 | |
| }
 | |
| 
 | |
| void tcg_tb_remove(TranslationBlock *tb)
 | |
| {
 | |
|     struct tcg_region_tree *rt = tc_ptr_to_region_tree(tb->tc.ptr);
 | |
| 
 | |
|     g_assert(rt != NULL);
 | |
|     qemu_mutex_lock(&rt->lock);
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|     q_tree_remove(rt->tree, &tb->tc);
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|     qemu_mutex_unlock(&rt->lock);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Find the TB 'tb' such that
 | |
|  * tb->tc.ptr <= tc_ptr < tb->tc.ptr + tb->tc.size
 | |
|  * Return NULL if not found.
 | |
|  */
 | |
| TranslationBlock *tcg_tb_lookup(uintptr_t tc_ptr)
 | |
| {
 | |
|     struct tcg_region_tree *rt = tc_ptr_to_region_tree((void *)tc_ptr);
 | |
|     TranslationBlock *tb;
 | |
|     struct tb_tc s = { .ptr = (void *)tc_ptr };
 | |
| 
 | |
|     if (rt == NULL) {
 | |
|         return NULL;
 | |
|     }
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| 
 | |
|     qemu_mutex_lock(&rt->lock);
 | |
|     tb = q_tree_lookup(rt->tree, &s);
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|     qemu_mutex_unlock(&rt->lock);
 | |
|     return tb;
 | |
| }
 | |
| 
 | |
| static void tcg_region_tree_lock_all(void)
 | |
| {
 | |
|     size_t i;
 | |
| 
 | |
|     for (i = 0; i < region.n; i++) {
 | |
|         struct tcg_region_tree *rt = region_trees + i * tree_size;
 | |
| 
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|         qemu_mutex_lock(&rt->lock);
 | |
|     }
 | |
| }
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| 
 | |
| static void tcg_region_tree_unlock_all(void)
 | |
| {
 | |
|     size_t i;
 | |
| 
 | |
|     for (i = 0; i < region.n; i++) {
 | |
|         struct tcg_region_tree *rt = region_trees + i * tree_size;
 | |
| 
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|         qemu_mutex_unlock(&rt->lock);
 | |
|     }
 | |
| }
 | |
| 
 | |
| void tcg_tb_foreach(GTraverseFunc func, gpointer user_data)
 | |
| {
 | |
|     size_t i;
 | |
| 
 | |
|     tcg_region_tree_lock_all();
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|     for (i = 0; i < region.n; i++) {
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|         struct tcg_region_tree *rt = region_trees + i * tree_size;
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| 
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|         q_tree_foreach(rt->tree, func, user_data);
 | |
|     }
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|     tcg_region_tree_unlock_all();
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| }
 | |
| 
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| size_t tcg_nb_tbs(void)
 | |
| {
 | |
|     size_t nb_tbs = 0;
 | |
|     size_t i;
 | |
| 
 | |
|     tcg_region_tree_lock_all();
 | |
|     for (i = 0; i < region.n; i++) {
 | |
|         struct tcg_region_tree *rt = region_trees + i * tree_size;
 | |
| 
 | |
|         nb_tbs += q_tree_nnodes(rt->tree);
 | |
|     }
 | |
|     tcg_region_tree_unlock_all();
 | |
|     return nb_tbs;
 | |
| }
 | |
| 
 | |
| static void tcg_region_tree_reset_all(void)
 | |
| {
 | |
|     size_t i;
 | |
| 
 | |
|     tcg_region_tree_lock_all();
 | |
|     for (i = 0; i < region.n; i++) {
 | |
|         struct tcg_region_tree *rt = region_trees + i * tree_size;
 | |
| 
 | |
|         /* Increment the refcount first so that destroy acts as a reset */
 | |
|         q_tree_ref(rt->tree);
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|         q_tree_destroy(rt->tree);
 | |
|     }
 | |
|     tcg_region_tree_unlock_all();
 | |
| }
 | |
| 
 | |
| static void tcg_region_bounds(size_t curr_region, void **pstart, void **pend)
 | |
| {
 | |
|     void *start, *end;
 | |
| 
 | |
|     start = region.start_aligned + curr_region * region.stride;
 | |
|     end = start + region.size;
 | |
| 
 | |
|     if (curr_region == 0) {
 | |
|         start = region.after_prologue;
 | |
|     }
 | |
|     /* The final region may have a few extra pages due to earlier rounding. */
 | |
|     if (curr_region == region.n - 1) {
 | |
|         end = region.start_aligned + region.total_size;
 | |
|     }
 | |
| 
 | |
|     *pstart = start;
 | |
|     *pend = end;
 | |
| }
 | |
| 
 | |
| static void tcg_region_assign(TCGContext *s, size_t curr_region)
 | |
| {
 | |
|     void *start, *end;
 | |
| 
 | |
|     tcg_region_bounds(curr_region, &start, &end);
 | |
| 
 | |
|     s->code_gen_buffer = start;
 | |
|     s->code_gen_ptr = start;
 | |
|     s->code_gen_buffer_size = end - start;
 | |
|     s->code_gen_highwater = end - TCG_HIGHWATER;
 | |
| }
 | |
| 
 | |
| static bool tcg_region_alloc__locked(TCGContext *s)
 | |
| {
 | |
|     if (region.current == region.n) {
 | |
|         return true;
 | |
|     }
 | |
|     tcg_region_assign(s, region.current);
 | |
|     region.current++;
 | |
|     return false;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Request a new region once the one in use has filled up.
 | |
|  * Returns true on error.
 | |
|  */
 | |
| bool tcg_region_alloc(TCGContext *s)
 | |
| {
 | |
|     bool err;
 | |
|     /* read the region size now; alloc__locked will overwrite it on success */
 | |
|     size_t size_full = s->code_gen_buffer_size;
 | |
| 
 | |
|     qemu_mutex_lock(®ion.lock);
 | |
|     err = tcg_region_alloc__locked(s);
 | |
|     if (!err) {
 | |
|         region.agg_size_full += size_full - TCG_HIGHWATER;
 | |
|     }
 | |
|     qemu_mutex_unlock(®ion.lock);
 | |
|     return err;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Perform a context's first region allocation.
 | |
|  * This function does _not_ increment region.agg_size_full.
 | |
|  */
 | |
| static void tcg_region_initial_alloc__locked(TCGContext *s)
 | |
| {
 | |
|     bool err = tcg_region_alloc__locked(s);
 | |
|     g_assert(!err);
 | |
| }
 | |
| 
 | |
| void tcg_region_initial_alloc(TCGContext *s)
 | |
| {
 | |
|     qemu_mutex_lock(®ion.lock);
 | |
|     tcg_region_initial_alloc__locked(s);
 | |
|     qemu_mutex_unlock(®ion.lock);
 | |
| }
 | |
| 
 | |
| /* Call from a safe-work context */
 | |
| void tcg_region_reset_all(void)
 | |
| {
 | |
|     unsigned int n_ctxs = qatomic_read(&tcg_cur_ctxs);
 | |
|     unsigned int i;
 | |
| 
 | |
|     qemu_mutex_lock(®ion.lock);
 | |
|     region.current = 0;
 | |
|     region.agg_size_full = 0;
 | |
| 
 | |
|     for (i = 0; i < n_ctxs; i++) {
 | |
|         TCGContext *s = qatomic_read(&tcg_ctxs[i]);
 | |
|         tcg_region_initial_alloc__locked(s);
 | |
|     }
 | |
|     qemu_mutex_unlock(®ion.lock);
 | |
| 
 | |
|     tcg_region_tree_reset_all();
 | |
| }
 | |
| 
 | |
| static size_t tcg_n_regions(size_t tb_size, unsigned max_cpus)
 | |
| {
 | |
| #ifdef CONFIG_USER_ONLY
 | |
|     return 1;
 | |
| #else
 | |
|     size_t n_regions;
 | |
| 
 | |
|     /*
 | |
|      * It is likely that some vCPUs will translate more code than others,
 | |
|      * so we first try to set more regions than max_cpus, with those regions
 | |
|      * being of reasonable size. If that's not possible we make do by evenly
 | |
|      * dividing the code_gen_buffer among the vCPUs.
 | |
|      */
 | |
|     /* Use a single region if all we have is one vCPU thread */
 | |
|     if (max_cpus == 1 || !qemu_tcg_mttcg_enabled()) {
 | |
|         return 1;
 | |
|     }
 | |
| 
 | |
|     /*
 | |
|      * Try to have more regions than max_cpus, with each region being >= 2 MB.
 | |
|      * If we can't, then just allocate one region per vCPU thread.
 | |
|      */
 | |
|     n_regions = tb_size / (2 * MiB);
 | |
|     if (n_regions <= max_cpus) {
 | |
|         return max_cpus;
 | |
|     }
 | |
|     return MIN(n_regions, max_cpus * 8);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Minimum size of the code gen buffer.  This number is randomly chosen,
 | |
|  * but not so small that we can't have a fair number of TB's live.
 | |
|  *
 | |
|  * Maximum size, MAX_CODE_GEN_BUFFER_SIZE, is defined in tcg-target.h.
 | |
|  * Unless otherwise indicated, this is constrained by the range of
 | |
|  * direct branches on the host cpu, as used by the TCG implementation
 | |
|  * of goto_tb.
 | |
|  */
 | |
| #define MIN_CODE_GEN_BUFFER_SIZE     (1 * MiB)
 | |
| 
 | |
| #if TCG_TARGET_REG_BITS == 32
 | |
| #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (32 * MiB)
 | |
| #ifdef CONFIG_USER_ONLY
 | |
| /*
 | |
|  * For user mode on smaller 32 bit systems we may run into trouble
 | |
|  * allocating big chunks of data in the right place. On these systems
 | |
|  * we utilise a static code generation buffer directly in the binary.
 | |
|  */
 | |
| #define USE_STATIC_CODE_GEN_BUFFER
 | |
| #endif
 | |
| #else /* TCG_TARGET_REG_BITS == 64 */
 | |
| #ifdef CONFIG_USER_ONLY
 | |
| /*
 | |
|  * As user-mode emulation typically means running multiple instances
 | |
|  * of the translator don't go too nuts with our default code gen
 | |
|  * buffer lest we make things too hard for the OS.
 | |
|  */
 | |
| #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (128 * MiB)
 | |
| #else
 | |
| /*
 | |
|  * We expect most system emulation to run one or two guests per host.
 | |
|  * Users running large scale system emulation may want to tweak their
 | |
|  * runtime setup via the tb-size control on the command line.
 | |
|  */
 | |
| #define DEFAULT_CODE_GEN_BUFFER_SIZE_1 (1 * GiB)
 | |
| #endif
 | |
| #endif
 | |
| 
 | |
| #define DEFAULT_CODE_GEN_BUFFER_SIZE \
 | |
|   (DEFAULT_CODE_GEN_BUFFER_SIZE_1 < MAX_CODE_GEN_BUFFER_SIZE \
 | |
|    ? DEFAULT_CODE_GEN_BUFFER_SIZE_1 : MAX_CODE_GEN_BUFFER_SIZE)
 | |
| 
 | |
| #ifdef USE_STATIC_CODE_GEN_BUFFER
 | |
| static uint8_t static_code_gen_buffer[DEFAULT_CODE_GEN_BUFFER_SIZE]
 | |
|     __attribute__((aligned(CODE_GEN_ALIGN)));
 | |
| 
 | |
| static int alloc_code_gen_buffer(size_t tb_size, int splitwx, Error **errp)
 | |
| {
 | |
|     void *buf, *end;
 | |
|     size_t size;
 | |
| 
 | |
|     if (splitwx > 0) {
 | |
|         error_setg(errp, "jit split-wx not supported");
 | |
|         return -1;
 | |
|     }
 | |
| 
 | |
|     /* page-align the beginning and end of the buffer */
 | |
|     buf = static_code_gen_buffer;
 | |
|     end = static_code_gen_buffer + sizeof(static_code_gen_buffer);
 | |
|     buf = QEMU_ALIGN_PTR_UP(buf, qemu_real_host_page_size());
 | |
|     end = QEMU_ALIGN_PTR_DOWN(end, qemu_real_host_page_size());
 | |
| 
 | |
|     size = end - buf;
 | |
| 
 | |
|     /* Honor a command-line option limiting the size of the buffer.  */
 | |
|     if (size > tb_size) {
 | |
|         size = QEMU_ALIGN_DOWN(tb_size, qemu_real_host_page_size());
 | |
|     }
 | |
| 
 | |
|     region.start_aligned = buf;
 | |
|     region.total_size = size;
 | |
| 
 | |
|     return PROT_READ | PROT_WRITE;
 | |
| }
 | |
| #elif defined(_WIN32)
 | |
| /*
 | |
|  * Local source-level compatibility with Unix.
 | |
|  * Used by tcg_region_init below.
 | |
|  */
 | |
| #define PROT_READ   1
 | |
| #define PROT_WRITE  2
 | |
| #define PROT_EXEC   4
 | |
| 
 | |
| static int alloc_code_gen_buffer(size_t size, int splitwx, Error **errp)
 | |
| {
 | |
|     void *buf;
 | |
| 
 | |
|     if (splitwx > 0) {
 | |
|         error_setg(errp, "jit split-wx not supported");
 | |
|         return -1;
 | |
|     }
 | |
| 
 | |
|     buf = VirtualAlloc(NULL, size, MEM_RESERVE | MEM_COMMIT,
 | |
|                              PAGE_EXECUTE_READWRITE);
 | |
|     if (buf == NULL) {
 | |
|         error_setg_win32(errp, GetLastError(),
 | |
|                          "allocate %zu bytes for jit buffer", size);
 | |
|         return false;
 | |
|     }
 | |
| 
 | |
|     region.start_aligned = buf;
 | |
|     region.total_size = size;
 | |
| 
 | |
|     return PROT_READ | PROT_WRITE | PROT_EXEC;
 | |
| }
 | |
| #else
 | |
| static int alloc_code_gen_buffer_anon(size_t size, int prot,
 | |
|                                       int flags, Error **errp)
 | |
| {
 | |
|     void *buf;
 | |
| 
 | |
|     buf = mmap(NULL, size, prot, flags, -1, 0);
 | |
|     if (buf == MAP_FAILED) {
 | |
|         error_setg_errno(errp, errno,
 | |
|                          "allocate %zu bytes for jit buffer", size);
 | |
|         return -1;
 | |
|     }
 | |
| 
 | |
|     region.start_aligned = buf;
 | |
|     region.total_size = size;
 | |
|     return prot;
 | |
| }
 | |
| 
 | |
| #ifndef CONFIG_TCG_INTERPRETER
 | |
| #ifdef CONFIG_POSIX
 | |
| #include "qemu/memfd.h"
 | |
| 
 | |
| static int alloc_code_gen_buffer_splitwx_memfd(size_t size, Error **errp)
 | |
| {
 | |
|     void *buf_rw = NULL, *buf_rx = MAP_FAILED;
 | |
|     int fd = -1;
 | |
| 
 | |
|     buf_rw = qemu_memfd_alloc("tcg-jit", size, 0, &fd, errp);
 | |
|     if (buf_rw == NULL) {
 | |
|         goto fail;
 | |
|     }
 | |
| 
 | |
|     buf_rx = mmap(NULL, size, PROT_READ | PROT_EXEC, MAP_SHARED, fd, 0);
 | |
|     if (buf_rx == MAP_FAILED) {
 | |
|         goto fail_rx;
 | |
|     }
 | |
| 
 | |
|     close(fd);
 | |
|     region.start_aligned = buf_rw;
 | |
|     region.total_size = size;
 | |
|     tcg_splitwx_diff = buf_rx - buf_rw;
 | |
| 
 | |
|     return PROT_READ | PROT_WRITE;
 | |
| 
 | |
|  fail_rx:
 | |
|     error_setg_errno(errp, errno, "failed to map shared memory for execute");
 | |
|  fail:
 | |
|     if (buf_rx != MAP_FAILED) {
 | |
|         munmap(buf_rx, size);
 | |
|     }
 | |
|     if (buf_rw) {
 | |
|         munmap(buf_rw, size);
 | |
|     }
 | |
|     if (fd >= 0) {
 | |
|         close(fd);
 | |
|     }
 | |
|     return -1;
 | |
| }
 | |
| #endif /* CONFIG_POSIX */
 | |
| 
 | |
| #ifdef CONFIG_DARWIN
 | |
| #include <mach/mach.h>
 | |
| 
 | |
| extern kern_return_t mach_vm_remap(vm_map_t target_task,
 | |
|                                    mach_vm_address_t *target_address,
 | |
|                                    mach_vm_size_t size,
 | |
|                                    mach_vm_offset_t mask,
 | |
|                                    int flags,
 | |
|                                    vm_map_t src_task,
 | |
|                                    mach_vm_address_t src_address,
 | |
|                                    boolean_t copy,
 | |
|                                    vm_prot_t *cur_protection,
 | |
|                                    vm_prot_t *max_protection,
 | |
|                                    vm_inherit_t inheritance);
 | |
| 
 | |
| static int alloc_code_gen_buffer_splitwx_vmremap(size_t size, Error **errp)
 | |
| {
 | |
|     kern_return_t ret;
 | |
|     mach_vm_address_t buf_rw, buf_rx;
 | |
|     vm_prot_t cur_prot, max_prot;
 | |
| 
 | |
|     /* Map the read-write portion via normal anon memory. */
 | |
|     if (!alloc_code_gen_buffer_anon(size, PROT_READ | PROT_WRITE,
 | |
|                                     MAP_PRIVATE | MAP_ANONYMOUS, errp)) {
 | |
|         return -1;
 | |
|     }
 | |
| 
 | |
|     buf_rw = (mach_vm_address_t)region.start_aligned;
 | |
|     buf_rx = 0;
 | |
|     ret = mach_vm_remap(mach_task_self(),
 | |
|                         &buf_rx,
 | |
|                         size,
 | |
|                         0,
 | |
|                         VM_FLAGS_ANYWHERE,
 | |
|                         mach_task_self(),
 | |
|                         buf_rw,
 | |
|                         false,
 | |
|                         &cur_prot,
 | |
|                         &max_prot,
 | |
|                         VM_INHERIT_NONE);
 | |
|     if (ret != KERN_SUCCESS) {
 | |
|         /* TODO: Convert "ret" to a human readable error message. */
 | |
|         error_setg(errp, "vm_remap for jit splitwx failed");
 | |
|         munmap((void *)buf_rw, size);
 | |
|         return -1;
 | |
|     }
 | |
| 
 | |
|     if (mprotect((void *)buf_rx, size, PROT_READ | PROT_EXEC) != 0) {
 | |
|         error_setg_errno(errp, errno, "mprotect for jit splitwx");
 | |
|         munmap((void *)buf_rx, size);
 | |
|         munmap((void *)buf_rw, size);
 | |
|         return -1;
 | |
|     }
 | |
| 
 | |
|     tcg_splitwx_diff = buf_rx - buf_rw;
 | |
|     return PROT_READ | PROT_WRITE;
 | |
| }
 | |
| #endif /* CONFIG_DARWIN */
 | |
| #endif /* CONFIG_TCG_INTERPRETER */
 | |
| 
 | |
| static int alloc_code_gen_buffer_splitwx(size_t size, Error **errp)
 | |
| {
 | |
| #ifndef CONFIG_TCG_INTERPRETER
 | |
| # ifdef CONFIG_DARWIN
 | |
|     return alloc_code_gen_buffer_splitwx_vmremap(size, errp);
 | |
| # endif
 | |
| # ifdef CONFIG_POSIX
 | |
|     return alloc_code_gen_buffer_splitwx_memfd(size, errp);
 | |
| # endif
 | |
| #endif
 | |
|     error_setg(errp, "jit split-wx not supported");
 | |
|     return -1;
 | |
| }
 | |
| 
 | |
| static int alloc_code_gen_buffer(size_t size, int splitwx, Error **errp)
 | |
| {
 | |
|     ERRP_GUARD();
 | |
|     int prot, flags;
 | |
| 
 | |
|     if (splitwx) {
 | |
|         prot = alloc_code_gen_buffer_splitwx(size, errp);
 | |
|         if (prot >= 0) {
 | |
|             return prot;
 | |
|         }
 | |
|         /*
 | |
|          * If splitwx force-on (1), fail;
 | |
|          * if splitwx default-on (-1), fall through to splitwx off.
 | |
|          */
 | |
|         if (splitwx > 0) {
 | |
|             return -1;
 | |
|         }
 | |
|         error_free_or_abort(errp);
 | |
|     }
 | |
| 
 | |
|     /*
 | |
|      * macOS 11.2 has a bug (Apple Feedback FB8994773) in which mprotect
 | |
|      * rejects a permission change from RWX -> NONE when reserving the
 | |
|      * guard pages later.  We can go the other way with the same number
 | |
|      * of syscalls, so always begin with PROT_NONE.
 | |
|      */
 | |
|     prot = PROT_NONE;
 | |
|     flags = MAP_PRIVATE | MAP_ANONYMOUS;
 | |
| #ifdef CONFIG_DARWIN
 | |
|     /* Applicable to both iOS and macOS (Apple Silicon). */
 | |
|     if (!splitwx) {
 | |
|         flags |= MAP_JIT;
 | |
|     }
 | |
| #endif
 | |
| 
 | |
|     return alloc_code_gen_buffer_anon(size, prot, flags, errp);
 | |
| }
 | |
| #endif /* USE_STATIC_CODE_GEN_BUFFER, WIN32, POSIX */
 | |
| 
 | |
| /*
 | |
|  * Initializes region partitioning.
 | |
|  *
 | |
|  * Called at init time from the parent thread (i.e. the one calling
 | |
|  * tcg_context_init), after the target's TCG globals have been set.
 | |
|  *
 | |
|  * Region partitioning works by splitting code_gen_buffer into separate regions,
 | |
|  * and then assigning regions to TCG threads so that the threads can translate
 | |
|  * code in parallel without synchronization.
 | |
|  *
 | |
|  * In softmmu the number of TCG threads is bounded by max_cpus, so we use at
 | |
|  * least max_cpus regions in MTTCG. In !MTTCG we use a single region.
 | |
|  * Note that the TCG options from the command-line (i.e. -accel accel=tcg,[...])
 | |
|  * must have been parsed before calling this function, since it calls
 | |
|  * qemu_tcg_mttcg_enabled().
 | |
|  *
 | |
|  * In user-mode we use a single region.  Having multiple regions in user-mode
 | |
|  * is not supported, because the number of vCPU threads (recall that each thread
 | |
|  * spawned by the guest corresponds to a vCPU thread) is only bounded by the
 | |
|  * OS, and usually this number is huge (tens of thousands is not uncommon).
 | |
|  * Thus, given this large bound on the number of vCPU threads and the fact
 | |
|  * that code_gen_buffer is allocated at compile-time, we cannot guarantee
 | |
|  * that the availability of at least one region per vCPU thread.
 | |
|  *
 | |
|  * However, this user-mode limitation is unlikely to be a significant problem
 | |
|  * in practice. Multi-threaded guests share most if not all of their translated
 | |
|  * code, which makes parallel code generation less appealing than in softmmu.
 | |
|  */
 | |
| void tcg_region_init(size_t tb_size, int splitwx, unsigned max_cpus)
 | |
| {
 | |
|     const size_t page_size = qemu_real_host_page_size();
 | |
|     size_t region_size;
 | |
|     int have_prot, need_prot;
 | |
| 
 | |
|     /* Size the buffer.  */
 | |
|     if (tb_size == 0) {
 | |
|         size_t phys_mem = qemu_get_host_physmem();
 | |
|         if (phys_mem == 0) {
 | |
|             tb_size = DEFAULT_CODE_GEN_BUFFER_SIZE;
 | |
|         } else {
 | |
|             tb_size = QEMU_ALIGN_DOWN(phys_mem / 8, page_size);
 | |
|             tb_size = MIN(DEFAULT_CODE_GEN_BUFFER_SIZE, tb_size);
 | |
|         }
 | |
|     }
 | |
|     if (tb_size < MIN_CODE_GEN_BUFFER_SIZE) {
 | |
|         tb_size = MIN_CODE_GEN_BUFFER_SIZE;
 | |
|     }
 | |
|     if (tb_size > MAX_CODE_GEN_BUFFER_SIZE) {
 | |
|         tb_size = MAX_CODE_GEN_BUFFER_SIZE;
 | |
|     }
 | |
| 
 | |
|     have_prot = alloc_code_gen_buffer(tb_size, splitwx, &error_fatal);
 | |
|     assert(have_prot >= 0);
 | |
| 
 | |
|     /* Request large pages for the buffer and the splitwx.  */
 | |
|     qemu_madvise(region.start_aligned, region.total_size, QEMU_MADV_HUGEPAGE);
 | |
|     if (tcg_splitwx_diff) {
 | |
|         qemu_madvise(region.start_aligned + tcg_splitwx_diff,
 | |
|                      region.total_size, QEMU_MADV_HUGEPAGE);
 | |
|     }
 | |
| 
 | |
|     /*
 | |
|      * Make region_size a multiple of page_size, using aligned as the start.
 | |
|      * As a result of this we might end up with a few extra pages at the end of
 | |
|      * the buffer; we will assign those to the last region.
 | |
|      */
 | |
|     region.n = tcg_n_regions(tb_size, max_cpus);
 | |
|     region_size = tb_size / region.n;
 | |
|     region_size = QEMU_ALIGN_DOWN(region_size, page_size);
 | |
| 
 | |
|     /* A region must have at least 2 pages; one code, one guard */
 | |
|     g_assert(region_size >= 2 * page_size);
 | |
|     region.stride = region_size;
 | |
| 
 | |
|     /* Reserve space for guard pages. */
 | |
|     region.size = region_size - page_size;
 | |
|     region.total_size -= page_size;
 | |
| 
 | |
|     /*
 | |
|      * The first region will be smaller than the others, via the prologue,
 | |
|      * which has yet to be allocated.  For now, the first region begins at
 | |
|      * the page boundary.
 | |
|      */
 | |
|     region.after_prologue = region.start_aligned;
 | |
| 
 | |
|     /* init the region struct */
 | |
|     qemu_mutex_init(®ion.lock);
 | |
| 
 | |
|     /*
 | |
|      * Set guard pages in the rw buffer, as that's the one into which
 | |
|      * buffer overruns could occur.  Do not set guard pages in the rx
 | |
|      * buffer -- let that one use hugepages throughout.
 | |
|      * Work with the page protections set up with the initial mapping.
 | |
|      */
 | |
|     need_prot = PROT_READ | PROT_WRITE;
 | |
| #ifndef CONFIG_TCG_INTERPRETER
 | |
|     if (tcg_splitwx_diff == 0) {
 | |
|         need_prot |= PROT_EXEC;
 | |
|     }
 | |
| #endif
 | |
|     for (size_t i = 0, n = region.n; i < n; i++) {
 | |
|         void *start, *end;
 | |
| 
 | |
|         tcg_region_bounds(i, &start, &end);
 | |
|         if (have_prot != need_prot) {
 | |
|             int rc;
 | |
| 
 | |
|             if (need_prot == (PROT_READ | PROT_WRITE | PROT_EXEC)) {
 | |
|                 rc = qemu_mprotect_rwx(start, end - start);
 | |
|             } else if (need_prot == (PROT_READ | PROT_WRITE)) {
 | |
|                 rc = qemu_mprotect_rw(start, end - start);
 | |
|             } else {
 | |
|                 g_assert_not_reached();
 | |
|             }
 | |
|             if (rc) {
 | |
|                 error_setg_errno(&error_fatal, errno,
 | |
|                                  "mprotect of jit buffer");
 | |
|             }
 | |
|         }
 | |
|         if (have_prot != 0) {
 | |
|             /* Guard pages are nice for bug detection but are not essential. */
 | |
|             (void)qemu_mprotect_none(end, page_size);
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     tcg_region_trees_init();
 | |
| 
 | |
|     /*
 | |
|      * Leave the initial context initialized to the first region.
 | |
|      * This will be the context into which we generate the prologue.
 | |
|      * It is also the only context for CONFIG_USER_ONLY.
 | |
|      */
 | |
|     tcg_region_initial_alloc__locked(&tcg_init_ctx);
 | |
| }
 | |
| 
 | |
| void tcg_region_prologue_set(TCGContext *s)
 | |
| {
 | |
|     /* Deduct the prologue from the first region.  */
 | |
|     g_assert(region.start_aligned == s->code_gen_buffer);
 | |
|     region.after_prologue = s->code_ptr;
 | |
| 
 | |
|     /* Recompute boundaries of the first region. */
 | |
|     tcg_region_assign(s, 0);
 | |
| 
 | |
|     /* Register the balance of the buffer with gdb. */
 | |
|     tcg_register_jit(tcg_splitwx_to_rx(region.after_prologue),
 | |
|                      region.start_aligned + region.total_size -
 | |
|                      region.after_prologue);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Returns the size (in bytes) of all translated code (i.e. from all regions)
 | |
|  * currently in the cache.
 | |
|  * See also: tcg_code_capacity()
 | |
|  * Do not confuse with tcg_current_code_size(); that one applies to a single
 | |
|  * TCG context.
 | |
|  */
 | |
| size_t tcg_code_size(void)
 | |
| {
 | |
|     unsigned int n_ctxs = qatomic_read(&tcg_cur_ctxs);
 | |
|     unsigned int i;
 | |
|     size_t total;
 | |
| 
 | |
|     qemu_mutex_lock(®ion.lock);
 | |
|     total = region.agg_size_full;
 | |
|     for (i = 0; i < n_ctxs; i++) {
 | |
|         const TCGContext *s = qatomic_read(&tcg_ctxs[i]);
 | |
|         size_t size;
 | |
| 
 | |
|         size = qatomic_read(&s->code_gen_ptr) - s->code_gen_buffer;
 | |
|         g_assert(size <= s->code_gen_buffer_size);
 | |
|         total += size;
 | |
|     }
 | |
|     qemu_mutex_unlock(®ion.lock);
 | |
|     return total;
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Returns the code capacity (in bytes) of the entire cache, i.e. including all
 | |
|  * regions.
 | |
|  * See also: tcg_code_size()
 | |
|  */
 | |
| size_t tcg_code_capacity(void)
 | |
| {
 | |
|     size_t guard_size, capacity;
 | |
| 
 | |
|     /* no need for synchronization; these variables are set at init time */
 | |
|     guard_size = region.stride - region.size;
 | |
|     capacity = region.total_size;
 | |
|     capacity -= (region.n - 1) * guard_size;
 | |
|     capacity -= region.n * TCG_HIGHWATER;
 | |
| 
 | |
|     return capacity;
 | |
| }
 |