cursor_get_mono_image has been unused since 2018's
  0015ca5cba ("ui: remove support for SDL1.2 in favour of SDL2")
Remove it.
Signed-off-by: Dr. David Alan Gilbert <dave@treblig.org>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Thomas Huth <thuth@redhat.com>
Reviewed-by: Michael Tokarev <mjt@tls.msk.ru>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
		
	
			
		
			
				
	
	
		
			228 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			228 lines
		
	
	
		
			6.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#include "qemu/osdep.h"
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#include "ui/console.h"
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#include "cursor_hidden.xpm"
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#include "cursor_left_ptr.xpm"
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/* for creating built-in cursors */
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static QEMUCursor *cursor_parse_xpm(const char *xpm[])
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{
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    QEMUCursor *c;
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    uint32_t ctab[128];
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    unsigned int width, height, colors, chars;
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    unsigned int line = 0, i, r, g, b, x, y, pixel;
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    char name[16];
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    uint8_t idx;
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    /* parse header line: width, height, #colors, #chars */
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    if (sscanf(xpm[line], "%u %u %u %u",
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               &width, &height, &colors, &chars) != 4) {
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        fprintf(stderr, "%s: header parse error: \"%s\"\n",
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                __func__, xpm[line]);
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        return NULL;
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    }
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    if (chars != 1) {
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        fprintf(stderr, "%s: chars != 1 not supported\n", __func__);
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        return NULL;
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    }
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    line++;
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    /* parse color table */
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    for (i = 0; i < colors; i++, line++) {
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        if (sscanf(xpm[line], "%c c %15s", &idx, name) == 2) {
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            if (sscanf(name, "#%02x%02x%02x", &r, &g, &b) == 3) {
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                ctab[idx] = (0xff << 24) | (b << 16) | (g << 8) | r;
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                continue;
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            }
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            if (strcmp(name, "None") == 0) {
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                ctab[idx] = 0x00000000;
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                continue;
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            }
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        }
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        fprintf(stderr, "%s: color parse error: \"%s\"\n",
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                __func__, xpm[line]);
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        return NULL;
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    }
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    /* parse pixel data */
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    c = cursor_alloc(width, height);
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    assert(c != NULL);
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    for (pixel = 0, y = 0; y < height; y++, line++) {
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        for (x = 0; x < height; x++, pixel++) {
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            idx = xpm[line][x];
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            c->data[pixel] = ctab[idx];
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        }
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    }
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    return c;
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}
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/* nice for debugging */
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void cursor_print_ascii_art(QEMUCursor *c, const char *prefix)
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{
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    uint32_t *data = c->data;
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    int x,y;
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    for (y = 0; y < c->height; y++) {
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        fprintf(stderr, "%s: %2d: |", prefix, y);
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        for (x = 0; x < c->width; x++, data++) {
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            if ((*data & 0xff000000) != 0xff000000) {
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                fprintf(stderr, " "); /* transparent */
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            } else if ((*data & 0x00ffffff) == 0x00ffffff) {
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                fprintf(stderr, "."); /* white */
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            } else if ((*data & 0x00ffffff) == 0x00000000) {
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                fprintf(stderr, "X"); /* black */
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            } else {
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                fprintf(stderr, "o"); /* other */
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            }
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        }
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        fprintf(stderr, "|\n");
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    }
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}
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QEMUCursor *cursor_builtin_hidden(void)
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{
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    return cursor_parse_xpm(cursor_hidden_xpm);
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}
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QEMUCursor *cursor_builtin_left_ptr(void)
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{
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    return cursor_parse_xpm(cursor_left_ptr_xpm);
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}
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QEMUCursor *cursor_alloc(uint16_t width, uint16_t height)
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{
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    QEMUCursor *c;
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    size_t datasize = width * height * sizeof(uint32_t);
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    /* Modern physical hardware typically uses 512x512 sprites */
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    if (width > 512 || height > 512) {
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        return NULL;
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    }
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    c = g_malloc0(sizeof(QEMUCursor) + datasize);
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    c->width  = width;
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    c->height = height;
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    c->refcount = 1;
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    return c;
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}
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QEMUCursor *cursor_ref(QEMUCursor *c)
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{
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    c->refcount++;
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    return c;
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}
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void cursor_unref(QEMUCursor *c)
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{
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    if (c == NULL)
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        return;
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    c->refcount--;
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    if (c->refcount)
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        return;
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    g_free(c);
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}
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int cursor_get_mono_bpl(QEMUCursor *c)
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{
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    return DIV_ROUND_UP(c->width, 8);
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}
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void cursor_set_mono(QEMUCursor *c,
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                     uint32_t foreground, uint32_t background, uint8_t *image,
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                     int transparent, uint8_t *mask)
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{
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    uint32_t *data = c->data;
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    uint8_t bit;
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    int x,y,bpl;
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    bool expand_bitmap_only = image == mask;
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    bool has_inverted_colors = false;
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    const uint32_t inverted = 0x80000000;
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    /*
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     * Converts a monochrome bitmap with XOR mask 'image' and AND mask 'mask':
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     * https://docs.microsoft.com/en-us/windows-hardware/drivers/display/drawing-monochrome-pointers
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     */
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    bpl = cursor_get_mono_bpl(c);
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    for (y = 0; y < c->height; y++) {
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        bit = 0x80;
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        for (x = 0; x < c->width; x++, data++) {
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            if (transparent && mask[x/8] & bit) {
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                if (!expand_bitmap_only && image[x / 8] & bit) {
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                    *data = inverted;
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                    has_inverted_colors = true;
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                } else {
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                    *data = 0x00000000;
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                }
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            } else if (!transparent && !(mask[x/8] & bit)) {
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                *data = 0x00000000;
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            } else if (image[x/8] & bit) {
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                *data = 0xff000000 | foreground;
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            } else {
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                *data = 0xff000000 | background;
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            }
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            bit >>= 1;
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            if (bit == 0) {
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                bit = 0x80;
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            }
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        }
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        mask  += bpl;
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        image += bpl;
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    }
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    /*
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     * If there are any pixels with inverted colors, create an outline (fill
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     * transparent neighbors with the background color) and use the foreground
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     * color as "inverted" color.
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     */
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    if (has_inverted_colors) {
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        data = c->data;
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        for (y = 0; y < c->height; y++) {
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            for (x = 0; x < c->width; x++, data++) {
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                if (*data == 0 /* transparent */ &&
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                        ((x > 0 && data[-1] == inverted) ||
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                         (x + 1 < c->width && data[1] == inverted) ||
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                         (y > 0 && data[-c->width] == inverted) ||
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                         (y + 1 < c->height && data[c->width] == inverted))) {
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                    *data = 0xff000000 | background;
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                }
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            }
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        }
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        data = c->data;
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        for (x = 0; x < c->width * c->height; x++, data++) {
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            if (*data == inverted) {
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                *data = 0xff000000 | foreground;
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            }
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        }
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    }
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}
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void cursor_get_mono_mask(QEMUCursor *c, int transparent, uint8_t *mask)
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{
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    uint32_t *data = c->data;
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    uint8_t bit;
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    int x,y,bpl;
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    bpl = cursor_get_mono_bpl(c);
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    memset(mask, 0, bpl * c->height);
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    for (y = 0; y < c->height; y++) {
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        bit = 0x80;
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        for (x = 0; x < c->width; x++, data++) {
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            if ((*data & 0x80000000) == 0x0) { /* Alpha < 0x80 (128) */
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                if (transparent != 0) {
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                    mask[x/8] |= bit;
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                }
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            } else {
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                if (transparent == 0) {
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                    mask[x/8] |= bit;
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                }
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            }
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            bit >>= 1;
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            if (bit == 0) {
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                bit = 0x80;
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            }
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        }
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        mask += bpl;
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    }
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}
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