Mirror the linux-user practice and add a si_type argument to queue signal. This will be transported as the upper 8 bits in the si_type element of siginfo so that we know what bits of the structure are valid and so we can properly implement host_to_target_siginfo_noswap and tswap_siginfo. Adapt the one caller of queue_signal to the new interface. Use all the same names as Linux (except _RT which we don't treat differently, unlike Linux), though some are unused. Place this into signal-common.h since that's a better place given bsd-user's structure. Move prototype of queue_signal to signal-common.h to mirror linux-user's location. Signed-off-by: Warner Losh <imp@bsdimp.com> Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
		
			
				
	
	
		
			177 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			177 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 *  Emulation of BSD signals
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 *
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 *  Copyright (c) 2003 - 2008 Fabrice Bellard
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 *  Copyright (c) 2013 Stacey Son
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  (at your option) any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program; if not, see <http://www.gnu.org/licenses/>.
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 */
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#include "qemu/osdep.h"
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#include "qemu.h"
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#include "signal-common.h"
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#include "hw/core/tcg-cpu-ops.h"
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/*
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 * Stubbed out routines until we merge signal support from bsd-user
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 * fork.
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 */
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static struct target_sigaction sigact_table[TARGET_NSIG];
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static void host_signal_handler(int host_sig, siginfo_t *info, void *puc);
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/*
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 * The BSD ABIs use the same singal numbers across all the CPU architectures, so
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 * (unlike Linux) these functions are just the identity mapping. This might not
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 * be true for XyzBSD running on AbcBSD, which doesn't currently work.
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 */
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int host_to_target_signal(int sig)
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{
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    return sig;
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}
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int target_to_host_signal(int sig)
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{
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    return sig;
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}
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/*
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 * Queue a signal so that it will be send to the virtual CPU as soon as
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 * possible.
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 */
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void queue_signal(CPUArchState *env, int sig, int si_type,
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                  target_siginfo_t *info)
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{
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    qemu_log_mask(LOG_UNIMP, "No signal queueing, dropping signal %d\n", sig);
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}
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static int fatal_signal(int sig)
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{
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    switch (sig) {
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    case TARGET_SIGCHLD:
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    case TARGET_SIGURG:
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    case TARGET_SIGWINCH:
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    case TARGET_SIGINFO:
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        /* Ignored by default. */
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        return 0;
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    case TARGET_SIGCONT:
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    case TARGET_SIGSTOP:
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    case TARGET_SIGTSTP:
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    case TARGET_SIGTTIN:
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    case TARGET_SIGTTOU:
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        /* Job control signals.  */
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        return 0;
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    default:
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        return 1;
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    }
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}
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/*
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 * Force a synchronously taken QEMU_SI_FAULT signal. For QEMU the
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 * 'force' part is handled in process_pending_signals().
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 */
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void force_sig_fault(int sig, int code, abi_ulong addr)
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{
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    CPUState *cpu = thread_cpu;
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    CPUArchState *env = cpu->env_ptr;
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    target_siginfo_t info = {};
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    info.si_signo = sig;
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    info.si_errno = 0;
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    info.si_code = code;
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    info.si_addr = addr;
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    queue_signal(env, sig, QEMU_SI_FAULT, &info);
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}
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static void host_signal_handler(int host_sig, siginfo_t *info, void *puc)
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{
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}
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void signal_init(void)
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{
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    TaskState *ts = (TaskState *)thread_cpu->opaque;
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    struct sigaction act;
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    struct sigaction oact;
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    int i;
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    int host_sig;
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    /* Set the signal mask from the host mask. */
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    sigprocmask(0, 0, &ts->signal_mask);
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    sigfillset(&act.sa_mask);
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    act.sa_sigaction = host_signal_handler;
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    act.sa_flags = SA_SIGINFO;
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    for (i = 1; i <= TARGET_NSIG; i++) {
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#ifdef CONFIG_GPROF
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        if (i == TARGET_SIGPROF) {
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            continue;
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        }
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#endif
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        host_sig = target_to_host_signal(i);
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        sigaction(host_sig, NULL, &oact);
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        if (oact.sa_sigaction == (void *)SIG_IGN) {
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            sigact_table[i - 1]._sa_handler = TARGET_SIG_IGN;
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        } else if (oact.sa_sigaction == (void *)SIG_DFL) {
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            sigact_table[i - 1]._sa_handler = TARGET_SIG_DFL;
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        }
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        /*
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         * If there's already a handler installed then something has
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         * gone horribly wrong, so don't even try to handle that case.
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         * Install some handlers for our own use.  We need at least
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         * SIGSEGV and SIGBUS, to detect exceptions.  We can not just
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         * trap all signals because it affects syscall interrupt
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         * behavior.  But do trap all default-fatal signals.
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         */
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        if (fatal_signal(i)) {
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            sigaction(host_sig, &act, NULL);
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        }
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    }
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}
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void process_pending_signals(CPUArchState *cpu_env)
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{
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}
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void cpu_loop_exit_sigsegv(CPUState *cpu, target_ulong addr,
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                           MMUAccessType access_type, bool maperr, uintptr_t ra)
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{
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    const struct TCGCPUOps *tcg_ops = CPU_GET_CLASS(cpu)->tcg_ops;
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    if (tcg_ops->record_sigsegv) {
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        tcg_ops->record_sigsegv(cpu, addr, access_type, maperr, ra);
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    }
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    force_sig_fault(TARGET_SIGSEGV,
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                    maperr ? TARGET_SEGV_MAPERR : TARGET_SEGV_ACCERR,
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                    addr);
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    cpu->exception_index = EXCP_INTERRUPT;
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    cpu_loop_exit_restore(cpu, ra);
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}
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void cpu_loop_exit_sigbus(CPUState *cpu, target_ulong addr,
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                          MMUAccessType access_type, uintptr_t ra)
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{
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    const struct TCGCPUOps *tcg_ops = CPU_GET_CLASS(cpu)->tcg_ops;
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    if (tcg_ops->record_sigbus) {
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        tcg_ops->record_sigbus(cpu, addr, access_type, ra);
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    }
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    force_sig_fault(TARGET_SIGBUS, TARGET_BUS_ADRALN, addr);
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    cpu->exception_index = EXCP_INTERRUPT;
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    cpu_loop_exit_restore(cpu, ra);
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}
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