This will allow to have one GL context but a variable number of listeners. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Acked-by: Gerd Hoffmann <kraxel@redhat.com>
		
			
				
	
	
		
			14 lines
		
	
	
		
			420 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			420 B
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef EGL_CONTEXT_H
 | 
						|
#define EGL_CONTEXT_H
 | 
						|
 | 
						|
#include "ui/console.h"
 | 
						|
#include "ui/egl-helpers.h"
 | 
						|
 | 
						|
QEMUGLContext qemu_egl_create_context(DisplayGLCtx *dgc,
 | 
						|
                                      QEMUGLParams *params);
 | 
						|
void qemu_egl_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx);
 | 
						|
int qemu_egl_make_context_current(DisplayGLCtx *dgc,
 | 
						|
                                  QEMUGLContext ctx);
 | 
						|
 | 
						|
#endif /* EGL_CONTEXT_H */
 |