Some functions require that the caller holds a certain CoMutex for them to operate correctly. Add a function so that they can assert the lock is really held. Cc: qemu-stable@nongnu.org Signed-off-by: Kevin Wolf <kwolf@redhat.com> Tested-by: Michael Weiser <michael.weiser@gmx.de> Reviewed-by: Michael Weiser <michael.weiser@gmx.de> Reviewed-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com> Reviewed-by: Denis V. Lunev <den@openvz.org> Reviewed-by: Max Reitz <mreitz@redhat.com>
		
			
				
	
	
		
			325 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			325 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * QEMU coroutine implementation
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 *
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 * Copyright IBM, Corp. 2011
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 *
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 * Authors:
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 *  Stefan Hajnoczi    <stefanha@linux.vnet.ibm.com>
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 *  Kevin Wolf         <kwolf@redhat.com>
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 *
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 * This work is licensed under the terms of the GNU LGPL, version 2 or later.
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 * See the COPYING.LIB file in the top-level directory.
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 *
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 */
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#ifndef QEMU_COROUTINE_H
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#define QEMU_COROUTINE_H
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#include "qemu/queue.h"
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#include "qemu/timer.h"
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/**
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 * Coroutines are a mechanism for stack switching and can be used for
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 * cooperative userspace threading.  These functions provide a simple but
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 * useful flavor of coroutines that is suitable for writing sequential code,
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 * rather than callbacks, for operations that need to give up control while
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 * waiting for events to complete.
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 *
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 * These functions are re-entrant and may be used outside the global mutex.
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 */
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/**
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 * Mark a function that executes in coroutine context
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 *
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 * Functions that execute in coroutine context cannot be called directly from
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 * normal functions.  In the future it would be nice to enable compiler or
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 * static checker support for catching such errors.  This annotation might make
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 * it possible and in the meantime it serves as documentation.
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 *
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 * For example:
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 *
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 *   static void coroutine_fn foo(void) {
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 *       ....
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 *   }
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 */
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#define coroutine_fn
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typedef struct Coroutine Coroutine;
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/**
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 * Coroutine entry point
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 *
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 * When the coroutine is entered for the first time, opaque is passed in as an
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 * argument.
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 *
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 * When this function returns, the coroutine is destroyed automatically and
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 * execution continues in the caller who last entered the coroutine.
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 */
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typedef void coroutine_fn CoroutineEntry(void *opaque);
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/**
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 * Create a new coroutine
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 *
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 * Use qemu_coroutine_enter() to actually transfer control to the coroutine.
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 * The opaque argument is passed as the argument to the entry point.
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 */
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Coroutine *qemu_coroutine_create(CoroutineEntry *entry, void *opaque);
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/**
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 * Transfer control to a coroutine
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 */
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void qemu_coroutine_enter(Coroutine *coroutine);
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/**
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 * Transfer control to a coroutine if it's not active (i.e. part of the call
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 * stack of the running coroutine). Otherwise, do nothing.
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 */
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void qemu_coroutine_enter_if_inactive(Coroutine *co);
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/**
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 * Transfer control to a coroutine and associate it with ctx
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 */
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void qemu_aio_coroutine_enter(AioContext *ctx, Coroutine *co);
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/**
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 * Transfer control back to a coroutine's caller
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 *
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 * This function does not return until the coroutine is re-entered using
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 * qemu_coroutine_enter().
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 */
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void coroutine_fn qemu_coroutine_yield(void);
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/**
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 * Get the AioContext of the given coroutine
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 */
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AioContext *coroutine_fn qemu_coroutine_get_aio_context(Coroutine *co);
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/**
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 * Get the currently executing coroutine
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 */
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Coroutine *coroutine_fn qemu_coroutine_self(void);
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/**
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 * Return whether or not currently inside a coroutine
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 *
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 * This can be used to write functions that work both when in coroutine context
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 * and when not in coroutine context.  Note that such functions cannot use the
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 * coroutine_fn annotation since they work outside coroutine context.
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 */
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bool qemu_in_coroutine(void);
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/**
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 * Return true if the coroutine is currently entered
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 *
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 * A coroutine is "entered" if it has not yielded from the current
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 * qemu_coroutine_enter() call used to run it.  This does not mean that the
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 * coroutine is currently executing code since it may have transferred control
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 * to another coroutine using qemu_coroutine_enter().
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 *
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 * When several coroutines enter each other there may be no way to know which
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 * ones have already been entered.  In such situations this function can be
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 * used to avoid recursively entering coroutines.
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 */
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bool qemu_coroutine_entered(Coroutine *co);
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/**
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 * Provides a mutex that can be used to synchronise coroutines
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 */
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struct CoWaitRecord;
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struct CoMutex {
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    /* Count of pending lockers; 0 for a free mutex, 1 for an
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     * uncontended mutex.
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     */
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    unsigned locked;
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    /* Context that is holding the lock.  Useful to avoid spinning
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     * when two coroutines on the same AioContext try to get the lock. :)
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     */
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    AioContext *ctx;
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    /* A queue of waiters.  Elements are added atomically in front of
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     * from_push.  to_pop is only populated, and popped from, by whoever
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     * is in charge of the next wakeup.  This can be an unlocker or,
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     * through the handoff protocol, a locker that is about to go to sleep.
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     */
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    QSLIST_HEAD(, CoWaitRecord) from_push, to_pop;
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    unsigned handoff, sequence;
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    Coroutine *holder;
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};
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/**
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 * Initialises a CoMutex. This must be called before any other operation is used
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 * on the CoMutex.
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 */
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void qemu_co_mutex_init(CoMutex *mutex);
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/**
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 * Locks the mutex. If the lock cannot be taken immediately, control is
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 * transferred to the caller of the current coroutine.
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 */
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void coroutine_fn qemu_co_mutex_lock(CoMutex *mutex);
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/**
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 * Unlocks the mutex and schedules the next coroutine that was waiting for this
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 * lock to be run.
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 */
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void coroutine_fn qemu_co_mutex_unlock(CoMutex *mutex);
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/**
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 * Assert that the current coroutine holds @mutex.
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 */
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static inline coroutine_fn void qemu_co_mutex_assert_locked(CoMutex *mutex)
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{
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    /*
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     * mutex->holder doesn't need any synchronisation if the assertion holds
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     * true because the mutex protects it. If it doesn't hold true, we still
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     * don't mind if another thread takes or releases mutex behind our back,
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     * because the condition will be false no matter whether we read NULL or
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     * the pointer for any other coroutine.
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     */
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    assert(atomic_read(&mutex->locked) &&
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           mutex->holder == qemu_coroutine_self());
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}
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/**
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 * CoQueues are a mechanism to queue coroutines in order to continue executing
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 * them later.  They are similar to condition variables, but they need help
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 * from an external mutex in order to maintain thread-safety.
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 */
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typedef struct CoQueue {
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    QSIMPLEQ_HEAD(, Coroutine) entries;
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} CoQueue;
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/**
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 * Initialise a CoQueue. This must be called before any other operation is used
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 * on the CoQueue.
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 */
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void qemu_co_queue_init(CoQueue *queue);
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/**
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 * Adds the current coroutine to the CoQueue and transfers control to the
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 * caller of the coroutine.  The mutex is unlocked during the wait and
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 * locked again afterwards.
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 */
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#define qemu_co_queue_wait(queue, lock) \
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    qemu_co_queue_wait_impl(queue, QEMU_MAKE_LOCKABLE(lock))
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void coroutine_fn qemu_co_queue_wait_impl(CoQueue *queue, QemuLockable *lock);
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/**
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 * Removes the next coroutine from the CoQueue, and wake it up.
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 * Returns true if a coroutine was removed, false if the queue is empty.
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 */
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bool coroutine_fn qemu_co_queue_next(CoQueue *queue);
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/**
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 * Empties the CoQueue; all coroutines are woken up.
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 */
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void coroutine_fn qemu_co_queue_restart_all(CoQueue *queue);
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/**
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 * Removes the next coroutine from the CoQueue, and wake it up.  Unlike
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 * qemu_co_queue_next, this function releases the lock during aio_co_wake
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 * because it is meant to be used outside coroutine context; in that case, the
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 * coroutine is entered immediately, before qemu_co_enter_next returns.
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 *
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 * If used in coroutine context, qemu_co_enter_next is equivalent to
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 * qemu_co_queue_next.
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 */
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#define qemu_co_enter_next(queue, lock) \
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    qemu_co_enter_next_impl(queue, QEMU_MAKE_LOCKABLE(lock))
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bool qemu_co_enter_next_impl(CoQueue *queue, QemuLockable *lock);
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/**
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 * Checks if the CoQueue is empty.
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 */
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bool qemu_co_queue_empty(CoQueue *queue);
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typedef struct CoRwlock {
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    int pending_writer;
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    int reader;
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    CoMutex mutex;
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    CoQueue queue;
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} CoRwlock;
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/**
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 * Initialises a CoRwlock. This must be called before any other operation
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 * is used on the CoRwlock
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 */
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void qemu_co_rwlock_init(CoRwlock *lock);
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/**
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 * Read locks the CoRwlock. If the lock cannot be taken immediately because
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 * of a parallel writer, control is transferred to the caller of the current
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 * coroutine.
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 */
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void qemu_co_rwlock_rdlock(CoRwlock *lock);
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/**
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 * Write Locks the CoRwlock from a reader.  This is a bit more efficient than
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 * @qemu_co_rwlock_unlock followed by a separate @qemu_co_rwlock_wrlock.
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 * However, if the lock cannot be upgraded immediately, control is transferred
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 * to the caller of the current coroutine.  Also, @qemu_co_rwlock_upgrade
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 * only overrides CoRwlock fairness if there are no concurrent readers, so
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 * another writer might run while @qemu_co_rwlock_upgrade blocks.
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 */
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void qemu_co_rwlock_upgrade(CoRwlock *lock);
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/**
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 * Downgrades a write-side critical section to a reader.  Downgrading with
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 * @qemu_co_rwlock_downgrade never blocks, unlike @qemu_co_rwlock_unlock
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 * followed by @qemu_co_rwlock_rdlock.  This makes it more efficient, but
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 * may also sometimes be necessary for correctness.
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 */
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void qemu_co_rwlock_downgrade(CoRwlock *lock);
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/**
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 * Write Locks the mutex. If the lock cannot be taken immediately because
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 * of a parallel reader, control is transferred to the caller of the current
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 * coroutine.
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 */
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void qemu_co_rwlock_wrlock(CoRwlock *lock);
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/**
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 * Unlocks the read/write lock and schedules the next coroutine that was
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 * waiting for this lock to be run.
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 */
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void qemu_co_rwlock_unlock(CoRwlock *lock);
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typedef struct QemuCoSleepState QemuCoSleepState;
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/**
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 * Yield the coroutine for a given duration. During this yield, @sleep_state
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 * (if not NULL) is set to an opaque pointer, which may be used for
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 * qemu_co_sleep_wake(). Be careful, the pointer is set back to zero when the
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 * timer fires. Don't save the obtained value to other variables and don't call
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 * qemu_co_sleep_wake from another aio context.
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 */
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void coroutine_fn qemu_co_sleep_ns_wakeable(QEMUClockType type, int64_t ns,
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                                            QemuCoSleepState **sleep_state);
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static inline void coroutine_fn qemu_co_sleep_ns(QEMUClockType type, int64_t ns)
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{
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    qemu_co_sleep_ns_wakeable(type, ns, NULL);
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}
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/**
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 * Wake a coroutine if it is sleeping in qemu_co_sleep_ns. The timer will be
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 * deleted. @sleep_state must be the variable whose address was given to
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 * qemu_co_sleep_ns() and should be checked to be non-NULL before calling
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 * qemu_co_sleep_wake().
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 */
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void qemu_co_sleep_wake(QemuCoSleepState *sleep_state);
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/**
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 * Yield until a file descriptor becomes readable
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 *
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 * Note that this function clobbers the handlers for the file descriptor.
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 */
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void coroutine_fn yield_until_fd_readable(int fd);
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#include "qemu/lockable.h"
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#endif /* QEMU_COROUTINE_H */
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