The primary purpose of this change is to clean up machine.py's console_socket property to return a single type, a ConsoleSocket. ConsoleSocket now derives from a socket, which means that in the default case (of not draining), machine.py will see the same behavior as it did prior to ConsoleSocket. Signed-off-by: Robert Foley <robert.foley@linaro.org> Signed-off-by: Alex Bennée <alex.bennee@linaro.org> Message-Id: <20200717203041.9867-3-robert.foley@linaro.org> Message-Id: <20200724064509.331-16-alex.bennee@linaro.org>
		
			
				
	
	
		
			130 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			130 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
"""
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QEMU Console Socket Module:
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This python module implements a ConsoleSocket object,
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which can drain a socket and optionally dump the bytes to file.
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"""
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# Copyright 2020 Linaro
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#
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# Authors:
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#  Robert Foley <robert.foley@linaro.org>
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#
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# This code is licensed under the GPL version 2 or later.  See
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# the COPYING file in the top-level directory.
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#
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import socket
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import threading
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from collections import deque
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import time
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class ConsoleSocket(socket.socket):
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    """
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    ConsoleSocket represents a socket attached to a char device.
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    Optionally (if drain==True), drains the socket and places the bytes
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    into an in memory buffer for later processing.
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    Optionally a file path can be passed in and we will also
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    dump the characters to this file for debugging purposes.
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    """
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    def __init__(self, address, file=None, drain=False):
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        self._recv_timeout_sec = 300
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        self._sleep_time = 0.5
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        self._buffer = deque()
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        socket.socket.__init__(self, socket.AF_UNIX, socket.SOCK_STREAM)
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        self.connect(address)
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        self._logfile = None
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        if file:
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            self._logfile = open(file, "w")
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        self._open = True
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        if drain:
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            self._drain_thread = self._thread_start()
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        else:
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            self._drain_thread = None
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    def _drain_fn(self):
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        """Drains the socket and runs while the socket is open."""
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        while self._open:
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            try:
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                self._drain_socket()
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            except socket.timeout:
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                # The socket is expected to timeout since we set a
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                # short timeout to allow the thread to exit when
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                # self._open is set to False.
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                time.sleep(self._sleep_time)
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    def _thread_start(self):
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        """Kick off a thread to drain the socket."""
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        # Configure socket to not block and timeout.
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        # This allows our drain thread to not block
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        # on recieve and exit smoothly.
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        socket.socket.setblocking(self, False)
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        socket.socket.settimeout(self, 1)
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        drain_thread = threading.Thread(target=self._drain_fn)
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        drain_thread.daemon = True
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        drain_thread.start()
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        return drain_thread
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    def close(self):
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        """Close the base object and wait for the thread to terminate"""
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        if self._open:
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            self._open = False
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            if self._drain_thread is not None:
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                thread, self._drain_thread = self._drain_thread, None
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                thread.join()
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            socket.socket.close(self)
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            if self._logfile:
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                self._logfile.close()
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                self._logfile = None
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    def _drain_socket(self):
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        """process arriving characters into in memory _buffer"""
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        data = socket.socket.recv(self, 1)
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        # latin1 is needed since there are some chars
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        # we are receiving that cannot be encoded to utf-8
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        # such as 0xe2, 0x80, 0xA6.
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        string = data.decode("latin1")
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        if self._logfile:
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            self._logfile.write("{}".format(string))
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            self._logfile.flush()
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        for c in string:
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            self._buffer.extend(c)
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    def recv(self, bufsize=1):
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        """Return chars from in memory buffer.
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           Maintains the same API as socket.socket.recv.
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        """
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        if self._drain_thread is None:
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            # Not buffering the socket, pass thru to socket.
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            return socket.socket.recv(self, bufsize)
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        start_time = time.time()
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        while len(self._buffer) < bufsize:
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            time.sleep(self._sleep_time)
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            elapsed_sec = time.time() - start_time
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            if elapsed_sec > self._recv_timeout_sec:
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                raise socket.timeout
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        chars = ''.join([self._buffer.popleft() for i in range(bufsize)])
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        # We choose to use latin1 to remain consistent with
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        # handle_read() and give back the same data as the user would
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        # receive if they were reading directly from the
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        # socket w/o our intervention.
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        return chars.encode("latin1")
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    def setblocking(self, value):
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        """When not draining we pass thru to the socket,
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           since when draining we control socket blocking.
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        """
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        if self._drain_thread is None:
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            socket.socket.setblocking(self, value)
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    def settimeout(self, seconds):
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        """When not draining we pass thru to the socket,
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           since when draining we control the timeout.
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        """
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        if seconds is not None:
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            self._recv_timeout_sec = seconds
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        if self._drain_thread is None:
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            socket.socket.settimeout(self, seconds)
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