 e6546342a8
			
		
	
	
		e6546342a8
		
	
	
	
	
		
			
			Update against Linux 5.9-rc4. Cc: Cornelia Huck <cohuck@redhat.com> Cc: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Jason Wang <jasowang@redhat.com> Message-Id: <20200907104903.31551-2-jasowang@redhat.com> Reviewed-by: Michael S. Tsirkin <mst@redhat.com> Signed-off-by: Michael S. Tsirkin <mst@redhat.com>
		
			
				
	
	
		
			1063 lines
		
	
	
		
			44 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1063 lines
		
	
	
		
			44 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright 2011 Intel Corporation
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|  *
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|  * Permission is hereby granted, free of charge, to any person obtaining a
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|  * copy of this software and associated documentation files (the "Software"),
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|  * to deal in the Software without restriction, including without limitation
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|  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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|  * and/or sell copies of the Software, and to permit persons to whom the
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|  * Software is furnished to do so, subject to the following conditions:
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|  *
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|  * The above copyright notice and this permission notice (including the next
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|  * paragraph) shall be included in all copies or substantial portions of the
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|  * Software.
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|  *
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|  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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|  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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|  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
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|  * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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|  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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|  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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|  * OTHER DEALINGS IN THE SOFTWARE.
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|  */
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| 
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| #ifndef DRM_FOURCC_H
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| #define DRM_FOURCC_H
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| 
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| 
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| #if defined(__cplusplus)
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| extern "C" {
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| #endif
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| 
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| /**
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|  * DOC: overview
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|  *
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|  * In the DRM subsystem, framebuffer pixel formats are described using the
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|  * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
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|  * fourcc code, a Format Modifier may optionally be provided, in order to
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|  * further describe the buffer's format - for example tiling or compression.
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|  *
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|  * Format Modifiers
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|  * ----------------
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|  *
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|  * Format modifiers are used in conjunction with a fourcc code, forming a
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|  * unique fourcc:modifier pair. This format:modifier pair must fully define the
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|  * format and data layout of the buffer, and should be the only way to describe
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|  * that particular buffer.
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|  *
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|  * Having multiple fourcc:modifier pairs which describe the same layout should
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|  * be avoided, as such aliases run the risk of different drivers exposing
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|  * different names for the same data format, forcing userspace to understand
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|  * that they are aliases.
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|  *
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|  * Format modifiers may change any property of the buffer, including the number
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|  * of planes and/or the required allocation size. Format modifiers are
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|  * vendor-namespaced, and as such the relationship between a fourcc code and a
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|  * modifier is specific to the modifer being used. For example, some modifiers
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|  * may preserve meaning - such as number of planes - from the fourcc code,
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|  * whereas others may not.
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|  *
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|  * Vendors should document their modifier usage in as much detail as
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|  * possible, to ensure maximum compatibility across devices, drivers and
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|  * applications.
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|  *
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|  * The authoritative list of format modifier codes is found in
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|  * `include/uapi/drm/drm_fourcc.h`
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|  */
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| 
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| #define fourcc_code(a, b, c, d) ((uint32_t)(a) | ((uint32_t)(b) << 8) | \
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| 				 ((uint32_t)(c) << 16) | ((uint32_t)(d) << 24))
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| 
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| #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
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| 
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| /* Reserve 0 for the invalid format specifier */
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| #define DRM_FORMAT_INVALID	0
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| 
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| /* color index */
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| #define DRM_FORMAT_C8		fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
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| 
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| /* 8 bpp Red */
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| #define DRM_FORMAT_R8		fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
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| 
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| /* 16 bpp Red */
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| #define DRM_FORMAT_R16		fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
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| 
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| /* 16 bpp RG */
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| #define DRM_FORMAT_RG88		fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
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| #define DRM_FORMAT_GR88		fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
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| 
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| /* 32 bpp RG */
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| #define DRM_FORMAT_RG1616	fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
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| #define DRM_FORMAT_GR1616	fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
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| 
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| /* 8 bpp RGB */
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| #define DRM_FORMAT_RGB332	fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
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| #define DRM_FORMAT_BGR233	fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
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| 
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| /* 16 bpp RGB */
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| #define DRM_FORMAT_XRGB4444	fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
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| #define DRM_FORMAT_XBGR4444	fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
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| #define DRM_FORMAT_RGBX4444	fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
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| #define DRM_FORMAT_BGRX4444	fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
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| 
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| #define DRM_FORMAT_ARGB4444	fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
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| #define DRM_FORMAT_ABGR4444	fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
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| #define DRM_FORMAT_RGBA4444	fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
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| #define DRM_FORMAT_BGRA4444	fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
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| 
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| #define DRM_FORMAT_XRGB1555	fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
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| #define DRM_FORMAT_XBGR1555	fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
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| #define DRM_FORMAT_RGBX5551	fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
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| #define DRM_FORMAT_BGRX5551	fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
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| 
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| #define DRM_FORMAT_ARGB1555	fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
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| #define DRM_FORMAT_ABGR1555	fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
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| #define DRM_FORMAT_RGBA5551	fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
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| #define DRM_FORMAT_BGRA5551	fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
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| 
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| #define DRM_FORMAT_RGB565	fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
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| #define DRM_FORMAT_BGR565	fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
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| 
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| /* 24 bpp RGB */
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| #define DRM_FORMAT_RGB888	fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
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| #define DRM_FORMAT_BGR888	fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
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| 
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| /* 32 bpp RGB */
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| #define DRM_FORMAT_XRGB8888	fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
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| #define DRM_FORMAT_XBGR8888	fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
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| #define DRM_FORMAT_RGBX8888	fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
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| #define DRM_FORMAT_BGRX8888	fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
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| 
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| #define DRM_FORMAT_ARGB8888	fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
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| #define DRM_FORMAT_ABGR8888	fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
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| #define DRM_FORMAT_RGBA8888	fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
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| #define DRM_FORMAT_BGRA8888	fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
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| 
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| #define DRM_FORMAT_XRGB2101010	fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
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| #define DRM_FORMAT_XBGR2101010	fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
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| #define DRM_FORMAT_RGBX1010102	fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
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| #define DRM_FORMAT_BGRX1010102	fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
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| 
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| #define DRM_FORMAT_ARGB2101010	fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
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| #define DRM_FORMAT_ABGR2101010	fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
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| #define DRM_FORMAT_RGBA1010102	fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
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| #define DRM_FORMAT_BGRA1010102	fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
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| 
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| /*
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|  * Floating point 64bpp RGB
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|  * IEEE 754-2008 binary16 half-precision float
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|  * [15:0] sign:exponent:mantissa 1:5:10
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|  */
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| #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
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| #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
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| 
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| #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
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| #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
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| 
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| /* packed YCbCr */
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| #define DRM_FORMAT_YUYV		fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
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| #define DRM_FORMAT_YVYU		fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
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| #define DRM_FORMAT_UYVY		fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
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| #define DRM_FORMAT_VYUY		fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
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| 
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| #define DRM_FORMAT_AYUV		fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
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| #define DRM_FORMAT_XYUV8888	fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
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| #define DRM_FORMAT_VUY888	fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
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| #define DRM_FORMAT_VUY101010	fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
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| 
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| /*
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|  * packed Y2xx indicate for each component, xx valid data occupy msb
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|  * 16-xx padding occupy lsb
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|  */
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| #define DRM_FORMAT_Y210         fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
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| #define DRM_FORMAT_Y212         fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
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| #define DRM_FORMAT_Y216         fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
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| 
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| /*
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|  * packed Y4xx indicate for each component, xx valid data occupy msb
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|  * 16-xx padding occupy lsb except Y410
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|  */
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| #define DRM_FORMAT_Y410         fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
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| #define DRM_FORMAT_Y412         fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
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| #define DRM_FORMAT_Y416         fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
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| 
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| #define DRM_FORMAT_XVYU2101010	fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
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| #define DRM_FORMAT_XVYU12_16161616	fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
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| #define DRM_FORMAT_XVYU16161616	fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
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| 
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| /*
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|  * packed YCbCr420 2x2 tiled formats
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|  * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
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|  */
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| /* [63:0]   A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
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| #define DRM_FORMAT_Y0L0		fourcc_code('Y', '0', 'L', '0')
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| /* [63:0]   X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
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| #define DRM_FORMAT_X0L0		fourcc_code('X', '0', 'L', '0')
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| 
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| /* [63:0]   A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
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| #define DRM_FORMAT_Y0L2		fourcc_code('Y', '0', 'L', '2')
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| /* [63:0]   X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
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| #define DRM_FORMAT_X0L2		fourcc_code('X', '0', 'L', '2')
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| 
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| /*
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|  * 1-plane YUV 4:2:0
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|  * In these formats, the component ordering is specified (Y, followed by U
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|  * then V), but the exact Linear layout is undefined.
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|  * These formats can only be used with a non-Linear modifier.
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|  */
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| #define DRM_FORMAT_YUV420_8BIT	fourcc_code('Y', 'U', '0', '8')
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| #define DRM_FORMAT_YUV420_10BIT	fourcc_code('Y', 'U', '1', '0')
 | |
| 
 | |
| /*
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|  * 2 plane RGB + A
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|  * index 0 = RGB plane, same format as the corresponding non _A8 format has
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|  * index 1 = A plane, [7:0] A
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|  */
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| #define DRM_FORMAT_XRGB8888_A8	fourcc_code('X', 'R', 'A', '8')
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| #define DRM_FORMAT_XBGR8888_A8	fourcc_code('X', 'B', 'A', '8')
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| #define DRM_FORMAT_RGBX8888_A8	fourcc_code('R', 'X', 'A', '8')
 | |
| #define DRM_FORMAT_BGRX8888_A8	fourcc_code('B', 'X', 'A', '8')
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| #define DRM_FORMAT_RGB888_A8	fourcc_code('R', '8', 'A', '8')
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| #define DRM_FORMAT_BGR888_A8	fourcc_code('B', '8', 'A', '8')
 | |
| #define DRM_FORMAT_RGB565_A8	fourcc_code('R', '5', 'A', '8')
 | |
| #define DRM_FORMAT_BGR565_A8	fourcc_code('B', '5', 'A', '8')
 | |
| 
 | |
| /*
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|  * 2 plane YCbCr
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|  * index 0 = Y plane, [7:0] Y
 | |
|  * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
 | |
|  * or
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|  * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
 | |
|  */
 | |
| #define DRM_FORMAT_NV12		fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
 | |
| #define DRM_FORMAT_NV21		fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
 | |
| #define DRM_FORMAT_NV16		fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
 | |
| #define DRM_FORMAT_NV61		fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
 | |
| #define DRM_FORMAT_NV24		fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
 | |
| #define DRM_FORMAT_NV42		fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
 | |
| /*
 | |
|  * 2 plane YCbCr
 | |
|  * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
 | |
|  * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
 | |
|  */
 | |
| #define DRM_FORMAT_NV15		fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
 | |
| 
 | |
| /*
 | |
|  * 2 plane YCbCr MSB aligned
 | |
|  * index 0 = Y plane, [15:0] Y:x [10:6] little endian
 | |
|  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
 | |
|  */
 | |
| #define DRM_FORMAT_P210		fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
 | |
| 
 | |
| /*
 | |
|  * 2 plane YCbCr MSB aligned
 | |
|  * index 0 = Y plane, [15:0] Y:x [10:6] little endian
 | |
|  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
 | |
|  */
 | |
| #define DRM_FORMAT_P010		fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
 | |
| 
 | |
| /*
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|  * 2 plane YCbCr MSB aligned
 | |
|  * index 0 = Y plane, [15:0] Y:x [12:4] little endian
 | |
|  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
 | |
|  */
 | |
| #define DRM_FORMAT_P012		fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
 | |
| 
 | |
| /*
 | |
|  * 2 plane YCbCr MSB aligned
 | |
|  * index 0 = Y plane, [15:0] Y little endian
 | |
|  * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
 | |
|  */
 | |
| #define DRM_FORMAT_P016		fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
 | |
| 
 | |
| /* 3 plane non-subsampled (444) YCbCr
 | |
|  * 16 bits per component, but only 10 bits are used and 6 bits are padded
 | |
|  * index 0: Y plane, [15:0] Y:x [10:6] little endian
 | |
|  * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
 | |
|  * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
 | |
|  */
 | |
| #define DRM_FORMAT_Q410		fourcc_code('Q', '4', '1', '0')
 | |
| 
 | |
| /* 3 plane non-subsampled (444) YCrCb
 | |
|  * 16 bits per component, but only 10 bits are used and 6 bits are padded
 | |
|  * index 0: Y plane, [15:0] Y:x [10:6] little endian
 | |
|  * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
 | |
|  * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
 | |
|  */
 | |
| #define DRM_FORMAT_Q401		fourcc_code('Q', '4', '0', '1')
 | |
| 
 | |
| /*
 | |
|  * 3 plane YCbCr
 | |
|  * index 0: Y plane, [7:0] Y
 | |
|  * index 1: Cb plane, [7:0] Cb
 | |
|  * index 2: Cr plane, [7:0] Cr
 | |
|  * or
 | |
|  * index 1: Cr plane, [7:0] Cr
 | |
|  * index 2: Cb plane, [7:0] Cb
 | |
|  */
 | |
| #define DRM_FORMAT_YUV410	fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
 | |
| #define DRM_FORMAT_YVU410	fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
 | |
| #define DRM_FORMAT_YUV411	fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
 | |
| #define DRM_FORMAT_YVU411	fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
 | |
| #define DRM_FORMAT_YUV420	fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
 | |
| #define DRM_FORMAT_YVU420	fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
 | |
| #define DRM_FORMAT_YUV422	fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
 | |
| #define DRM_FORMAT_YVU422	fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
 | |
| #define DRM_FORMAT_YUV444	fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
 | |
| #define DRM_FORMAT_YVU444	fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * Format Modifiers:
 | |
|  *
 | |
|  * Format modifiers describe, typically, a re-ordering or modification
 | |
|  * of the data in a plane of an FB.  This can be used to express tiled/
 | |
|  * swizzled formats, or compression, or a combination of the two.
 | |
|  *
 | |
|  * The upper 8 bits of the format modifier are a vendor-id as assigned
 | |
|  * below.  The lower 56 bits are assigned as vendor sees fit.
 | |
|  */
 | |
| 
 | |
| /* Vendor Ids: */
 | |
| #define DRM_FORMAT_MOD_NONE           0
 | |
| #define DRM_FORMAT_MOD_VENDOR_NONE    0
 | |
| #define DRM_FORMAT_MOD_VENDOR_INTEL   0x01
 | |
| #define DRM_FORMAT_MOD_VENDOR_AMD     0x02
 | |
| #define DRM_FORMAT_MOD_VENDOR_NVIDIA  0x03
 | |
| #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
 | |
| #define DRM_FORMAT_MOD_VENDOR_QCOM    0x05
 | |
| #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
 | |
| #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
 | |
| #define DRM_FORMAT_MOD_VENDOR_ARM     0x08
 | |
| #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
 | |
| #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
 | |
| 
 | |
| /* add more to the end as needed */
 | |
| 
 | |
| #define DRM_FORMAT_RESERVED	      ((1ULL << 56) - 1)
 | |
| 
 | |
| #define fourcc_mod_code(vendor, val) \
 | |
| 	((((uint64_t)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
 | |
| 
 | |
| /*
 | |
|  * Format Modifier tokens:
 | |
|  *
 | |
|  * When adding a new token please document the layout with a code comment,
 | |
|  * similar to the fourcc codes above. drm_fourcc.h is considered the
 | |
|  * authoritative source for all of these.
 | |
|  *
 | |
|  * Generic modifier names:
 | |
|  *
 | |
|  * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
 | |
|  * for layouts which are common across multiple vendors. To preserve
 | |
|  * compatibility, in cases where a vendor-specific definition already exists and
 | |
|  * a generic name for it is desired, the common name is a purely symbolic alias
 | |
|  * and must use the same numerical value as the original definition.
 | |
|  *
 | |
|  * Note that generic names should only be used for modifiers which describe
 | |
|  * generic layouts (such as pixel re-ordering), which may have
 | |
|  * independently-developed support across multiple vendors.
 | |
|  *
 | |
|  * In future cases where a generic layout is identified before merging with a
 | |
|  * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
 | |
|  * 'NONE' could be considered. This should only be for obvious, exceptional
 | |
|  * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
 | |
|  * apply to a single vendor.
 | |
|  *
 | |
|  * Generic names should not be used for cases where multiple hardware vendors
 | |
|  * have implementations of the same standardised compression scheme (such as
 | |
|  * AFBC). In those cases, all implementations should use the same format
 | |
|  * modifier(s), reflecting the vendor of the standard.
 | |
|  */
 | |
| 
 | |
| #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
 | |
| 
 | |
| /*
 | |
|  * Invalid Modifier
 | |
|  *
 | |
|  * This modifier can be used as a sentinel to terminate the format modifiers
 | |
|  * list, or to initialize a variable with an invalid modifier. It might also be
 | |
|  * used to report an error back to userspace for certain APIs.
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_INVALID	fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
 | |
| 
 | |
| /*
 | |
|  * Linear Layout
 | |
|  *
 | |
|  * Just plain linear layout. Note that this is different from no specifying any
 | |
|  * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
 | |
|  * which tells the driver to also take driver-internal information into account
 | |
|  * and so might actually result in a tiled framebuffer.
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_LINEAR	fourcc_mod_code(NONE, 0)
 | |
| 
 | |
| /* Intel framebuffer modifiers */
 | |
| 
 | |
| /*
 | |
|  * Intel X-tiling layout
 | |
|  *
 | |
|  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
 | |
|  * in row-major layout. Within the tile bytes are laid out row-major, with
 | |
|  * a platform-dependent stride. On top of that the memory can apply
 | |
|  * platform-depending swizzling of some higher address bits into bit6.
 | |
|  *
 | |
|  * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
 | |
|  * On earlier platforms the is highly platforms specific and not useful for
 | |
|  * cross-driver sharing. It exists since on a given platform it does uniquely
 | |
|  * identify the layout in a simple way for i915-specific userspace, which
 | |
|  * facilitated conversion of userspace to modifiers. Additionally the exact
 | |
|  * format on some really old platforms is not known.
 | |
|  */
 | |
| #define I915_FORMAT_MOD_X_TILED	fourcc_mod_code(INTEL, 1)
 | |
| 
 | |
| /*
 | |
|  * Intel Y-tiling layout
 | |
|  *
 | |
|  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
 | |
|  * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
 | |
|  * chunks column-major, with a platform-dependent height. On top of that the
 | |
|  * memory can apply platform-depending swizzling of some higher address bits
 | |
|  * into bit6.
 | |
|  *
 | |
|  * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
 | |
|  * On earlier platforms the is highly platforms specific and not useful for
 | |
|  * cross-driver sharing. It exists since on a given platform it does uniquely
 | |
|  * identify the layout in a simple way for i915-specific userspace, which
 | |
|  * facilitated conversion of userspace to modifiers. Additionally the exact
 | |
|  * format on some really old platforms is not known.
 | |
|  */
 | |
| #define I915_FORMAT_MOD_Y_TILED	fourcc_mod_code(INTEL, 2)
 | |
| 
 | |
| /*
 | |
|  * Intel Yf-tiling layout
 | |
|  *
 | |
|  * This is a tiled layout using 4Kb tiles in row-major layout.
 | |
|  * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
 | |
|  * are arranged in four groups (two wide, two high) with column-major layout.
 | |
|  * Each group therefore consits out of four 256 byte units, which are also laid
 | |
|  * out as 2x2 column-major.
 | |
|  * 256 byte units are made out of four 64 byte blocks of pixels, producing
 | |
|  * either a square block or a 2:1 unit.
 | |
|  * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
 | |
|  * in pixel depends on the pixel depth.
 | |
|  */
 | |
| #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
 | |
| 
 | |
| /*
 | |
|  * Intel color control surface (CCS) for render compression
 | |
|  *
 | |
|  * The framebuffer format must be one of the 8:8:8:8 RGB formats.
 | |
|  * The main surface will be plane index 0 and must be Y/Yf-tiled,
 | |
|  * the CCS will be plane index 1.
 | |
|  *
 | |
|  * Each CCS tile matches a 1024x512 pixel area of the main surface.
 | |
|  * To match certain aspects of the 3D hardware the CCS is
 | |
|  * considered to be made up of normal 128Bx32 Y tiles, Thus
 | |
|  * the CCS pitch must be specified in multiples of 128 bytes.
 | |
|  *
 | |
|  * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
 | |
|  * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
 | |
|  * But that fact is not relevant unless the memory is accessed
 | |
|  * directly.
 | |
|  */
 | |
| #define I915_FORMAT_MOD_Y_TILED_CCS	fourcc_mod_code(INTEL, 4)
 | |
| #define I915_FORMAT_MOD_Yf_TILED_CCS	fourcc_mod_code(INTEL, 5)
 | |
| 
 | |
| /*
 | |
|  * Intel color control surfaces (CCS) for Gen-12 render compression.
 | |
|  *
 | |
|  * The main surface is Y-tiled and at plane index 0, the CCS is linear and
 | |
|  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
 | |
|  * main surface. In other words, 4 bits in CCS map to a main surface cache
 | |
|  * line pair. The main surface pitch is required to be a multiple of four
 | |
|  * Y-tile widths.
 | |
|  */
 | |
| #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
 | |
| 
 | |
| /*
 | |
|  * Intel color control surfaces (CCS) for Gen-12 media compression
 | |
|  *
 | |
|  * The main surface is Y-tiled and at plane index 0, the CCS is linear and
 | |
|  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
 | |
|  * main surface. In other words, 4 bits in CCS map to a main surface cache
 | |
|  * line pair. The main surface pitch is required to be a multiple of four
 | |
|  * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
 | |
|  * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
 | |
|  * planes 2 and 3 for the respective CCS.
 | |
|  */
 | |
| #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
 | |
| 
 | |
| /*
 | |
|  * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
 | |
|  *
 | |
|  * Macroblocks are laid in a Z-shape, and each pixel data is following the
 | |
|  * standard NV12 style.
 | |
|  * As for NV12, an image is the result of two frame buffers: one for Y,
 | |
|  * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
 | |
|  * Alignment requirements are (for each buffer):
 | |
|  * - multiple of 128 pixels for the width
 | |
|  * - multiple of  32 pixels for the height
 | |
|  *
 | |
|  * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE	fourcc_mod_code(SAMSUNG, 1)
 | |
| 
 | |
| /*
 | |
|  * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
 | |
|  *
 | |
|  * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
 | |
|  * layout. For YCbCr formats Cb/Cr components are taken in such a way that
 | |
|  * they correspond to their 16x16 luma block.
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE	fourcc_mod_code(SAMSUNG, 2)
 | |
| 
 | |
| /*
 | |
|  * Qualcomm Compressed Format
 | |
|  *
 | |
|  * Refers to a compressed variant of the base format that is compressed.
 | |
|  * Implementation may be platform and base-format specific.
 | |
|  *
 | |
|  * Each macrotile consists of m x n (mostly 4 x 4) tiles.
 | |
|  * Pixel data pitch/stride is aligned with macrotile width.
 | |
|  * Pixel data height is aligned with macrotile height.
 | |
|  * Entire pixel data buffer is aligned with 4k(bytes).
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_QCOM_COMPRESSED	fourcc_mod_code(QCOM, 1)
 | |
| 
 | |
| /* Vivante framebuffer modifiers */
 | |
| 
 | |
| /*
 | |
|  * Vivante 4x4 tiling layout
 | |
|  *
 | |
|  * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
 | |
|  * layout.
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_VIVANTE_TILED		fourcc_mod_code(VIVANTE, 1)
 | |
| 
 | |
| /*
 | |
|  * Vivante 64x64 super-tiling layout
 | |
|  *
 | |
|  * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
 | |
|  * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
 | |
|  * major layout.
 | |
|  *
 | |
|  * For more information: see
 | |
|  * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED	fourcc_mod_code(VIVANTE, 2)
 | |
| 
 | |
| /*
 | |
|  * Vivante 4x4 tiling layout for dual-pipe
 | |
|  *
 | |
|  * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
 | |
|  * different base address. Offsets from the base addresses are therefore halved
 | |
|  * compared to the non-split tiled layout.
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED	fourcc_mod_code(VIVANTE, 3)
 | |
| 
 | |
| /*
 | |
|  * Vivante 64x64 super-tiling layout for dual-pipe
 | |
|  *
 | |
|  * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
 | |
|  * starts at a different base address. Offsets from the base addresses are
 | |
|  * therefore halved compared to the non-split super-tiled layout.
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
 | |
| 
 | |
| /* NVIDIA frame buffer modifiers */
 | |
| 
 | |
| /*
 | |
|  * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
 | |
|  *
 | |
|  * Pixels are arranged in simple tiles of 16 x 16 bytes.
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
 | |
| 
 | |
| /*
 | |
|  * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
 | |
|  * and Tegra GPUs starting with Tegra K1.
 | |
|  *
 | |
|  * Pixels are arranged in Groups of Bytes (GOBs).  GOB size and layout varies
 | |
|  * based on the architecture generation.  GOBs themselves are then arranged in
 | |
|  * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
 | |
|  * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
 | |
|  * a block depth or height of "4").
 | |
|  *
 | |
|  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
 | |
|  * in full detail.
 | |
|  *
 | |
|  *       Macro
 | |
|  * Bits  Param Description
 | |
|  * ----  ----- -----------------------------------------------------------------
 | |
|  *
 | |
|  *  3:0  h     log2(height) of each block, in GOBs.  Placed here for
 | |
|  *             compatibility with the existing
 | |
|  *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
 | |
|  *
 | |
|  *  4:4  -     Must be 1, to indicate block-linear layout.  Necessary for
 | |
|  *             compatibility with the existing
 | |
|  *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
 | |
|  *
 | |
|  *  8:5  -     Reserved (To support 3D-surfaces with variable log2(depth) block
 | |
|  *             size).  Must be zero.
 | |
|  *
 | |
|  *             Note there is no log2(width) parameter.  Some portions of the
 | |
|  *             hardware support a block width of two gobs, but it is impractical
 | |
|  *             to use due to lack of support elsewhere, and has no known
 | |
|  *             benefits.
 | |
|  *
 | |
|  * 11:9  -     Reserved (To support 2D-array textures with variable array stride
 | |
|  *             in blocks, specified via log2(tile width in blocks)).  Must be
 | |
|  *             zero.
 | |
|  *
 | |
|  * 19:12 k     Page Kind.  This value directly maps to a field in the page
 | |
|  *             tables of all GPUs >= NV50.  It affects the exact layout of bits
 | |
|  *             in memory and can be derived from the tuple
 | |
|  *
 | |
|  *               (format, GPU model, compression type, samples per pixel)
 | |
|  *
 | |
|  *             Where compression type is defined below.  If GPU model were
 | |
|  *             implied by the format modifier, format, or memory buffer, page
 | |
|  *             kind would not need to be included in the modifier itself, but
 | |
|  *             since the modifier should define the layout of the associated
 | |
|  *             memory buffer independent from any device or other context, it
 | |
|  *             must be included here.
 | |
|  *
 | |
|  * 21:20 g     GOB Height and Page Kind Generation.  The height of a GOB changed
 | |
|  *             starting with Fermi GPUs.  Additionally, the mapping between page
 | |
|  *             kind and bit layout has changed at various points.
 | |
|  *
 | |
|  *               0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
 | |
|  *               1 = Gob Height 4, G80 - GT2XX Page Kind mapping
 | |
|  *               2 = Gob Height 8, Turing+ Page Kind mapping
 | |
|  *               3 = Reserved for future use.
 | |
|  *
 | |
|  * 22:22 s     Sector layout.  On Tegra GPUs prior to Xavier, there is a further
 | |
|  *             bit remapping step that occurs at an even lower level than the
 | |
|  *             page kind and block linear swizzles.  This causes the layout of
 | |
|  *             surfaces mapped in those SOC's GPUs to be incompatible with the
 | |
|  *             equivalent mapping on other GPUs in the same system.
 | |
|  *
 | |
|  *               0 = Tegra K1 - Tegra Parker/TX2 Layout.
 | |
|  *               1 = Desktop GPU and Tegra Xavier+ Layout
 | |
|  *
 | |
|  * 25:23 c     Lossless Framebuffer Compression type.
 | |
|  *
 | |
|  *               0 = none
 | |
|  *               1 = ROP/3D, layout 1, exact compression format implied by Page
 | |
|  *                   Kind field
 | |
|  *               2 = ROP/3D, layout 2, exact compression format implied by Page
 | |
|  *                   Kind field
 | |
|  *               3 = CDE horizontal
 | |
|  *               4 = CDE vertical
 | |
|  *               5 = Reserved for future use
 | |
|  *               6 = Reserved for future use
 | |
|  *               7 = Reserved for future use
 | |
|  *
 | |
|  * 55:25 -     Reserved for future use.  Must be zero.
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
 | |
| 	fourcc_mod_code(NVIDIA, (0x10 | \
 | |
| 				 ((h) & 0xf) | \
 | |
| 				 (((k) & 0xff) << 12) | \
 | |
| 				 (((g) & 0x3) << 20) | \
 | |
| 				 (((s) & 0x1) << 22) | \
 | |
| 				 (((c) & 0x7) << 23)))
 | |
| 
 | |
| /* To grandfather in prior block linear format modifiers to the above layout,
 | |
|  * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
 | |
|  * with block-linear layouts, is remapped within drivers to the value 0xfe,
 | |
|  * which corresponds to the "generic" kind used for simple single-sample
 | |
|  * uncompressed color formats on Fermi - Volta GPUs.
 | |
|  */
 | |
| static inline uint64_t
 | |
| drm_fourcc_canonicalize_nvidia_format_mod(uint64_t modifier)
 | |
| {
 | |
| 	if (!(modifier & 0x10) || (modifier & (0xff << 12)))
 | |
| 		return modifier;
 | |
| 	else
 | |
| 		return modifier | (0xfe << 12);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * 16Bx2 Block Linear layout, used by Tegra K1 and later
 | |
|  *
 | |
|  * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
 | |
|  * vertically by a power of 2 (1 to 32 GOBs) to form a block.
 | |
|  *
 | |
|  * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
 | |
|  *
 | |
|  * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
 | |
|  * Valid values are:
 | |
|  *
 | |
|  * 0 == ONE_GOB
 | |
|  * 1 == TWO_GOBS
 | |
|  * 2 == FOUR_GOBS
 | |
|  * 3 == EIGHT_GOBS
 | |
|  * 4 == SIXTEEN_GOBS
 | |
|  * 5 == THIRTYTWO_GOBS
 | |
|  *
 | |
|  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
 | |
|  * in full detail.
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
 | |
| 	DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
 | |
| 
 | |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
 | |
| 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
 | |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
 | |
| 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
 | |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
 | |
| 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
 | |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
 | |
| 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
 | |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
 | |
| 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
 | |
| #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
 | |
| 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
 | |
| 
 | |
| /*
 | |
|  * Some Broadcom modifiers take parameters, for example the number of
 | |
|  * vertical lines in the image. Reserve the lower 32 bits for modifier
 | |
|  * type, and the next 24 bits for parameters. Top 8 bits are the
 | |
|  * vendor code.
 | |
|  */
 | |
| #define __fourcc_mod_broadcom_param_shift 8
 | |
| #define __fourcc_mod_broadcom_param_bits 48
 | |
| #define fourcc_mod_broadcom_code(val, params) \
 | |
| 	fourcc_mod_code(BROADCOM, ((((uint64_t)params) << __fourcc_mod_broadcom_param_shift) | val))
 | |
| #define fourcc_mod_broadcom_param(m) \
 | |
| 	((int)(((m) >> __fourcc_mod_broadcom_param_shift) &	\
 | |
| 	       ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
 | |
| #define fourcc_mod_broadcom_mod(m) \
 | |
| 	((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) <<	\
 | |
| 		 __fourcc_mod_broadcom_param_shift))
 | |
| 
 | |
| /*
 | |
|  * Broadcom VC4 "T" format
 | |
|  *
 | |
|  * This is the primary layout that the V3D GPU can texture from (it
 | |
|  * can't do linear).  The T format has:
 | |
|  *
 | |
|  * - 64b utiles of pixels in a raster-order grid according to cpp.  It's 4x4
 | |
|  *   pixels at 32 bit depth.
 | |
|  *
 | |
|  * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
 | |
|  *   16x16 pixels).
 | |
|  *
 | |
|  * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels).  On
 | |
|  *   even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
 | |
|  *   they're (TR, BR, BL, TL), where bottom left is start of memory.
 | |
|  *
 | |
|  * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
 | |
|  *   tiles) or right-to-left (odd rows of 4k tiles).
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
 | |
| 
 | |
| /*
 | |
|  * Broadcom SAND format
 | |
|  *
 | |
|  * This is the native format that the H.264 codec block uses.  For VC4
 | |
|  * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
 | |
|  *
 | |
|  * The image can be considered to be split into columns, and the
 | |
|  * columns are placed consecutively into memory.  The width of those
 | |
|  * columns can be either 32, 64, 128, or 256 pixels, but in practice
 | |
|  * only 128 pixel columns are used.
 | |
|  *
 | |
|  * The pitch between the start of each column is set to optimally
 | |
|  * switch between SDRAM banks. This is passed as the number of lines
 | |
|  * of column width in the modifier (we can't use the stride value due
 | |
|  * to various core checks that look at it , so you should set the
 | |
|  * stride to width*cpp).
 | |
|  *
 | |
|  * Note that the column height for this format modifier is the same
 | |
|  * for all of the planes, assuming that each column contains both Y
 | |
|  * and UV.  Some SAND-using hardware stores UV in a separate tiled
 | |
|  * image from Y to reduce the column height, which is not supported
 | |
|  * with these modifiers.
 | |
|  */
 | |
| 
 | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
 | |
| 	fourcc_mod_broadcom_code(2, v)
 | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
 | |
| 	fourcc_mod_broadcom_code(3, v)
 | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
 | |
| 	fourcc_mod_broadcom_code(4, v)
 | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
 | |
| 	fourcc_mod_broadcom_code(5, v)
 | |
| 
 | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND32 \
 | |
| 	DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
 | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND64 \
 | |
| 	DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
 | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND128 \
 | |
| 	DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
 | |
| #define DRM_FORMAT_MOD_BROADCOM_SAND256 \
 | |
| 	DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
 | |
| 
 | |
| /* Broadcom UIF format
 | |
|  *
 | |
|  * This is the common format for the current Broadcom multimedia
 | |
|  * blocks, including V3D 3.x and newer, newer video codecs, and
 | |
|  * displays.
 | |
|  *
 | |
|  * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
 | |
|  * and macroblocks (4x4 UIF blocks).  Those 4x4 UIF block groups are
 | |
|  * stored in columns, with padding between the columns to ensure that
 | |
|  * moving from one column to the next doesn't hit the same SDRAM page
 | |
|  * bank.
 | |
|  *
 | |
|  * To calculate the padding, it is assumed that each hardware block
 | |
|  * and the software driving it knows the platform's SDRAM page size,
 | |
|  * number of banks, and XOR address, and that it's identical between
 | |
|  * all blocks using the format.  This tiling modifier will use XOR as
 | |
|  * necessary to reduce the padding.  If a hardware block can't do XOR,
 | |
|  * the assumption is that a no-XOR tiling modifier will be created.
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
 | |
| 
 | |
| /*
 | |
|  * Arm Framebuffer Compression (AFBC) modifiers
 | |
|  *
 | |
|  * AFBC is a proprietary lossless image compression protocol and format.
 | |
|  * It provides fine-grained random access and minimizes the amount of data
 | |
|  * transferred between IP blocks.
 | |
|  *
 | |
|  * AFBC has several features which may be supported and/or used, which are
 | |
|  * represented using bits in the modifier. Not all combinations are valid,
 | |
|  * and different devices or use-cases may support different combinations.
 | |
|  *
 | |
|  * Further information on the use of AFBC modifiers can be found in
 | |
|  * Documentation/gpu/afbc.rst
 | |
|  */
 | |
| 
 | |
| /*
 | |
|  * The top 4 bits (out of the 56 bits alloted for specifying vendor specific
 | |
|  * modifiers) denote the category for modifiers. Currently we have only two
 | |
|  * categories of modifiers ie AFBC and MISC. We can have a maximum of sixteen
 | |
|  * different categories.
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
 | |
| 	fourcc_mod_code(ARM, ((uint64_t)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
 | |
| 
 | |
| #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
 | |
| #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
 | |
| 
 | |
| #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
 | |
| 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
 | |
| 
 | |
| /*
 | |
|  * AFBC superblock size
 | |
|  *
 | |
|  * Indicates the superblock size(s) used for the AFBC buffer. The buffer
 | |
|  * size (in pixels) must be aligned to a multiple of the superblock size.
 | |
|  * Four lowest significant bits(LSBs) are reserved for block size.
 | |
|  *
 | |
|  * Where one superblock size is specified, it applies to all planes of the
 | |
|  * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
 | |
|  * the first applies to the Luma plane and the second applies to the Chroma
 | |
|  * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
 | |
|  * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
 | |
|  */
 | |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK      0xf
 | |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16     (1ULL)
 | |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8      (2ULL)
 | |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4      (3ULL)
 | |
| #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
 | |
| 
 | |
| /*
 | |
|  * AFBC lossless colorspace transform
 | |
|  *
 | |
|  * Indicates that the buffer makes use of the AFBC lossless colorspace
 | |
|  * transform.
 | |
|  */
 | |
| #define AFBC_FORMAT_MOD_YTR     (1ULL <<  4)
 | |
| 
 | |
| /*
 | |
|  * AFBC block-split
 | |
|  *
 | |
|  * Indicates that the payload of each superblock is split. The second
 | |
|  * half of the payload is positioned at a predefined offset from the start
 | |
|  * of the superblock payload.
 | |
|  */
 | |
| #define AFBC_FORMAT_MOD_SPLIT   (1ULL <<  5)
 | |
| 
 | |
| /*
 | |
|  * AFBC sparse layout
 | |
|  *
 | |
|  * This flag indicates that the payload of each superblock must be stored at a
 | |
|  * predefined position relative to the other superblocks in the same AFBC
 | |
|  * buffer. This order is the same order used by the header buffer. In this mode
 | |
|  * each superblock is given the same amount of space as an uncompressed
 | |
|  * superblock of the particular format would require, rounding up to the next
 | |
|  * multiple of 128 bytes in size.
 | |
|  */
 | |
| #define AFBC_FORMAT_MOD_SPARSE  (1ULL <<  6)
 | |
| 
 | |
| /*
 | |
|  * AFBC copy-block restrict
 | |
|  *
 | |
|  * Buffers with this flag must obey the copy-block restriction. The restriction
 | |
|  * is such that there are no copy-blocks referring across the border of 8x8
 | |
|  * blocks. For the subsampled data the 8x8 limitation is also subsampled.
 | |
|  */
 | |
| #define AFBC_FORMAT_MOD_CBR     (1ULL <<  7)
 | |
| 
 | |
| /*
 | |
|  * AFBC tiled layout
 | |
|  *
 | |
|  * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
 | |
|  * superblocks inside a tile are stored together in memory. 8x8 tiles are used
 | |
|  * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
 | |
|  * larger bpp formats. The order between the tiles is scan line.
 | |
|  * When the tiled layout is used, the buffer size (in pixels) must be aligned
 | |
|  * to the tile size.
 | |
|  */
 | |
| #define AFBC_FORMAT_MOD_TILED   (1ULL <<  8)
 | |
| 
 | |
| /*
 | |
|  * AFBC solid color blocks
 | |
|  *
 | |
|  * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
 | |
|  * can be reduced if a whole superblock is a single color.
 | |
|  */
 | |
| #define AFBC_FORMAT_MOD_SC      (1ULL <<  9)
 | |
| 
 | |
| /*
 | |
|  * AFBC double-buffer
 | |
|  *
 | |
|  * Indicates that the buffer is allocated in a layout safe for front-buffer
 | |
|  * rendering.
 | |
|  */
 | |
| #define AFBC_FORMAT_MOD_DB      (1ULL << 10)
 | |
| 
 | |
| /*
 | |
|  * AFBC buffer content hints
 | |
|  *
 | |
|  * Indicates that the buffer includes per-superblock content hints.
 | |
|  */
 | |
| #define AFBC_FORMAT_MOD_BCH     (1ULL << 11)
 | |
| 
 | |
| /* AFBC uncompressed storage mode
 | |
|  *
 | |
|  * Indicates that the buffer is using AFBC uncompressed storage mode.
 | |
|  * In this mode all superblock payloads in the buffer use the uncompressed
 | |
|  * storage mode, which is usually only used for data which cannot be compressed.
 | |
|  * The buffer layout is the same as for AFBC buffers without USM set, this only
 | |
|  * affects the storage mode of the individual superblocks. Note that even a
 | |
|  * buffer without USM set may use uncompressed storage mode for some or all
 | |
|  * superblocks, USM just guarantees it for all.
 | |
|  */
 | |
| #define AFBC_FORMAT_MOD_USM	(1ULL << 12)
 | |
| 
 | |
| /*
 | |
|  * Arm 16x16 Block U-Interleaved modifier
 | |
|  *
 | |
|  * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
 | |
|  * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
 | |
|  * in the block are reordered.
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
 | |
| 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
 | |
| 
 | |
| /*
 | |
|  * Allwinner tiled modifier
 | |
|  *
 | |
|  * This tiling mode is implemented by the VPU found on all Allwinner platforms,
 | |
|  * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
 | |
|  * planes.
 | |
|  *
 | |
|  * With this tiling, the luminance samples are disposed in tiles representing
 | |
|  * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
 | |
|  * The pixel order in each tile is linear and the tiles are disposed linearly,
 | |
|  * both in row-major order.
 | |
|  */
 | |
| #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
 | |
| 
 | |
| /*
 | |
|  * Amlogic Video Framebuffer Compression modifiers
 | |
|  *
 | |
|  * Amlogic uses a proprietary lossless image compression protocol and format
 | |
|  * for their hardware video codec accelerators, either video decoders or
 | |
|  * video input encoders.
 | |
|  *
 | |
|  * It considerably reduces memory bandwidth while writing and reading
 | |
|  * frames in memory.
 | |
|  *
 | |
|  * The underlying storage is considered to be 3 components, 8bit or 10-bit
 | |
|  * per component YCbCr 420, single plane :
 | |
|  * - DRM_FORMAT_YUV420_8BIT
 | |
|  * - DRM_FORMAT_YUV420_10BIT
 | |
|  *
 | |
|  * The first 8 bits of the mode defines the layout, then the following 8 bits
 | |
|  * defines the options changing the layout.
 | |
|  *
 | |
|  * Not all combinations are valid, and different SoCs may support different
 | |
|  * combinations of layout and options.
 | |
|  */
 | |
| #define __fourcc_mod_amlogic_layout_mask 0xf
 | |
| #define __fourcc_mod_amlogic_options_shift 8
 | |
| #define __fourcc_mod_amlogic_options_mask 0xf
 | |
| 
 | |
| #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
 | |
| 	fourcc_mod_code(AMLOGIC, \
 | |
| 			((__layout) & __fourcc_mod_amlogic_layout_mask) | \
 | |
| 			(((__options) & __fourcc_mod_amlogic_options_mask) \
 | |
| 			 << __fourcc_mod_amlogic_options_shift))
 | |
| 
 | |
| /* Amlogic FBC Layouts */
 | |
| 
 | |
| /*
 | |
|  * Amlogic FBC Basic Layout
 | |
|  *
 | |
|  * The basic layout is composed of:
 | |
|  * - a body content organized in 64x32 superblocks with 4096 bytes per
 | |
|  *   superblock in default mode.
 | |
|  * - a 32 bytes per 128x64 header block
 | |
|  *
 | |
|  * This layout is transferrable between Amlogic SoCs supporting this modifier.
 | |
|  */
 | |
| #define AMLOGIC_FBC_LAYOUT_BASIC		(1ULL)
 | |
| 
 | |
| /*
 | |
|  * Amlogic FBC Scatter Memory layout
 | |
|  *
 | |
|  * Indicates the header contains IOMMU references to the compressed
 | |
|  * frames content to optimize memory access and layout.
 | |
|  *
 | |
|  * In this mode, only the header memory address is needed, thus the
 | |
|  * content memory organization is tied to the current producer
 | |
|  * execution and cannot be saved/dumped neither transferrable between
 | |
|  * Amlogic SoCs supporting this modifier.
 | |
|  *
 | |
|  * Due to the nature of the layout, these buffers are not expected to
 | |
|  * be accessible by the user-space clients, but only accessible by the
 | |
|  * hardware producers and consumers.
 | |
|  *
 | |
|  * The user-space clients should expect a failure while trying to mmap
 | |
|  * the DMA-BUF handle returned by the producer.
 | |
|  */
 | |
| #define AMLOGIC_FBC_LAYOUT_SCATTER		(2ULL)
 | |
| 
 | |
| /* Amlogic FBC Layout Options Bit Mask */
 | |
| 
 | |
| /*
 | |
|  * Amlogic FBC Memory Saving mode
 | |
|  *
 | |
|  * Indicates the storage is packed when pixel size is multiple of word
 | |
|  * boudaries, i.e. 8bit should be stored in this mode to save allocation
 | |
|  * memory.
 | |
|  *
 | |
|  * This mode reduces body layout to 3072 bytes per 64x32 superblock with
 | |
|  * the basic layout and 3200 bytes per 64x32 superblock combined with
 | |
|  * the scatter layout.
 | |
|  */
 | |
| #define AMLOGIC_FBC_OPTION_MEM_SAVING		(1ULL << 0)
 | |
| 
 | |
| #if defined(__cplusplus)
 | |
| }
 | |
| #endif
 | |
| 
 | |
| #endif /* DRM_FOURCC_H */
 |