Access to QemuInputHandlerState::handler are read-only. Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Message-Id: <20231017131251.43708-1-philmd@linaro.org>
		
			
				
	
	
		
			291 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			291 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * QEMU System Emulator
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 *
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 * Copyright (c) 2003-2008 Fabrice Bellard
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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#include "qemu/osdep.h"
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#include "qemu/log.h"
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#include "qapi/qapi-commands-ui.h"
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#include "ui/console.h"
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#include "keymaps.h"
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#include "ui/input.h"
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struct QEMUPutMouseEntry {
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    QEMUPutMouseEvent *qemu_put_mouse_event;
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    void *qemu_put_mouse_event_opaque;
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    int qemu_put_mouse_event_absolute;
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    /* new input core */
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    QemuInputHandler h;
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    QemuInputHandlerState *s;
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    int axis[INPUT_AXIS__MAX];
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    int buttons;
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};
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struct QEMUPutKbdEntry {
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    QEMUPutKBDEvent *put_kbd;
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    void *opaque;
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    QemuInputHandlerState *s;
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};
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struct QEMUPutLEDEntry {
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    QEMUPutLEDEvent *put_led;
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    void *opaque;
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    QTAILQ_ENTRY(QEMUPutLEDEntry) next;
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};
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static QTAILQ_HEAD(, QEMUPutLEDEntry) led_handlers =
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    QTAILQ_HEAD_INITIALIZER(led_handlers);
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int index_from_key(const char *key, size_t key_length)
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{
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    int i;
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    for (i = 0; i < Q_KEY_CODE__MAX; i++) {
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        if (!strncmp(key, QKeyCode_str(i), key_length) &&
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            !QKeyCode_str(i)[key_length]) {
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            break;
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        }
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    }
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    /* Return Q_KEY_CODE__MAX if the key is invalid */
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    return i;
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}
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static KeyValue *copy_key_value(KeyValue *src)
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{
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    KeyValue *dst = g_new(KeyValue, 1);
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    memcpy(dst, src, sizeof(*src));
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    if (dst->type == KEY_VALUE_KIND_NUMBER) {
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        QKeyCode code = qemu_input_key_number_to_qcode(dst->u.number.data);
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        dst->type = KEY_VALUE_KIND_QCODE;
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        dst->u.qcode.data = code;
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    }
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    return dst;
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}
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void qmp_send_key(KeyValueList *keys, bool has_hold_time, int64_t hold_time,
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                  Error **errp)
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{
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    KeyValueList *p;
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    KeyValue **up = NULL;
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    int count = 0;
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    if (!has_hold_time) {
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        hold_time = 0; /* use default */
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    }
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    for (p = keys; p != NULL; p = p->next) {
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        qemu_input_event_send_key(NULL, copy_key_value(p->value), true);
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        qemu_input_event_send_key_delay(hold_time);
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        up = g_realloc(up, sizeof(*up) * (count+1));
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        up[count] = copy_key_value(p->value);
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        count++;
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    }
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    while (count) {
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        count--;
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        qemu_input_event_send_key(NULL, up[count], false);
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        qemu_input_event_send_key_delay(hold_time);
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    }
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    g_free(up);
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}
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static void legacy_kbd_event(DeviceState *dev, QemuConsole *src,
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                             InputEvent *evt)
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{
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    QEMUPutKbdEntry *entry = (QEMUPutKbdEntry *)dev;
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    int scancodes[3], i, count;
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    InputKeyEvent *key = evt->u.key.data;
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    if (!entry || !entry->put_kbd) {
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        return;
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    }
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    count = qemu_input_key_value_to_scancode(key->key,
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                                             key->down,
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                                             scancodes);
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    for (i = 0; i < count; i++) {
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        entry->put_kbd(entry->opaque, scancodes[i]);
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    }
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}
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static const QemuInputHandler legacy_kbd_handler = {
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    .name  = "legacy-kbd",
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    .mask  = INPUT_EVENT_MASK_KEY,
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    .event = legacy_kbd_event,
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};
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QEMUPutKbdEntry *qemu_add_kbd_event_handler(QEMUPutKBDEvent *func, void *opaque)
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{
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    QEMUPutKbdEntry *entry;
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    entry = g_new0(QEMUPutKbdEntry, 1);
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    entry->put_kbd = func;
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    entry->opaque = opaque;
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    entry->s = qemu_input_handler_register((DeviceState *)entry,
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                                           &legacy_kbd_handler);
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    qemu_input_handler_activate(entry->s);
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    return entry;
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}
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static void legacy_mouse_event(DeviceState *dev, QemuConsole *src,
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                               InputEvent *evt)
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{
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    static const int bmap[INPUT_BUTTON__MAX] = {
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        [INPUT_BUTTON_LEFT]   = MOUSE_EVENT_LBUTTON,
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        [INPUT_BUTTON_MIDDLE] = MOUSE_EVENT_MBUTTON,
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        [INPUT_BUTTON_RIGHT]  = MOUSE_EVENT_RBUTTON,
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    };
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    QEMUPutMouseEntry *s = (QEMUPutMouseEntry *)dev;
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    InputBtnEvent *btn;
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    InputMoveEvent *move;
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    switch (evt->type) {
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    case INPUT_EVENT_KIND_BTN:
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        btn = evt->u.btn.data;
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        if (btn->down) {
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            s->buttons |= bmap[btn->button];
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        } else {
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            s->buttons &= ~bmap[btn->button];
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        }
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        if (btn->down && btn->button == INPUT_BUTTON_WHEEL_UP) {
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            s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
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                                    s->axis[INPUT_AXIS_X],
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                                    s->axis[INPUT_AXIS_Y],
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                                    -1,
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                                    s->buttons);
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        }
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        if (btn->down && btn->button == INPUT_BUTTON_WHEEL_DOWN) {
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            s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
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                                    s->axis[INPUT_AXIS_X],
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                                    s->axis[INPUT_AXIS_Y],
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                                    1,
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                                    s->buttons);
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        }
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        if (btn->down && btn->button == INPUT_BUTTON_WHEEL_RIGHT) {
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            s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
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                                    s->axis[INPUT_AXIS_X],
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                                    s->axis[INPUT_AXIS_Y],
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                                    -2,
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                                    s->buttons);
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        }
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        if (btn->down && btn->button == INPUT_BUTTON_WHEEL_LEFT) {
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            s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
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                                    s->axis[INPUT_AXIS_X],
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                                    s->axis[INPUT_AXIS_Y],
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                                    2,
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                                    s->buttons);
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        }
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        break;
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    case INPUT_EVENT_KIND_ABS:
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        move = evt->u.abs.data;
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        s->axis[move->axis] = move->value;
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        break;
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    case INPUT_EVENT_KIND_REL:
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        move = evt->u.rel.data;
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        s->axis[move->axis] += move->value;
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        break;
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    default:
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        break;
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    }
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}
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static void legacy_mouse_sync(DeviceState *dev)
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{
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    QEMUPutMouseEntry *s = (QEMUPutMouseEntry *)dev;
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    s->qemu_put_mouse_event(s->qemu_put_mouse_event_opaque,
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                            s->axis[INPUT_AXIS_X],
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                            s->axis[INPUT_AXIS_Y],
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                            0,
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                            s->buttons);
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    if (!s->qemu_put_mouse_event_absolute) {
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        s->axis[INPUT_AXIS_X] = 0;
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        s->axis[INPUT_AXIS_Y] = 0;
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    }
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}
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QEMUPutMouseEntry *qemu_add_mouse_event_handler(QEMUPutMouseEvent *func,
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                                                void *opaque, int absolute,
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                                                const char *name)
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{
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    QEMUPutMouseEntry *s;
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    s = g_new0(QEMUPutMouseEntry, 1);
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    s->qemu_put_mouse_event = func;
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    s->qemu_put_mouse_event_opaque = opaque;
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    s->qemu_put_mouse_event_absolute = absolute;
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    s->h.name = name;
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    s->h.mask = INPUT_EVENT_MASK_BTN |
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        (absolute ? INPUT_EVENT_MASK_ABS : INPUT_EVENT_MASK_REL);
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    s->h.event = legacy_mouse_event;
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    s->h.sync = legacy_mouse_sync;
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    s->s = qemu_input_handler_register((DeviceState *)s,
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                                       &s->h);
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    return s;
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}
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void qemu_activate_mouse_event_handler(QEMUPutMouseEntry *entry)
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{
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    qemu_input_handler_activate(entry->s);
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}
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void qemu_remove_mouse_event_handler(QEMUPutMouseEntry *entry)
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{
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    qemu_input_handler_unregister(entry->s);
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    g_free(entry);
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}
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QEMUPutLEDEntry *qemu_add_led_event_handler(QEMUPutLEDEvent *func,
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                                            void *opaque)
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{
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    QEMUPutLEDEntry *s;
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    s = g_new0(QEMUPutLEDEntry, 1);
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    s->put_led = func;
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    s->opaque = opaque;
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    QTAILQ_INSERT_TAIL(&led_handlers, s, next);
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    return s;
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}
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void qemu_remove_led_event_handler(QEMUPutLEDEntry *entry)
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{
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    if (entry == NULL)
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        return;
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    QTAILQ_REMOVE(&led_handlers, entry, next);
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    g_free(entry);
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}
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void kbd_put_ledstate(int ledstate)
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{
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    QEMUPutLEDEntry *cursor;
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    QTAILQ_FOREACH(cursor, &led_handlers, next) {
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        cursor->put_led(cursor->opaque, ledstate);
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    }
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}
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