Update the ADB mouse implementation to use QemuInputHandler instead of the legacy qemu_add_mouse_event_handler() function. Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk> Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Message-ID: <20240907173700.348818-1-mark.cave-ayland@ilande.co.uk> [PMD: Add comment about .sync handler] Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
		
			
				
	
	
		
			321 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			321 lines
		
	
	
		
			8.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * QEMU ADB mouse support
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 *
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 * Copyright (c) 2004 Fabrice Bellard
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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#include "qemu/osdep.h"
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#include "ui/console.h"
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#include "hw/input/adb.h"
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#include "migration/vmstate.h"
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#include "qemu/module.h"
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#include "adb-internal.h"
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#include "trace.h"
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#include "qom/object.h"
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OBJECT_DECLARE_TYPE(MouseState, ADBMouseClass, ADB_MOUSE)
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struct MouseState {
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    /*< public >*/
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    ADBDevice parent_obj;
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    /*< private >*/
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    QemuInputHandlerState *hs;
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    int buttons_state, last_buttons_state;
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    int dx, dy, dz;
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};
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struct ADBMouseClass {
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    /*< public >*/
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    ADBDeviceClass parent_class;
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    /*< private >*/
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    DeviceRealize parent_realize;
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};
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#define ADB_MOUSE_BUTTON_LEFT   0x01
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#define ADB_MOUSE_BUTTON_RIGHT  0x02
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static void adb_mouse_handle_event(DeviceState *dev, QemuConsole *src,
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                                   InputEvent *evt)
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{
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    MouseState *s = (MouseState *)dev;
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    InputMoveEvent *move;
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    InputBtnEvent *btn;
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    static const int bmap[INPUT_BUTTON__MAX] = {
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        [INPUT_BUTTON_LEFT]   = ADB_MOUSE_BUTTON_LEFT,
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        [INPUT_BUTTON_RIGHT]  = ADB_MOUSE_BUTTON_RIGHT,
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    };
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    switch (evt->type) {
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    case INPUT_EVENT_KIND_REL:
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        move = evt->u.rel.data;
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        if (move->axis == INPUT_AXIS_X) {
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            s->dx += move->value;
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        } else if (move->axis == INPUT_AXIS_Y) {
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            s->dy += move->value;
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        }
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        break;
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    case INPUT_EVENT_KIND_BTN:
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        btn = evt->u.btn.data;
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        if (bmap[btn->button]) {
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            if (btn->down) {
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                s->buttons_state |= bmap[btn->button];
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            } else {
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                s->buttons_state &= ~bmap[btn->button];
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            }
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        }
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        break;
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    default:
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        /* keep gcc happy */
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        break;
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    }
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}
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static const QemuInputHandler adb_mouse_handler = {
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    .name  = "QEMU ADB Mouse",
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    .mask  = INPUT_EVENT_MASK_BTN | INPUT_EVENT_MASK_REL,
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    .event = adb_mouse_handle_event,
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    /*
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     * We do not need the .sync handler because unlike e.g. PS/2 where async
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     * mouse events are sent over the serial port, an ADB mouse is constantly
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     * polled by the host via the adb_mouse_poll() callback.
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     */
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};
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static int adb_mouse_poll(ADBDevice *d, uint8_t *obuf)
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{
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    MouseState *s = ADB_MOUSE(d);
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    int dx, dy;
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    if (s->last_buttons_state == s->buttons_state &&
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        s->dx == 0 && s->dy == 0) {
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        return 0;
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    }
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    dx = s->dx;
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    if (dx < -63) {
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        dx = -63;
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    } else if (dx > 63) {
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        dx = 63;
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    }
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    dy = s->dy;
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    if (dy < -63) {
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        dy = -63;
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    } else if (dy > 63) {
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        dy = 63;
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    }
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    s->dx -= dx;
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    s->dy -= dy;
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    s->last_buttons_state = s->buttons_state;
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    dx &= 0x7f;
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    dy &= 0x7f;
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    if (!(s->buttons_state & ADB_MOUSE_BUTTON_LEFT)) {
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        dy |= 0x80;
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    }
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    if (!(s->buttons_state & ADB_MOUSE_BUTTON_RIGHT)) {
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        dx |= 0x80;
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    }
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    obuf[0] = dy;
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    obuf[1] = dx;
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    return 2;
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}
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static int adb_mouse_request(ADBDevice *d, uint8_t *obuf,
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                             const uint8_t *buf, int len)
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{
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    MouseState *s = ADB_MOUSE(d);
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    int cmd, reg, olen;
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    if ((buf[0] & 0x0f) == ADB_FLUSH) {
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        /* flush mouse fifo */
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        s->buttons_state = s->last_buttons_state;
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        s->dx = 0;
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        s->dy = 0;
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        s->dz = 0;
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        trace_adb_device_mouse_flush();
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        return 0;
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    }
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    cmd = buf[0] & 0xc;
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    reg = buf[0] & 0x3;
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    olen = 0;
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    switch (cmd) {
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    case ADB_WRITEREG:
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        trace_adb_device_mouse_writereg(reg, buf[1]);
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        switch (reg) {
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        case 2:
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            break;
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        case 3:
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            /*
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             * MacOS 9 has a bug in its ADB driver whereby after configuring
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             * the ADB bus devices it sends another write of invalid length
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             * to reg 3. Make sure we ignore it to prevent an address clash
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             * with the previous device.
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             */
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            if (len != 3) {
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                return 0;
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            }
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            switch (buf[2]) {
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            case ADB_CMD_SELF_TEST:
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                break;
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            case ADB_CMD_CHANGE_ID:
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            case ADB_CMD_CHANGE_ID_AND_ACT:
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            case ADB_CMD_CHANGE_ID_AND_ENABLE:
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                d->devaddr = buf[1] & 0xf;
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                trace_adb_device_mouse_request_change_addr(d->devaddr);
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                break;
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            default:
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                d->devaddr = buf[1] & 0xf;
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                /*
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                 * we support handlers:
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                 * 0x01: Classic Apple Mouse Protocol / 100 cpi operations
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                 * 0x02: Classic Apple Mouse Protocol / 200 cpi operations
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                 * we don't support handlers (at least):
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                 * 0x03: Mouse systems A3 trackball
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                 * 0x04: Extended Apple Mouse Protocol
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                 * 0x2f: Microspeed mouse
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                 * 0x42: Macally
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                 * 0x5f: Microspeed mouse
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                 * 0x66: Microspeed mouse
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                 */
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                if (buf[2] == 1 || buf[2] == 2) {
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                    d->handler = buf[2];
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                }
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                trace_adb_device_mouse_request_change_addr_and_handler(
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                    d->devaddr, d->handler);
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                break;
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            }
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        }
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        break;
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    case ADB_READREG:
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        switch (reg) {
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        case 0:
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            olen = adb_mouse_poll(d, obuf);
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            break;
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        case 1:
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            break;
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        case 3:
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            obuf[0] = d->devaddr;
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            obuf[1] = d->handler;
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            olen = 2;
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            break;
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        }
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        trace_adb_device_mouse_readreg(reg, obuf[0], obuf[1]);
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        break;
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    }
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    return olen;
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}
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static bool adb_mouse_has_data(ADBDevice *d)
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{
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    MouseState *s = ADB_MOUSE(d);
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    return !(s->last_buttons_state == s->buttons_state &&
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             s->dx == 0 && s->dy == 0);
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}
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static void adb_mouse_reset(DeviceState *dev)
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{
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    ADBDevice *d = ADB_DEVICE(dev);
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    MouseState *s = ADB_MOUSE(dev);
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    d->handler = 2;
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    d->devaddr = ADB_DEVID_MOUSE;
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    s->last_buttons_state = s->buttons_state = 0;
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    s->dx = s->dy = s->dz = 0;
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}
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static const VMStateDescription vmstate_adb_mouse = {
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    .name = "adb_mouse",
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    .version_id = 2,
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    .minimum_version_id = 2,
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    .fields = (const VMStateField[]) {
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        VMSTATE_STRUCT(parent_obj, MouseState, 0, vmstate_adb_device,
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                       ADBDevice),
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        VMSTATE_INT32(buttons_state, MouseState),
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        VMSTATE_INT32(last_buttons_state, MouseState),
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        VMSTATE_INT32(dx, MouseState),
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        VMSTATE_INT32(dy, MouseState),
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        VMSTATE_INT32(dz, MouseState),
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        VMSTATE_END_OF_LIST()
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    }
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};
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static void adb_mouse_realizefn(DeviceState *dev, Error **errp)
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{
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    MouseState *s = ADB_MOUSE(dev);
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    ADBMouseClass *amc = ADB_MOUSE_GET_CLASS(dev);
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    amc->parent_realize(dev, errp);
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    s->hs = qemu_input_handler_register(dev, &adb_mouse_handler);
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}
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static void adb_mouse_initfn(Object *obj)
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{
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    ADBDevice *d = ADB_DEVICE(obj);
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    d->devaddr = ADB_DEVID_MOUSE;
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}
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static void adb_mouse_class_init(ObjectClass *oc, void *data)
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{
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    DeviceClass *dc = DEVICE_CLASS(oc);
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    ADBDeviceClass *adc = ADB_DEVICE_CLASS(oc);
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    ADBMouseClass *amc = ADB_MOUSE_CLASS(oc);
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    device_class_set_parent_realize(dc, adb_mouse_realizefn,
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                                    &amc->parent_realize);
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    set_bit(DEVICE_CATEGORY_INPUT, dc->categories);
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    adc->devreq = adb_mouse_request;
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    adc->devhasdata = adb_mouse_has_data;
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    device_class_set_legacy_reset(dc, adb_mouse_reset);
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    dc->vmsd = &vmstate_adb_mouse;
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}
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static const TypeInfo adb_mouse_type_info = {
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    .name = TYPE_ADB_MOUSE,
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    .parent = TYPE_ADB_DEVICE,
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    .instance_size = sizeof(MouseState),
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    .instance_init = adb_mouse_initfn,
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    .class_init = adb_mouse_class_init,
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    .class_size = sizeof(ADBMouseClass),
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};
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static void adb_mouse_register_types(void)
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{
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    type_register_static(&adb_mouse_type_info);
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}
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type_init(adb_mouse_register_types)
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