Headers in include/sysemu/ are not only related to system *emulation*, they are also used by virtualization. Rename as system/ which is clearer. Files renamed manually then mechanical change using sed tool. Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Tested-by: Lei Yang <leiyang@redhat.com> Message-Id: <20241203172445.28576-1-philmd@linaro.org>
		
			
				
	
	
		
			217 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			217 lines
		
	
	
		
			5.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* SPDX-License-Identifier: BSD-3-Clause */
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/*
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 * QEMU SPDM socket support
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 *
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 * This is based on:
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 * https://github.com/DMTF/spdm-emu/blob/07c0a838bcc1c6207c656ac75885c0603e344b6f/spdm_emu/spdm_emu_common/command.c
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 * but has been re-written to match QEMU style
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 *
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 * Copyright (c) 2021, DMTF. All rights reserved.
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 * Copyright (c) 2023. Western Digital Corporation or its affiliates.
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 */
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#include "qemu/osdep.h"
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#include "system/spdm-socket.h"
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#include "qapi/error.h"
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static bool read_bytes(const int socket, uint8_t *buffer,
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                       size_t number_of_bytes)
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{
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    ssize_t number_received = 0;
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    ssize_t result;
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    while (number_received < number_of_bytes) {
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        result = recv(socket, buffer + number_received,
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                      number_of_bytes - number_received, 0);
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        if (result <= 0) {
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            return false;
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        }
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        number_received += result;
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    }
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    return true;
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}
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static bool read_data32(const int socket, uint32_t *data)
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{
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    bool result;
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    result = read_bytes(socket, (uint8_t *)data, sizeof(uint32_t));
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    if (!result) {
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        return result;
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    }
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    *data = ntohl(*data);
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    return true;
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}
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static bool read_multiple_bytes(const int socket, uint8_t *buffer,
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                                uint32_t *bytes_received,
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                                uint32_t max_buffer_length)
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{
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    uint32_t length;
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    bool result;
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    result = read_data32(socket, &length);
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    if (!result) {
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        return result;
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    }
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    if (length > max_buffer_length) {
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        return false;
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    }
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    if (bytes_received) {
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        *bytes_received = length;
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    }
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    if (length == 0) {
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        return true;
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    }
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    return read_bytes(socket, buffer, length);
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}
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static bool receive_platform_data(const int socket,
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                                  uint32_t transport_type,
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                                  uint32_t *command,
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                                  uint8_t *receive_buffer,
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                                  uint32_t *bytes_to_receive)
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{
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    bool result;
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    uint32_t response;
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    uint32_t bytes_received;
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    result = read_data32(socket, &response);
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    if (!result) {
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        return result;
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    }
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    *command = response;
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    result = read_data32(socket, &transport_type);
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    if (!result) {
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        return result;
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    }
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    bytes_received = 0;
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    result = read_multiple_bytes(socket, receive_buffer, &bytes_received,
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                                 *bytes_to_receive);
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    if (!result) {
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        return result;
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    }
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    *bytes_to_receive = bytes_received;
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    return result;
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}
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static bool write_bytes(const int socket, const uint8_t *buffer,
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                        uint32_t number_of_bytes)
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{
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    ssize_t number_sent = 0;
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    ssize_t result;
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    while (number_sent < number_of_bytes) {
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        result = send(socket, buffer + number_sent,
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                      number_of_bytes - number_sent, 0);
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        if (result == -1) {
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            return false;
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        }
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        number_sent += result;
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    }
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    return true;
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}
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static bool write_data32(const int socket, uint32_t data)
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{
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    data = htonl(data);
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    return write_bytes(socket, (uint8_t *)&data, sizeof(uint32_t));
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}
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static bool write_multiple_bytes(const int socket, const uint8_t *buffer,
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                                 uint32_t bytes_to_send)
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{
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    bool result;
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    result = write_data32(socket, bytes_to_send);
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    if (!result) {
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        return result;
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    }
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    return write_bytes(socket, buffer, bytes_to_send);
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}
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static bool send_platform_data(const int socket,
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                               uint32_t transport_type, uint32_t command,
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                               const uint8_t *send_buffer, size_t bytes_to_send)
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{
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    bool result;
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    result = write_data32(socket, command);
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    if (!result) {
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        return result;
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    }
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    result = write_data32(socket, transport_type);
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    if (!result) {
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        return result;
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    }
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    return write_multiple_bytes(socket, send_buffer, bytes_to_send);
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}
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int spdm_socket_connect(uint16_t port, Error **errp)
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{
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    int client_socket;
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    struct sockaddr_in server_addr;
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    client_socket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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    if (client_socket < 0) {
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        error_setg(errp, "cannot create socket: %s", strerror(errno));
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        return -1;
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    }
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    memset((char *)&server_addr, 0, sizeof(server_addr));
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    server_addr.sin_family = AF_INET;
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    server_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
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    server_addr.sin_port = htons(port);
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    if (connect(client_socket, (struct sockaddr *)&server_addr,
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                sizeof(server_addr)) < 0) {
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        error_setg(errp, "cannot connect: %s", strerror(errno));
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        close(client_socket);
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        return -1;
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    }
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    return client_socket;
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}
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uint32_t spdm_socket_rsp(const int socket, uint32_t transport_type,
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                         void *req, uint32_t req_len,
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                         void *rsp, uint32_t rsp_len)
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{
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    uint32_t command;
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    bool result;
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    result = send_platform_data(socket, transport_type,
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                                SPDM_SOCKET_COMMAND_NORMAL,
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                                req, req_len);
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    if (!result) {
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        return 0;
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    }
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    result = receive_platform_data(socket, transport_type, &command,
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                                   (uint8_t *)rsp, &rsp_len);
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    if (!result) {
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        return 0;
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    }
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    assert(command != 0);
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    return rsp_len;
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}
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void spdm_socket_close(const int socket, uint32_t transport_type)
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{
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    send_platform_data(socket, transport_type,
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                       SPDM_SOCKET_COMMAND_SHUTDOWN, NULL, 0);
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}
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