Reviewed-by: Daniel P. Berrangé <berrange@redhat.com> Signed-off-by: Juan Quintela <quintela@redhat.com>
		
			
				
	
	
		
			195 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			195 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * QEMU network listener
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 *
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 * Copyright (c) 2016-2017 Red Hat, Inc.
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 2 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License along
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 * with this program; if not, see <http://www.gnu.org/licenses/>.
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 *
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 */
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#ifndef QIO_NET_LISTENER_H
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#define QIO_NET_LISTENER_H
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#include "io/channel-socket.h"
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#define TYPE_QIO_NET_LISTENER "qio-net-listener"
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#define QIO_NET_LISTENER(obj)                                    \
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    OBJECT_CHECK(QIONetListener, (obj), TYPE_QIO_NET_LISTENER)
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#define QIO_NET_LISTENER_CLASS(klass)                                    \
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    OBJECT_CLASS_CHECK(QIONetListenerClass, klass, TYPE_QIO_NET_LISTENER)
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#define QIO_NET_LISTENER_GET_CLASS(obj)                                  \
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    OBJECT_GET_CLASS(QIONetListenerClass, obj, TYPE_QIO_NET_LISTENER)
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typedef struct QIONetListener QIONetListener;
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typedef struct QIONetListenerClass QIONetListenerClass;
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typedef void (*QIONetListenerClientFunc)(QIONetListener *listener,
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                                         QIOChannelSocket *sioc,
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                                         gpointer data);
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/**
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 * QIONetListener:
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 *
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 * The QIONetListener object encapsulates the management of a
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 * listening socket. It is able to listen on multiple sockets
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 * concurrently, to deal with the scenario where IPv4 / IPv6
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 * needs separate sockets, or there is a need to listen on a
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 * subset of interface IP addresses, instead of the wildcard
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 * address.
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 */
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struct QIONetListener {
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    Object parent;
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    char *name;
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    QIOChannelSocket **sioc;
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    GSource **io_source;
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    size_t nsioc;
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    bool connected;
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    QIONetListenerClientFunc io_func;
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    gpointer io_data;
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    GDestroyNotify io_notify;
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};
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struct QIONetListenerClass {
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    ObjectClass parent;
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};
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/**
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 * qio_net_listener_new:
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 *
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 * Create a new network listener service, which is not
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 * listening on any sockets initially.
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 *
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 * Returns: the new listener
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 */
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QIONetListener *qio_net_listener_new(void);
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/**
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 * qio_net_listener_set_name:
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 * @listener: the network listener object
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 * @name: the listener name
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 *
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 * Set the name of the listener. This is used as a debugging
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 * aid, to set names on any GSource instances associated
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 * with the listener
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 */
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void qio_net_listener_set_name(QIONetListener *listener,
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                               const char *name);
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/**
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 * qio_net_listener_open_sync:
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 * @listener: the network listener object
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 * @addr: the address to listen on
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 * @num: the amount of expected connections
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 * @errp: pointer to a NULL initialized error object
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 *
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 * Synchronously open a listening connection on all
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 * addresses associated with @addr. This method may
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 * also be invoked multiple times, in order to have a
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 * single listener on multiple distinct addresses.
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 */
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int qio_net_listener_open_sync(QIONetListener *listener,
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                               SocketAddress *addr,
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                               int num,
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                               Error **errp);
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/**
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 * qio_net_listener_add:
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 * @listener: the network listener object
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 * @sioc: the socket I/O channel
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 *
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 * Associate a listening socket I/O channel with the
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 * listener. The listener will acquire a new reference
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 * on @sioc, so the caller should release its own reference
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 * if it no longer requires the object.
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 */
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void qio_net_listener_add(QIONetListener *listener,
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                          QIOChannelSocket *sioc);
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/**
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 * qio_net_listener_set_client_func_full:
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 * @listener: the network listener object
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 * @func: the callback function
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 * @data: opaque data to pass to @func
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 * @notify: callback to free @data
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 * @context: the context that the sources will be bound to.  If %NULL,
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 *           the default context will be used.
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 *
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 * Register @func to be invoked whenever a new client
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 * connects to the listener. @func will be invoked
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 * passing in the QIOChannelSocket instance for the
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 * client.
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 */
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void qio_net_listener_set_client_func_full(QIONetListener *listener,
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                                           QIONetListenerClientFunc func,
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                                           gpointer data,
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                                           GDestroyNotify notify,
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                                           GMainContext *context);
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/**
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 * qio_net_listener_set_client_func:
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 * @listener: the network listener object
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 * @func: the callback function
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 * @data: opaque data to pass to @func
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 * @notify: callback to free @data
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 *
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 * Wrapper of qio_net_listener_set_client_func_full(), only that the
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 * sources will always be bound to default main context.
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 */
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void qio_net_listener_set_client_func(QIONetListener *listener,
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                                      QIONetListenerClientFunc func,
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                                      gpointer data,
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                                      GDestroyNotify notify);
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/**
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 * qio_net_listener_wait_client:
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 * @listener: the network listener object
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 *
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 * Block execution of the caller until a new client arrives
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 * on one of the listening sockets. If there was previously
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 * a callback registered with qio_net_listener_set_client_func
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 * it will be temporarily disabled, and re-enabled afterwards.
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 *
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 * Returns: the new client socket
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 */
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QIOChannelSocket *qio_net_listener_wait_client(QIONetListener *listener);
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/**
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 * qio_net_listener_disconnect:
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 * @listener: the network listener object
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 *
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 * Disconnect the listener, removing all I/O callback
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 * watches and closing the socket channels.
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 */
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void qio_net_listener_disconnect(QIONetListener *listener);
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/**
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 * qio_net_listener_is_connected:
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 * @listener: the network listener object
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 *
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 * Determine if the listener is connected to any socket
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 * channels
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 *
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 * Returns: true if connected, false otherwise
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 */
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bool qio_net_listener_is_connected(QIONetListener *listener);
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#endif /* QIO_NET_LISTENER_H */
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