Change breakpoint_invalidate() argument to CPUState alongside.
Since all targets now assign a softmmu-only field, we can drop helpers
cpu_class_set_{do_unassigned_access,vmsd}() and device_class_set_vmsd().
Prepares for changing cpu_memory_rw_debug() argument to CPUState.
Acked-by: Max Filippov <jcmvbkbc@gmail.com> (for xtensa)
Signed-off-by: Andreas Färber <afaerber@suse.de>
		
	
			
		
			
				
	
	
		
			112 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * QEMU LatticeMico32 CPU
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 *
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 * Copyright (c) 2012 SUSE LINUX Products GmbH
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 *
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 * This library is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * This library is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with this library; if not, see
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 * <http://www.gnu.org/licenses/lgpl-2.1.html>
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 */
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#include "cpu.h"
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#include "qemu-common.h"
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static void lm32_cpu_set_pc(CPUState *cs, vaddr value)
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{
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    LM32CPU *cpu = LM32_CPU(cs);
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    cpu->env.pc = value;
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}
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/* CPUClass::reset() */
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static void lm32_cpu_reset(CPUState *s)
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{
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    LM32CPU *cpu = LM32_CPU(s);
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    LM32CPUClass *lcc = LM32_CPU_GET_CLASS(cpu);
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    CPULM32State *env = &cpu->env;
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    lcc->parent_reset(s);
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    /* reset cpu state */
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    memset(env, 0, offsetof(CPULM32State, breakpoints));
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    tlb_flush(env, 1);
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}
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static void lm32_cpu_realizefn(DeviceState *dev, Error **errp)
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{
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    LM32CPU *cpu = LM32_CPU(dev);
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    LM32CPUClass *lcc = LM32_CPU_GET_CLASS(dev);
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    cpu_reset(CPU(cpu));
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    lcc->parent_realize(dev, errp);
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}
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static void lm32_cpu_initfn(Object *obj)
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{
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    CPUState *cs = CPU(obj);
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    LM32CPU *cpu = LM32_CPU(obj);
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    CPULM32State *env = &cpu->env;
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    static bool tcg_initialized;
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    cs->env_ptr = env;
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    cpu_exec_init(env);
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    env->flags = 0;
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    if (tcg_enabled() && !tcg_initialized) {
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        tcg_initialized = true;
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        lm32_translate_init();
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    }
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}
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static void lm32_cpu_class_init(ObjectClass *oc, void *data)
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{
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    LM32CPUClass *lcc = LM32_CPU_CLASS(oc);
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    CPUClass *cc = CPU_CLASS(oc);
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    DeviceClass *dc = DEVICE_CLASS(oc);
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    lcc->parent_realize = dc->realize;
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    dc->realize = lm32_cpu_realizefn;
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    lcc->parent_reset = cc->reset;
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    cc->reset = lm32_cpu_reset;
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    cc->do_interrupt = lm32_cpu_do_interrupt;
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    cc->dump_state = lm32_cpu_dump_state;
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    cc->set_pc = lm32_cpu_set_pc;
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#ifndef CONFIG_USER_ONLY
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    cc->get_phys_page_debug = lm32_cpu_get_phys_page_debug;
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    cc->vmsd = &vmstate_lm32_cpu;
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#endif
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}
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static const TypeInfo lm32_cpu_type_info = {
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    .name = TYPE_LM32_CPU,
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    .parent = TYPE_CPU,
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    .instance_size = sizeof(LM32CPU),
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    .instance_init = lm32_cpu_initfn,
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    .abstract = false,
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    .class_size = sizeof(LM32CPUClass),
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    .class_init = lm32_cpu_class_init,
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};
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static void lm32_cpu_register_types(void)
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{
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    type_register_static(&lm32_cpu_type_info);
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}
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type_init(lm32_cpu_register_types)
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