 650d103d3e
			
		
	
	
		650d103d3e
		
	
	
	
	
		
			
			In my "build everything" tree, changing hw/hw.h triggers a recompile of some 2600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). The previous commits have left only the declaration of hw_error() in hw/hw.h. This permits dropping most of its inclusions. Touching it now recompiles less than 200 objects. Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Alistair Francis <alistair.francis@wdc.com> Message-Id: <20190812052359.30071-19-armbru@redhat.com> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
		
			
				
	
	
		
			123 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			123 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * Framebuffer device helper routines
 | |
|  *
 | |
|  * Copyright (c) 2009 CodeSourcery
 | |
|  * Written by Paul Brook <paul@codesourcery.com>
 | |
|  *
 | |
|  * This code is licensed under the GNU GPLv2.
 | |
|  *
 | |
|  * Contributions after 2012-01-13 are licensed under the terms of the
 | |
|  * GNU GPL, version 2 or (at your option) any later version.
 | |
|  */
 | |
| 
 | |
| /* TODO:
 | |
|    - Do something similar for framebuffers with local ram
 | |
|    - Handle rotation here instead of hacking dest_pitch
 | |
|    - Use common pixel conversion routines instead of per-device drawfn
 | |
|    - Remove all DisplayState knowledge from devices.
 | |
|  */
 | |
| 
 | |
| #include "qemu/osdep.h"
 | |
| #include "ui/console.h"
 | |
| #include "framebuffer.h"
 | |
| 
 | |
| void framebuffer_update_memory_section(
 | |
|     MemoryRegionSection *mem_section,
 | |
|     MemoryRegion *root,
 | |
|     hwaddr base,
 | |
|     unsigned rows,
 | |
|     unsigned src_width)
 | |
| {
 | |
|     hwaddr src_len = (hwaddr)rows * src_width;
 | |
| 
 | |
|     if (mem_section->mr) {
 | |
|         memory_region_set_log(mem_section->mr, false, DIRTY_MEMORY_VGA);
 | |
|         memory_region_unref(mem_section->mr);
 | |
|         mem_section->mr = NULL;
 | |
|     }
 | |
| 
 | |
|     *mem_section = memory_region_find(root, base, src_len);
 | |
|     if (!mem_section->mr) {
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     if (int128_get64(mem_section->size) < src_len ||
 | |
|             !memory_region_is_ram(mem_section->mr)) {
 | |
|         memory_region_unref(mem_section->mr);
 | |
|         mem_section->mr = NULL;
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     memory_region_set_log(mem_section->mr, true, DIRTY_MEMORY_VGA);
 | |
| }
 | |
| 
 | |
| /* Render an image from a shared memory framebuffer.  */
 | |
| void framebuffer_update_display(
 | |
|     DisplaySurface *ds,
 | |
|     MemoryRegionSection *mem_section,
 | |
|     int cols, /* Width in pixels.  */
 | |
|     int rows, /* Height in pixels.  */
 | |
|     int src_width, /* Length of source line, in bytes.  */
 | |
|     int dest_row_pitch, /* Bytes between adjacent horizontal output pixels.  */
 | |
|     int dest_col_pitch, /* Bytes between adjacent vertical output pixels.  */
 | |
|     int invalidate, /* nonzero to redraw the whole image.  */
 | |
|     drawfn fn,
 | |
|     void *opaque,
 | |
|     int *first_row, /* Input and output.  */
 | |
|     int *last_row /* Output only */)
 | |
| {
 | |
|     DirtyBitmapSnapshot *snap;
 | |
|     uint8_t *dest;
 | |
|     uint8_t *src;
 | |
|     int first, last = 0;
 | |
|     int dirty;
 | |
|     int i;
 | |
|     ram_addr_t addr;
 | |
|     MemoryRegion *mem;
 | |
| 
 | |
|     i = *first_row;
 | |
|     *first_row = -1;
 | |
| 
 | |
|     mem = mem_section->mr;
 | |
|     if (!mem) {
 | |
|         return;
 | |
|     }
 | |
| 
 | |
|     addr = mem_section->offset_within_region;
 | |
|     src = memory_region_get_ram_ptr(mem) + addr;
 | |
| 
 | |
|     dest = surface_data(ds);
 | |
|     if (dest_col_pitch < 0) {
 | |
|         dest -= dest_col_pitch * (cols - 1);
 | |
|     }
 | |
|     if (dest_row_pitch < 0) {
 | |
|         dest -= dest_row_pitch * (rows - 1);
 | |
|     }
 | |
|     first = -1;
 | |
| 
 | |
|     addr += i * src_width;
 | |
|     src += i * src_width;
 | |
|     dest += i * dest_row_pitch;
 | |
| 
 | |
|     snap = memory_region_snapshot_and_clear_dirty(mem, addr, src_width * rows,
 | |
|                                                   DIRTY_MEMORY_VGA);
 | |
|     for (; i < rows; i++) {
 | |
|         dirty = memory_region_snapshot_get_dirty(mem, snap, addr, src_width);
 | |
|         if (dirty || invalidate) {
 | |
|             fn(opaque, dest, src, cols, dest_col_pitch);
 | |
|             if (first == -1)
 | |
|                 first = i;
 | |
|             last = i;
 | |
|         }
 | |
|         addr += src_width;
 | |
|         src += src_width;
 | |
|         dest += dest_row_pitch;
 | |
|     }
 | |
|     g_free(snap);
 | |
|     if (first < 0) {
 | |
|         return;
 | |
|     }
 | |
|     *first_row = first;
 | |
|     *last_row = last;
 | |
| }
 |