 339c2708e7
			
		
	
	
		339c2708e7
		
	
	
	
	
		
			
			It is not used anymore, and there is no need to make it public. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
		
			
				
	
	
		
			1004 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1004 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * QEMU Object Model
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|  *
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|  * Copyright IBM, Corp. 2011
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|  *
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|  * Authors:
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|  *  Anthony Liguori   <aliguori@us.ibm.com>
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|  *
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|  * This work is licensed under the terms of the GNU GPL, version 2 or later.
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|  * See the COPYING file in the top-level directory.
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|  *
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|  */
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| 
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| #ifndef QEMU_OBJECT_H
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| #define QEMU_OBJECT_H
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| 
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| #include <glib.h>
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| #include <stdint.h>
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| #include <stdbool.h>
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| #include "qemu-queue.h"
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| 
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| struct Visitor;
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| struct Error;
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| 
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| struct TypeImpl;
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| typedef struct TypeImpl *Type;
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| 
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| typedef struct ObjectClass ObjectClass;
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| typedef struct Object Object;
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| 
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| typedef struct TypeInfo TypeInfo;
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| 
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| typedef struct InterfaceClass InterfaceClass;
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| typedef struct InterfaceInfo InterfaceInfo;
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| 
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| #define TYPE_OBJECT "object"
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| 
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| /**
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|  * SECTION:object.h
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|  * @title:Base Object Type System
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|  * @short_description: interfaces for creating new types and objects
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|  *
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|  * The QEMU Object Model provides a framework for registering user creatable
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|  * types and instantiating objects from those types.  QOM provides the following
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|  * features:
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|  *
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|  *  - System for dynamically registering types
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|  *  - Support for single-inheritance of types
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|  *  - Multiple inheritance of stateless interfaces
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|  *
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|  * <example>
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|  *   <title>Creating a minimal type</title>
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|  *   <programlisting>
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|  * #include "qdev.h"
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|  *
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|  * #define TYPE_MY_DEVICE "my-device"
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|  *
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|  * // No new virtual functions: we can reuse the typedef for the
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|  * // superclass.
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|  * typedef DeviceClass MyDeviceClass;
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|  * typedef struct MyDevice
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|  * {
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|  *     DeviceState parent;
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|  *
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|  *     int reg0, reg1, reg2;
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|  * } MyDevice;
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|  *
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|  * static TypeInfo my_device_info = {
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|  *     .name = TYPE_MY_DEVICE,
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|  *     .parent = TYPE_DEVICE,
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|  *     .instance_size = sizeof(MyDevice),
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|  * };
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|  *
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|  * static void my_device_register_types(void)
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|  * {
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|  *     type_register_static(&my_device_info);
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|  * }
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|  *
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|  * type_init(my_device_register_types)
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|  *   </programlisting>
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|  * </example>
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|  *
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|  * In the above example, we create a simple type that is described by #TypeInfo.
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|  * #TypeInfo describes information about the type including what it inherits
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|  * from, the instance and class size, and constructor/destructor hooks.
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|  *
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|  * Every type has an #ObjectClass associated with it.  #ObjectClass derivatives
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|  * are instantiated dynamically but there is only ever one instance for any
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|  * given type.  The #ObjectClass typically holds a table of function pointers
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|  * for the virtual methods implemented by this type.
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|  *
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|  * Using object_new(), a new #Object derivative will be instantiated.  You can
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|  * cast an #Object to a subclass (or base-class) type using
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|  * object_dynamic_cast().  You typically want to define macro wrappers around
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|  * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
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|  * specific type:
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|  *
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|  * <example>
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|  *   <title>Typecasting macros</title>
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|  *   <programlisting>
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|  *    #define MY_DEVICE_GET_CLASS(obj) \
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|  *       OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
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|  *    #define MY_DEVICE_CLASS(klass) \
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|  *       OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
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|  *    #define MY_DEVICE(obj) \
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|  *       OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
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|  *   </programlisting>
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|  * </example>
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|  *
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|  * # Class Initialization #
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|  *
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|  * Before an object is initialized, the class for the object must be
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|  * initialized.  There is only one class object for all instance objects
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|  * that is created lazily.
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|  *
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|  * Classes are initialized by first initializing any parent classes (if
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|  * necessary).  After the parent class object has initialized, it will be
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|  * copied into the current class object and any additional storage in the
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|  * class object is zero filled.
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|  *
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|  * The effect of this is that classes automatically inherit any virtual
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|  * function pointers that the parent class has already initialized.  All
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|  * other fields will be zero filled.
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|  *
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|  * Once all of the parent classes have been initialized, #TypeInfo::class_init
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|  * is called to let the class being instantiated provide default initialize for
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|  * its virtual functions.  Here is how the above example might be modified
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|  * to introduce an overridden virtual function:
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|  *
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|  * <example>
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|  *   <title>Overriding a virtual function</title>
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|  *   <programlisting>
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|  * #include "qdev.h"
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|  *
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|  * void my_device_class_init(ObjectClass *klass, void *class_data)
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|  * {
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|  *     DeviceClass *dc = DEVICE_CLASS(klass);
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|  *     dc->reset = my_device_reset;
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|  * }
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|  *
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|  * static TypeInfo my_device_info = {
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|  *     .name = TYPE_MY_DEVICE,
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|  *     .parent = TYPE_DEVICE,
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|  *     .instance_size = sizeof(MyDevice),
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|  *     .class_init = my_device_class_init,
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|  * };
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|  *   </programlisting>
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|  * </example>
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|  *
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|  * Introducing new virtual functions requires a class to define its own
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|  * struct and to add a .class_size member to the TypeInfo.  Each function
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|  * will also have a wrapper to call it easily:
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|  *
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|  * <example>
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|  *   <title>Defining an abstract class</title>
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|  *   <programlisting>
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|  * #include "qdev.h"
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|  *
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|  * typedef struct MyDeviceClass
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|  * {
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|  *     DeviceClass parent;
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|  *
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|  *     void (*frobnicate) (MyDevice *obj);
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|  * } MyDeviceClass;
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|  *
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|  * static TypeInfo my_device_info = {
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|  *     .name = TYPE_MY_DEVICE,
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|  *     .parent = TYPE_DEVICE,
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|  *     .instance_size = sizeof(MyDevice),
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|  *     .abstract = true, // or set a default in my_device_class_init
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|  *     .class_size = sizeof(MyDeviceClass),
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|  * };
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|  *
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|  * void my_device_frobnicate(MyDevice *obj)
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|  * {
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|  *     MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
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|  *
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|  *     klass->frobnicate(obj);
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|  * }
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|  *   </programlisting>
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|  * </example>
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|  *
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|  * # Interfaces #
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|  *
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|  * Interfaces allow a limited form of multiple inheritance.  Instances are
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|  * similar to normal types except for the fact that are only defined by
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|  * their classes and never carry any state.  You can dynamically cast an object
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|  * to one of its #Interface types and vice versa.
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|  */
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| 
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| 
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| /**
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|  * ObjectPropertyAccessor:
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|  * @obj: the object that owns the property
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|  * @v: the visitor that contains the property data
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|  * @opaque: the object property opaque
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|  * @name: the name of the property
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|  * @errp: a pointer to an Error that is filled if getting/setting fails.
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|  *
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|  * Called when trying to get/set a property.
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|  */
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| typedef void (ObjectPropertyAccessor)(Object *obj,
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|                                       struct Visitor *v,
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|                                       void *opaque,
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|                                       const char *name,
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|                                       struct Error **errp);
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| 
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| /**
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|  * ObjectPropertyRelease:
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|  * @obj: the object that owns the property
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|  * @name: the name of the property
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|  * @opaque: the opaque registered with the property
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|  *
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|  * Called when a property is removed from a object.
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|  */
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| typedef void (ObjectPropertyRelease)(Object *obj,
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|                                      const char *name,
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|                                      void *opaque);
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| 
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| typedef struct ObjectProperty
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| {
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|     gchar *name;
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|     gchar *type;
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|     ObjectPropertyAccessor *get;
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|     ObjectPropertyAccessor *set;
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|     ObjectPropertyRelease *release;
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|     void *opaque;
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| 
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|     QTAILQ_ENTRY(ObjectProperty) node;
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| } ObjectProperty;
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| 
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| /**
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|  * ObjectUnparent:
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|  * @obj: the object that is being removed from the composition tree
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|  *
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|  * Called when an object is being removed from the QOM composition tree.
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|  * The function should remove any backlinks from children objects to @obj.
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|  */
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| typedef void (ObjectUnparent)(Object *obj);
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| 
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| /**
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|  * ObjectFree:
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|  * @obj: the object being freed
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|  *
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|  * Called when an object's last reference is removed.
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|  */
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| typedef void (ObjectFree)(void *obj);
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| 
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| /**
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|  * ObjectClass:
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|  *
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|  * The base for all classes.  The only thing that #ObjectClass contains is an
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|  * integer type handle.
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|  */
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| struct ObjectClass
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| {
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|     /*< private >*/
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|     Type type;
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|     GSList *interfaces;
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| 
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|     ObjectUnparent *unparent;
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| };
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| 
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| /**
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|  * Object:
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|  *
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|  * The base for all objects.  The first member of this object is a pointer to
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|  * a #ObjectClass.  Since C guarantees that the first member of a structure
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|  * always begins at byte 0 of that structure, as long as any sub-object places
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|  * its parent as the first member, we can cast directly to a #Object.
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|  *
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|  * As a result, #Object contains a reference to the objects type as its
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|  * first member.  This allows identification of the real type of the object at
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|  * run time.
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|  *
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|  * #Object also contains a list of #Interfaces that this object
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|  * implements.
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|  */
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| struct Object
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| {
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|     /*< private >*/
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|     ObjectClass *class;
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|     ObjectFree *free;
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|     QTAILQ_HEAD(, ObjectProperty) properties;
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|     uint32_t ref;
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|     Object *parent;
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| };
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| 
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| /**
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|  * TypeInfo:
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|  * @name: The name of the type.
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|  * @parent: The name of the parent type.
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|  * @instance_size: The size of the object (derivative of #Object).  If
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|  *   @instance_size is 0, then the size of the object will be the size of the
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|  *   parent object.
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|  * @instance_init: This function is called to initialize an object.  The parent
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|  *   class will have already been initialized so the type is only responsible
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|  *   for initializing its own members.
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|  * @instance_finalize: This function is called during object destruction.  This
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|  *   is called before the parent @instance_finalize function has been called.
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|  *   An object should only free the members that are unique to its type in this
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|  *   function.
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|  * @abstract: If this field is true, then the class is considered abstract and
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|  *   cannot be directly instantiated.
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|  * @class_size: The size of the class object (derivative of #ObjectClass)
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|  *   for this object.  If @class_size is 0, then the size of the class will be
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|  *   assumed to be the size of the parent class.  This allows a type to avoid
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|  *   implementing an explicit class type if they are not adding additional
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|  *   virtual functions.
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|  * @class_init: This function is called after all parent class initialization
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|  *   has occurred to allow a class to set its default virtual method pointers.
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|  *   This is also the function to use to override virtual methods from a parent
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|  *   class.
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|  * @class_base_init: This function is called for all base classes after all
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|  *   parent class initialization has occurred, but before the class itself
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|  *   is initialized.  This is the function to use to undo the effects of
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|  *   memcpy from the parent class to the descendents.
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|  * @class_finalize: This function is called during class destruction and is
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|  *   meant to release and dynamic parameters allocated by @class_init.
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|  * @class_data: Data to pass to the @class_init, @class_base_init and
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|  *   @class_finalize functions.  This can be useful when building dynamic
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|  *   classes.
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|  * @interfaces: The list of interfaces associated with this type.  This
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|  *   should point to a static array that's terminated with a zero filled
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|  *   element.
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|  */
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| struct TypeInfo
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| {
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|     const char *name;
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|     const char *parent;
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| 
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|     size_t instance_size;
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|     void (*instance_init)(Object *obj);
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|     void (*instance_finalize)(Object *obj);
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| 
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|     bool abstract;
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|     size_t class_size;
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| 
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|     void (*class_init)(ObjectClass *klass, void *data);
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|     void (*class_base_init)(ObjectClass *klass, void *data);
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|     void (*class_finalize)(ObjectClass *klass, void *data);
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|     void *class_data;
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| 
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|     InterfaceInfo *interfaces;
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| };
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| 
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| /**
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|  * OBJECT:
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|  * @obj: A derivative of #Object
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|  *
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|  * Converts an object to a #Object.  Since all objects are #Objects,
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|  * this function will always succeed.
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|  */
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| #define OBJECT(obj) \
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|     ((Object *)(obj))
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| 
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| /**
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|  * OBJECT_CLASS:
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|  * @class: A derivative of #ObjectClass.
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|  *
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|  * Converts a class to an #ObjectClass.  Since all objects are #Objects,
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|  * this function will always succeed.
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|  */
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| #define OBJECT_CLASS(class) \
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|     ((ObjectClass *)(class))
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| 
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| /**
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|  * OBJECT_CHECK:
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|  * @type: The C type to use for the return value.
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|  * @obj: A derivative of @type to cast.
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|  * @name: The QOM typename of @type
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|  *
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|  * A type safe version of @object_dynamic_cast_assert.  Typically each class
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|  * will define a macro based on this type to perform type safe dynamic_casts to
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|  * this object type.
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|  *
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|  * If an invalid object is passed to this function, a run time assert will be
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|  * generated.
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|  */
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| #define OBJECT_CHECK(type, obj, name) \
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|     ((type *)object_dynamic_cast_assert(OBJECT(obj), (name)))
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| 
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| /**
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|  * OBJECT_CLASS_CHECK:
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|  * @class: The C type to use for the return value.
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|  * @obj: A derivative of @type to cast.
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|  * @name: the QOM typename of @class.
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|  *
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|  * A type safe version of @object_class_dynamic_cast_assert.  This macro is
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|  * typically wrapped by each type to perform type safe casts of a class to a
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|  * specific class type.
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|  */
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| #define OBJECT_CLASS_CHECK(class, obj, name) \
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|     ((class *)object_class_dynamic_cast_assert(OBJECT_CLASS(obj), (name)))
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| 
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| /**
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|  * OBJECT_GET_CLASS:
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|  * @class: The C type to use for the return value.
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|  * @obj: The object to obtain the class for.
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|  * @name: The QOM typename of @obj.
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|  *
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|  * This function will return a specific class for a given object.  Its generally
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|  * used by each type to provide a type safe macro to get a specific class type
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|  * from an object.
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|  */
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| #define OBJECT_GET_CLASS(class, obj, name) \
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|     OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
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| 
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| /**
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|  * InterfaceInfo:
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|  * @type: The name of the interface.
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|  *
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|  * The information associated with an interface.
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|  */
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| struct InterfaceInfo {
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|     const char *type;
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| };
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| 
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| /**
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|  * InterfaceClass:
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|  * @parent_class: the base class
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|  *
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|  * The class for all interfaces.  Subclasses of this class should only add
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|  * virtual methods.
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|  */
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| struct InterfaceClass
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| {
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|     ObjectClass parent_class;
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|     /*< private >*/
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|     ObjectClass *concrete_class;
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| };
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| 
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| #define TYPE_INTERFACE "interface"
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| 
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| /**
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|  * INTERFACE_CLASS:
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|  * @klass: class to cast from
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|  * Returns: An #InterfaceClass or raise an error if cast is invalid
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|  */
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| #define INTERFACE_CLASS(klass) \
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|     OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
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| 
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| /**
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|  * INTERFACE_CHECK:
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|  * @interface: the type to return
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|  * @obj: the object to convert to an interface
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|  * @name: the interface type name
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|  *
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|  * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
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|  */
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| #define INTERFACE_CHECK(interface, obj, name) \
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|     ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name)))
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| 
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| /**
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|  * object_new:
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|  * @typename: The name of the type of the object to instantiate.
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|  *
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|  * This function will initialize a new object using heap allocated memory.  This
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|  * function should be paired with object_delete() to free the resources
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|  * associated with the object.
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|  *
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|  * Returns: The newly allocated and instantiated object.
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|  */
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| Object *object_new(const char *typename);
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| 
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| /**
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|  * object_new_with_type:
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|  * @type: The type of the object to instantiate.
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|  *
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|  * This function will initialize a new object using heap allocated memory.  This
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|  * function should be paired with object_delete() to free the resources
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|  * associated with the object.
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|  *
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|  * Returns: The newly allocated and instantiated object.
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|  */
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| Object *object_new_with_type(Type type);
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| 
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| /**
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|  * object_delete:
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|  * @obj: The object to free.
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|  *
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|  * Finalize an object and then free the memory associated with it.  This should
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|  * be paired with object_new() to free the resources associated with an object.
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|  */
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| void object_delete(Object *obj);
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| 
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| /**
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|  * object_initialize_with_type:
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|  * @obj: A pointer to the memory to be used for the object.
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|  * @type: The type of the object to instantiate.
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|  *
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|  * This function will initialize an object.  The memory for the object should
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|  * have already been allocated.
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|  */
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| void object_initialize_with_type(void *data, Type type);
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| 
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| /**
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|  * object_initialize:
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|  * @obj: A pointer to the memory to be used for the object.
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|  * @typename: The name of the type of the object to instantiate.
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|  *
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|  * This function will initialize an object.  The memory for the object should
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|  * have already been allocated.
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|  */
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| void object_initialize(void *obj, const char *typename);
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| 
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| /**
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|  * object_dynamic_cast:
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|  * @obj: The object to cast.
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|  * @typename: The @typename to cast to.
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|  *
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|  * This function will determine if @obj is-a @typename.  @obj can refer to an
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|  * object or an interface associated with an object.
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|  *
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|  * Returns: This function returns @obj on success or #NULL on failure.
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|  */
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| Object *object_dynamic_cast(Object *obj, const char *typename);
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| 
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| /**
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|  * object_dynamic_cast_assert:
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|  *
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|  * See object_dynamic_cast() for a description of the parameters of this
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|  * function.  The only difference in behavior is that this function asserts
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|  * instead of returning #NULL on failure.
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|  */
 | |
| Object *object_dynamic_cast_assert(Object *obj, const char *typename);
 | |
| 
 | |
| /**
 | |
|  * object_get_class:
 | |
|  * @obj: A derivative of #Object
 | |
|  *
 | |
|  * Returns: The #ObjectClass of the type associated with @obj.
 | |
|  */
 | |
| ObjectClass *object_get_class(Object *obj);
 | |
| 
 | |
| /**
 | |
|  * object_get_typename:
 | |
|  * @obj: A derivative of #Object.
 | |
|  *
 | |
|  * Returns: The QOM typename of @obj.
 | |
|  */
 | |
| const char *object_get_typename(Object *obj);
 | |
| 
 | |
| /**
 | |
|  * type_register_static:
 | |
|  * @info: The #TypeInfo of the new type.
 | |
|  *
 | |
|  * @info and all of the strings it points to should exist for the life time
 | |
|  * that the type is registered.
 | |
|  *
 | |
|  * Returns: 0 on failure, the new #Type on success.
 | |
|  */
 | |
| Type type_register_static(const TypeInfo *info);
 | |
| 
 | |
| /**
 | |
|  * type_register:
 | |
|  * @info: The #TypeInfo of the new type
 | |
|  *
 | |
|  * Unlike type_register_static(), this call does not require @info or its
 | |
|  * string members to continue to exist after the call returns.
 | |
|  *
 | |
|  * Returns: 0 on failure, the new #Type on success.
 | |
|  */
 | |
| Type type_register(const TypeInfo *info);
 | |
| 
 | |
| /**
 | |
|  * object_class_dynamic_cast_assert:
 | |
|  * @klass: The #ObjectClass to attempt to cast.
 | |
|  * @typename: The QOM typename of the class to cast to.
 | |
|  *
 | |
|  * Returns: This function always returns @klass and asserts on failure.
 | |
|  */
 | |
| ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
 | |
|                                               const char *typename);
 | |
| 
 | |
| ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
 | |
|                                        const char *typename);
 | |
| 
 | |
| /**
 | |
|  * object_class_get_parent:
 | |
|  * @klass: The class to obtain the parent for.
 | |
|  *
 | |
|  * Returns: The parent for @klass or %NULL if none.
 | |
|  */
 | |
| ObjectClass *object_class_get_parent(ObjectClass *klass);
 | |
| 
 | |
| /**
 | |
|  * object_class_get_name:
 | |
|  * @klass: The class to obtain the QOM typename for.
 | |
|  *
 | |
|  * Returns: The QOM typename for @klass.
 | |
|  */
 | |
| const char *object_class_get_name(ObjectClass *klass);
 | |
| 
 | |
| /**
 | |
|  * object_class_by_name:
 | |
|  * @typename: The QOM typename to obtain the class for.
 | |
|  *
 | |
|  * Returns: The class for @typename or %NULL if not found.
 | |
|  */
 | |
| ObjectClass *object_class_by_name(const char *typename);
 | |
| 
 | |
| void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
 | |
|                           const char *implements_type, bool include_abstract,
 | |
|                           void *opaque);
 | |
| 
 | |
| /**
 | |
|  * object_class_get_list:
 | |
|  * @implements_type: The type to filter for, including its derivatives.
 | |
|  * @include_abstract: Whether to include abstract classes.
 | |
|  *
 | |
|  * Returns: A singly-linked list of the classes in reverse hashtable order.
 | |
|  */
 | |
| GSList *object_class_get_list(const char *implements_type,
 | |
|                               bool include_abstract);
 | |
| 
 | |
| /**
 | |
|  * object_ref:
 | |
|  * @obj: the object
 | |
|  *
 | |
|  * Increase the reference count of a object.  A object cannot be freed as long
 | |
|  * as its reference count is greater than zero.
 | |
|  */
 | |
| void object_ref(Object *obj);
 | |
| 
 | |
| /**
 | |
|  * qdef_unref:
 | |
|  * @obj: the object
 | |
|  *
 | |
|  * Decrease the reference count of a object.  A object cannot be freed as long
 | |
|  * as its reference count is greater than zero.
 | |
|  */
 | |
| void object_unref(Object *obj);
 | |
| 
 | |
| /**
 | |
|  * object_property_add:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property.  This can contain any character except for
 | |
|  *  a forward slash.  In general, you should use hyphens '-' instead of
 | |
|  *  underscores '_' when naming properties.
 | |
|  * @type: the type name of the property.  This namespace is pretty loosely
 | |
|  *   defined.  Sub namespaces are constructed by using a prefix and then
 | |
|  *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
 | |
|  *   'link' namespace would be 'link<virtio-net-pci>'.
 | |
|  * @get: The getter to be called to read a property.  If this is NULL, then
 | |
|  *   the property cannot be read.
 | |
|  * @set: the setter to be called to write a property.  If this is NULL,
 | |
|  *   then the property cannot be written.
 | |
|  * @release: called when the property is removed from the object.  This is
 | |
|  *   meant to allow a property to free its opaque upon object
 | |
|  *   destruction.  This may be NULL.
 | |
|  * @opaque: an opaque pointer to pass to the callbacks for the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  */
 | |
| void object_property_add(Object *obj, const char *name, const char *type,
 | |
|                          ObjectPropertyAccessor *get,
 | |
|                          ObjectPropertyAccessor *set,
 | |
|                          ObjectPropertyRelease *release,
 | |
|                          void *opaque, struct Error **errp);
 | |
| 
 | |
| void object_property_del(Object *obj, const char *name, struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_find:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Look up a property for an object and return its #ObjectProperty if found.
 | |
|  */
 | |
| ObjectProperty *object_property_find(Object *obj, const char *name,
 | |
|                                      struct Error **errp);
 | |
| 
 | |
| void object_unparent(Object *obj);
 | |
| 
 | |
| /**
 | |
|  * object_property_get:
 | |
|  * @obj: the object
 | |
|  * @v: the visitor that will receive the property value.  This should be an
 | |
|  *   Output visitor and the data will be written with @name as the name.
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Reads a property from a object.
 | |
|  */
 | |
| void object_property_get(Object *obj, struct Visitor *v, const char *name,
 | |
|                          struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_set_str:
 | |
|  * @value: the value to be written to the property
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Writes a string value to a property.
 | |
|  */
 | |
| void object_property_set_str(Object *obj, const char *value,
 | |
|                              const char *name, struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_get_str:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Returns: the value of the property, converted to a C string, or NULL if
 | |
|  * an error occurs (including when the property value is not a string).
 | |
|  * The caller should free the string.
 | |
|  */
 | |
| char *object_property_get_str(Object *obj, const char *name,
 | |
|                               struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_set_link:
 | |
|  * @value: the value to be written to the property
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Writes an object's canonical path to a property.
 | |
|  */
 | |
| void object_property_set_link(Object *obj, Object *value,
 | |
|                               const char *name, struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_get_link:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Returns: the value of the property, resolved from a path to an Object,
 | |
|  * or NULL if an error occurs (including when the property value is not a
 | |
|  * string or not a valid object path).
 | |
|  */
 | |
| Object *object_property_get_link(Object *obj, const char *name,
 | |
|                                  struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_set_bool:
 | |
|  * @value: the value to be written to the property
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Writes a bool value to a property.
 | |
|  */
 | |
| void object_property_set_bool(Object *obj, bool value,
 | |
|                               const char *name, struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_get_bool:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Returns: the value of the property, converted to a boolean, or NULL if
 | |
|  * an error occurs (including when the property value is not a bool).
 | |
|  */
 | |
| bool object_property_get_bool(Object *obj, const char *name,
 | |
|                               struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_set_int:
 | |
|  * @value: the value to be written to the property
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Writes an integer value to a property.
 | |
|  */
 | |
| void object_property_set_int(Object *obj, int64_t value,
 | |
|                              const char *name, struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_get_int:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Returns: the value of the property, converted to an integer, or NULL if
 | |
|  * an error occurs (including when the property value is not an integer).
 | |
|  */
 | |
| int64_t object_property_get_int(Object *obj, const char *name,
 | |
|                                 struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_set:
 | |
|  * @obj: the object
 | |
|  * @v: the visitor that will be used to write the property value.  This should
 | |
|  *   be an Input visitor and the data will be first read with @name as the
 | |
|  *   name and then written as the property value.
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Writes a property to a object.
 | |
|  */
 | |
| void object_property_set(Object *obj, struct Visitor *v, const char *name,
 | |
|                          struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_parse:
 | |
|  * @obj: the object
 | |
|  * @string: the string that will be used to parse the property value.
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Parses a string and writes the result into a property of an object.
 | |
|  */
 | |
| void object_property_parse(Object *obj, const char *string,
 | |
|                            const char *name, struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_print:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Returns a string representation of the value of the property.  The
 | |
|  * caller shall free the string.
 | |
|  */
 | |
| char *object_property_print(Object *obj, const char *name,
 | |
|                             struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_get_type:
 | |
|  * @obj: the object
 | |
|  * @name: the name of the property
 | |
|  * @errp: returns an error if this function fails
 | |
|  *
 | |
|  * Returns:  The type name of the property.
 | |
|  */
 | |
| const char *object_property_get_type(Object *obj, const char *name,
 | |
|                                      struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_get_root:
 | |
|  *
 | |
|  * Returns: the root object of the composition tree
 | |
|  */
 | |
| Object *object_get_root(void);
 | |
| 
 | |
| /**
 | |
|  * object_get_canonical_path:
 | |
|  *
 | |
|  * Returns: The canonical path for a object.  This is the path within the
 | |
|  * composition tree starting from the root.
 | |
|  */
 | |
| gchar *object_get_canonical_path(Object *obj);
 | |
| 
 | |
| /**
 | |
|  * object_resolve_path:
 | |
|  * @path: the path to resolve
 | |
|  * @ambiguous: returns true if the path resolution failed because of an
 | |
|  *   ambiguous match
 | |
|  *
 | |
|  * There are two types of supported paths--absolute paths and partial paths.
 | |
|  * 
 | |
|  * Absolute paths are derived from the root object and can follow child<> or
 | |
|  * link<> properties.  Since they can follow link<> properties, they can be
 | |
|  * arbitrarily long.  Absolute paths look like absolute filenames and are
 | |
|  * prefixed with a leading slash.
 | |
|  * 
 | |
|  * Partial paths look like relative filenames.  They do not begin with a
 | |
|  * prefix.  The matching rules for partial paths are subtle but designed to make
 | |
|  * specifying objects easy.  At each level of the composition tree, the partial
 | |
|  * path is matched as an absolute path.  The first match is not returned.  At
 | |
|  * least two matches are searched for.  A successful result is only returned if
 | |
|  * only one match is found.  If more than one match is found, a flag is
 | |
|  * returned to indicate that the match was ambiguous.
 | |
|  *
 | |
|  * Returns: The matched object or NULL on path lookup failure.
 | |
|  */
 | |
| Object *object_resolve_path(const char *path, bool *ambiguous);
 | |
| 
 | |
| /**
 | |
|  * object_resolve_path_type:
 | |
|  * @path: the path to resolve
 | |
|  * @typename: the type to look for.
 | |
|  * @ambiguous: returns true if the path resolution failed because of an
 | |
|  *   ambiguous match
 | |
|  *
 | |
|  * This is similar to object_resolve_path.  However, when looking for a
 | |
|  * partial path only matches that implement the given type are considered.
 | |
|  * This restricts the search and avoids spuriously flagging matches as
 | |
|  * ambiguous.
 | |
|  *
 | |
|  * For both partial and absolute paths, the return value goes through
 | |
|  * a dynamic cast to @typename.  This is important if either the link,
 | |
|  * or the typename itself are of interface types.
 | |
|  *
 | |
|  * Returns: The matched object or NULL on path lookup failure.
 | |
|  */
 | |
| Object *object_resolve_path_type(const char *path, const char *typename,
 | |
|                                  bool *ambiguous);
 | |
| 
 | |
| /**
 | |
|  * object_resolve_path_component:
 | |
|  * @parent: the object in which to resolve the path
 | |
|  * @part: the component to resolve.
 | |
|  *
 | |
|  * This is similar to object_resolve_path with an absolute path, but it
 | |
|  * only resolves one element (@part) and takes the others from @parent.
 | |
|  *
 | |
|  * Returns: The resolved object or NULL on path lookup failure.
 | |
|  */
 | |
| Object *object_resolve_path_component(Object *parent, gchar *part);
 | |
| 
 | |
| /**
 | |
|  * object_property_add_child:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @child: the child object
 | |
|  * @errp: if an error occurs, a pointer to an area to store the area
 | |
|  *
 | |
|  * Child properties form the composition tree.  All objects need to be a child
 | |
|  * of another object.  Objects can only be a child of one object.
 | |
|  *
 | |
|  * There is no way for a child to determine what its parent is.  It is not
 | |
|  * a bidirectional relationship.  This is by design.
 | |
|  *
 | |
|  * The value of a child property as a C string will be the child object's
 | |
|  * canonical path. It can be retrieved using object_property_get_str().
 | |
|  * The child object itself can be retrieved using object_property_get_link().
 | |
|  */
 | |
| void object_property_add_child(Object *obj, const char *name,
 | |
|                                Object *child, struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_add_link:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @type: the qobj type of the link
 | |
|  * @child: a pointer to where the link object reference is stored
 | |
|  * @errp: if an error occurs, a pointer to an area to store the area
 | |
|  *
 | |
|  * Links establish relationships between objects.  Links are unidirectional
 | |
|  * although two links can be combined to form a bidirectional relationship
 | |
|  * between objects.
 | |
|  *
 | |
|  * Links form the graph in the object model.
 | |
|  */
 | |
| void object_property_add_link(Object *obj, const char *name,
 | |
|                               const char *type, Object **child,
 | |
|                               struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_add_str:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @get: the getter or NULL if the property is write-only.  This function must
 | |
|  *   return a string to be freed by g_free().
 | |
|  * @set: the setter or NULL if the property is read-only
 | |
|  * @errp: if an error occurs, a pointer to an area to store the error
 | |
|  *
 | |
|  * Add a string property using getters/setters.  This function will add a
 | |
|  * property of type 'string'.
 | |
|  */
 | |
| void object_property_add_str(Object *obj, const char *name,
 | |
|                              char *(*get)(Object *, struct Error **),
 | |
|                              void (*set)(Object *, const char *, struct Error **),
 | |
|                              struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_property_add_bool:
 | |
|  * @obj: the object to add a property to
 | |
|  * @name: the name of the property
 | |
|  * @get: the getter or NULL if the property is write-only.
 | |
|  * @set: the setter or NULL if the property is read-only
 | |
|  * @errp: if an error occurs, a pointer to an area to store the error
 | |
|  *
 | |
|  * Add a bool property using getters/setters.  This function will add a
 | |
|  * property of type 'bool'.
 | |
|  */
 | |
| void object_property_add_bool(Object *obj, const char *name,
 | |
|                               bool (*get)(Object *, struct Error **),
 | |
|                               void (*set)(Object *, bool, struct Error **),
 | |
|                               struct Error **errp);
 | |
| 
 | |
| /**
 | |
|  * object_child_foreach:
 | |
|  * @obj: the object whose children will be navigated
 | |
|  * @fn: the iterator function to be called
 | |
|  * @opaque: an opaque value that will be passed to the iterator
 | |
|  *
 | |
|  * Call @fn passing each child of @obj and @opaque to it, until @fn returns
 | |
|  * non-zero.
 | |
|  *
 | |
|  * Returns: The last value returned by @fn, or 0 if there is no child.
 | |
|  */
 | |
| int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
 | |
|                          void *opaque);
 | |
| 
 | |
| /**
 | |
|  * container_get:
 | |
|  * @root: root of the #path, e.g., object_get_root()
 | |
|  * @path: path to the container
 | |
|  *
 | |
|  * Return a container object whose path is @path.  Create more containers
 | |
|  * along the path if necessary.
 | |
|  *
 | |
|  * Returns: the container object.
 | |
|  */
 | |
| Object *container_get(Object *root, const char *path);
 | |
| 
 | |
| 
 | |
| #endif
 |