Add a Rust version of qdev_init_clock_in, which can be used in instance_init. There are a couple differences with the C version: - in Rust the object keeps its own reference to the clock (in addition to the one embedded in the NamedClockList), and the reference is dropped automatically by instance_finalize(); this is encoded in the signature of DeviceClassMethods::init_clock_in, which makes the lifetime of the clock independent of that of the object it holds. This goes unnoticed in the C version and is due to the existence of aliases. - also, anything that happens during instance_init uses the pinned_init framework to operate on a partially initialized object, and is done through class methods (i.e. through DeviceClassMethods rather than DeviceMethods) because the device does not exist yet. Therefore, Rust code *must* create clocks from instance_init, which is stricter than C. Reviewed-by: Zhao Liu <zhao1.liu@intel.com> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
QEMU bindings and API wrappers
This library exports helper Rust types, Rust macros and C FFI bindings for internal QEMU APIs.
The C bindings can be generated with bindgen, using this build target:
$ make bindings.inc.rs
Generate Rust documentation
Common Cargo tasks can be performed from the QEMU build directory
$ make clippy
$ make rustfmt
$ make rustdoc