(Samuel Thibault) git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@4208 c046a42c-6fe2-441c-8c8c-71466251a162
		
			
				
	
	
		
			656 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			656 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * QEMU SDL display driver
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 *
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 * Copyright (c) 2003 Fabrice Bellard
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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#include "qemu-common.h"
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#include "console.h"
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#include "sysemu.h"
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#include <SDL.h>
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#ifndef _WIN32
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#include <signal.h>
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#endif
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static SDL_Surface *screen;
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static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
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static int last_vm_running;
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static int gui_saved_grab;
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static int gui_fullscreen;
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static int gui_noframe;
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static int gui_key_modifier_pressed;
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static int gui_keysym;
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static int gui_fullscreen_initial_grab;
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static int gui_grab_code = KMOD_LALT | KMOD_LCTRL;
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static uint8_t modifiers_state[256];
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static int width, height;
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static SDL_Cursor *sdl_cursor_normal;
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static SDL_Cursor *sdl_cursor_hidden;
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static int absolute_enabled = 0;
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static int guest_cursor = 0;
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static int guest_x, guest_y;
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static SDL_Cursor *guest_sprite = 0;
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static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
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{
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    //    printf("updating x=%d y=%d w=%d h=%d\n", x, y, w, h);
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    SDL_UpdateRect(screen, x, y, w, h);
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}
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static void sdl_resize(DisplayState *ds, int w, int h)
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{
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    int flags;
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    //    printf("resizing to %d %d\n", w, h);
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    flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
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    if (gui_fullscreen)
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        flags |= SDL_FULLSCREEN;
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    if (gui_noframe)
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        flags |= SDL_NOFRAME;
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    width = w;
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    height = h;
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 again:
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    screen = SDL_SetVideoMode(w, h, 0, flags);
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    if (!screen) {
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        fprintf(stderr, "Could not open SDL display\n");
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        exit(1);
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    }
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    if (!screen->pixels && (flags & SDL_HWSURFACE) && (flags & SDL_FULLSCREEN)) {
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        flags &= ~SDL_HWSURFACE;
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        goto again;
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    }
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    if (!screen->pixels) {
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        fprintf(stderr, "Could not open SDL display\n");
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        exit(1);
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    }
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    ds->data = screen->pixels;
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    ds->linesize = screen->pitch;
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    ds->depth = screen->format->BitsPerPixel;
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    if (screen->format->Bshift > screen->format->Rshift) {
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        ds->bgr = 1;
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    } else {
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        ds->bgr = 0;
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    }
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    ds->width = w;
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    ds->height = h;
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}
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/* generic keyboard conversion */
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#include "sdl_keysym.h"
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#include "keymaps.c"
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static kbd_layout_t *kbd_layout = NULL;
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static uint8_t sdl_keyevent_to_keycode_generic(const SDL_KeyboardEvent *ev)
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{
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    int keysym;
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    /* workaround for X11+SDL bug with AltGR */
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    keysym = ev->keysym.sym;
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    if (keysym == 0 && ev->keysym.scancode == 113)
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        keysym = SDLK_MODE;
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    /* For Japanese key '\' and '|' */
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    if (keysym == 92 && ev->keysym.scancode == 133) {
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        keysym = 0xa5;
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    }
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    return keysym2scancode(kbd_layout, keysym);
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}
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/* specific keyboard conversions from scan codes */
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#if defined(_WIN32)
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static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
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{
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    return ev->keysym.scancode;
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}
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#else
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static uint8_t sdl_keyevent_to_keycode(const SDL_KeyboardEvent *ev)
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{
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    int keycode;
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    keycode = ev->keysym.scancode;
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    if (keycode < 9) {
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        keycode = 0;
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    } else if (keycode < 97) {
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        keycode -= 8; /* just an offset */
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    } else if (keycode < 212) {
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        /* use conversion table */
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        keycode = _translate_keycode(keycode - 97);
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    } else {
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        keycode = 0;
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    }
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    return keycode;
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}
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#endif
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static void reset_keys(void)
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{
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    int i;
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    for(i = 0; i < 256; i++) {
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        if (modifiers_state[i]) {
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            if (i & 0x80)
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                kbd_put_keycode(0xe0);
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            kbd_put_keycode(i | 0x80);
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            modifiers_state[i] = 0;
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        }
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    }
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}
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static void sdl_process_key(SDL_KeyboardEvent *ev)
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{
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    int keycode, v;
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    if (ev->keysym.sym == SDLK_PAUSE) {
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        /* specific case */
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        v = 0;
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        if (ev->type == SDL_KEYUP)
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            v |= 0x80;
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        kbd_put_keycode(0xe1);
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        kbd_put_keycode(0x1d | v);
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        kbd_put_keycode(0x45 | v);
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        return;
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    }
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    if (kbd_layout) {
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        keycode = sdl_keyevent_to_keycode_generic(ev);
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    } else {
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        keycode = sdl_keyevent_to_keycode(ev);
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    }
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    switch(keycode) {
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    case 0x00:
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        /* sent when leaving window: reset the modifiers state */
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        reset_keys();
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        return;
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    case 0x2a:                          /* Left Shift */
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    case 0x36:                          /* Right Shift */
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    case 0x1d:                          /* Left CTRL */
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    case 0x9d:                          /* Right CTRL */
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    case 0x38:                          /* Left ALT */
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    case 0xb8:                         /* Right ALT */
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        if (ev->type == SDL_KEYUP)
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            modifiers_state[keycode] = 0;
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        else
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            modifiers_state[keycode] = 1;
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        break;
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    case 0x45: /* num lock */
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    case 0x3a: /* caps lock */
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        /* SDL does not send the key up event, so we generate it */
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        kbd_put_keycode(keycode);
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        kbd_put_keycode(keycode | 0x80);
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        return;
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    }
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    /* now send the key code */
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    if (keycode & 0x80)
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        kbd_put_keycode(0xe0);
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    if (ev->type == SDL_KEYUP)
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        kbd_put_keycode(keycode | 0x80);
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    else
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        kbd_put_keycode(keycode & 0x7f);
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}
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static void sdl_update_caption(void)
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{
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    char buf[1024];
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    const char *status = "";
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    if (!vm_running)
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        status = " [Stopped]";
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    else if (gui_grab) {
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        if (!alt_grab)
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            status = " - Press Ctrl-Alt to exit grab";
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        else
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            status = " - Press Ctrl-Alt-Shift to exit grab";
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    }
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    if (qemu_name)
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        snprintf(buf, sizeof(buf), "QEMU (%s)%s", qemu_name, status);
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    else
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        snprintf(buf, sizeof(buf), "QEMU%s", status);
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    SDL_WM_SetCaption(buf, "QEMU");
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}
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static void sdl_hide_cursor(void)
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{
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    if (!cursor_hide)
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        return;
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    if (kbd_mouse_is_absolute()) {
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        SDL_ShowCursor(1);
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        SDL_SetCursor(sdl_cursor_hidden);
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    } else {
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        SDL_ShowCursor(0);
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    }
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}
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static void sdl_show_cursor(void)
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{
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    if (!cursor_hide)
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        return;
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    if (!kbd_mouse_is_absolute()) {
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        SDL_ShowCursor(1);
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        if (guest_cursor &&
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                (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
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            SDL_SetCursor(guest_sprite);
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        else
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            SDL_SetCursor(sdl_cursor_normal);
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    }
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}
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static void sdl_grab_start(void)
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{
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    if (guest_cursor) {
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        SDL_SetCursor(guest_sprite);
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        SDL_WarpMouse(guest_x, guest_y);
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    } else
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        sdl_hide_cursor();
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    SDL_WM_GrabInput(SDL_GRAB_ON);
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    gui_grab = 1;
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    sdl_update_caption();
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}
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static void sdl_grab_end(void)
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{
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    SDL_WM_GrabInput(SDL_GRAB_OFF);
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    gui_grab = 0;
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    sdl_show_cursor();
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    sdl_update_caption();
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}
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static void sdl_send_mouse_event(int dx, int dy, int dz, int x, int y, int state)
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{
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    int buttons;
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    buttons = 0;
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    if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
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        buttons |= MOUSE_EVENT_LBUTTON;
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    if (state & SDL_BUTTON(SDL_BUTTON_RIGHT))
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        buttons |= MOUSE_EVENT_RBUTTON;
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    if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
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        buttons |= MOUSE_EVENT_MBUTTON;
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    if (kbd_mouse_is_absolute()) {
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	if (!absolute_enabled) {
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	    sdl_hide_cursor();
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	    if (gui_grab) {
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		sdl_grab_end();
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	    }
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	    absolute_enabled = 1;
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	}
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       dx = x * 0x7FFF / (width - 1);
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       dy = y * 0x7FFF / (height - 1);
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    } else if (absolute_enabled) {
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	sdl_show_cursor();
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	absolute_enabled = 0;
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    } else if (guest_cursor) {
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        x -= guest_x;
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        y -= guest_y;
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        guest_x += x;
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        guest_y += y;
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        dx = x;
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        dy = y;
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    }
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    kbd_mouse_event(dx, dy, dz, buttons);
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}
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static void toggle_full_screen(DisplayState *ds)
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{
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    gui_fullscreen = !gui_fullscreen;
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    sdl_resize(ds, screen->w, screen->h);
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    if (gui_fullscreen) {
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        gui_saved_grab = gui_grab;
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        sdl_grab_start();
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    } else {
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        if (!gui_saved_grab)
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            sdl_grab_end();
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    }
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    vga_hw_invalidate();
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    vga_hw_update();
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}
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static void sdl_refresh(DisplayState *ds)
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{
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    SDL_Event ev1, *ev = &ev1;
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    int mod_state;
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    int buttonstate = SDL_GetMouseState(NULL, NULL);
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    if (last_vm_running != vm_running) {
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        last_vm_running = vm_running;
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        sdl_update_caption();
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    }
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    vga_hw_update();
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    SDL_EnableUNICODE(!is_graphic_console());
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    while (SDL_PollEvent(ev)) {
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        switch (ev->type) {
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        case SDL_VIDEOEXPOSE:
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            sdl_update(ds, 0, 0, screen->w, screen->h);
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            break;
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        case SDL_KEYDOWN:
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        case SDL_KEYUP:
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            if (ev->type == SDL_KEYDOWN) {
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                if (!alt_grab) {
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                    mod_state = (SDL_GetModState() & gui_grab_code) ==
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                                gui_grab_code;
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                } else {
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                    mod_state = (SDL_GetModState() & (gui_grab_code | KMOD_LSHIFT)) ==
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                                (gui_grab_code | KMOD_LSHIFT);
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                }
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                gui_key_modifier_pressed = mod_state;
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                if (gui_key_modifier_pressed) {
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                    int keycode;
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                    keycode = sdl_keyevent_to_keycode(&ev->key);
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                    switch(keycode) {
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                    case 0x21: /* 'f' key on US keyboard */
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                        toggle_full_screen(ds);
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                        gui_keysym = 1;
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                        break;
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                    case 0x02 ... 0x0a: /* '1' to '9' keys */
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                        /* Reset the modifiers sent to the current console */
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                        reset_keys();
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                        console_select(keycode - 0x02);
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                        if (!is_graphic_console()) {
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                            /* display grab if going to a text console */
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                            if (gui_grab)
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                                sdl_grab_end();
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                        }
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                        gui_keysym = 1;
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                        break;
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                    default:
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                        break;
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                    }
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                } else if (!is_graphic_console()) {
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                    int keysym;
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                    keysym = 0;
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                    if (ev->key.keysym.mod & (KMOD_LCTRL | KMOD_RCTRL)) {
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                        switch(ev->key.keysym.sym) {
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                        case SDLK_UP: keysym = QEMU_KEY_CTRL_UP; break;
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                        case SDLK_DOWN: keysym = QEMU_KEY_CTRL_DOWN; break;
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                        case SDLK_LEFT: keysym = QEMU_KEY_CTRL_LEFT; break;
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                        case SDLK_RIGHT: keysym = QEMU_KEY_CTRL_RIGHT; break;
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                        case SDLK_HOME: keysym = QEMU_KEY_CTRL_HOME; break;
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                        case SDLK_END: keysym = QEMU_KEY_CTRL_END; break;
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                        case SDLK_PAGEUP: keysym = QEMU_KEY_CTRL_PAGEUP; break;
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                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_CTRL_PAGEDOWN; break;
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                        default: break;
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                        }
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                    } else {
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                        switch(ev->key.keysym.sym) {
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                        case SDLK_UP: keysym = QEMU_KEY_UP; break;
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                        case SDLK_DOWN: keysym = QEMU_KEY_DOWN; break;
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                        case SDLK_LEFT: keysym = QEMU_KEY_LEFT; break;
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                        case SDLK_RIGHT: keysym = QEMU_KEY_RIGHT; break;
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                        case SDLK_HOME: keysym = QEMU_KEY_HOME; break;
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                        case SDLK_END: keysym = QEMU_KEY_END; break;
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                        case SDLK_PAGEUP: keysym = QEMU_KEY_PAGEUP; break;
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                        case SDLK_PAGEDOWN: keysym = QEMU_KEY_PAGEDOWN; break;
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                        case SDLK_BACKSPACE: keysym = QEMU_KEY_BACKSPACE; break;
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                        case SDLK_DELETE: keysym = QEMU_KEY_DELETE; break;
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                        default: break;
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                        }
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                    }
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                    if (keysym) {
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                        kbd_put_keysym(keysym);
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                    } else if (ev->key.keysym.unicode != 0) {
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                        kbd_put_keysym(ev->key.keysym.unicode);
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                    }
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                }
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            } else if (ev->type == SDL_KEYUP) {
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                if (!alt_grab) {
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                    mod_state = (ev->key.keysym.mod & gui_grab_code);
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                } else {
 | 
						|
                    mod_state = (ev->key.keysym.mod &
 | 
						|
                                 (gui_grab_code | KMOD_LSHIFT));
 | 
						|
                }
 | 
						|
                if (!mod_state) {
 | 
						|
                    if (gui_key_modifier_pressed) {
 | 
						|
                        gui_key_modifier_pressed = 0;
 | 
						|
                        if (gui_keysym == 0) {
 | 
						|
                            /* exit/enter grab if pressing Ctrl-Alt */
 | 
						|
                            if (!gui_grab) {
 | 
						|
                                /* if the application is not active,
 | 
						|
                                   do not try to enter grab state. It
 | 
						|
                                   prevents
 | 
						|
                                   'SDL_WM_GrabInput(SDL_GRAB_ON)'
 | 
						|
                                   from blocking all the application
 | 
						|
                                   (SDL bug). */
 | 
						|
                                if (SDL_GetAppState() & SDL_APPACTIVE)
 | 
						|
                                    sdl_grab_start();
 | 
						|
                            } else {
 | 
						|
                                sdl_grab_end();
 | 
						|
                            }
 | 
						|
                            /* SDL does not send back all the
 | 
						|
                               modifiers key, so we must correct it */
 | 
						|
                            reset_keys();
 | 
						|
                            break;
 | 
						|
                        }
 | 
						|
                        gui_keysym = 0;
 | 
						|
                    }
 | 
						|
                }
 | 
						|
            }
 | 
						|
            if (is_graphic_console() && !gui_keysym)
 | 
						|
                sdl_process_key(&ev->key);
 | 
						|
            break;
 | 
						|
        case SDL_QUIT:
 | 
						|
            if (!no_quit) {
 | 
						|
                qemu_system_shutdown_request();
 | 
						|
                vm_start();	/* In case we're paused */
 | 
						|
            }
 | 
						|
            break;
 | 
						|
        case SDL_MOUSEMOTION:
 | 
						|
            if (gui_grab || kbd_mouse_is_absolute() ||
 | 
						|
                absolute_enabled) {
 | 
						|
                sdl_send_mouse_event(ev->motion.xrel, ev->motion.yrel, 0,
 | 
						|
                       ev->motion.x, ev->motion.y, ev->motion.state);
 | 
						|
            }
 | 
						|
            break;
 | 
						|
        case SDL_MOUSEBUTTONDOWN:
 | 
						|
        case SDL_MOUSEBUTTONUP:
 | 
						|
            {
 | 
						|
                SDL_MouseButtonEvent *bev = &ev->button;
 | 
						|
                if (!gui_grab && !kbd_mouse_is_absolute()) {
 | 
						|
                    if (ev->type == SDL_MOUSEBUTTONDOWN &&
 | 
						|
                        (bev->button == SDL_BUTTON_LEFT)) {
 | 
						|
                        /* start grabbing all events */
 | 
						|
                        sdl_grab_start();
 | 
						|
                    }
 | 
						|
                } else {
 | 
						|
                    int dz;
 | 
						|
                    dz = 0;
 | 
						|
                    if (ev->type == SDL_MOUSEBUTTONDOWN) {
 | 
						|
                        buttonstate |= SDL_BUTTON(bev->button);
 | 
						|
                    } else {
 | 
						|
                        buttonstate &= ~SDL_BUTTON(bev->button);
 | 
						|
                    }
 | 
						|
#ifdef SDL_BUTTON_WHEELUP
 | 
						|
                    if (bev->button == SDL_BUTTON_WHEELUP && ev->type == SDL_MOUSEBUTTONDOWN) {
 | 
						|
                        dz = -1;
 | 
						|
                    } else if (bev->button == SDL_BUTTON_WHEELDOWN && ev->type == SDL_MOUSEBUTTONDOWN) {
 | 
						|
                        dz = 1;
 | 
						|
                    }
 | 
						|
#endif
 | 
						|
                    sdl_send_mouse_event(0, 0, dz, bev->x, bev->y, buttonstate);
 | 
						|
                }
 | 
						|
            }
 | 
						|
            break;
 | 
						|
        case SDL_ACTIVEEVENT:
 | 
						|
            if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
 | 
						|
                !ev->active.gain && !gui_fullscreen_initial_grab) {
 | 
						|
                sdl_grab_end();
 | 
						|
            }
 | 
						|
            if (ev->active.state & SDL_APPACTIVE) {
 | 
						|
                if (ev->active.gain) {
 | 
						|
                    /* Back to default interval */
 | 
						|
                    ds->gui_timer_interval = 0;
 | 
						|
                } else {
 | 
						|
                    /* Sleeping interval */
 | 
						|
                    ds->gui_timer_interval = 500;
 | 
						|
                }
 | 
						|
            }
 | 
						|
            break;
 | 
						|
        default:
 | 
						|
            break;
 | 
						|
        }
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
static void sdl_fill(DisplayState *ds, int x, int y, int w, int h, uint32_t c)
 | 
						|
{
 | 
						|
    SDL_Rect dst = { x, y, w, h };
 | 
						|
    SDL_FillRect(screen, &dst, c);
 | 
						|
}
 | 
						|
 | 
						|
static void sdl_mouse_warp(int x, int y, int on)
 | 
						|
{
 | 
						|
    if (on) {
 | 
						|
        if (!guest_cursor)
 | 
						|
            sdl_show_cursor();
 | 
						|
        if (gui_grab || kbd_mouse_is_absolute() || absolute_enabled) {
 | 
						|
            SDL_SetCursor(guest_sprite);
 | 
						|
            SDL_WarpMouse(x, y);
 | 
						|
        }
 | 
						|
    } else if (gui_grab)
 | 
						|
        sdl_hide_cursor();
 | 
						|
    guest_cursor = on;
 | 
						|
    guest_x = x, guest_y = y;
 | 
						|
}
 | 
						|
 | 
						|
static void sdl_mouse_define(int width, int height, int bpp,
 | 
						|
                             int hot_x, int hot_y,
 | 
						|
                             uint8_t *image, uint8_t *mask)
 | 
						|
{
 | 
						|
    uint8_t sprite[256], *line;
 | 
						|
    int x, y, dst, bypl, src = 0;
 | 
						|
    if (guest_sprite)
 | 
						|
        SDL_FreeCursor(guest_sprite);
 | 
						|
 | 
						|
    memset(sprite, 0, 256);
 | 
						|
    bypl = ((width * bpp + 31) >> 5) << 2;
 | 
						|
    for (y = 0, dst = 0; y < height; y ++, image += bypl) {
 | 
						|
        line = image;
 | 
						|
        for (x = 0; x < width; x ++, dst ++) {
 | 
						|
            switch (bpp) {
 | 
						|
            case 24:
 | 
						|
                src = *(line ++); src |= *(line ++); src |= *(line ++);
 | 
						|
                break;
 | 
						|
            case 16:
 | 
						|
            case 15:
 | 
						|
                src = *(line ++); src |= *(line ++);
 | 
						|
                break;
 | 
						|
            case 8:
 | 
						|
                src = *(line ++);
 | 
						|
                break;
 | 
						|
            case 4:
 | 
						|
                src = 0xf & (line[x >> 1] >> ((x & 1)) << 2);
 | 
						|
                break;
 | 
						|
            case 2:
 | 
						|
                src = 3 & (line[x >> 2] >> ((x & 3)) << 1);
 | 
						|
                break;
 | 
						|
            case 1:
 | 
						|
                src = 1 & (line[x >> 3] >> (x & 7));
 | 
						|
                break;
 | 
						|
            }
 | 
						|
            if (!src)
 | 
						|
                sprite[dst >> 3] |= (1 << (~dst & 7)) & mask[dst >> 3];
 | 
						|
        }
 | 
						|
    }
 | 
						|
    guest_sprite = SDL_CreateCursor(sprite, mask, width, height, hot_x, hot_y);
 | 
						|
 | 
						|
    if (guest_cursor &&
 | 
						|
            (gui_grab || kbd_mouse_is_absolute() || absolute_enabled))
 | 
						|
        SDL_SetCursor(guest_sprite);
 | 
						|
}
 | 
						|
 | 
						|
static void sdl_cleanup(void)
 | 
						|
{
 | 
						|
    if (guest_sprite)
 | 
						|
        SDL_FreeCursor(guest_sprite);
 | 
						|
    SDL_Quit();
 | 
						|
}
 | 
						|
 | 
						|
void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
 | 
						|
{
 | 
						|
    int flags;
 | 
						|
    uint8_t data = 0;
 | 
						|
 | 
						|
#if defined(__APPLE__)
 | 
						|
    /* always use generic keymaps */
 | 
						|
    if (!keyboard_layout)
 | 
						|
        keyboard_layout = "en-us";
 | 
						|
#endif
 | 
						|
    if(keyboard_layout) {
 | 
						|
        kbd_layout = init_keyboard_layout(keyboard_layout);
 | 
						|
        if (!kbd_layout)
 | 
						|
            exit(1);
 | 
						|
    }
 | 
						|
 | 
						|
    if (no_frame)
 | 
						|
        gui_noframe = 1;
 | 
						|
 | 
						|
    flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
 | 
						|
    if (SDL_Init (flags)) {
 | 
						|
        fprintf(stderr, "Could not initialize SDL - exiting\n");
 | 
						|
        exit(1);
 | 
						|
    }
 | 
						|
#ifndef _WIN32
 | 
						|
    /* NOTE: we still want Ctrl-C to work, so we undo the SDL redirections */
 | 
						|
    signal(SIGINT, SIG_DFL);
 | 
						|
    signal(SIGQUIT, SIG_DFL);
 | 
						|
#endif
 | 
						|
 | 
						|
    ds->dpy_update = sdl_update;
 | 
						|
    ds->dpy_resize = sdl_resize;
 | 
						|
    ds->dpy_refresh = sdl_refresh;
 | 
						|
    ds->dpy_fill = sdl_fill;
 | 
						|
    ds->mouse_set = sdl_mouse_warp;
 | 
						|
    ds->cursor_define = sdl_mouse_define;
 | 
						|
 | 
						|
    sdl_resize(ds, 640, 400);
 | 
						|
    sdl_update_caption();
 | 
						|
    SDL_EnableKeyRepeat(250, 50);
 | 
						|
    gui_grab = 0;
 | 
						|
 | 
						|
    sdl_cursor_hidden = SDL_CreateCursor(&data, &data, 8, 1, 0, 0);
 | 
						|
    sdl_cursor_normal = SDL_GetCursor();
 | 
						|
 | 
						|
    atexit(sdl_cleanup);
 | 
						|
    if (full_screen) {
 | 
						|
        gui_fullscreen = 1;
 | 
						|
        gui_fullscreen_initial_grab = 1;
 | 
						|
        sdl_grab_start();
 | 
						|
    }
 | 
						|
}
 |