This to avoid a build breakage :
../ui/gtk-egl.c: In function ‘gd_egl_draw’:
../ui/gtk-egl.c:73:9: error: unused variable ‘fence_fd’ [-Werror=unused-variable]
   73 |     int fence_fd;
      |         ^~~~~~~~
Fixes: fa6426805b12 ("ui/console: Use qemu_dmabuf_set_..() helpers instead")
Cc: Dongwon Kim <dongwon.kim@intel.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Cédric Le Goater <clg@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org>
Message-ID: <20240515100520.574383-1-clg@redhat.com>
Signed-off-by: Philippe Mathieu-Daudé <philmd@linaro.org>
		
	
			
		
			
				
	
	
		
			419 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			419 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * GTK UI -- egl opengl code.
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 *
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 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
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 * which is GtkDrawingArea like widget with opengl rendering support.
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 *
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 * This code handles opengl support on older gtk versions, using egl
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 * to get a opengl context for the X11 window.
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 *
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 * This work is licensed under the terms of the GNU GPL, version 2 or later.
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 * See the COPYING file in the top-level directory.
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 */
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#include "qemu/osdep.h"
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#include "qemu/main-loop.h"
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#include "qemu/error-report.h"
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#include "trace.h"
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#include "ui/console.h"
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#include "ui/gtk.h"
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#include "ui/egl-helpers.h"
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#include "ui/shader.h"
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#include "sysemu/sysemu.h"
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static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
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{
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    if (vc->gfx.scanout_mode == scanout) {
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        return;
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    }
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    vc->gfx.scanout_mode = scanout;
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    if (!vc->gfx.scanout_mode) {
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        eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
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                       vc->gfx.esurface, vc->gfx.ectx);
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        egl_fb_destroy(&vc->gfx.guest_fb);
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        if (vc->gfx.surface) {
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            surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
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            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
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        }
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    }
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}
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/** DisplayState Callbacks (opengl version) **/
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void gd_egl_init(VirtualConsole *vc)
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{
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    GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
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    if (!gdk_window) {
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        return;
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    }
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    Window x11_window = gdk_x11_window_get_xid(gdk_window);
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    if (!x11_window) {
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        return;
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    }
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    vc->gfx.ectx = qemu_egl_init_ctx();
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    vc->gfx.esurface = qemu_egl_init_surface_x11
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        (vc->gfx.ectx, (EGLNativeWindowType)x11_window);
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    assert(vc->gfx.esurface);
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}
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void gd_egl_draw(VirtualConsole *vc)
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{
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    GdkWindow *window;
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#ifdef CONFIG_GBM
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    QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
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    int fence_fd;
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#endif
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    int ww, wh, ws;
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    if (!vc->gfx.gls) {
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        return;
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    }
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    window = gtk_widget_get_window(vc->gfx.drawing_area);
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    ws = gdk_window_get_scale_factor(window);
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    ww = gdk_window_get_width(window) * ws;
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    wh = gdk_window_get_height(window) * ws;
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    if (vc->gfx.scanout_mode) {
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#ifdef CONFIG_GBM
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        if (dmabuf) {
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            if (!qemu_dmabuf_get_draw_submitted(dmabuf)) {
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                return;
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            } else {
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                qemu_dmabuf_set_draw_submitted(dmabuf, false);
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            }
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        }
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#endif
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        gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
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        vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
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        vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
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        glFlush();
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#ifdef CONFIG_GBM
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        if (dmabuf) {
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            egl_dmabuf_create_fence(dmabuf);
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            fence_fd = qemu_dmabuf_get_fence_fd(dmabuf);
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            if (fence_fd >= 0) {
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                qemu_set_fd_handler(fence_fd, gd_hw_gl_flushed, NULL, vc);
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                return;
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            }
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            graphic_hw_gl_block(vc->gfx.dcl.con, false);
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        }
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#endif
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    } else {
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        if (!vc->gfx.ds) {
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            return;
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        }
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        eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
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                       vc->gfx.esurface, vc->gfx.ectx);
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        surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
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        surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
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        eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
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        vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
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        vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
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        glFlush();
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    }
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}
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void gd_egl_update(DisplayChangeListener *dcl,
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                   int x, int y, int w, int h)
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{
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    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
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    if (!vc->gfx.gls || !vc->gfx.ds) {
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        return;
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    }
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    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
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                   vc->gfx.esurface, vc->gfx.ectx);
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    surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
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    vc->gfx.glupdates++;
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    eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE,
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                   EGL_NO_SURFACE, EGL_NO_CONTEXT);
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}
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void gd_egl_refresh(DisplayChangeListener *dcl)
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{
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    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
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    gd_update_monitor_refresh_rate(
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            vc, vc->window ? vc->window : vc->gfx.drawing_area);
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    if (vc->gfx.guest_fb.dmabuf &&
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        qemu_dmabuf_get_draw_submitted(vc->gfx.guest_fb.dmabuf)) {
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        gd_egl_draw(vc);
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        return;
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    }
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    if (!vc->gfx.esurface) {
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        gd_egl_init(vc);
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        if (!vc->gfx.esurface) {
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            return;
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        }
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        vc->gfx.gls = qemu_gl_init_shader();
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        if (vc->gfx.ds) {
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            surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
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            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
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        }
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#ifdef CONFIG_GBM
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        if (vc->gfx.guest_fb.dmabuf) {
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            egl_dmabuf_release_texture(vc->gfx.guest_fb.dmabuf);
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            gd_egl_scanout_dmabuf(dcl, vc->gfx.guest_fb.dmabuf);
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        }
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#endif
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    }
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    graphic_hw_update(dcl->con);
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    if (vc->gfx.glupdates) {
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        vc->gfx.glupdates = 0;
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        gtk_egl_set_scanout_mode(vc, false);
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        gd_egl_draw(vc);
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    }
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}
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void gd_egl_switch(DisplayChangeListener *dcl,
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                   DisplaySurface *surface)
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{
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    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
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    bool resized = true;
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    trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
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    if (vc->gfx.ds &&
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        surface_width(vc->gfx.ds) == surface_width(surface) &&
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        surface_height(vc->gfx.ds) == surface_height(surface)) {
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        resized = false;
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    }
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    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
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                   vc->gfx.esurface, vc->gfx.ectx);
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    surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
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    vc->gfx.ds = surface;
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    if (vc->gfx.gls) {
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        surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
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    }
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    if (resized) {
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        gd_update_windowsize(vc);
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    }
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    eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
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                   EGL_NO_CONTEXT);
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}
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QEMUGLContext gd_egl_create_context(DisplayGLCtx *dgc,
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                                    QEMUGLParams *params)
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{
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    VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
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    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
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                   vc->gfx.esurface, vc->gfx.ectx);
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    return qemu_egl_create_context(dgc, params);
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}
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void gd_egl_scanout_disable(DisplayChangeListener *dcl)
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{
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    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
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    vc->gfx.w = 0;
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    vc->gfx.h = 0;
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    gtk_egl_set_scanout_mode(vc, false);
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}
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void gd_egl_scanout_texture(DisplayChangeListener *dcl,
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                            uint32_t backing_id, bool backing_y_0_top,
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                            uint32_t backing_width, uint32_t backing_height,
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                            uint32_t x, uint32_t y,
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                            uint32_t w, uint32_t h,
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                            void *d3d_tex2d)
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{
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    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
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    vc->gfx.x = x;
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    vc->gfx.y = y;
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    vc->gfx.w = w;
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    vc->gfx.h = h;
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    vc->gfx.y0_top = backing_y_0_top;
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    if (!vc->gfx.esurface) {
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        gd_egl_init(vc);
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        if (!vc->gfx.esurface) {
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            return;
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        }
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    }
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    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
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                   vc->gfx.esurface, vc->gfx.ectx);
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    gtk_egl_set_scanout_mode(vc, true);
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    egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
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                         backing_id, false);
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}
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void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
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                           QemuDmaBuf *dmabuf)
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{
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#ifdef CONFIG_GBM
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    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
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    uint32_t x, y, width, height, backing_width, backing_height, texture;
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    bool y0_top;
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    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
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                   vc->gfx.esurface, vc->gfx.ectx);
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    egl_dmabuf_import_texture(dmabuf);
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    texture = qemu_dmabuf_get_texture(dmabuf);
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    if (!texture) {
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        return;
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    }
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    x = qemu_dmabuf_get_x(dmabuf);
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    y = qemu_dmabuf_get_y(dmabuf);
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    width = qemu_dmabuf_get_width(dmabuf);
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    height = qemu_dmabuf_get_height(dmabuf);
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    backing_width = qemu_dmabuf_get_backing_width(dmabuf);
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    backing_height = qemu_dmabuf_get_backing_height(dmabuf);
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    y0_top = qemu_dmabuf_get_y0_top(dmabuf);
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    gd_egl_scanout_texture(dcl, texture, y0_top, backing_width, backing_height,
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                           x, y, width, height, NULL);
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    if (qemu_dmabuf_get_allow_fences(dmabuf)) {
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        vc->gfx.guest_fb.dmabuf = dmabuf;
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    }
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#endif
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}
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void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
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                          QemuDmaBuf *dmabuf, bool have_hot,
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                          uint32_t hot_x, uint32_t hot_y)
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{
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#ifdef CONFIG_GBM
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    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
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    uint32_t backing_width, backing_height, texture;
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    if (dmabuf) {
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        egl_dmabuf_import_texture(dmabuf);
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        texture = qemu_dmabuf_get_texture(dmabuf);
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        if (!texture) {
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            return;
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        }
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        backing_width = qemu_dmabuf_get_backing_width(dmabuf);
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        backing_height = qemu_dmabuf_get_backing_height(dmabuf);
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        egl_fb_setup_for_tex(&vc->gfx.cursor_fb, backing_width, backing_height,
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                             texture, false);
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    } else {
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        egl_fb_destroy(&vc->gfx.cursor_fb);
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    }
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#endif
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}
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void gd_egl_cursor_position(DisplayChangeListener *dcl,
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                            uint32_t pos_x, uint32_t pos_y)
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{
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    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
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    vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
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    vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
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}
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void gd_egl_scanout_flush(DisplayChangeListener *dcl,
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                          uint32_t x, uint32_t y, uint32_t w, uint32_t h)
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{
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    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
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    GdkWindow *window;
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    int ww, wh, ws;
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    if (!vc->gfx.scanout_mode) {
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        return;
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    }
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    if (!vc->gfx.guest_fb.framebuffer) {
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        return;
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    }
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    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
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                   vc->gfx.esurface, vc->gfx.ectx);
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    window = gtk_widget_get_window(vc->gfx.drawing_area);
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    ws = gdk_window_get_scale_factor(window);
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    ww = gdk_window_get_width(window) * ws;
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    wh = gdk_window_get_height(window) * ws;
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    egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
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    if (vc->gfx.cursor_fb.texture) {
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        egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
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                         vc->gfx.y0_top);
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        egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb,
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                          vc->gfx.y0_top,
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                          vc->gfx.cursor_x, vc->gfx.cursor_y,
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                          vc->gfx.scale_x, vc->gfx.scale_y);
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    } else {
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        egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
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    }
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#ifdef CONFIG_GBM
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    if (vc->gfx.guest_fb.dmabuf) {
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        egl_dmabuf_create_sync(vc->gfx.guest_fb.dmabuf);
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    }
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#endif
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    eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
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}
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void gd_egl_flush(DisplayChangeListener *dcl,
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                  uint32_t x, uint32_t y, uint32_t w, uint32_t h)
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{
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    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
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    GtkWidget *area = vc->gfx.drawing_area;
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    if (vc->gfx.guest_fb.dmabuf &&
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        !qemu_dmabuf_get_draw_submitted(vc->gfx.guest_fb.dmabuf)) {
 | 
						|
        graphic_hw_gl_block(vc->gfx.dcl.con, true);
 | 
						|
        qemu_dmabuf_set_draw_submitted(vc->gfx.guest_fb.dmabuf, true);
 | 
						|
        gtk_egl_set_scanout_mode(vc, true);
 | 
						|
        gtk_widget_queue_draw_area(area, x, y, w, h);
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    gd_egl_scanout_flush(&vc->gfx.dcl, x, y, w, h);
 | 
						|
}
 | 
						|
 | 
						|
void gtk_egl_init(DisplayGLMode mode)
 | 
						|
{
 | 
						|
    GdkDisplay *gdk_display = gdk_display_get_default();
 | 
						|
    Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
 | 
						|
 | 
						|
    if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) {
 | 
						|
        return;
 | 
						|
    }
 | 
						|
 | 
						|
    display_opengl = 1;
 | 
						|
}
 | 
						|
 | 
						|
int gd_egl_make_current(DisplayGLCtx *dgc,
 | 
						|
                        QEMUGLContext ctx)
 | 
						|
{
 | 
						|
    VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
 | 
						|
 | 
						|
    if (!eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
 | 
						|
                        vc->gfx.esurface, ctx)) {
 | 
						|
        error_report("egl: eglMakeCurrent failed: %s", qemu_egl_get_error_string());
 | 
						|
        return -1;
 | 
						|
    }
 | 
						|
 | 
						|
    return 0;
 | 
						|
}
 |