target/arm: Introduce clear_vec
In a couple of places, clearing the entire vector before storing one element is the easiest solution. Wrap that into a helper function. Reviewed-by: Philippe Mathieu-Daudé <philmd@linaro.org> Signed-off-by: Richard Henderson <richard.henderson@linaro.org> Message-id: 20241211163036.2297116-49-richard.henderson@linaro.org Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
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@ -628,7 +628,16 @@ static TCGv_i32 read_fp_hreg(DisasContext *s, int reg)
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return v;
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}
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/* Clear the bits above an N-bit vector, for N = (is_q ? 128 : 64).
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static void clear_vec(DisasContext *s, int rd)
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{
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unsigned ofs = fp_reg_offset(s, rd, MO_64);
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unsigned vsz = vec_full_reg_size(s);
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tcg_gen_gvec_dup_imm(MO_64, ofs, vsz, vsz, 0);
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}
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/*
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* Clear the bits above an N-bit vector, for N = (is_q ? 128 : 64).
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* If SVE is not enabled, then there are only 128 bits in the vector.
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*/
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static void clear_vec_high(DisasContext *s, bool is_q, int rd)
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@ -4851,7 +4860,6 @@ static bool trans_SM3SS1(DisasContext *s, arg_SM3SS1 *a)
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TCGv_i32 tcg_op2 = tcg_temp_new_i32();
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TCGv_i32 tcg_op3 = tcg_temp_new_i32();
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TCGv_i32 tcg_res = tcg_temp_new_i32();
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unsigned vsz, dofs;
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read_vec_element_i32(s, tcg_op1, a->rn, 3, MO_32);
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read_vec_element_i32(s, tcg_op2, a->rm, 3, MO_32);
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@ -4863,9 +4871,7 @@ static bool trans_SM3SS1(DisasContext *s, arg_SM3SS1 *a)
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tcg_gen_rotri_i32(tcg_res, tcg_res, 25);
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/* Clear the whole register first, then store bits [127:96]. */
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vsz = vec_full_reg_size(s);
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dofs = vec_full_reg_offset(s, a->rd);
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tcg_gen_gvec_dup_imm(MO_64, dofs, vsz, vsz, 0);
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clear_vec(s, a->rd);
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write_vec_element_i32(s, tcg_res, a->rd, 3, MO_32);
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}
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return true;
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@ -6307,7 +6313,6 @@ static bool do_scalar_muladd_widening_idx(DisasContext *s, arg_rrx_e *a,
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TCGv_i64 t0 = tcg_temp_new_i64();
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TCGv_i64 t1 = tcg_temp_new_i64();
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TCGv_i64 t2 = tcg_temp_new_i64();
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unsigned vsz, dofs;
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if (acc) {
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read_vec_element(s, t0, a->rd, 0, a->esz + 1);
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@ -6317,9 +6322,7 @@ static bool do_scalar_muladd_widening_idx(DisasContext *s, arg_rrx_e *a,
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fn(t0, t1, t2);
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/* Clear the whole register first, then store scalar. */
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vsz = vec_full_reg_size(s);
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dofs = vec_full_reg_offset(s, a->rd);
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tcg_gen_gvec_dup_imm(MO_64, dofs, vsz, vsz, 0);
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clear_vec(s, a->rd);
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write_vec_element(s, t0, a->rd, 0, a->esz + 1);
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}
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return true;
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