console: avoid passing con=NULL to graphic_hw_update_done()
In graphic_hw_update(), first select an existing console, a specific-console or active_console(if not specified), then updating the console. Signed-off-by: lichun <lichun@ruijie.com.cn> Message-id: 1604682219-114389-1-git-send-email-lichun@ruijie.com.cn Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -270,10 +270,11 @@ void graphic_hw_update_done(QemuConsole *con)
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void graphic_hw_update(QemuConsole *con)
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void graphic_hw_update(QemuConsole *con)
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{
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{
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bool async = false;
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bool async = false;
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con = con ? con : active_console;
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if (!con) {
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if (!con) {
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con = active_console;
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return;
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}
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}
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if (con && con->hw_ops->gfx_update) {
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if (con->hw_ops->gfx_update) {
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con->hw_ops->gfx_update(con->hw);
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con->hw_ops->gfx_update(con->hw);
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async = con->hw_ops->gfx_update_async;
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async = con->hw_ops->gfx_update_async;
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}
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}
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