sdl: Move use of surface pointer below check for whether it is NULL
In commit 2ab858c6c38ee1 we added a use of the 'surf' variable in sdl2_2d_update() that was unfortunately placed above the early-exit-if-NULL check. Move it to where it ought to be. Fixes: Coverity CID 1390598 Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Message-id: 20180515185814.1374-1-peter.maydell@linaro.org Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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@ -36,9 +36,7 @@ void sdl2_2d_update(DisplayChangeListener *dcl,
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struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
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struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl);
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DisplaySurface *surf = qemu_console_surface(dcl->con);
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DisplaySurface *surf = qemu_console_surface(dcl->con);
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SDL_Rect rect;
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SDL_Rect rect;
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size_t surface_data_offset = surface_bytes_per_pixel(surf) * x +
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size_t surface_data_offset;
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surface_stride(surf) * y;
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assert(!scon->opengl);
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assert(!scon->opengl);
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if (!surf) {
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if (!surf) {
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@ -48,6 +46,8 @@ void sdl2_2d_update(DisplayChangeListener *dcl,
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return;
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return;
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}
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}
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surface_data_offset = surface_bytes_per_pixel(surf) * x +
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surface_stride(surf) * y;
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rect.x = x;
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rect.x = x;
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rect.y = y;
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rect.y = y;
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rect.w = w;
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rect.w = w;
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