Avoid no-op in ByteRandMutator (#999)
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@ -311,7 +311,7 @@ where
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Ok(MutationResult::Skipped)
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Ok(MutationResult::Skipped)
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} else {
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} else {
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let byte = state.rand_mut().choose(input.bytes_mut());
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let byte = state.rand_mut().choose(input.bytes_mut());
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*byte = state.rand_mut().next() as u8;
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*byte ^= 1 + state.rand_mut().below(254) as u8;
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Ok(MutationResult::Mutated)
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Ok(MutationResult::Mutated)
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}
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}
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}
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}
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