beedb/include/execution/create_table_operator.h

66 lines
2.5 KiB
C++

/*------------------------------------------------------------------------------*
* Architecture & Implementation of DBMS *
*------------------------------------------------------------------------------*
* Copyright 2022 Databases and Information Systems Group TU Dortmund *
* Visit us at *
* http://dbis.cs.tu-dortmund.de/cms/en/home/ *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS *
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR *
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, *
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR *
* OTHER DEALINGS IN THE SOFTWARE. *
* *
* Authors: *
* Maximilian Berens <maximilian.berens@tu-dortmund.de> *
* Roland Kühn <roland.kuehn@cs.tu-dortmund.de> *
* Jan Mühlig <jan.muehlig@tu-dortmund.de> *
*------------------------------------------------------------------------------*
*/
#pragma once
#include "operator_interface.h"
#include <database.h>
#include <string>
#include <table/table.h>
#include <table/tuple.h>
#include <table/type.h>
#include <tuple>
#include <vector>
namespace beedb::execution
{
/**
* Creates and persists a new table.
*/
class CreateTableOperator final : public OperatorInterface
{
public:
CreateTableOperator(Database &database, concurrency::Transaction *transaction, table::Schema &&schema_to_create);
~CreateTableOperator() override = default;
void open() override{};
util::optional<table::Tuple> next() override;
void close() override{};
[[nodiscard]] const table::Schema &schema() const override
{
return _schema;
};
[[nodiscard]] bool yields_data() const override
{
return false;
}
private:
Database &_database;
const table::Schema _schema;
const table::Schema _schema_to_create;
};
} // namespace beedb::execution