#include #include #include #include #include #include "MaxProdBP.h" #include "regions-new.h" #define m_D(pix,l) m_D[(pix)*m_nLabels+(l)] #define m_V(l1,l2) m_V[(l1)*m_nLabels+(l2)] MaxProdBP::MaxProdBP(int width, int height, int nLabels,EnergyFunction *eng):MRF(width,height,nLabels,eng) { m_needToFreeV = 0; BPinitializeAlg(); } MaxProdBP::MaxProdBP(int nPixels, int nLabels,EnergyFunction *eng):MRF(nPixels,nLabels,eng) { m_needToFreeV = 0; BPinitializeAlg(); } MaxProdBP::~MaxProdBP() { delete[] m_answer; if (m_message_chunk) delete[] m_message_chunk; if (!m_grid_graph) delete[] m_neighbors; if ( m_needToFreeV ) delete[] m_V; } void MaxProdBP::initializeAlg() { } void MaxProdBP::BPinitializeAlg() { m_answer = (Label *) new Label[m_nPixels]; if ( !m_answer ){printf("\nNot enough memory, exiting");exit(0);} m_scratchMatrix = new FLOATTYPE[m_nLabels * m_nLabels]; // MEMORY LEAK? where does this ever get deleted?? nodeArray = new OneNodeCluster[m_nPixels]; // MEMORY LEAK? where does this ever get deleted?? OneNodeCluster::numStates = m_nLabels; if (!m_grid_graph) { assert(0); // Only Grid Graphs are supported m_neighbors = (LinkedBlockList *) new LinkedBlockList[m_nPixels]; if (!m_neighbors) {printf("Not enough memory,exiting");exit(0);}; } else { // const int clen = 4*m_nPixels * m_nLabels + 4*m_nPixels * m_nLabels * m_nLabels; const int clen = 4*m_nPixels * m_nLabels ; //printf("clen:%d\n",clen/1024/1024); m_message_chunk = (FloatType *) new FloatType[clen]; if ( !m_message_chunk ){printf("\nNot enough memory for messages, exiting");exit(0);} for(int i = 0; i < clen; i++) m_message_chunk[i]=0; initOneNodeMsgMem(nodeArray, m_message_chunk, m_nPixels, m_nLabels); } } MRF::InputType MaxProdBP::getSmoothType() { return m_smoothType; } EnergyFunction *MaxProdBP::getEnergyFunction() { return m_e; } void MaxProdBP::setExpScale(int expScale) { m_exp_scale = (float)expScale; } int MaxProdBP::getNLabels() { return m_nLabels; } int MaxProdBP::getWidth() { return m_width; } int MaxProdBP::getHeight() { return m_height; } FLOATTYPE MaxProdBP::getExpV(int i) { return m_ExpData[i]; } FLOATTYPE *MaxProdBP::getExpV() { return m_ExpData; } MRF::CostVal MaxProdBP::getHorizWeight(int r, int c) { int x = c; int y = r; int pix = x+y*m_width; return m_varWeights ? m_horizWeights[pix] : 1; } MRF::CostVal MaxProdBP::getVertWeight(int r, int c) { int x = c; int y = r; int pix = x+y*m_width; return m_varWeights ? m_vertWeights[pix] : 1; } bool MaxProdBP::varWeights() { return m_varWeights; } FLOATTYPE *MaxProdBP::getScratchMatrix() { return m_scratchMatrix; } void MaxProdBP::clearAnswer() { memset(m_answer, 0, m_nPixels*sizeof(Label)); } void MaxProdBP::setNeighbors(int pixel1, int pixel2, CostVal weight) { assert(0); //Only Grid Graphs are supported assert(!m_grid_graph); assert(pixel1 < m_nPixels && pixel1 >= 0 && pixel2 < m_nPixels && pixel2 >= 0); Neighbor *temp1 = (Neighbor *) new Neighbor; Neighbor *temp2 = (Neighbor *) new Neighbor; if ( !temp1 || ! temp2 ) {printf("\nNot enough memory, exiting");exit(0);} temp1->weight = weight; temp1->to_node = pixel2; temp2->weight = weight; temp2->to_node = pixel1; m_neighbors[pixel1].addFront(temp1); m_neighbors[pixel2].addFront(temp2); } MRF::EnergyVal MaxProdBP::smoothnessEnergy() { EnergyVal eng = (EnergyVal) 0; EnergyVal weight; int x,y,pix; if ( m_smoothType != FUNCTION ) { for ( y = 0; y < m_height; y++ ) for ( x = 1; x < m_width; x++ ) { pix = x+y*m_width; weight = m_varWeights ? m_horizWeights[pix-1] : 1; eng = eng + m_V(m_answer[pix],m_answer[pix-1])*weight; } for ( y = 1; y < m_height; y++ ) for ( x = 0; x < m_width; x++ ) { pix = x+y*m_width; weight = m_varWeights ? m_vertWeights[pix-m_width] : 1; eng = eng + m_V(m_answer[pix],m_answer[pix-m_width])*weight; } } else { for ( y = 0; y < m_height; y++ ) for ( x = 1; x < m_width; x++ ) { pix = x+y*m_width; eng = eng + m_smoothFn(pix,pix-1,m_answer[pix],m_answer[pix-1]); } for ( y = 1; y < m_height; y++ ) for ( x = 0; x < m_width; x++ ) { pix = x+y*m_width; eng = eng + m_smoothFn(pix,pix-m_width,m_answer[pix],m_answer[pix-m_width]); } } return(eng); } MRF::EnergyVal MaxProdBP::dataEnergy() { EnergyVal eng = (EnergyVal) 0; if ( m_dataType == ARRAY) { for ( int i = 0; i < m_nPixels; i++ ) eng = eng + m_D(i,m_answer[i]); } else { for ( int i = 0; i < m_nPixels; i++ ) eng = eng + m_dataFn(i,m_answer[i]); } return(eng); } void MaxProdBP::setData(DataCostFn dcost) { m_dataFn = dcost; int i; int j; m_ExpData = new FloatType[m_nPixels * m_nLabels]; // MEMORY LEAK? where does this ever get deleted?? if(!m_ExpData) { exit(0); } m_exp_scale = 1;//FLOATTYPE(cmax)*4.0; FloatType *cData = m_ExpData; for ( i= 0; i < m_nPixels; i++) { nodeArray[i].localEv = cData; for( j = 0; j < m_nLabels; j++) { *cData = (float)m_dataFn(i,j); cData++; } } } void MaxProdBP::setData(CostVal* data) { int i; int j; m_D = data; m_ExpData = new FloatType[m_nPixels * m_nLabels]; // MEMORY LEAK? where does this ever get deleted?? if(!m_ExpData) { exit(0); } m_exp_scale = 1;//FLOATTYPE(cmax)*4.0; FloatType *cData = m_ExpData; for ( i= 0; i < m_nPixels; i++) { nodeArray[i].localEv = cData; for( j = 0; j < m_nLabels; j++) { *cData = (float)m_D(i,j); cData++; } } } void MaxProdBP::setSmoothness(SmoothCostGeneralFn cost) { m_smoothFn = cost; } void MaxProdBP::setSmoothness(CostVal* V) { m_type = FIXED_MATRIX; m_V = V; } void MaxProdBP::setSmoothness(int smoothExp,CostVal smoothMax, CostVal lambda) { int i, j; CostVal cost; m_type = (smoothExp == 1) ? L1 : L2; //borrowed from BP-S.cpp from vnk m_lambda = lambda; m_smoothMax = smoothMax; m_smoothExp = smoothExp; m_needToFreeV = 1; m_V = (CostVal *) new CostVal[m_nLabels*m_nLabels*sizeof(CostVal)]; if (!m_V) { fprintf(stderr, "Not enough memory!\n"); exit(1); } for (i=0; i smoothMax) cost = smoothMax; m_V[i*m_nLabels + j] = m_V[j*m_nLabels + i] = cost*lambda; } } void MaxProdBP::setCues(CostVal* hCue, CostVal* vCue) { m_horizWeights = hCue; m_vertWeights = vCue; } void MaxProdBP::optimizeAlg(int nIterations) { //int x, y, i, j, n; //Label* l; //CostVal* dataPtr; if ( !m_grid_graph) {printf("\nMaxProdBP is not implemented for nongrids yet!");exit(1);} int numRows = getHeight(); int numCols = getWidth(); const FLOATTYPE alpha = 0.8f; for (int niter=0; niter < nIterations; niter++) { for(int r = 0; r < numRows; r++) { computeMessagesLeftRight(nodeArray, numCols, numRows, r, alpha, this); } for(int c = 0; c < numCols; c++) { computeMessagesUpDown(nodeArray, numCols, numRows, c, alpha, this); } } Label *currAssign = m_answer; for(int m = 0; m < numRows; m++) { for(int n = 0; n < numCols; n++) { int maxInd = nodeArray[m*numCols+n].getBeliefMaxInd(); currAssign[m * numCols +n] = maxInd; } } }