/*************************************************************************\ Copyright 2014 Zhejiang University. All Rights Reserved. Permission to use, copy, modify and distribute this software and its documentation for educational, research and non-profit purposes, without fee, and without a written agreement is hereby granted, provided that the above copyright notice appear in all copies. The authors may be contacted via: EMail: tang_m@zju.edu.cn \**************************************************************************/ /*************************************************************************\ Copyright 2010 The University of North Carolina at Chapel Hill. All Rights Reserved. Permission to use, copy, modify and distribute this software and its documentation for educational, research and non-profit purposes, without fee, and without a written agreement is hereby granted, provided that the above copyright notice and the following three paragraphs appear in all copies. IN NO EVENT SHALL THE UNIVERSITY OF NORTH CAROLINA AT CHAPEL HILL BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF THE UNIVERSITY OF NORTH CAROLINA HAVE BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. THE UNIVERSITY OF NORTH CAROLINA SPECIFICALLY DISCLAIM ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN "AS IS" BASIS, AND THE UNIVERSITY OF NORTH CAROLINA HAS NO OBLIGATIONS TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. The authors may be contacted via: US Mail: GAMMA Research Group at UNC Department of Computer Science Sitterson Hall, CB #3175 University of N. Carolina Chapel Hill, NC 27599-3175 Phone: (919)962-1749 EMail: geom@cs.unc.edu; tang_m@zju.edu.cn \**************************************************************************/ #include "vec.h" namespace CCD { namespace bsc { /** * @brief Detect collisions between a vertex and a triangular face. * * Looks for collisions between the vertex a0 and the face (b0, c0, d0) as * they move towards a1 and (b1, c1, d1). * * @param a0 Start position of the vertex. * @param b0 Start position of the first vertex of the face. * @param c0 Start position of the second vertex of the face. * @param d0 Start position of the third vertex of the face. * @param a1 End position of the vertex. * @param b1 End position of the first vertex of the face. * @param c1 End position of the second vertex of the face. * @param d1 End position of the third vertex of the face. * * @returns True if the vertex and face collide. */ bool Intersect_VF_robust( const Vec3d &a0, const Vec3d &b0, const Vec3d &c0, const Vec3d &d0, const Vec3d &a1, const Vec3d &b1, const Vec3d &c1, const Vec3d &d1); /** * @brief Detect collisions between two edges as they move. * * Looks for collisions between edges (a0, b0) and (c0, d0) as they move * towards (a1, b1) and (c1, d1). * * @param a0 Start position of the first edge's first vertex. * @param b0 Start position of the first edge's second vertex. * @param c0 Start position of the second edge's first vertex. * @param d0 Start position of the second edge's second vertex. * @param a1 End position of the first edge's first vertex. * @param b1 End position of the first edge's second vertex. * @param c1 End position of the second edge's first vertex. * @param d1 End position of the second edge's second vertex. * * @returns True if the edges collide. */ bool Intersect_EE_robust( const Vec3d &a0, const Vec3d &b0, const Vec3d &c0, const Vec3d &d0, const Vec3d &a1, const Vec3d &b1, const Vec3d &c1, const Vec3d &d1); } // namespace rootparity }