; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -instcombine -mtriple=x86_64-unknown-unknown -S | FileCheck %s declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i8) nounwind readnone ; If all zero mask bits are set, return a zero regardless of the other control bits. define <4 x float> @insertps_0x0f(<4 x float> %v1, <4 x float> %v2) { ; CHECK-LABEL: @insertps_0x0f( ; CHECK-NEXT: ret <4 x float> zeroinitializer ; %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v2, i8 15) ret <4 x float> %res } define <4 x float> @insertps_0xff(<4 x float> %v1, <4 x float> %v2) { ; CHECK-LABEL: @insertps_0xff( ; CHECK-NEXT: ret <4 x float> zeroinitializer ; %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v2, i8 255) ret <4 x float> %res } ; If some zero mask bits are set that do not override the insertion, we do not change anything. define <4 x float> @insertps_0x0c(<4 x float> %v1, <4 x float> %v2) { ; CHECK-LABEL: @insertps_0x0c( ; CHECK-NEXT: [[RES:%.*]] = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> [[V1:%.*]], <4 x float> [[V2:%.*]], i8 12) ; CHECK-NEXT: ret <4 x float> [[RES]] ; %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v2, i8 12) ret <4 x float> %res } ; ...unless both input vectors are the same operand. define <4 x float> @insertps_0x15_single_input(<4 x float> %v1) { ; CHECK-LABEL: @insertps_0x15_single_input( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[V1:%.*]], <4 x float> , <4 x i32> ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v1, i8 21) ret <4 x float> %res } ; The zero mask overrides the insertion lane. define <4 x float> @insertps_0x1a_single_input(<4 x float> %v1) { ; CHECK-LABEL: @insertps_0x1a_single_input( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[V1:%.*]], <4 x float> , <4 x i32> ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v1, i8 26) ret <4 x float> %res } ; The zero mask overrides the insertion lane, so the second input vector is not used. define <4 x float> @insertps_0xc1(<4 x float> %v1, <4 x float> %v2) { ; CHECK-LABEL: @insertps_0xc1( ; CHECK-NEXT: [[TMP1:%.*]] = insertelement <4 x float> [[V1:%.*]], float 0.000000e+00, i32 0 ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v2, i8 193) ret <4 x float> %res } ; If no zero mask bits are set, convert to a shuffle. define <4 x float> @insertps_0x00(<4 x float> %v1, <4 x float> %v2) { ; CHECK-LABEL: @insertps_0x00( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[V2:%.*]], <4 x float> [[V1:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v2, i8 0) ret <4 x float> %res } define <4 x float> @insertps_0x10(<4 x float> %v1, <4 x float> %v2) { ; CHECK-LABEL: @insertps_0x10( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[V1:%.*]], <4 x float> [[V2:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v2, i8 16) ret <4 x float> %res } define <4 x float> @insertps_0x20(<4 x float> %v1, <4 x float> %v2) { ; CHECK-LABEL: @insertps_0x20( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[V1:%.*]], <4 x float> [[V2:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v2, i8 32) ret <4 x float> %res } define <4 x float> @insertps_0x30(<4 x float> %v1, <4 x float> %v2) { ; CHECK-LABEL: @insertps_0x30( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[V1:%.*]], <4 x float> [[V2:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v2, i8 48) ret <4 x float> %res } define <4 x float> @insertps_0xc0(<4 x float> %v1, <4 x float> %v2) { ; CHECK-LABEL: @insertps_0xc0( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[V1:%.*]], <4 x float> [[V2:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v2, i8 192) ret <4 x float> %res } define <4 x float> @insertps_0xd0(<4 x float> %v1, <4 x float> %v2) { ; CHECK-LABEL: @insertps_0xd0( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[V1:%.*]], <4 x float> [[V2:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v2, i8 208) ret <4 x float> %res } define <4 x float> @insertps_0xe0(<4 x float> %v1, <4 x float> %v2) { ; CHECK-LABEL: @insertps_0xe0( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[V1:%.*]], <4 x float> [[V2:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v2, i8 224) ret <4 x float> %res } define <4 x float> @insertps_0xf0(<4 x float> %v1, <4 x float> %v2) { ; CHECK-LABEL: @insertps_0xf0( ; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <4 x float> [[V1:%.*]], <4 x float> [[V2:%.*]], <4 x i32> ; CHECK-NEXT: ret <4 x float> [[TMP1]] ; %res = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %v1, <4 x float> %v2, i8 240) ret <4 x float> %res }