; RUN: llc < %s -mtriple=i686-apple-darwin8 -mcpu=yonah | FileCheck %s -check-prefix=DARWIN ; RUN: llc < %s -mtriple=i686-unknown-linux -mcpu=yonah | FileCheck %s -check-prefix=LINUX ; RUN: llc < %s -mtriple=x86_64-scei-ps4 | FileCheck %s -check-prefix=PS4 ; RUN: llc < %s -mtriple=x86_64-windows-msvc | FileCheck %s -check-prefix=WIN64 ; DARWIN-LABEL: test0: ; DARWIN: ud2 ; LINUX-LABEL: test0: ; LINUX: ud2 ; FIXME: PS4 probably doesn't want two ud2s. ; PS4-LABEL: test0: ; PS4: ud2 ; PS4: ud2 ; WIN64-LABEL: test0: ; WIN64: ud2 ; WIN64-NOT: ud2 define i32 @test0() noreturn nounwind { entry: tail call void @llvm.trap( ) unreachable } ; DARWIN-LABEL: test1: ; DARWIN: int3 ; LINUX-LABEL: test1: ; LINUX: int3 ; PS4-LABEL: test1: ; PS4: int $65 ; WIN64-LABEL: test1: ; WIN64: int3 ; WIN64-NOT: ud2 define i32 @test1() noreturn nounwind { entry: tail call void @llvm.debugtrap( ) unreachable } declare void @llvm.trap() nounwind declare void @llvm.debugtrap() nounwind