; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=thumbv8.1m.main-none-none-eabi -mattr=+mve.fp -verify-machineinstrs %s -o - | FileCheck %s define arm_aapcs_vfpcc <4 x float> @fpext_4(<4 x half> %src1) { ; CHECK-LABEL: fpext_4: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtt.f32.f16 s7, s1 ; CHECK-NEXT: vcvtb.f32.f16 s6, s1 ; CHECK-NEXT: vcvtt.f32.f16 s5, s0 ; CHECK-NEXT: vcvtb.f32.f16 s4, s0 ; CHECK-NEXT: vmov q0, q1 ; CHECK-NEXT: bx lr entry: %out = fpext <4 x half> %src1 to <4 x float> ret <4 x float> %out } define arm_aapcs_vfpcc <8 x float> @fpext_8(<8 x half> %src1) { ; CHECK-LABEL: fpext_8: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtt.f32.f16 s11, s1 ; CHECK-NEXT: vcvtt.f32.f16 s7, s3 ; CHECK-NEXT: vcvtb.f32.f16 s10, s1 ; CHECK-NEXT: vcvtb.f32.f16 s6, s3 ; CHECK-NEXT: vcvtt.f32.f16 s9, s0 ; CHECK-NEXT: vcvtt.f32.f16 s5, s2 ; CHECK-NEXT: vcvtb.f32.f16 s8, s0 ; CHECK-NEXT: vcvtb.f32.f16 s4, s2 ; CHECK-NEXT: vmov q0, q2 ; CHECK-NEXT: bx lr entry: %out = fpext <8 x half> %src1 to <8 x float> ret <8 x float> %out } define arm_aapcs_vfpcc <4 x half> @fptrunc_4(<4 x float> %src1) { ; CHECK-LABEL: fptrunc_4: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtb.f16.f32 s4, s0 ; CHECK-NEXT: vcvtt.f16.f32 s4, s1 ; CHECK-NEXT: vcvtb.f16.f32 s5, s2 ; CHECK-NEXT: vcvtt.f16.f32 s5, s3 ; CHECK-NEXT: vmov q0, q1 ; CHECK-NEXT: bx lr entry: %out = fptrunc <4 x float> %src1 to <4 x half> ret <4 x half> %out } define arm_aapcs_vfpcc <8 x half> @fptrunc_8(<8 x float> %src1) { ; CHECK-LABEL: fptrunc_8: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vmov q2, q0 ; CHECK-NEXT: vcvtb.f16.f32 s0, s8 ; CHECK-NEXT: vcvtt.f16.f32 s0, s9 ; CHECK-NEXT: vcvtb.f16.f32 s1, s10 ; CHECK-NEXT: vcvtt.f16.f32 s1, s11 ; CHECK-NEXT: vcvtb.f16.f32 s2, s4 ; CHECK-NEXT: vcvtt.f16.f32 s2, s5 ; CHECK-NEXT: vcvtb.f16.f32 s3, s6 ; CHECK-NEXT: vcvtt.f16.f32 s3, s7 ; CHECK-NEXT: bx lr entry: %out = fptrunc <8 x float> %src1 to <8 x half> ret <8 x half> %out } define arm_aapcs_vfpcc <8 x half> @shuffle_trunc1(<4 x float> %src1, <4 x float> %src2) { ; CHECK-LABEL: shuffle_trunc1: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtb.f16.f32 q0, q0 ; CHECK-NEXT: vcvtt.f16.f32 q0, q1 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %src1, <4 x float> %src2, <8 x i32> %out = fptrunc <8 x float> %strided.vec to <8 x half> ret <8 x half> %out } define arm_aapcs_vfpcc <8 x half> @shuffle_trunc2(<4 x float> %src1, <4 x float> %src2) { ; CHECK-LABEL: shuffle_trunc2: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtb.f16.f32 q1, q1 ; CHECK-NEXT: vcvtt.f16.f32 q1, q0 ; CHECK-NEXT: vmov q0, q1 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %src1, <4 x float> %src2, <8 x i32> %out = fptrunc <8 x float> %strided.vec to <8 x half> ret <8 x half> %out } define arm_aapcs_vfpcc <16 x half> @shuffle_trunc3(<8 x float> %src1, <8 x float> %src2) { ; CHECK-LABEL: shuffle_trunc3: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtb.f16.f32 q0, q0 ; CHECK-NEXT: vcvtb.f16.f32 q1, q1 ; CHECK-NEXT: vcvtt.f16.f32 q0, q2 ; CHECK-NEXT: vcvtt.f16.f32 q1, q3 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <8 x float> %src1, <8 x float> %src2, <16 x i32> %out = fptrunc <16 x float> %strided.vec to <16 x half> ret <16 x half> %out } define arm_aapcs_vfpcc <16 x half> @shuffle_trunc4(<8 x float> %src1, <8 x float> %src2) { ; CHECK-LABEL: shuffle_trunc4: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtb.f16.f32 q2, q2 ; CHECK-NEXT: vcvtb.f16.f32 q3, q3 ; CHECK-NEXT: vcvtt.f16.f32 q2, q0 ; CHECK-NEXT: vcvtt.f16.f32 q3, q1 ; CHECK-NEXT: vmov q0, q2 ; CHECK-NEXT: vmov q1, q3 ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <8 x float> %src1, <8 x float> %src2, <16 x i32> %out = fptrunc <16 x float> %strided.vec to <16 x half> ret <16 x half> %out } define arm_aapcs_vfpcc <8 x half> @shuffle_trunc5(<4 x float> %src1, <4 x float> %src2) { ; CHECK-LABEL: shuffle_trunc5: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtb.f16.f32 q0, q0 ; CHECK-NEXT: vcvtt.f16.f32 q0, q1 ; CHECK-NEXT: bx lr entry: %out1 = fptrunc <4 x float> %src1 to <4 x half> %out2 = fptrunc <4 x float> %src2 to <4 x half> %s = shufflevector <4 x half> %out1, <4 x half> %out2, <8 x i32> ret <8 x half> %s } define arm_aapcs_vfpcc <8 x half> @shuffle_trunc6(<4 x float> %src1, <4 x float> %src2) { ; CHECK-LABEL: shuffle_trunc6: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtb.f16.f32 q1, q1 ; CHECK-NEXT: vcvtt.f16.f32 q1, q0 ; CHECK-NEXT: vmov q0, q1 ; CHECK-NEXT: bx lr entry: %out1 = fptrunc <4 x float> %src1 to <4 x half> %out2 = fptrunc <4 x float> %src2 to <4 x half> %s = shufflevector <4 x half> %out1, <4 x half> %out2, <8 x i32> ret <8 x half> %s } define arm_aapcs_vfpcc <16 x half> @shuffle_trunc7(<8 x float> %src1, <8 x float> %src2) { ; CHECK-LABEL: shuffle_trunc7: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtb.f16.f32 q0, q0 ; CHECK-NEXT: vcvtb.f16.f32 q1, q1 ; CHECK-NEXT: vcvtt.f16.f32 q0, q2 ; CHECK-NEXT: vcvtt.f16.f32 q1, q3 ; CHECK-NEXT: bx lr entry: %out1 = fptrunc <8 x float> %src1 to <8 x half> %out2 = fptrunc <8 x float> %src2 to <8 x half> %s = shufflevector <8 x half> %out1, <8 x half> %out2, <16 x i32> ret <16 x half> %s } define arm_aapcs_vfpcc <16 x half> @shuffle_trunc8(<8 x float> %src1, <8 x float> %src2) { ; CHECK-LABEL: shuffle_trunc8: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtb.f16.f32 q2, q2 ; CHECK-NEXT: vcvtb.f16.f32 q3, q3 ; CHECK-NEXT: vcvtt.f16.f32 q2, q0 ; CHECK-NEXT: vcvtt.f16.f32 q3, q1 ; CHECK-NEXT: vmov q0, q2 ; CHECK-NEXT: vmov q1, q3 ; CHECK-NEXT: bx lr entry: %out1 = fptrunc <8 x float> %src1 to <8 x half> %out2 = fptrunc <8 x float> %src2 to <8 x half> %s = shufflevector <8 x half> %out1, <8 x half> %out2, <16 x i32> ret <16 x half> %s } define arm_aapcs_vfpcc <4 x float> @load_ext_4(<4 x half>* %src) { ; CHECK-LABEL: load_ext_4: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vldrh.u32 q0, [r0] ; CHECK-NEXT: vcvtb.f32.f16 q0, q0 ; CHECK-NEXT: bx lr entry: %wide.load = load <4 x half>, <4 x half>* %src, align 4 %e = fpext <4 x half> %wide.load to <4 x float> ret <4 x float> %e } define arm_aapcs_vfpcc <8 x float> @load_ext_8(<8 x half>* %src) { ; CHECK-LABEL: load_ext_8: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vldrh.u32 q0, [r0] ; CHECK-NEXT: vldrh.u32 q1, [r0, #8] ; CHECK-NEXT: vcvtb.f32.f16 q0, q0 ; CHECK-NEXT: vcvtb.f32.f16 q1, q1 ; CHECK-NEXT: bx lr entry: %wide.load = load <8 x half>, <8 x half>* %src, align 4 %e = fpext <8 x half> %wide.load to <8 x float> ret <8 x float> %e } define arm_aapcs_vfpcc <16 x float> @load_ext_16(<16 x half>* %src) { ; CHECK-LABEL: load_ext_16: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vldrh.u32 q0, [r0] ; CHECK-NEXT: vldrh.u32 q1, [r0, #8] ; CHECK-NEXT: vldrh.u32 q2, [r0, #16] ; CHECK-NEXT: vldrh.u32 q3, [r0, #24] ; CHECK-NEXT: vcvtb.f32.f16 q0, q0 ; CHECK-NEXT: vcvtb.f32.f16 q1, q1 ; CHECK-NEXT: vcvtb.f32.f16 q2, q2 ; CHECK-NEXT: vcvtb.f32.f16 q3, q3 ; CHECK-NEXT: bx lr entry: %wide.load = load <16 x half>, <16 x half>* %src, align 4 %e = fpext <16 x half> %wide.load to <16 x float> ret <16 x float> %e } define arm_aapcs_vfpcc <4 x float> @load_shuffleext_8(<8 x half>* %src) { ; CHECK-LABEL: load_shuffleext_8: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vldrw.u32 q0, [r0] ; CHECK-NEXT: vcvtb.f32.f16 q0, q0 ; CHECK-NEXT: bx lr entry: %wide.load = load <8 x half>, <8 x half>* %src, align 4 %sh = shufflevector <8 x half> %wide.load, <8 x half> undef, <4 x i32> %e = fpext <4 x half> %sh to <4 x float> ret <4 x float> %e } define arm_aapcs_vfpcc <8 x float> @load_shuffleext_16(<16 x half>* %src) { ; CHECK-LABEL: load_shuffleext_16: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vld20.16 {q2, q3}, [r0] ; CHECK-NEXT: vld21.16 {q2, q3}, [r0] ; CHECK-NEXT: vcvtt.f32.f16 s3, s9 ; CHECK-NEXT: vcvtt.f32.f16 s7, s11 ; CHECK-NEXT: vcvtb.f32.f16 s2, s9 ; CHECK-NEXT: vcvtb.f32.f16 s6, s11 ; CHECK-NEXT: vcvtt.f32.f16 s1, s8 ; CHECK-NEXT: vcvtt.f32.f16 s5, s10 ; CHECK-NEXT: vcvtb.f32.f16 s0, s8 ; CHECK-NEXT: vcvtb.f32.f16 s4, s10 ; CHECK-NEXT: bx lr entry: %wide.load = load <16 x half>, <16 x half>* %src, align 4 %sh = shufflevector <16 x half> %wide.load, <16 x half> undef, <8 x i32> %e = fpext <8 x half> %sh to <8 x float> ret <8 x float> %e } define arm_aapcs_vfpcc void @store_trunc_4(<4 x half>* %src, <4 x float> %val) { ; CHECK-LABEL: store_trunc_4: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtb.f16.f32 q0, q0 ; CHECK-NEXT: vstrh.32 q0, [r0] ; CHECK-NEXT: bx lr entry: %e = fptrunc <4 x float> %val to <4 x half> store <4 x half> %e, <4 x half>* %src, align 4 ret void } define arm_aapcs_vfpcc void @store_trunc_8(<8 x half>* %src, <8 x float> %val) { ; CHECK-LABEL: store_trunc_8: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtb.f16.f32 q1, q1 ; CHECK-NEXT: vcvtb.f16.f32 q0, q0 ; CHECK-NEXT: vstrh.32 q1, [r0, #8] ; CHECK-NEXT: vstrh.32 q0, [r0] ; CHECK-NEXT: bx lr entry: %e = fptrunc <8 x float> %val to <8 x half> store <8 x half> %e, <8 x half>* %src, align 4 ret void } define arm_aapcs_vfpcc void @store_trunc_16(<16 x half>* %src, <16 x float> %val) { ; CHECK-LABEL: store_trunc_16: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtb.f16.f32 q3, q3 ; CHECK-NEXT: vcvtb.f16.f32 q2, q2 ; CHECK-NEXT: vcvtb.f16.f32 q1, q1 ; CHECK-NEXT: vcvtb.f16.f32 q0, q0 ; CHECK-NEXT: vstrh.32 q3, [r0, #24] ; CHECK-NEXT: vstrh.32 q2, [r0, #16] ; CHECK-NEXT: vstrh.32 q1, [r0, #8] ; CHECK-NEXT: vstrh.32 q0, [r0] ; CHECK-NEXT: bx lr entry: %e = fptrunc <16 x float> %val to <16 x half> store <16 x half> %e, <16 x half>* %src, align 4 ret void } define arm_aapcs_vfpcc void @store_shuffletrunc_8(<8 x half>* %src, <4 x float> %val1, <4 x float> %val2) { ; CHECK-LABEL: store_shuffletrunc_8: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtb.f16.f32 q0, q0 ; CHECK-NEXT: vcvtt.f16.f32 q0, q1 ; CHECK-NEXT: vstrw.32 q0, [r0] ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <4 x float> %val1, <4 x float> %val2, <8 x i32> %out = fptrunc <8 x float> %strided.vec to <8 x half> store <8 x half> %out, <8 x half>* %src, align 4 ret void } define arm_aapcs_vfpcc void @store_shuffletrunc_16(<16 x half>* %src, <8 x float> %val1, <8 x float> %val2) { ; CHECK-LABEL: store_shuffletrunc_16: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vcvtb.f16.f32 q1, q1 ; CHECK-NEXT: vcvtb.f16.f32 q0, q0 ; CHECK-NEXT: vcvtt.f16.f32 q1, q3 ; CHECK-NEXT: vcvtt.f16.f32 q0, q2 ; CHECK-NEXT: vstrw.32 q1, [r0, #16] ; CHECK-NEXT: vstrw.32 q0, [r0] ; CHECK-NEXT: bx lr entry: %strided.vec = shufflevector <8 x float> %val1, <8 x float> %val2, <16 x i32> %out = fptrunc <16 x float> %strided.vec to <16 x half> store <16 x half> %out, <16 x half>* %src, align 4 ret void }