; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -mtriple=arm-none-eabi -mattr=+neon | FileCheck %s --check-prefix=CHECK declare half @llvm.vector.reduce.fadd.f16.v1f16(half, <1 x half>) declare float @llvm.vector.reduce.fadd.f32.v1f32(float, <1 x float>) declare double @llvm.vector.reduce.fadd.f64.v1f64(double, <1 x double>) declare fp128 @llvm.vector.reduce.fadd.f128.v1f128(fp128, <1 x fp128>) declare float @llvm.vector.reduce.fadd.f32.v3f32(float, <3 x float>) declare float @llvm.vector.reduce.fadd.f32.v5f32(float, <5 x float>) declare fp128 @llvm.vector.reduce.fadd.f128.v2f128(fp128, <2 x fp128>) declare float @llvm.vector.reduce.fadd.f32.v16f32(float, <16 x float>) define half @test_v1f16(<1 x half> %a, half %s) nounwind { ; CHECK-LABEL: test_v1f16: ; CHECK: @ %bb.0: ; CHECK-NEXT: .save {r4, r5, r11, lr} ; CHECK-NEXT: push {r4, r5, r11, lr} ; CHECK-NEXT: .vsave {d8} ; CHECK-NEXT: vpush {d8} ; CHECK-NEXT: mov r4, r0 ; CHECK-NEXT: mov r0, r1 ; CHECK-NEXT: bl __aeabi_h2f ; CHECK-NEXT: mov r5, r0 ; CHECK-NEXT: mov r0, r4 ; CHECK-NEXT: bl __aeabi_f2h ; CHECK-NEXT: vmov s16, r5 ; CHECK-NEXT: bl __aeabi_h2f ; CHECK-NEXT: vmov s0, r0 ; CHECK-NEXT: vadd.f32 s0, s16, s0 ; CHECK-NEXT: vmov r0, s0 ; CHECK-NEXT: bl __aeabi_f2h ; CHECK-NEXT: vpop {d8} ; CHECK-NEXT: pop {r4, r5, r11, lr} ; CHECK-NEXT: mov pc, lr %b = call half @llvm.vector.reduce.fadd.f16.v1f16(half %s, <1 x half> %a) ret half %b } define half @test_v1f16_neutral(<1 x half> %a) nounwind { ; CHECK-LABEL: test_v1f16_neutral: ; CHECK: @ %bb.0: ; CHECK-NEXT: .save {r11, lr} ; CHECK-NEXT: push {r11, lr} ; CHECK-NEXT: bl __aeabi_f2h ; CHECK-NEXT: mov r1, #255 ; CHECK-NEXT: orr r1, r1, #65280 ; CHECK-NEXT: and r0, r0, r1 ; CHECK-NEXT: pop {r11, lr} ; CHECK-NEXT: mov pc, lr %b = call half @llvm.vector.reduce.fadd.f16.v1f16(half -0.0, <1 x half> %a) ret half %b } define float @test_v1f32(<1 x float> %a, float %s) nounwind { ; CHECK-LABEL: test_v1f32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vmov s0, r0 ; CHECK-NEXT: vmov s2, r1 ; CHECK-NEXT: vadd.f32 s0, s2, s0 ; CHECK-NEXT: vmov r0, s0 ; CHECK-NEXT: mov pc, lr %b = call float @llvm.vector.reduce.fadd.f32.v1f32(float %s, <1 x float> %a) ret float %b } define float @test_v1f32_neutral(<1 x float> %a) nounwind { ; CHECK-LABEL: test_v1f32_neutral: ; CHECK: @ %bb.0: ; CHECK-NEXT: mov pc, lr %b = call float @llvm.vector.reduce.fadd.f32.v1f32(float -0.0, <1 x float> %a) ret float %b } define double @test_v1f64(<1 x double> %a, double %s) nounwind { ; CHECK-LABEL: test_v1f64: ; CHECK: @ %bb.0: ; CHECK-NEXT: vmov d16, r0, r1 ; CHECK-NEXT: vmov d17, r2, r3 ; CHECK-NEXT: vadd.f64 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %b = call double @llvm.vector.reduce.fadd.f64.v1f64(double %s, <1 x double> %a) ret double %b } define double @test_v1f64_neutral(<1 x double> %a) nounwind { ; CHECK-LABEL: test_v1f64_neutral: ; CHECK: @ %bb.0: ; CHECK-NEXT: mov pc, lr %b = call double @llvm.vector.reduce.fadd.f64.v1f64(double -0.0, <1 x double> %a) ret double %b } define fp128 @test_v1f128(<1 x fp128> %a, fp128 %s) nounwind { ; CHECK-LABEL: test_v1f128: ; CHECK: @ %bb.0: ; CHECK-NEXT: .save {r4, r5, r11, lr} ; CHECK-NEXT: push {r4, r5, r11, lr} ; CHECK-NEXT: .pad #16 ; CHECK-NEXT: sub sp, sp, #16 ; CHECK-NEXT: ldr r12, [sp, #32] ; CHECK-NEXT: ldr lr, [sp, #36] ; CHECK-NEXT: ldr r4, [sp, #40] ; CHECK-NEXT: ldr r5, [sp, #44] ; CHECK-NEXT: stm sp, {r0, r1, r2, r3} ; CHECK-NEXT: mov r0, r12 ; CHECK-NEXT: mov r1, lr ; CHECK-NEXT: mov r2, r4 ; CHECK-NEXT: mov r3, r5 ; CHECK-NEXT: bl __addtf3 ; CHECK-NEXT: add sp, sp, #16 ; CHECK-NEXT: pop {r4, r5, r11, lr} ; CHECK-NEXT: mov pc, lr %b = call fp128 @llvm.vector.reduce.fadd.f128.v1f128(fp128 %s, <1 x fp128> %a) ret fp128 %b } define fp128 @test_v1f128_neutral(<1 x fp128> %a) nounwind { ; CHECK-LABEL: test_v1f128_neutral: ; CHECK: @ %bb.0: ; CHECK-NEXT: mov pc, lr %b = call fp128 @llvm.vector.reduce.fadd.f128.v1f128(fp128 0xL00000000000000008000000000000000, <1 x fp128> %a) ret fp128 %b } define float @test_v3f32(<3 x float> %a, float %s) nounwind { ; CHECK-LABEL: test_v3f32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vmov d3, r2, r3 ; CHECK-NEXT: vldr s0, [sp] ; CHECK-NEXT: vmov d2, r0, r1 ; CHECK-NEXT: vadd.f32 s0, s0, s4 ; CHECK-NEXT: vadd.f32 s0, s0, s5 ; CHECK-NEXT: vadd.f32 s0, s0, s6 ; CHECK-NEXT: vmov r0, s0 ; CHECK-NEXT: mov pc, lr %b = call float @llvm.vector.reduce.fadd.f32.v3f32(float %s, <3 x float> %a) ret float %b } define float @test_v3f32_neutral(<3 x float> %a) nounwind { ; CHECK-LABEL: test_v3f32_neutral: ; CHECK: @ %bb.0: ; CHECK-NEXT: vmov d1, r2, r3 ; CHECK-NEXT: vmov d0, r0, r1 ; CHECK-NEXT: vadd.f32 s4, s0, s1 ; CHECK-NEXT: vadd.f32 s0, s4, s2 ; CHECK-NEXT: vmov r0, s0 ; CHECK-NEXT: mov pc, lr %b = call float @llvm.vector.reduce.fadd.f32.v3f32(float -0.0, <3 x float> %a) ret float %b } define float @test_v5f32(<5 x float> %a, float %s) nounwind { ; CHECK-LABEL: test_v5f32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr s0, [sp, #4] ; CHECK-NEXT: vmov s2, r0 ; CHECK-NEXT: vadd.f32 s0, s0, s2 ; CHECK-NEXT: vmov s2, r1 ; CHECK-NEXT: vadd.f32 s0, s0, s2 ; CHECK-NEXT: vmov s2, r2 ; CHECK-NEXT: vadd.f32 s0, s0, s2 ; CHECK-NEXT: vmov s2, r3 ; CHECK-NEXT: vadd.f32 s0, s0, s2 ; CHECK-NEXT: vldr s2, [sp] ; CHECK-NEXT: vadd.f32 s0, s0, s2 ; CHECK-NEXT: vmov r0, s0 ; CHECK-NEXT: mov pc, lr %b = call float @llvm.vector.reduce.fadd.f32.v5f32(float %s, <5 x float> %a) ret float %b } define float @test_v5f32_neutral(<5 x float> %a) nounwind { ; CHECK-LABEL: test_v5f32_neutral: ; CHECK: @ %bb.0: ; CHECK-NEXT: vmov s0, r1 ; CHECK-NEXT: vmov s2, r0 ; CHECK-NEXT: vadd.f32 s0, s2, s0 ; CHECK-NEXT: vmov s2, r2 ; CHECK-NEXT: vadd.f32 s0, s0, s2 ; CHECK-NEXT: vmov s2, r3 ; CHECK-NEXT: vadd.f32 s0, s0, s2 ; CHECK-NEXT: vldr s2, [sp] ; CHECK-NEXT: vadd.f32 s0, s0, s2 ; CHECK-NEXT: vmov r0, s0 ; CHECK-NEXT: mov pc, lr %b = call float @llvm.vector.reduce.fadd.f32.v5f32(float -0.0, <5 x float> %a) ret float %b } define fp128 @test_v2f128(<2 x fp128> %a, fp128 %s) nounwind { ; CHECK-LABEL: test_v2f128: ; CHECK: @ %bb.0: ; CHECK-NEXT: .save {r4, r5, r11, lr} ; CHECK-NEXT: push {r4, r5, r11, lr} ; CHECK-NEXT: .pad #16 ; CHECK-NEXT: sub sp, sp, #16 ; CHECK-NEXT: ldr r12, [sp, #48] ; CHECK-NEXT: ldr lr, [sp, #52] ; CHECK-NEXT: ldr r4, [sp, #56] ; CHECK-NEXT: ldr r5, [sp, #60] ; CHECK-NEXT: stm sp, {r0, r1, r2, r3} ; CHECK-NEXT: mov r0, r12 ; CHECK-NEXT: mov r1, lr ; CHECK-NEXT: mov r2, r4 ; CHECK-NEXT: mov r3, r5 ; CHECK-NEXT: bl __addtf3 ; CHECK-NEXT: ldr r4, [sp, #32] ; CHECK-NEXT: ldr r5, [sp, #40] ; CHECK-NEXT: ldr lr, [sp, #44] ; CHECK-NEXT: ldr r12, [sp, #36] ; CHECK-NEXT: stm sp, {r4, r12} ; CHECK-NEXT: str r5, [sp, #8] ; CHECK-NEXT: str lr, [sp, #12] ; CHECK-NEXT: bl __addtf3 ; CHECK-NEXT: add sp, sp, #16 ; CHECK-NEXT: pop {r4, r5, r11, lr} ; CHECK-NEXT: mov pc, lr %b = call fp128 @llvm.vector.reduce.fadd.f128.v2f128(fp128 %s, <2 x fp128> %a) ret fp128 %b } define fp128 @test_v2f128_neutral(<2 x fp128> %a) nounwind { ; CHECK-LABEL: test_v2f128_neutral: ; CHECK: @ %bb.0: ; CHECK-NEXT: .save {r4, r5, r11, lr} ; CHECK-NEXT: push {r4, r5, r11, lr} ; CHECK-NEXT: .pad #16 ; CHECK-NEXT: sub sp, sp, #16 ; CHECK-NEXT: ldr r12, [sp, #36] ; CHECK-NEXT: ldr lr, [sp, #32] ; CHECK-NEXT: ldr r4, [sp, #40] ; CHECK-NEXT: ldr r5, [sp, #44] ; CHECK-NEXT: str lr, [sp] ; CHECK-NEXT: str r12, [sp, #4] ; CHECK-NEXT: str r4, [sp, #8] ; CHECK-NEXT: str r5, [sp, #12] ; CHECK-NEXT: bl __addtf3 ; CHECK-NEXT: add sp, sp, #16 ; CHECK-NEXT: pop {r4, r5, r11, lr} ; CHECK-NEXT: mov pc, lr %b = call fp128 @llvm.vector.reduce.fadd.f128.v2f128(fp128 0xL00000000000000008000000000000000, <2 x fp128> %a) ret fp128 %b } define float @test_v16f32(<16 x float> %a, float %s) nounwind { ; CHECK-LABEL: test_v16f32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vmov d3, r2, r3 ; CHECK-NEXT: vldr s0, [sp, #48] ; CHECK-NEXT: vmov d2, r0, r1 ; CHECK-NEXT: mov r0, sp ; CHECK-NEXT: vadd.f32 s0, s0, s4 ; CHECK-NEXT: vadd.f32 s0, s0, s5 ; CHECK-NEXT: vadd.f32 s0, s0, s6 ; CHECK-NEXT: vadd.f32 s0, s0, s7 ; CHECK-NEXT: vld1.64 {d2, d3}, [r0] ; CHECK-NEXT: add r0, sp, #16 ; CHECK-NEXT: vadd.f32 s0, s0, s4 ; CHECK-NEXT: vadd.f32 s0, s0, s5 ; CHECK-NEXT: vadd.f32 s0, s0, s6 ; CHECK-NEXT: vadd.f32 s0, s0, s7 ; CHECK-NEXT: vld1.64 {d2, d3}, [r0] ; CHECK-NEXT: add r0, sp, #32 ; CHECK-NEXT: vadd.f32 s0, s0, s4 ; CHECK-NEXT: vadd.f32 s0, s0, s5 ; CHECK-NEXT: vadd.f32 s0, s0, s6 ; CHECK-NEXT: vadd.f32 s0, s0, s7 ; CHECK-NEXT: vld1.64 {d2, d3}, [r0] ; CHECK-NEXT: vadd.f32 s0, s0, s4 ; CHECK-NEXT: vadd.f32 s0, s0, s5 ; CHECK-NEXT: vadd.f32 s0, s0, s6 ; CHECK-NEXT: vadd.f32 s0, s0, s7 ; CHECK-NEXT: vmov r0, s0 ; CHECK-NEXT: mov pc, lr %b = call float @llvm.vector.reduce.fadd.f32.v16f32(float %s, <16 x float> %a) ret float %b } define float @test_v16f32_neutral(<16 x float> %a) nounwind { ; CHECK-LABEL: test_v16f32_neutral: ; CHECK: @ %bb.0: ; CHECK-NEXT: vmov d1, r2, r3 ; CHECK-NEXT: vmov d0, r0, r1 ; CHECK-NEXT: mov r0, sp ; CHECK-NEXT: vadd.f32 s4, s0, s1 ; CHECK-NEXT: vadd.f32 s4, s4, s2 ; CHECK-NEXT: vadd.f32 s0, s4, s3 ; CHECK-NEXT: vld1.64 {d2, d3}, [r0] ; CHECK-NEXT: add r0, sp, #16 ; CHECK-NEXT: vadd.f32 s0, s0, s4 ; CHECK-NEXT: vadd.f32 s0, s0, s5 ; CHECK-NEXT: vadd.f32 s0, s0, s6 ; CHECK-NEXT: vadd.f32 s0, s0, s7 ; CHECK-NEXT: vld1.64 {d2, d3}, [r0] ; CHECK-NEXT: add r0, sp, #32 ; CHECK-NEXT: vadd.f32 s0, s0, s4 ; CHECK-NEXT: vadd.f32 s0, s0, s5 ; CHECK-NEXT: vadd.f32 s0, s0, s6 ; CHECK-NEXT: vadd.f32 s0, s0, s7 ; CHECK-NEXT: vld1.64 {d2, d3}, [r0] ; CHECK-NEXT: vadd.f32 s0, s0, s4 ; CHECK-NEXT: vadd.f32 s0, s0, s5 ; CHECK-NEXT: vadd.f32 s0, s0, s6 ; CHECK-NEXT: vadd.f32 s0, s0, s7 ; CHECK-NEXT: vmov r0, s0 ; CHECK-NEXT: mov pc, lr %b = call float @llvm.vector.reduce.fadd.f32.v16f32(float -0.0, <16 x float> %a) ret float %b }