; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=bonaire -verify-machineinstrs < %s | FileCheck -check-prefix=GFX7 %s ; RUN: llc -global-isel -mtriple=amdgcn-amd-amdpal -mcpu=tonga -verify-machineinstrs < %s | FileCheck -check-prefix=GFX8 %s define i16 @v_trunc_i32_to_i16(i32 %src) { ; GFX7-LABEL: v_trunc_i32_to_i16: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_trunc_i32_to_i16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: s_setpc_b64 s[30:31] %trunc = trunc i32 %src to i16 ret i16 %trunc } define amdgpu_ps i16 @s_trunc_i32_to_i16(i32 inreg %src) { ; GFX7-LABEL: s_trunc_i32_to_i16: ; GFX7: ; %bb.0: ; GFX7-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: s_trunc_i32_to_i16: ; GFX8: ; %bb.0: ; GFX8-NEXT: ; return to shader part epilog %trunc = trunc i32 %src to i16 ret i16 %trunc } define i16 @v_trunc_i64_to_i16(i64 %src) { ; GFX7-LABEL: v_trunc_i64_to_i16: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_trunc_i64_to_i16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: s_setpc_b64 s[30:31] %trunc = trunc i64 %src to i16 ret i16 %trunc } define amdgpu_ps i16 @s_trunc_i64_to_i16(i64 inreg %src) { ; GFX7-LABEL: s_trunc_i64_to_i16: ; GFX7: ; %bb.0: ; GFX7-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: s_trunc_i64_to_i16: ; GFX8: ; %bb.0: ; GFX8-NEXT: ; return to shader part epilog %trunc = trunc i64 %src to i16 ret i16 %trunc } define amdgpu_ps i16 @s_trunc_i128_to_i16(i128 inreg %src) { ; GFX7-LABEL: s_trunc_i128_to_i16: ; GFX7: ; %bb.0: ; GFX7-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: s_trunc_i128_to_i16: ; GFX8: ; %bb.0: ; GFX8-NEXT: ; return to shader part epilog %trunc = trunc i128 %src to i16 ret i16 %trunc } define i16 @v_trunc_i128_to_i16(i128 %src) { ; GFX7-LABEL: v_trunc_i128_to_i16: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_trunc_i128_to_i16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: s_setpc_b64 s[30:31] %trunc = trunc i128 %src to i16 ret i16 %trunc } define i32 @v_trunc_v2i32_to_v2i16(<2 x i32> %src) { ; GFX7-LABEL: v_trunc_v2i32_to_v2i16: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: v_lshlrev_b32_e32 v1, 16, v1 ; GFX7-NEXT: v_and_b32_e32 v0, 0xffff, v0 ; GFX7-NEXT: v_or_b32_e32 v0, v1, v0 ; GFX7-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_trunc_v2i32_to_v2i16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_mov_b32_sdwa v0, v1 dst_sel:WORD_1 dst_unused:UNUSED_PRESERVE src0_sel:WORD_0 ; GFX8-NEXT: s_setpc_b64 s[30:31] %trunc = trunc <2 x i32> %src to <2 x i16> %cast = bitcast <2 x i16> %trunc to i32 ret i32 %cast } define amdgpu_ps i32 @s_trunc_v2i32_to_v2i16(<2 x i32> inreg %src) { ; GFX7-LABEL: s_trunc_v2i32_to_v2i16: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_lshl_b32 s1, s1, 16 ; GFX7-NEXT: s_and_b32 s0, s0, 0xffff ; GFX7-NEXT: s_or_b32 s0, s1, s0 ; GFX7-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: s_trunc_v2i32_to_v2i16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_lshl_b32 s1, s1, 16 ; GFX8-NEXT: s_and_b32 s0, s0, 0xffff ; GFX8-NEXT: s_or_b32 s0, s1, s0 ; GFX8-NEXT: ; return to shader part epilog %trunc = trunc <2 x i32> %src to <2 x i16> %cast = bitcast <2 x i16> %trunc to i32 ret i32 %cast } ; ; FIXME: G_INSERT mishandled ; define <2 x i32> @v_trunc_v3i32_to_v3i16(<3 x i32> %src) { ; %trunc = trunc <3 x i32> %src to <3 x i16> ; %ext = shufflevector <3 x i16> %trunc, <3 x i16> undef, <4 x i32> ; %cast = bitcast <4 x i16> %ext to <2 x i32> ; ret <2 x i32> %cast ; } ; ; FIXME: G_INSERT mishandled ; define amdgpu_ps <2 x i32> @s_trunc_v3i32_to_v3i16(<3 x i32> inreg %src) { ; %trunc = trunc <3 x i32> %src to <3 x i16> ; %ext = shufflevector <3 x i16> %trunc, <3 x i16> undef, <4 x i32> ; %cast = bitcast <4 x i16> %ext to <2 x i32> ; ret <2 x i32> %cast ; } define <2 x i32> @v_trunc_v4i32_to_v4i16(<4 x i32> %src) { ; GFX7-LABEL: v_trunc_v4i32_to_v4i16: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX7-NEXT: v_mov_b32_e32 v4, 0xffff ; GFX7-NEXT: v_lshlrev_b32_e32 v1, 16, v1 ; GFX7-NEXT: v_and_b32_e32 v0, v0, v4 ; GFX7-NEXT: v_or_b32_e32 v0, v1, v0 ; GFX7-NEXT: v_lshlrev_b32_e32 v1, 16, v3 ; GFX7-NEXT: v_and_b32_e32 v2, v2, v4 ; GFX7-NEXT: v_or_b32_e32 v1, v1, v2 ; GFX7-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_trunc_v4i32_to_v4i16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_mov_b32_sdwa v2, v3 dst_sel:WORD_1 dst_unused:UNUSED_PRESERVE src0_sel:WORD_0 ; GFX8-NEXT: v_mov_b32_sdwa v0, v1 dst_sel:WORD_1 dst_unused:UNUSED_PRESERVE src0_sel:WORD_0 ; GFX8-NEXT: v_mov_b32_e32 v1, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] %trunc = trunc <4 x i32> %src to <4 x i16> %cast = bitcast <4 x i16> %trunc to <2 x i32> ret <2 x i32> %cast } define amdgpu_ps <2 x i32> @s_trunc_v4i32_to_v4i16(<4 x i32> inreg %src) { ; GFX7-LABEL: s_trunc_v4i32_to_v4i16: ; GFX7: ; %bb.0: ; GFX7-NEXT: s_mov_b32 s4, 0xffff ; GFX7-NEXT: s_lshl_b32 s1, s1, 16 ; GFX7-NEXT: s_and_b32 s0, s0, s4 ; GFX7-NEXT: s_or_b32 s0, s1, s0 ; GFX7-NEXT: s_lshl_b32 s1, s3, 16 ; GFX7-NEXT: s_and_b32 s2, s2, s4 ; GFX7-NEXT: s_or_b32 s1, s1, s2 ; GFX7-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: s_trunc_v4i32_to_v4i16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_mov_b32 s4, 0xffff ; GFX8-NEXT: s_lshl_b32 s1, s1, 16 ; GFX8-NEXT: s_and_b32 s0, s0, s4 ; GFX8-NEXT: s_or_b32 s0, s1, s0 ; GFX8-NEXT: s_lshl_b32 s1, s3, 16 ; GFX8-NEXT: s_and_b32 s2, s2, s4 ; GFX8-NEXT: s_or_b32 s1, s1, s2 ; GFX8-NEXT: ; return to shader part epilog %trunc = trunc <4 x i32> %src to <4 x i16> %cast = bitcast <4 x i16> %trunc to <2 x i32> ret <2 x i32> %cast }