; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -aarch64-load-store-renaming=true < %s -mtriple=arm64-apple-ios7.0.0 -mcpu=cyclone -enable-misched=false | FileCheck %s ; rdar://13625505 ; Here we have 9 fixed integer arguments the 9th argument in on stack, the ; varargs start right after at 8-byte alignment. define void @fn9(i32* %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %a8, i32 %a9, ...) nounwind noinline ssp { ; CHECK-LABEL: fn9: ; CHECK: ; %bb.0: ; CHECK-NEXT: sub sp, sp, #64 ; =64 ; CHECK-NEXT: ldr w8, [sp, #64] ; CHECK-NEXT: stp w2, w1, [sp, #52] ; CHECK-NEXT: stp w4, w3, [sp, #44] ; CHECK-NEXT: stp w6, w5, [sp, #36] ; CHECK-NEXT: str w7, [sp, #32] ; CHECK-NEXT: str w8, [x0] ; CHECK-NEXT: ldr w9, [sp, #72] ; CHECK-NEXT: ldr w8, [sp, #80] ; CHECK-NEXT: stp w8, w9, [sp, #16] ; CHECK-NEXT: add x8, sp, #72 ; =72 ; CHECK-NEXT: add x8, x8, #24 ; =24 ; CHECK-NEXT: str x8, [sp, #24] ; CHECK-NEXT: ldr w8, [sp, #88] ; CHECK-NEXT: str w8, [sp, #12] ; CHECK-NEXT: add sp, sp, #64 ; =64 ; CHECK-NEXT: ret %1 = alloca i32, align 4 %2 = alloca i32, align 4 %3 = alloca i32, align 4 %4 = alloca i32, align 4 %5 = alloca i32, align 4 %6 = alloca i32, align 4 %7 = alloca i32, align 4 %8 = alloca i32, align 4 %9 = alloca i32, align 4 %args = alloca i8*, align 8 %a10 = alloca i32, align 4 %a11 = alloca i32, align 4 %a12 = alloca i32, align 4 store i32 %a2, i32* %2, align 4 store i32 %a3, i32* %3, align 4 store i32 %a4, i32* %4, align 4 store i32 %a5, i32* %5, align 4 store i32 %a6, i32* %6, align 4 store i32 %a7, i32* %7, align 4 store i32 %a8, i32* %8, align 4 store i32 %a9, i32* %9, align 4 store i32 %a9, i32* %a1 %10 = bitcast i8** %args to i8* call void @llvm.va_start(i8* %10) %11 = va_arg i8** %args, i32 store i32 %11, i32* %a10, align 4 %12 = va_arg i8** %args, i32 store i32 %12, i32* %a11, align 4 %13 = va_arg i8** %args, i32 store i32 %13, i32* %a12, align 4 ret void } declare void @llvm.va_start(i8*) nounwind define i32 @main() nounwind ssp { ; CHECK-LABEL: main: ; CHECK: ; %bb.0: ; CHECK-NEXT: sub sp, sp, #96 ; =96 ; CHECK-NEXT: stp x29, x30, [sp, #80] ; 16-byte Folded Spill ; CHECK-NEXT: mov w9, #1 ; CHECK-NEXT: mov w8, #2 ; CHECK-NEXT: stp w8, w9, [sp, #72] ; CHECK-NEXT: mov w9, #3 ; CHECK-NEXT: mov w8, #4 ; CHECK-NEXT: stp w8, w9, [sp, #64] ; CHECK-NEXT: mov w9, #5 ; CHECK-NEXT: mov w8, #6 ; CHECK-NEXT: stp w8, w9, [sp, #56] ; CHECK-NEXT: mov w9, #7 ; CHECK-NEXT: mov w8, #8 ; CHECK-NEXT: stp w8, w9, [sp, #48] ; CHECK-NEXT: mov w8, #9 ; CHECK-NEXT: mov w9, #10 ; CHECK-NEXT: stp w9, w8, [sp, #40] ; CHECK-NEXT: mov w10, #11 ; CHECK-NEXT: mov w11, #12 ; CHECK-NEXT: stp w11, w10, [sp, #32] ; CHECK-NEXT: stp x10, x11, [sp, #16] ; CHECK-NEXT: str x9, [sp, #8] ; CHECK-NEXT: str w8, [sp] ; CHECK-NEXT: add x0, sp, #76 ; =76 ; CHECK-NEXT: mov w1, #2 ; CHECK-NEXT: mov w2, #3 ; CHECK-NEXT: mov w3, #4 ; CHECK-NEXT: mov w4, #5 ; CHECK-NEXT: mov w5, #6 ; CHECK-NEXT: mov w6, #7 ; CHECK-NEXT: mov w7, #8 ; CHECK-NEXT: bl _fn9 ; CHECK-NEXT: mov w0, #0 ; CHECK-NEXT: ldp x29, x30, [sp, #80] ; 16-byte Folded Reload ; CHECK-NEXT: add sp, sp, #96 ; =96 ; CHECK-NEXT: ret %a1 = alloca i32, align 4 %a2 = alloca i32, align 4 %a3 = alloca i32, align 4 %a4 = alloca i32, align 4 %a5 = alloca i32, align 4 %a6 = alloca i32, align 4 %a7 = alloca i32, align 4 %a8 = alloca i32, align 4 %a9 = alloca i32, align 4 %a10 = alloca i32, align 4 %a11 = alloca i32, align 4 %a12 = alloca i32, align 4 store i32 1, i32* %a1, align 4 store i32 2, i32* %a2, align 4 store i32 3, i32* %a3, align 4 store i32 4, i32* %a4, align 4 store i32 5, i32* %a5, align 4 store i32 6, i32* %a6, align 4 store i32 7, i32* %a7, align 4 store i32 8, i32* %a8, align 4 store i32 9, i32* %a9, align 4 store i32 10, i32* %a10, align 4 store i32 11, i32* %a11, align 4 store i32 12, i32* %a12, align 4 %1 = load i32, i32* %a1, align 4 %2 = load i32, i32* %a2, align 4 %3 = load i32, i32* %a3, align 4 %4 = load i32, i32* %a4, align 4 %5 = load i32, i32* %a5, align 4 %6 = load i32, i32* %a6, align 4 %7 = load i32, i32* %a7, align 4 %8 = load i32, i32* %a8, align 4 %9 = load i32, i32* %a9, align 4 %10 = load i32, i32* %a10, align 4 %11 = load i32, i32* %a11, align 4 %12 = load i32, i32* %a12, align 4 call void (i32*, i32, i32, i32, i32, i32, i32, i32, i32, ...) @fn9(i32* %a1, i32 %2, i32 %3, i32 %4, i32 %5, i32 %6, i32 %7, i32 %8, i32 %9, i32 %10, i32 %11, i32 %12) ret i32 0 } ;rdar://13668483 @.str = private unnamed_addr constant [4 x i8] c"fmt\00", align 1 define void @foo(i8* %fmt, ...) nounwind { ; CHECK-LABEL: foo: ; CHECK: ; %bb.0: ; %entry ; CHECK-NEXT: sub sp, sp, #48 ; =48 ; CHECK-NEXT: ldr w8, [sp, #48] ; CHECK-NEXT: str w8, [sp, #28] ; CHECK-NEXT: add x8, sp, #48 ; =48 ; CHECK-NEXT: add x8, x8, #23 ; =23 ; CHECK-NEXT: and x8, x8, #0xfffffffffffffff0 ; CHECK-NEXT: add x9, x8, #16 ; =16 ; CHECK-NEXT: stp x9, x0, [sp, #32] ; CHECK-NEXT: ldr q0, [x8] ; CHECK-NEXT: str q0, [sp], #48 ; CHECK-NEXT: ret entry: %fmt.addr = alloca i8*, align 8 %args = alloca i8*, align 8 %vc = alloca i32, align 4 %vv = alloca <4 x i32>, align 16 store i8* %fmt, i8** %fmt.addr, align 8 %args1 = bitcast i8** %args to i8* call void @llvm.va_start(i8* %args1) %0 = va_arg i8** %args, i32 store i32 %0, i32* %vc, align 4 %1 = va_arg i8** %args, <4 x i32> store <4 x i32> %1, <4 x i32>* %vv, align 16 ret void } define void @bar(i32 %x, <4 x i32> %y) nounwind { ; CHECK-LABEL: bar: ; CHECK: ; %bb.0: ; %entry ; CHECK-NEXT: sub sp, sp, #80 ; =80 ; CHECK-NEXT: stp x29, x30, [sp, #64] ; 16-byte Folded Spill ; CHECK-NEXT: ; kill: def $w0 killed $w0 def $x0 ; CHECK-NEXT: str w0, [sp, #60] ; CHECK-NEXT: stp q0, q0, [sp, #16] ; CHECK-NEXT: str x0, [sp] ; CHECK-NEXT: Lloh0: ; CHECK-NEXT: adrp x0, l_.str@PAGE ; CHECK-NEXT: Lloh1: ; CHECK-NEXT: add x0, x0, l_.str@PAGEOFF ; CHECK-NEXT: bl _foo ; CHECK-NEXT: ldp x29, x30, [sp, #64] ; 16-byte Folded Reload ; CHECK-NEXT: add sp, sp, #80 ; =80 ; CHECK-NEXT: ret ; CHECK-NEXT: .loh AdrpAdd Lloh0, Lloh1 entry: %x.addr = alloca i32, align 4 %y.addr = alloca <4 x i32>, align 16 store i32 %x, i32* %x.addr, align 4 store <4 x i32> %y, <4 x i32>* %y.addr, align 16 %0 = load i32, i32* %x.addr, align 4 %1 = load <4 x i32>, <4 x i32>* %y.addr, align 16 call void (i8*, ...) @foo(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i32 0, i32 0), i32 %0, <4 x i32> %1) ret void } ; rdar://13668927 ; When passing 16-byte aligned small structs as vararg, make sure the caller ; side is 16-byte aligned on stack. %struct.s41 = type { i32, i16, i32, i16 } define void @foo2(i8* %fmt, ...) nounwind { ; CHECK-LABEL: foo2: ; CHECK: ; %bb.0: ; %entry ; CHECK-NEXT: sub sp, sp, #48 ; =48 ; CHECK-NEXT: ldr w8, [sp, #48] ; CHECK-NEXT: str w8, [sp, #28] ; CHECK-NEXT: add x8, sp, #48 ; =48 ; CHECK-NEXT: add x8, x8, #23 ; =23 ; CHECK-NEXT: and x8, x8, #0xfffffffffffffff0 ; CHECK-NEXT: add x9, x8, #16 ; =16 ; CHECK-NEXT: stp x9, x0, [sp, #32] ; CHECK-NEXT: ldr q0, [x8] ; CHECK-NEXT: str q0, [sp], #48 ; CHECK-NEXT: ret entry: %fmt.addr = alloca i8*, align 8 %args = alloca i8*, align 8 %vc = alloca i32, align 4 %vs = alloca %struct.s41, align 16 store i8* %fmt, i8** %fmt.addr, align 8 %args1 = bitcast i8** %args to i8* call void @llvm.va_start(i8* %args1) %0 = va_arg i8** %args, i32 store i32 %0, i32* %vc, align 4 %ap.cur = load i8*, i8** %args %1 = getelementptr i8, i8* %ap.cur, i32 15 %2 = ptrtoint i8* %1 to i64 %3 = and i64 %2, -16 %ap.align = inttoptr i64 %3 to i8* %ap.next = getelementptr i8, i8* %ap.align, i32 16 store i8* %ap.next, i8** %args %4 = bitcast i8* %ap.align to %struct.s41* %5 = bitcast %struct.s41* %vs to i8* %6 = bitcast %struct.s41* %4 to i8* call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 16 %5, i8* align 16 %6, i64 16, i1 false) ret void } declare void @llvm.memcpy.p0i8.p0i8.i64(i8* nocapture, i8* nocapture, i64, i1) nounwind define void @bar2(i32 %x, i128 %s41.coerce) nounwind { ; CHECK-LABEL: bar2: ; CHECK: ; %bb.0: ; %entry ; CHECK-NEXT: sub sp, sp, #80 ; =80 ; CHECK-NEXT: stp x29, x30, [sp, #64] ; 16-byte Folded Spill ; CHECK-NEXT: ; kill: def $w0 killed $w0 def $x0 ; CHECK-NEXT: str w0, [sp, #60] ; CHECK-NEXT: stp x1, x2, [sp, #32] ; CHECK-NEXT: stp x1, x2, [sp, #16] ; CHECK-NEXT: str x0, [sp] ; CHECK-NEXT: Lloh2: ; CHECK-NEXT: adrp x0, l_.str@PAGE ; CHECK-NEXT: Lloh3: ; CHECK-NEXT: add x0, x0, l_.str@PAGEOFF ; CHECK-NEXT: bl _foo2 ; CHECK-NEXT: ldp x29, x30, [sp, #64] ; 16-byte Folded Reload ; CHECK-NEXT: add sp, sp, #80 ; =80 ; CHECK-NEXT: ret ; CHECK-NEXT: .loh AdrpAdd Lloh2, Lloh3 entry: %x.addr = alloca i32, align 4 %s41 = alloca %struct.s41, align 16 store i32 %x, i32* %x.addr, align 4 %0 = bitcast %struct.s41* %s41 to i128* store i128 %s41.coerce, i128* %0, align 1 %1 = load i32, i32* %x.addr, align 4 %2 = bitcast %struct.s41* %s41 to i128* %3 = load i128, i128* %2, align 1 call void (i8*, ...) @foo2(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i32 0, i32 0), i32 %1, i128 %3) ret void }