//===- llvm/Support/Signals.h - Signal Handling support ----------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file defines some helpful functions for dealing with the possibility of // unix signals occurring while your program is running. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_SIGNALS_H #define LLVM_SUPPORT_SIGNALS_H #include namespace llvm { class StringRef; class raw_ostream; namespace sys { /// This function runs all the registered interrupt handlers, including the /// removal of files registered by RemoveFileOnSignal. void RunInterruptHandlers(); /// This function registers signal handlers to ensure that if a signal gets /// delivered that the named file is removed. /// Remove a file if a fatal signal occurs. bool RemoveFileOnSignal(StringRef Filename, std::string* ErrMsg = nullptr); /// This function removes a file from the list of files to be removed on /// signal delivery. void DontRemoveFileOnSignal(StringRef Filename); /// When an error signal (such as SIGABRT or SIGSEGV) is delivered to the /// process, print a stack trace and then exit. /// Print a stack trace if a fatal signal occurs. /// \param Argv0 the current binary name, used to find the symbolizer /// relative to the current binary before searching $PATH; can be /// StringRef(), in which case we will only search $PATH. /// \param DisableCrashReporting if \c true, disable the normal crash /// reporting mechanisms on the underlying operating system. void PrintStackTraceOnErrorSignal(StringRef Argv0, bool DisableCrashReporting = false); /// Disable all system dialog boxes that appear when the process crashes. void DisableSystemDialogsOnCrash(); /// Print the stack trace using the given \c raw_ostream object. /// \param Depth refers to the number of stackframes to print. If not /// specified, the entire frame is printed. void PrintStackTrace(raw_ostream &OS, int Depth = 0); // Run all registered signal handlers. void RunSignalHandlers(); using SignalHandlerCallback = void (*)(void *); /// Add a function to be called when an abort/kill signal is delivered to the /// process. The handler can have a cookie passed to it to identify what /// instance of the handler it is. void AddSignalHandler(SignalHandlerCallback FnPtr, void *Cookie); /// This function registers a function to be called when the user "interrupts" /// the program (typically by pressing ctrl-c). When the user interrupts the /// program, the specified interrupt function is called instead of the program /// being killed, and the interrupt function automatically disabled. /// /// Note that interrupt functions are not allowed to call any non-reentrant /// functions. An null interrupt function pointer disables the current /// installed function. Note also that the handler may be executed on a /// different thread on some platforms. void SetInterruptFunction(void (*IF)()); /// Registers a function to be called when an "info" signal is delivered to /// the process. /// /// On POSIX systems, this will be SIGUSR1; on systems that have it, SIGINFO /// will also be used (typically ctrl-t). /// /// Note that signal handlers are not allowed to call any non-reentrant /// functions. An null function pointer disables the current installed /// function. Note also that the handler may be executed on a different /// thread on some platforms. void SetInfoSignalFunction(void (*Handler)()); /// Registers a function to be called in a "one-shot" manner when a pipe /// signal is delivered to the process (i.e., on a failed write to a pipe). /// After the pipe signal is handled once, the handler is unregistered. /// /// The LLVM signal handling code will not install any handler for the pipe /// signal unless one is provided with this API (see \ref /// DefaultOneShotPipeSignalHandler). This handler must be provided before /// any other LLVM signal handlers are installed: the \ref InitLLVM /// constructor has a flag that can simplify this setup. /// /// Note that the handler is not allowed to call any non-reentrant /// functions. A null handler pointer disables the current installed /// function. Note also that the handler may be executed on a /// different thread on some platforms. /// /// This is a no-op on Windows. void SetOneShotPipeSignalFunction(void (*Handler)()); /// On Unix systems, this function exits with an "IO error" exit code. /// This is a no-op on Windows. void DefaultOneShotPipeSignalHandler(); /// This function does the following: /// - clean up any temporary files registered with RemoveFileOnSignal() /// - dump the callstack from the exception context /// - call any relevant interrupt/signal handlers /// - create a core/mini dump of the exception context whenever possible /// Context is a system-specific failure context: it is the signal type on /// Unix; the ExceptionContext on Windows. void CleanupOnSignal(uintptr_t Context); void unregisterHandlers(); } // End sys namespace } // End llvm namespace #endif