import("//llvm/utils/unittest/unittest.gni") # Keyed off LLVM_ENABLE_PLUGINS in the CMake build, which is usually false # on Windows and true elsewhere. if (host_os != "win") { loadable_module("TestPlugin") { # Put plugin next to the unit test executable. output_dir = target_out_dir sources = [ "TestPlugin.cpp" ] deps = [ # TestPlugin doesn't want to link in any LLVM code, it just needs its # headers. "//llvm/include/llvm/IR:public_tablegen", ] if (host_os != "mac" && host_os != "win") { # The GN build currently doesn't globally pass -fPIC, but that's # needed for building .so files on ELF. Just pass it manually # for loadable_modules for now. cflags = [ "-fPIC" ] } } } unittest("PluginsTests") { deps = [ "//llvm/include/llvm/Config:config", "//llvm/lib/IR", "//llvm/lib/Passes", "//llvm/lib/Support", "//llvm/lib/Testing/Support", ] sources = [ "PluginsTest.cpp" ] # If plugins are disabled, this test will disable itself at runtime. # Otherwise, reconfiguring with plugins disabled will leave behind a stale # executable. if (host_os != "win") { deps += [ ":TestPlugin" ] defines = [ "LLVM_ENABLE_PLUGINS" ] } if (host_os != "mac" && host_os != "win") { # Corresponds to export_executable_symbols() in cmake. ldflags = [ "-rdynamic" ] } }