// RUN: %clang_cc1 -std=c++1z -verify %s -fcxx-exceptions -triple=x86_64-linux-gnu namespace BaseClassAggregateInit { struct A { int a, b, c; constexpr A(int n) : a(n), b(3 * n), c(b - 1) {} // expected-note {{outside the range of representable}} constexpr A() : A(10) {}; }; struct B : A {}; struct C { int q; }; struct D : B, C { int k; }; constexpr D d1 = { 1, 2, 3 }; static_assert(d1.a == 1 && d1.b == 3 && d1.c == 2 && d1.q == 2 && d1.k == 3); constexpr D d2 = { 14 }; static_assert(d2.a == 14 && d2.b == 42 && d2.c == 41 && d2.q == 0 && d2.k == 0); constexpr D d3 = { A(5), C{2}, 1 }; static_assert(d3.a == 5 && d3.b == 15 && d3.c == 14 && d3.q == 2 && d3.k == 1); constexpr D d4 = {}; static_assert(d4.a == 10 && d4.b == 30 && d4.c == 29 && d4.q == 0 && d4.k == 0); constexpr D d5 = { __INT_MAX__ }; // expected-error {{must be initialized by a constant expression}} // expected-note-re@-1 {{in call to 'A({{.*}})'}} } namespace NoexceptFunctionTypes { template constexpr bool f() noexcept(true) { return true; } constexpr bool (*fp)() = f; static_assert(f()); static_assert(fp()); template struct A { constexpr bool f() noexcept(true) { return true; } constexpr bool g() { return f(); } constexpr bool operator()() const noexcept(true) { return true; } }; static_assert(A().f()); static_assert(A().g()); static_assert(A()()); } namespace Cxx17CD_NB_GB19 { const int &r = 0; constexpr int n = r; } namespace PR37585 { template struct S { static constexpr bool value = true; }; template constexpr bool f() { return true; } template constexpr bool v = true; void test() { if constexpr (true) {} else if constexpr (f()) {} else if constexpr (S::value) {} else if constexpr (v) {} } } // Check that assignment operators evaluate their operands right-to-left. namespace EvalOrder { template struct lvalue { T t; constexpr T &get() { return t; } }; struct UserDefined { int n = 0; constexpr UserDefined &operator=(const UserDefined&) { return *this; } constexpr UserDefined &operator+=(const UserDefined&) { return *this; } constexpr void operator<<(const UserDefined&) const {} constexpr void operator>>(const UserDefined&) const {} constexpr void operator+(const UserDefined&) const {} constexpr void operator[](int) const {} }; constexpr UserDefined ud; struct NonMember {}; constexpr void operator+=(NonMember, NonMember) {} constexpr void operator<<(NonMember, NonMember) {} constexpr void operator>>(NonMember, NonMember) {} constexpr void operator+(NonMember, NonMember) {} constexpr NonMember nm; constexpr void f(...) {} // Helper to ensure that 'a' is evaluated before 'b'. struct seq_checker { bool done_a = false; bool done_b = false; template constexpr T &&a(T &&v) { done_a = true; return (T &&)v; } template constexpr T &&b(T &&v) { if (!done_a) throw "wrong"; done_b = true; return (T &&)v; } constexpr bool ok() { return done_a && done_b; } }; // SEQ(expr), where part of the expression is tagged A(...) and part is // tagged B(...), checks that A is evaluated before B. #define A sc.a #define B sc.b #define SEQ(...) static_assert([](seq_checker sc) { void(__VA_ARGS__); return sc.ok(); }({})) // Longstanding sequencing rules. SEQ((A(1), B(2))); SEQ((A(true) ? B(2) : throw "huh?")); SEQ((A(false) ? throw "huh?" : B(2))); SEQ(A(true) && B(true)); SEQ(A(false) || B(true)); // From P0145R3: // Rules 1 and 2 have no effect ('b' is not an expression). // Rule 3: a->*b SEQ(A(ud).*B(&UserDefined::n)); SEQ(A(&ud)->*B(&UserDefined::n)); // Rule 4: a(b1, b2, b3) SEQ(A(f)(B(1), B(2), B(3))); // Rule 5: b = a, b @= a SEQ(B(lvalue().get()) = A(0)); SEQ(B(lvalue().get()) = A(ud)); SEQ(B(lvalue().get()) += A(0)); SEQ(B(lvalue().get()) += A(ud)); SEQ(B(lvalue().get()) += A(nm)); // Rule 6: a[b] constexpr int arr[3] = {}; SEQ(A(arr)[B(0)]); SEQ(A(+arr)[B(0)]); SEQ(A(0)[B(arr)]); SEQ(A(0)[B(+arr)]); SEQ(A(ud)[B(0)]); // Rule 7: a << b SEQ(A(1) << B(2)); SEQ(A(ud) << B(ud)); SEQ(A(nm) << B(nm)); // Rule 8: a >> b SEQ(A(1) >> B(2)); SEQ(A(ud) >> B(ud)); SEQ(A(nm) >> B(nm)); // No particular order of evaluation is specified in other cases, but we in // practice evaluate left-to-right. // FIXME: Technically we're expected to check for undefined behavior due to // unsequenced read and modification and treat it as non-constant due to UB. SEQ(A(1) + B(2)); SEQ(A(ud) + B(ud)); SEQ(A(nm) + B(nm)); SEQ(f(A(1), B(2))); #undef SEQ #undef A #undef B } namespace LambdaCallOp { constexpr void get_lambda(void (*&p)()) { p = []{}; } constexpr void call_lambda() { void (*p)() = nullptr; get_lambda(p); p(); } }