// RUN: %clang_cc1 -triple arm64-apple-ios11 -fobjc-arc -fblocks -fobjc-runtime=ios-11.0 -emit-llvm -o - %s | FileCheck -check-prefix=ARM64 -check-prefix=COMMON %s // RUN: %clang_cc1 -triple thumbv7-apple-ios10 -fobjc-arc -fblocks -fobjc-runtime=ios-10.0 -emit-llvm -o - %s | FileCheck -check-prefix=COMMON %s // RUN: %clang_cc1 -triple x86_64-apple-macosx10.13 -fobjc-arc -fblocks -fobjc-runtime=macosx-10.13.0 -emit-llvm -o - %s | FileCheck -check-prefix=COMMON %s // RUN: %clang_cc1 -triple i386-apple-macosx10.13.0 -fobjc-arc -fblocks -fobjc-runtime=macosx-fragile-10.13.0 -emit-llvm -o - %s | FileCheck -check-prefix=COMMON %s typedef void (^BlockTy)(void); // COMMON: %[[STRUCT_WEAK:.*]] = type { i32, i8* } typedef struct { int f0; __weak id f1; } Weak; Weak getWeak(void); void calleeWeak(Weak); // ARM64: define{{.*}} void @test_constructor_destructor_Weak() // ARM64: %[[T:.*]] = alloca %[[STRUCT_WEAK]], align 8 // ARM64: %[[V0:.*]] = bitcast %[[STRUCT_WEAK]]* %[[T]] to i8** // ARM64: call void @__default_constructor_8_w8(i8** %[[V0]]) // ARM64: %[[V1:.*]] = bitcast %[[STRUCT_WEAK]]* %[[T]] to i8** // ARM64: call void @__destructor_8_w8(i8** %[[V1]]) // ARM64: ret void // ARM64: define linkonce_odr hidden void @__default_constructor_8_w8(i8** %[[DST:.*]]) // ARM64: %[[DST_ADDR:.*]] = alloca i8**, align 8 // ARM64: store i8** %[[DST]], i8*** %[[DST_ADDR]], align 8 // ARM64: %[[V0:.*]] = load i8**, i8*** %[[DST_ADDR]], align 8 // ARM64: %[[V1]] = bitcast i8** %[[V0]] to i8* // ARM64: %[[V2:.*]] = getelementptr inbounds i8, i8* %[[V1]], i64 8 // ARM64: %[[V3:.*]] = bitcast i8* %[[V2]] to i8** // ARM64: %[[V4:.*]] = bitcast i8** %[[V3]] to i8* // ARM64: call void @llvm.memset.p0i8.i64(i8* align 8 %[[V4]], i8 0, i64 8, i1 false) // ARM64: define linkonce_odr hidden void @__destructor_8_w8(i8** %[[DST:.*]]) // ARM64: %[[DST_ADDR:.*]] = alloca i8**, align 8 // ARM64: store i8** %[[DST]], i8*** %[[DST_ADDR]], align 8 // ARM64: %[[V0:.*]] = load i8**, i8*** %[[DST_ADDR]], align 8 // ARM64: %[[V1:.*]] = bitcast i8** %[[V0]] to i8* // ARM64: %[[V2:.*]] = getelementptr inbounds i8, i8* %[[V1]], i64 8 // ARM64: %[[V3:.*]] = bitcast i8* %[[V2]] to i8** // ARM64: call void @llvm.objc.destroyWeak(i8** %[[V3]]) @interface C - (void)m:(Weak)a; @end void test_constructor_destructor_Weak(void) { Weak t; } // ARM64: define{{.*}} void @test_copy_constructor_Weak(%[[STRUCT_WEAK]]* %{{.*}}) // ARM64: call void @__copy_constructor_8_8_t0w4_w8(i8** %{{.*}}, i8** %{{.*}}) // ARM64: call void @__destructor_8_w8(i8** %{{.*}}) // ARM64: define linkonce_odr hidden void @__copy_constructor_8_8_t0w4_w8(i8** %[[DST:.*]], i8** %[[SRC:.*]]) // ARM64: %[[DST_ADDR:.*]] = alloca i8**, align 8 // ARM64: %[[SRC_ADDR:.*]] = alloca i8**, align 8 // ARM64: store i8** %[[DST]], i8*** %[[DST_ADDR]], align 8 // ARM64: store i8** %[[SRC]], i8*** %[[SRC_ADDR]], align 8 // ARM64: %[[V0:.*]] = load i8**, i8*** %[[DST_ADDR]], align 8 // ARM64: %[[V1:.*]] = load i8**, i8*** %[[SRC_ADDR]], align 8 // ARM64: %[[V2:.*]] = bitcast i8** %[[V0]] to i32* // ARM64: %[[V3:.*]] = bitcast i8** %[[V1]] to i32* // ARM64: %[[V4:.*]] = load i32, i32* %[[V3]], align 8 // ARM64: store i32 %[[V4]], i32* %[[V2]], align 8 // ARM64: %[[V5:.*]] = bitcast i8** %[[V0]] to i8* // ARM64: %[[V6:.*]] = getelementptr inbounds i8, i8* %[[V5]], i64 8 // ARM64: %[[V7:.*]] = bitcast i8* %[[V6]] to i8** // ARM64: %[[V8:.*]] = bitcast i8** %[[V1]] to i8* // ARM64: %[[V9:.*]] = getelementptr inbounds i8, i8* %[[V8]], i64 8 // ARM64: %[[V10:.*]] = bitcast i8* %[[V9]] to i8** // ARM64: call void @llvm.objc.copyWeak(i8** %[[V7]], i8** %[[V10]]) void test_copy_constructor_Weak(Weak *s) { Weak t = *s; } // ARM64: define{{.*}} void @test_copy_assignment_Weak(%[[STRUCT_WEAK]]* %{{.*}}, %[[STRUCT_WEAK]]* %{{.*}}) // ARM64: call void @__copy_assignment_8_8_t0w4_w8(i8** %{{.*}}, i8** %{{.*}}) // ARM64: define linkonce_odr hidden void @__copy_assignment_8_8_t0w4_w8(i8** %[[DST:.*]], i8** %[[SRC:.*]]) // ARM64: %[[DST_ADDR:.*]] = alloca i8**, align 8 // ARM64: %[[SRC_ADDR:.*]] = alloca i8**, align 8 // ARM64: store i8** %[[DST]], i8*** %[[DST_ADDR]], align 8 // ARM64: store i8** %[[SRC]], i8*** %[[SRC_ADDR]], align 8 // ARM64: %[[V0:.*]] = load i8**, i8*** %[[DST_ADDR]], align 8 // ARM64: %[[V1:.*]] = load i8**, i8*** %[[SRC_ADDR]], align 8 // ARM64: %[[V2:.*]] = bitcast i8** %[[V0]] to i32* // ARM64: %[[V3:.*]] = bitcast i8** %[[V1]] to i32* // ARM64: %[[V4:.*]] = load i32, i32* %[[V3]], align 8 // ARM64: store i32 %[[V4]], i32* %[[V2]], align 8 // ARM64: %[[V5:.*]] = bitcast i8** %[[V0]] to i8* // ARM64: %[[V6:.*]] = getelementptr inbounds i8, i8* %[[V5]], i64 8 // ARM64: %[[V7:.*]] = bitcast i8* %[[V6]] to i8** // ARM64: %[[V8:.*]] = bitcast i8** %[[V1]] to i8* // ARM64: %[[V9:.*]] = getelementptr inbounds i8, i8* %[[V8]], i64 8 // ARM64: %[[V10:.*]] = bitcast i8* %[[V9]] to i8** // ARM64: %[[V11:.*]] = call i8* @llvm.objc.loadWeakRetained(i8** %[[V10]]) // ARM64: %[[V12:.*]] = call i8* @llvm.objc.storeWeak(i8** %[[V7]], i8* %[[V11]]) // ARM64: call void @llvm.objc.release(i8* %[[V11]]) void test_copy_assignment_Weak(Weak *d, Weak *s) { *d = *s; } // ARM64: define internal void @__Block_byref_object_copy_(i8* %0, i8* %1) // ARM64: call void @__move_constructor_8_8_t0w4_w8(i8** %{{.*}}, i8** %{{.*}}) // ARM64: define linkonce_odr hidden void @__move_constructor_8_8_t0w4_w8(i8** %[[DST:.*]], i8** %[[SRC:.*]]) // ARM64: %[[DST_ADDR:.*]] = alloca i8**, align 8 // ARM64: %[[SRC_ADDR:.*]] = alloca i8**, align 8 // ARM64: store i8** %[[DST]], i8*** %[[DST_ADDR]], align 8 // ARM64: store i8** %[[SRC]], i8*** %[[SRC_ADDR]], align 8 // ARM64: %[[V0:.*]] = load i8**, i8*** %[[DST_ADDR]], align 8 // ARM64: %[[V1:.*]] = load i8**, i8*** %[[SRC_ADDR]], align 8 // ARM64: %[[V2:.*]] = bitcast i8** %[[V0]] to i32* // ARM64: %[[V3:.*]] = bitcast i8** %[[V1]] to i32* // ARM64: %[[V4:.*]] = load i32, i32* %[[V3]], align 8 // ARM64: store i32 %[[V4]], i32* %[[V2]], align 8 // ARM64: %[[V5:.*]] = bitcast i8** %[[V0]] to i8* // ARM64: %[[V6:.*]] = getelementptr inbounds i8, i8* %[[V5]], i64 8 // ARM64: %[[V7:.*]] = bitcast i8* %[[V6]] to i8** // ARM64: %[[V8:.*]] = bitcast i8** %[[V1]] to i8* // ARM64: %[[V9:.*]] = getelementptr inbounds i8, i8* %[[V8]], i64 8 // ARM64: %[[V10:.*]] = bitcast i8* %[[V9]] to i8** // ARM64: call void @llvm.objc.moveWeak(i8** %[[V7]], i8** %[[V10]]) void test_move_constructor_Weak(void) { __block Weak t; BlockTy b = ^{ (void)t; }; } // ARM64: define{{.*}} void @test_move_assignment_Weak(%[[STRUCT_WEAK]]* %{{.*}}) // ARM64: call void @__move_assignment_8_8_t0w4_w8(i8** %{{.*}}, i8** %{{.*}}) // ARM64: define linkonce_odr hidden void @__move_assignment_8_8_t0w4_w8(i8** %[[DST:.*]], i8** %[[SRC:.*]]) // ARM64: %[[DST_ADDR:.*]] = alloca i8**, align 8 // ARM64: %[[SRC_ADDR:.*]] = alloca i8**, align 8 // ARM64: store i8** %[[DST]], i8*** %[[DST_ADDR]], align 8 // ARM64: store i8** %[[SRC]], i8*** %[[SRC_ADDR]], align 8 // ARM64: %[[V0:.*]] = load i8**, i8*** %[[DST_ADDR]], align 8 // ARM64: %[[V1:.*]] = load i8**, i8*** %[[SRC_ADDR]], align 8 // ARM64: %[[V2:.*]] = bitcast i8** %[[V0]] to i32* // ARM64: %[[V3:.*]] = bitcast i8** %[[V1]] to i32* // ARM64: %[[V4:.*]] = load i32, i32* %[[V3]], align 8 // ARM64: store i32 %[[V4]], i32* %[[V2]], align 8 // ARM64: %[[V5:.*]] = bitcast i8** %[[V0]] to i8* // ARM64: %[[V6:.*]] = getelementptr inbounds i8, i8* %[[V5]], i64 8 // ARM64: %[[V7:.*]] = bitcast i8* %[[V6]] to i8** // ARM64: %[[V8:.*]] = bitcast i8** %[[V1]] to i8* // ARM64: %[[V9:.*]] = getelementptr inbounds i8, i8* %[[V8]], i64 8 // ARM64: %[[V10:.*]] = bitcast i8* %[[V9]] to i8** // ARM64: %[[V11:.*]] = call i8* @llvm.objc.loadWeakRetained(i8** %[[V10]]) // ARM64: %[[V12:.*]] = call i8* @llvm.objc.storeWeak(i8** %[[V7]], i8* %[[V11]]) // ARM64: call void @llvm.objc.destroyWeak(i8** %[[V10]]) // ARM64: call void @llvm.objc.release(i8* %[[V11]]) void test_move_assignment_Weak(Weak *p) { *p = getWeak(); } // COMMON: define{{.*}} void @test_parameter_Weak(%[[STRUCT_WEAK]]* %[[A:.*]]) // COMMON: %[[V0:.*]] = bitcast %[[STRUCT_WEAK]]* %[[A]] to i8** // COMMON: call void @__destructor_{{.*}}(i8** %[[V0]]) void test_parameter_Weak(Weak a) { } // COMMON: define{{.*}} void @test_argument_Weak(%[[STRUCT_WEAK]]* %[[A:.*]]) // COMMON: %[[A_ADDR:.*]] = alloca %[[STRUCT_WEAK]]* // COMMON: %[[AGG_TMP:.*]] = alloca %[[STRUCT_WEAK]] // COMMON: store %[[STRUCT_WEAK]]* %[[A]], %[[STRUCT_WEAK]]** %[[A_ADDR]] // COMMON: %[[V0:.*]] = load %[[STRUCT_WEAK]]*, %[[STRUCT_WEAK]]** %[[A_ADDR]] // COMMON: %[[V1:.*]] = bitcast %[[STRUCT_WEAK]]* %[[AGG_TMP]] to i8** // COMMON: %[[V2:.*]] = bitcast %[[STRUCT_WEAK]]* %[[V0]] to i8** // COMMON: call void @__copy_constructor_{{.*}}(i8** %[[V1]], i8** %[[V2]]) // COMMON: call void @calleeWeak(%[[STRUCT_WEAK]]* %[[AGG_TMP]]) // COMMON-NEXT: ret void test_argument_Weak(Weak *a) { calleeWeak(*a); } // COMMON: define{{.*}} void @test_return_Weak(%[[STRUCT_WEAK]]* noalias sret(%[[STRUCT_WEAK]]) align {{.*}} %[[AGG_RESULT:.*]], %[[STRUCT_WEAK]]* %[[A:.*]]) // COMMON: %[[A_ADDR:.*]] = alloca %[[STRUCT_WEAK]]* // COMMON: store %[[STRUCT_WEAK]]* %[[A]], %[[STRUCT_WEAK]]** %[[A_ADDR]] // COMMON: %[[V0:.*]] = load %[[STRUCT_WEAK]]*, %[[STRUCT_WEAK]]** %[[A_ADDR]] // COMMON: %[[V1:.*]] = bitcast %[[STRUCT_WEAK]]* %[[AGG_RESULT]] to i8** // COMMON: %[[V2:.*]] = bitcast %[[STRUCT_WEAK]]* %[[V0]] to i8** // COMMON: call void @__copy_constructor_{{.*}}(i8** %[[V1]], i8** %[[V2]]) // COMMON: ret void Weak test_return_Weak(Weak *a) { return *a; } // COMMON-LABEL: define{{.*}} void @test_null_receiver( // COMMON: %[[AGG_TMP:.*]] = alloca %[[STRUCT_WEAK]] // COMMON: br i1 // COMMON: call void bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to void (i8*, i8*, %[[STRUCT_WEAK]]*)*)({{.*}}, %[[STRUCT_WEAK]]* %[[AGG_TMP]]) // COMMON: br // COMMON: %[[V6:.*]] = bitcast %[[STRUCT_WEAK]]* %[[AGG_TMP]] to i8** // COMMON: call void @__destructor_{{.*}}(i8** %[[V6]]) // COMMON: br void test_null_receiver(C *c) { [c m:getWeak()]; }