// RUN: %clang_cc1 %s -triple arm64-apple-ios8.1.0 -std=c++11 -emit-llvm -o - | FileCheck %s typedef __attribute__((__ext_vector_type__(8))) float vector_float8; typedef vector_float8 float8; // rdar://20000762 // CHECK-LABEL: define{{.*}} void @_Z23MandelbrotPolyCalcSIMD8v void MandelbrotPolyCalcSIMD8() { constexpr float8 v4 = 4.0; // value to compare against abs(z)^2, to see if bounded float8 vABS; auto vLT = vABS < v4; // CHECK: store <8 x float> // CHECK: [[ZERO:%.*]] = load <8 x float>, <8 x float>* [[VARBS:%.*]] // CHECK: [[CMP:%.*]] = fcmp olt <8 x float> [[ZERO]] // CHECK: [[SEXT:%.*]] = sext <8 x i1> [[CMP]] to <8 x i32> // CHECK: store <8 x i32> [[SEXT]], <8 x i32>* [[VLT:%.*]] } typedef __attribute__((__ext_vector_type__(4))) int int4; typedef __attribute__((__ext_vector_type__(4))) float float4; typedef __attribute__((__ext_vector_type__(4))) __int128 bigint4; // CHECK-LABEL: define{{.*}} void @_Z14BoolConversionv void BoolConversion() { // CHECK: store <4 x i32> int4 intsT = (int4)true; // CHECK: store <4 x i32> zeroinitializer int4 intsF = (int4)false; // CHECK: store <4 x float> float4 floatsT = (float4)true; // CHECK: store <4 x float> zeroinitializer float4 floatsF = (float4)false; // CHECK: store <4 x i128> bigint4 bigintsT = (bigint4)true; // CHECK: store <4 x i128> zeroinitializer bigint4 bigintsF = (bigint4)false; // CHECK: store <4 x i32> constexpr int4 cIntsT = (int4)true; // CHECK: store <4 x i32> zeroinitializer constexpr int4 cIntsF = (int4)false; // CHECK: store <4 x float> constexpr float4 cFloatsT = (float4)true; // CHECK: store <4 x float> zeroinitializer constexpr float4 cFloatsF = (float4)false; // CHECK: store <4 x i128> constexpr bigint4 cBigintsT = (bigint4)true; // CHECK: store <4 x i128> zeroinitializer constexpr bigint4 cBigintsF = (bigint4)false; } typedef __attribute__((vector_size(8))) int gcc_int_2; gcc_int_2 FloatToIntConversion(gcc_int_2 Int2, float f) { return Int2 + f; // CHECK: %[[LOAD_INT:.+]] = load <2 x i32> // CHECK: %[[LOAD:.+]] = load float, float* // CHECK: %[[CONV:.+]] = fptosi float %[[LOAD]] to i32 // CHECK: %[[INSERT:.+]] = insertelement <2 x i32> poison, i32 %[[CONV]], i32 0 // CHECK: %[[SPLAT:.+]] = shufflevector <2 x i32> %[[INSERT]], <2 x i32> poison, <2 x i32> zeroinitializer // CHECK: add <2 x i32> %[[LOAD_INT]], %[[SPLAT]] }