// RUN: %clang_cc1 -triple thumbv7k-apple-watchos2.0 -target-abi aapcs16 -target-cpu cortex-a7 %s -o - -emit-llvm | FileCheck %s #include // Make sure 64 and 128 bit types are naturally aligned by the v7k ABI: // CHECK: target datalayout = "e-m:o-p:32:32-Fi8-i64:64-a:0:32-n32-S128" typedef struct { float arr[4]; } HFA; // CHECK: define{{.*}} void @simple_hfa([4 x float] %h.coerce) void simple_hfa(HFA h) {} // CHECK: define{{.*}} %struct.HFA @return_simple_hfa HFA return_simple_hfa() {} typedef struct { double arr[4]; } BigHFA; // We don't want any padding type to be included by Clang when using the // APCS-VFP ABI, that needs to be handled by LLVM if needed. // CHECK: void @no_padding(i32 %r0, i32 %r1, i32 %r2, [4 x double] %d0_d3.coerce, [4 x double] %d4_d7.coerce, [4 x double] %sp.coerce, i64 %split) void no_padding(int r0, int r1, int r2, BigHFA d0_d3, BigHFA d4_d7, BigHFA sp, long long split) {} // Structs larger than 16 bytes should be passed indirectly in space allocated // by the caller (a pointer to this storage should be what occurs in the arg // list). typedef struct { float x; long long y; double z; } BigStruct; // CHECK: define{{.*}} void @big_struct_indirect(%struct.BigStruct* %b) void big_struct_indirect(BigStruct b) {} // CHECK: define{{.*}} void @return_big_struct_indirect(%struct.BigStruct* noalias sret BigStruct return_big_struct_indirect() {} // Structs smaller than 16 bytes should be passed directly, and coerced to // either [N x i32] or [N x i64] depending on alignment requirements. typedef struct { float x; int y; double z; } SmallStruct; // CHECK: define{{.*}} void @small_struct_direct([2 x i64] %s.coerce) void small_struct_direct(SmallStruct s) {} // CHECK: define{{.*}} [4 x i32] @return_small_struct_direct() SmallStruct return_small_struct_direct() {} typedef struct { float x; int y; int z; } SmallStructSmallAlign; // CHECK: define{{.*}} void @small_struct_align_direct([3 x i32] %s.coerce) void small_struct_align_direct(SmallStructSmallAlign s) {} typedef struct { char x; short y; } PaddedSmallStruct; // CHECK: define{{.*}} i32 @return_padded_small_struct() PaddedSmallStruct return_padded_small_struct() {} typedef struct { char arr[7]; } OddlySizedStruct; // CHECK: define{{.*}} [2 x i32] @return_oddly_sized_struct() OddlySizedStruct return_oddly_sized_struct() {} // CHECK: define{{.*}} <4 x float> @test_va_arg_vec(i8* %l) // CHECK: [[ALIGN_TMP:%.*]] = add i32 {{%.*}}, 15 // CHECK: [[ALIGNED:%.*]] = and i32 [[ALIGN_TMP]], -16 // CHECK: [[ALIGNED_I8:%.*]] = inttoptr i32 [[ALIGNED]] to i8* // CHECK: [[ALIGNED_VEC:%.*]] = bitcast i8* [[ALIGNED_I8]] to <4 x float> // CHECK: load <4 x float>, <4 x float>* [[ALIGNED_VEC]], align 16 float32x4_t test_va_arg_vec(__builtin_va_list l) { return __builtin_va_arg(l, float32x4_t); }