// RUN: %clang_cc1 -triple arm64-apple-ios7 -target-feature +neon -ffreestanding -fallow-half-arguments-and-returns -S -o - -disable-O0-optnone -emit-llvm %s | opt -S -mem2reg | FileCheck %s #include // vdupq_n_f64 -> dup.2d v0, v0[0] // // CHECK-LABEL: define{{.*}} <2 x double> @test_vdupq_n_f64(double %w) #0 { // CHECK: [[VECINIT_I:%.*]] = insertelement <2 x double> undef, double %w, i32 0 // CHECK: [[VECINIT1_I:%.*]] = insertelement <2 x double> [[VECINIT_I]], double %w, i32 1 // CHECK: ret <2 x double> [[VECINIT1_I]] float64x2_t test_vdupq_n_f64(float64_t w) { return vdupq_n_f64(w); } // might as well test this while we're here // vdupq_n_f32 -> dup.4s v0, v0[0] // CHECK-LABEL: define{{.*}} <4 x float> @test_vdupq_n_f32(float %w) #0 { // CHECK: [[VECINIT_I:%.*]] = insertelement <4 x float> undef, float %w, i32 0 // CHECK: [[VECINIT1_I:%.*]] = insertelement <4 x float> [[VECINIT_I]], float %w, i32 1 // CHECK: [[VECINIT2_I:%.*]] = insertelement <4 x float> [[VECINIT1_I]], float %w, i32 2 // CHECK: [[VECINIT3_I:%.*]] = insertelement <4 x float> [[VECINIT2_I]], float %w, i32 3 // CHECK: ret <4 x float> [[VECINIT3_I]] float32x4_t test_vdupq_n_f32(float32_t w) { return vdupq_n_f32(w); } // vdupq_lane_f64 -> dup.2d v0, v0[0] // this was in , but had already been implemented, // test anyway // CHECK-LABEL: define{{.*}} <2 x double> @test_vdupq_lane_f64(<1 x double> %V) #0 { // CHECK: [[TMP0:%.*]] = bitcast <1 x double> %V to <8 x i8> // CHECK: [[TMP1:%.*]] = bitcast <8 x i8> [[TMP0]] to <1 x double> // CHECK: [[SHUFFLE:%.*]] = shufflevector <1 x double> [[TMP1]], <1 x double> [[TMP1]], <2 x i32> zeroinitializer // CHECK: ret <2 x double> [[SHUFFLE]] float64x2_t test_vdupq_lane_f64(float64x1_t V) { return vdupq_lane_f64(V, 0); } // vmovq_n_f64 -> dup Vd.2d,X0 // this wasn't in , but it was between the vdups // CHECK-LABEL: define{{.*}} <2 x double> @test_vmovq_n_f64(double %w) #0 { // CHECK: [[VECINIT_I:%.*]] = insertelement <2 x double> undef, double %w, i32 0 // CHECK: [[VECINIT1_I:%.*]] = insertelement <2 x double> [[VECINIT_I]], double %w, i32 1 // CHECK: ret <2 x double> [[VECINIT1_I]] float64x2_t test_vmovq_n_f64(float64_t w) { return vmovq_n_f64(w); } // CHECK-LABEL: define{{.*}} <4 x half> @test_vmov_n_f16(half* %a1) #1 { // CHECK: [[TMP0:%.*]] = load half, half* %a1, align 2 // CHECK: [[VECINIT:%.*]] = insertelement <4 x half> undef, half [[TMP0]], i32 0 // CHECK: [[VECINIT1:%.*]] = insertelement <4 x half> [[VECINIT]], half [[TMP0]], i32 1 // CHECK: [[VECINIT2:%.*]] = insertelement <4 x half> [[VECINIT1]], half [[TMP0]], i32 2 // CHECK: [[VECINIT3:%.*]] = insertelement <4 x half> [[VECINIT2]], half [[TMP0]], i32 3 // CHECK: ret <4 x half> [[VECINIT3]] float16x4_t test_vmov_n_f16(float16_t *a1) { return vmov_n_f16(*a1); } /* float64x1_t test_vmov_n_f64(float64_t a1) { return vmov_n_f64(a1); } */ // CHECK-LABEL: define{{.*}} <8 x half> @test_vmovq_n_f16(half* %a1) #0 { // CHECK: [[TMP0:%.*]] = load half, half* %a1, align 2 // CHECK: [[VECINIT:%.*]] = insertelement <8 x half> undef, half [[TMP0]], i32 0 // CHECK: [[VECINIT1:%.*]] = insertelement <8 x half> [[VECINIT]], half [[TMP0]], i32 1 // CHECK: [[VECINIT2:%.*]] = insertelement <8 x half> [[VECINIT1]], half [[TMP0]], i32 2 // CHECK: [[VECINIT3:%.*]] = insertelement <8 x half> [[VECINIT2]], half [[TMP0]], i32 3 // CHECK: [[VECINIT4:%.*]] = insertelement <8 x half> [[VECINIT3]], half [[TMP0]], i32 4 // CHECK: [[VECINIT5:%.*]] = insertelement <8 x half> [[VECINIT4]], half [[TMP0]], i32 5 // CHECK: [[VECINIT6:%.*]] = insertelement <8 x half> [[VECINIT5]], half [[TMP0]], i32 6 // CHECK: [[VECINIT7:%.*]] = insertelement <8 x half> [[VECINIT6]], half [[TMP0]], i32 7 // CHECK: ret <8 x half> [[VECINIT7]] float16x8_t test_vmovq_n_f16(float16_t *a1) { return vmovq_n_f16(*a1); } // CHECK: attributes #0 ={{.*}}"min-legal-vector-width"="128" // CHECK: attributes #1 ={{.*}}"min-legal-vector-width"="64"