// NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py // RUN: %clang_cc1 -triple thumbv8.1m.main-none-none-eabi -target-feature +mve.fp -mfloat-abi hard -fallow-half-arguments-and-returns -O0 -disable-O0-optnone -S -emit-llvm -o - %s | opt -S -mem2reg -sroa -early-cse | FileCheck %s // RUN: %clang_cc1 -triple thumbv8.1m.main-none-none-eabi -target-feature +mve.fp -mfloat-abi hard -fallow-half-arguments-and-returns -O0 -disable-O0-optnone -DPOLYMORPHIC -S -emit-llvm -o - %s | opt -S -mem2reg -sroa -early-cse | FileCheck %s #include // CHECK-LABEL: @test_vdupq_n_f16( // CHECK-NEXT: entry: // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <8 x half> poison, half [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <8 x half> [[DOTSPLATINSERT]], <8 x half> poison, <8 x i32> zeroinitializer // CHECK-NEXT: ret <8 x half> [[DOTSPLAT]] // float16x8_t test_vdupq_n_f16(float16_t a) { return vdupq_n_f16(a); } // CHECK-LABEL: @test_vdupq_n_f32( // CHECK-NEXT: entry: // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer // CHECK-NEXT: ret <4 x float> [[DOTSPLAT]] // float32x4_t test_vdupq_n_f32(float32_t a) { return vdupq_n_f32(a); } // CHECK-LABEL: @test_vdupq_n_s8( // CHECK-NEXT: entry: // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <16 x i8> poison, i8 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <16 x i8> [[DOTSPLATINSERT]], <16 x i8> poison, <16 x i32> zeroinitializer // CHECK-NEXT: ret <16 x i8> [[DOTSPLAT]] // int8x16_t test_vdupq_n_s8(int8_t a) { return vdupq_n_s8(a); } // CHECK-LABEL: @test_vdupq_n_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <8 x i16> poison, i16 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <8 x i16> [[DOTSPLATINSERT]], <8 x i16> poison, <8 x i32> zeroinitializer // CHECK-NEXT: ret <8 x i16> [[DOTSPLAT]] // int16x8_t test_vdupq_n_s16(int16_t a) { return vdupq_n_s16(a); } // CHECK-LABEL: @test_vdupq_n_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x i32> [[DOTSPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer // CHECK-NEXT: ret <4 x i32> [[DOTSPLAT]] // int32x4_t test_vdupq_n_s32(int32_t a) { return vdupq_n_s32(a); } // CHECK-LABEL: @test_vdupq_n_u8( // CHECK-NEXT: entry: // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <16 x i8> poison, i8 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <16 x i8> [[DOTSPLATINSERT]], <16 x i8> poison, <16 x i32> zeroinitializer // CHECK-NEXT: ret <16 x i8> [[DOTSPLAT]] // uint8x16_t test_vdupq_n_u8(uint8_t a) { return vdupq_n_u8(a); } // CHECK-LABEL: @test_vdupq_n_u16( // CHECK-NEXT: entry: // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <8 x i16> poison, i16 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <8 x i16> [[DOTSPLATINSERT]], <8 x i16> poison, <8 x i32> zeroinitializer // CHECK-NEXT: ret <8 x i16> [[DOTSPLAT]] // uint16x8_t test_vdupq_n_u16(uint16_t a) { return vdupq_n_u16(a); } // CHECK-LABEL: @test_vdupq_n_u32( // CHECK-NEXT: entry: // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x i32> [[DOTSPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer // CHECK-NEXT: ret <4 x i32> [[DOTSPLAT]] // uint32x4_t test_vdupq_n_u32(uint32_t a) { return vdupq_n_u32(a); } // CHECK-LABEL: @test_vdupq_m_n_f16( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <8 x i1> @llvm.arm.mve.pred.i2v.v8i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <8 x half> poison, half [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <8 x half> [[DOTSPLATINSERT]], <8 x half> poison, <8 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <8 x i1> [[TMP1]], <8 x half> [[DOTSPLAT]], <8 x half> [[INACTIVE:%.*]] // CHECK-NEXT: ret <8 x half> [[TMP2]] // float16x8_t test_vdupq_m_n_f16(float16x8_t inactive, float16_t a, mve_pred16_t p) { #ifdef POLYMORPHIC return vdupq_m(inactive, a, p); #else /* POLYMORPHIC */ return vdupq_m_n_f16(inactive, a, p); #endif /* POLYMORPHIC */ } // CHECK-LABEL: @test_vdupq_m_n_f32( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <4 x i1> @llvm.arm.mve.pred.i2v.v4i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[DOTSPLAT]], <4 x float> [[INACTIVE:%.*]] // CHECK-NEXT: ret <4 x float> [[TMP2]] // float32x4_t test_vdupq_m_n_f32(float32x4_t inactive, float32_t a, mve_pred16_t p) { #ifdef POLYMORPHIC return vdupq_m(inactive, a, p); #else /* POLYMORPHIC */ return vdupq_m_n_f32(inactive, a, p); #endif /* POLYMORPHIC */ } // CHECK-LABEL: @test_vdupq_m_n_s8( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <16 x i1> @llvm.arm.mve.pred.i2v.v16i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <16 x i8> poison, i8 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <16 x i8> [[DOTSPLATINSERT]], <16 x i8> poison, <16 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <16 x i1> [[TMP1]], <16 x i8> [[DOTSPLAT]], <16 x i8> [[INACTIVE:%.*]] // CHECK-NEXT: ret <16 x i8> [[TMP2]] // int8x16_t test_vdupq_m_n_s8(int8x16_t inactive, int8_t a, mve_pred16_t p) { #ifdef POLYMORPHIC return vdupq_m(inactive, a, p); #else /* POLYMORPHIC */ return vdupq_m_n_s8(inactive, a, p); #endif /* POLYMORPHIC */ } // CHECK-LABEL: @test_vdupq_m_n_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <8 x i1> @llvm.arm.mve.pred.i2v.v8i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <8 x i16> poison, i16 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <8 x i16> [[DOTSPLATINSERT]], <8 x i16> poison, <8 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <8 x i1> [[TMP1]], <8 x i16> [[DOTSPLAT]], <8 x i16> [[INACTIVE:%.*]] // CHECK-NEXT: ret <8 x i16> [[TMP2]] // int16x8_t test_vdupq_m_n_s16(int16x8_t inactive, int16_t a, mve_pred16_t p) { #ifdef POLYMORPHIC return vdupq_m(inactive, a, p); #else /* POLYMORPHIC */ return vdupq_m_n_s16(inactive, a, p); #endif /* POLYMORPHIC */ } // CHECK-LABEL: @test_vdupq_m_n_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <4 x i1> @llvm.arm.mve.pred.i2v.v4i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x i32> [[DOTSPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x i32> [[DOTSPLAT]], <4 x i32> [[INACTIVE:%.*]] // CHECK-NEXT: ret <4 x i32> [[TMP2]] // int32x4_t test_vdupq_m_n_s32(int32x4_t inactive, int32_t a, mve_pred16_t p) { #ifdef POLYMORPHIC return vdupq_m(inactive, a, p); #else /* POLYMORPHIC */ return vdupq_m_n_s32(inactive, a, p); #endif /* POLYMORPHIC */ } // CHECK-LABEL: @test_vdupq_m_n_u8( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <16 x i1> @llvm.arm.mve.pred.i2v.v16i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <16 x i8> poison, i8 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <16 x i8> [[DOTSPLATINSERT]], <16 x i8> poison, <16 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <16 x i1> [[TMP1]], <16 x i8> [[DOTSPLAT]], <16 x i8> [[INACTIVE:%.*]] // CHECK-NEXT: ret <16 x i8> [[TMP2]] // uint8x16_t test_vdupq_m_n_u8(uint8x16_t inactive, uint8_t a, mve_pred16_t p) { #ifdef POLYMORPHIC return vdupq_m(inactive, a, p); #else /* POLYMORPHIC */ return vdupq_m_n_u8(inactive, a, p); #endif /* POLYMORPHIC */ } // CHECK-LABEL: @test_vdupq_m_n_u16( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <8 x i1> @llvm.arm.mve.pred.i2v.v8i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <8 x i16> poison, i16 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <8 x i16> [[DOTSPLATINSERT]], <8 x i16> poison, <8 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <8 x i1> [[TMP1]], <8 x i16> [[DOTSPLAT]], <8 x i16> [[INACTIVE:%.*]] // CHECK-NEXT: ret <8 x i16> [[TMP2]] // uint16x8_t test_vdupq_m_n_u16(uint16x8_t inactive, uint16_t a, mve_pred16_t p) { #ifdef POLYMORPHIC return vdupq_m(inactive, a, p); #else /* POLYMORPHIC */ return vdupq_m_n_u16(inactive, a, p); #endif /* POLYMORPHIC */ } // CHECK-LABEL: @test_vdupq_m_n_u32( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <4 x i1> @llvm.arm.mve.pred.i2v.v4i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x i32> [[DOTSPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x i32> [[DOTSPLAT]], <4 x i32> [[INACTIVE:%.*]] // CHECK-NEXT: ret <4 x i32> [[TMP2]] // uint32x4_t test_vdupq_m_n_u32(uint32x4_t inactive, uint32_t a, mve_pred16_t p) { #ifdef POLYMORPHIC return vdupq_m(inactive, a, p); #else /* POLYMORPHIC */ return vdupq_m_n_u32(inactive, a, p); #endif /* POLYMORPHIC */ } // CHECK-LABEL: @test_vdupq_x_n_f16( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <8 x i1> @llvm.arm.mve.pred.i2v.v8i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <8 x half> poison, half [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <8 x half> [[DOTSPLATINSERT]], <8 x half> poison, <8 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <8 x i1> [[TMP1]], <8 x half> [[DOTSPLAT]], <8 x half> undef // CHECK-NEXT: ret <8 x half> [[TMP2]] // float16x8_t test_vdupq_x_n_f16(float16_t a, mve_pred16_t p) { return vdupq_x_n_f16(a, p); } // CHECK-LABEL: @test_vdupq_x_n_f32( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <4 x i1> @llvm.arm.mve.pred.i2v.v4i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x float> poison, float [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x float> [[DOTSPLATINSERT]], <4 x float> poison, <4 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x float> [[DOTSPLAT]], <4 x float> undef // CHECK-NEXT: ret <4 x float> [[TMP2]] // float32x4_t test_vdupq_x_n_f32(float32_t a, mve_pred16_t p) { return vdupq_x_n_f32(a, p); } // CHECK-LABEL: @test_vdupq_x_n_s8( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <16 x i1> @llvm.arm.mve.pred.i2v.v16i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <16 x i8> poison, i8 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <16 x i8> [[DOTSPLATINSERT]], <16 x i8> poison, <16 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <16 x i1> [[TMP1]], <16 x i8> [[DOTSPLAT]], <16 x i8> undef // CHECK-NEXT: ret <16 x i8> [[TMP2]] // int8x16_t test_vdupq_x_n_s8(int8_t a, mve_pred16_t p) { return vdupq_x_n_s8(a, p); } // CHECK-LABEL: @test_vdupq_x_n_s16( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <8 x i1> @llvm.arm.mve.pred.i2v.v8i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <8 x i16> poison, i16 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <8 x i16> [[DOTSPLATINSERT]], <8 x i16> poison, <8 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <8 x i1> [[TMP1]], <8 x i16> [[DOTSPLAT]], <8 x i16> undef // CHECK-NEXT: ret <8 x i16> [[TMP2]] // int16x8_t test_vdupq_x_n_s16(int16_t a, mve_pred16_t p) { return vdupq_x_n_s16(a, p); } // CHECK-LABEL: @test_vdupq_x_n_s32( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <4 x i1> @llvm.arm.mve.pred.i2v.v4i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x i32> [[DOTSPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x i32> [[DOTSPLAT]], <4 x i32> undef // CHECK-NEXT: ret <4 x i32> [[TMP2]] // int32x4_t test_vdupq_x_n_s32(int32_t a, mve_pred16_t p) { return vdupq_x_n_s32(a, p); } // CHECK-LABEL: @test_vdupq_x_n_u8( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <16 x i1> @llvm.arm.mve.pred.i2v.v16i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <16 x i8> poison, i8 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <16 x i8> [[DOTSPLATINSERT]], <16 x i8> poison, <16 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <16 x i1> [[TMP1]], <16 x i8> [[DOTSPLAT]], <16 x i8> undef // CHECK-NEXT: ret <16 x i8> [[TMP2]] // uint8x16_t test_vdupq_x_n_u8(uint8_t a, mve_pred16_t p) { return vdupq_x_n_u8(a, p); } // CHECK-LABEL: @test_vdupq_x_n_u16( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <8 x i1> @llvm.arm.mve.pred.i2v.v8i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <8 x i16> poison, i16 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <8 x i16> [[DOTSPLATINSERT]], <8 x i16> poison, <8 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <8 x i1> [[TMP1]], <8 x i16> [[DOTSPLAT]], <8 x i16> undef // CHECK-NEXT: ret <8 x i16> [[TMP2]] // uint16x8_t test_vdupq_x_n_u16(uint16_t a, mve_pred16_t p) { return vdupq_x_n_u16(a, p); } // CHECK-LABEL: @test_vdupq_x_n_u32( // CHECK-NEXT: entry: // CHECK-NEXT: [[TMP0:%.*]] = zext i16 [[P:%.*]] to i32 // CHECK-NEXT: [[TMP1:%.*]] = call <4 x i1> @llvm.arm.mve.pred.i2v.v4i1(i32 [[TMP0]]) // CHECK-NEXT: [[DOTSPLATINSERT:%.*]] = insertelement <4 x i32> poison, i32 [[A:%.*]], i32 0 // CHECK-NEXT: [[DOTSPLAT:%.*]] = shufflevector <4 x i32> [[DOTSPLATINSERT]], <4 x i32> poison, <4 x i32> zeroinitializer // CHECK-NEXT: [[TMP2:%.*]] = select <4 x i1> [[TMP1]], <4 x i32> [[DOTSPLAT]], <4 x i32> undef // CHECK-NEXT: ret <4 x i32> [[TMP2]] // uint32x4_t test_vdupq_x_n_u32(uint32_t a, mve_pred16_t p) { return vdupq_x_n_u32(a, p); }