// RUN: %clang_cc1 -std=c++2a -verify %s namespace Rel { struct A { int n; constexpr int operator<=>(A a) const { return n - a.n; } friend bool operator<(const A&, const A&) = default; friend bool operator<=(const A&, const A&) = default; friend bool operator>(const A&, const A&) = default; friend bool operator>=(const A&, const A&) = default; }; static_assert(A{0} < A{1}); static_assert(A{1} < A{1}); // expected-error {{failed}} static_assert(A{0} <= A{1}); static_assert(A{1} <= A{1}); static_assert(A{2} <= A{1}); // expected-error {{failed}} static_assert(A{1} > A{0}); static_assert(A{1} > A{1}); // expected-error {{failed}} static_assert(A{1} >= A{0}); static_assert(A{1} >= A{1}); static_assert(A{1} >= A{2}); // expected-error {{failed}} struct B { bool operator<=>(B) const = delete; // expected-note 4{{deleted here}} expected-note-re 8{{candidate {{.*}} deleted}} friend bool operator<(const B&, const B&) = default; // expected-warning {{implicitly deleted}} expected-note {{because it would invoke a deleted comparison}} expected-note-re {{candidate {{.*}} deleted}} friend bool operator<=(const B&, const B&) = default; // expected-warning {{implicitly deleted}} expected-note {{because it would invoke a deleted comparison}} expected-note-re {{candidate {{.*}} deleted}} friend bool operator>(const B&, const B&) = default; // expected-warning {{implicitly deleted}} expected-note {{because it would invoke a deleted comparison}} expected-note-re {{candidate {{.*}} deleted}} friend bool operator>=(const B&, const B&) = default; // expected-warning {{implicitly deleted}} expected-note {{because it would invoke a deleted comparison}} expected-note-re {{candidate {{.*}} deleted}} }; bool b1 = B() < B(); // expected-error {{deleted}} bool b2 = B() <= B(); // expected-error {{deleted}} bool b3 = B() > B(); // expected-error {{deleted}} bool b4 = B() >= B(); // expected-error {{deleted}} struct C { friend bool operator<=>(const C&, const C&); friend bool operator<(const C&, const C&); // expected-note {{because this non-rewritten comparison function would be the best match}} bool operator<(const C&) const = default; // expected-warning {{implicitly deleted}} bool operator>(const C&) const = default; // OK }; } // Under P2002R0, operator!= follows these rules too. namespace NotEqual { struct A { int n; constexpr bool operator==(A a) const { return n == a.n; } friend bool operator!=(const A&, const A&) = default; }; static_assert(A{1} != A{2}); static_assert(A{1} != A{1}); // expected-error {{failed}} struct B { bool operator==(B) const = delete; // expected-note {{deleted here}} expected-note-re 2{{candidate {{.*}} deleted}} friend bool operator!=(const B&, const B&) = default; // expected-warning {{implicitly deleted}} expected-note {{because it would invoke a deleted comparison}} expected-note-re {{candidate {{.*}} deleted}} }; bool b = B() != B(); // expected-error {{deleted}} struct C { friend bool operator==(const C&, const C&); friend bool operator!=(const C&, const C&); // expected-note {{because this non-rewritten comparison function would be the best match}} bool operator!=(const C&) const = default; // expected-warning {{implicitly deleted}} }; // Ensure we don't go into an infinite loop diagnosing this: the first function // is deleted because it calls the second function, which is deleted because it // calls the first. struct Evil { friend bool operator!=(const Evil&, const Evil&) = default; // expected-warning {{implicitly deleted}} expected-note {{would be the best match}} bool operator!=(const Evil&) const = default; // expected-warning {{implicitly deleted}} expected-note {{would be the best match}} }; } namespace Access { class A { int operator<=>(A) const; // expected-note {{private}} }; struct B : A { friend bool operator<(const B&, const B&) = default; // expected-warning {{implicitly deleted}} // expected-note@-1 {{defaulted 'operator<' is implicitly deleted because it would invoke a private 'operator<=>' member of 'Access::A'}} }; }